WindowsCommunityToolkit vs Maui
Detailed comparison of features, pros, cons, and usage
The CommunityToolkit/WindowsCommunityToolkit is a comprehensive collection of XAML controls, APIs, and utilities for building Windows applications, while the dotnet/maui repository focuses on the .NET Multi-platform App UI (MAUI) framework, which provides a cross-platform solution for building native mobile and desktop applications, with the former offering a wider range of Windows-specific tools and the latter prioritizing cross-platform compatibility.
The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
WindowsCommunityToolkit Pros and Cons
Pros
- Rich set of controls and helpers: Offers a wide variety of UI controls, extensions, and helper functions that can significantly speed up Windows app development.
- Active community and regular updates: Maintained by a large community of contributors, ensuring frequent updates and improvements.
- Microsoft-backed: Supported by Microsoft, which provides a level of reliability and long-term support.
- Cross-platform compatibility: Many components work across different Windows platforms (UWP, WinUI, WPF), enhancing code reusability.
Cons
- Learning curve: Due to the extensive set of features, it may take time for developers to fully understand and utilize all the available tools.
- Potential overhead: Including the entire toolkit in a project might add unnecessary bulk if only a few components are needed.
- Version compatibility issues: Updates may occasionally introduce breaking changes, requiring developers to adjust their code.
- Limited to Windows development: While versatile within the Windows ecosystem, it's not applicable for cross-platform development beyond Microsoft's platforms.
Maui Pros and Cons
Pros
- Cross-platform development: Build native apps for iOS, Android, macOS, and Windows from a single codebase
- Familiar C# and .NET ecosystem: Leverage existing skills and tools for mobile and desktop development
- Rich UI controls: Extensive set of pre-built UI components for creating modern, responsive interfaces
- Hot Reload: Faster development cycle with real-time code changes reflected in the running app
Cons
- Learning curve: Developers new to MAUI may need time to adapt to its architecture and concepts
- Limited third-party libraries: Fewer community-contributed packages compared to more established frameworks
- Performance overhead: Some performance impact due to abstraction layer, especially on lower-end devices
- Platform-specific features: Implementing platform-specific functionality may require additional work or custom renderers
WindowsCommunityToolkit Code Examples
XAML Controls
The Windows Community Toolkit provides a variety of XAML controls. Here's an example of using the RadialGauge
control:
<controls:RadialGauge
x:Name="radialGauge"
Value="70"
Minimum="0"
Maximum="100"
TickSpacing="10"
ScaleWidth="26"
Unit="Units"
TrailBrush="Gray"
ScaleBrush="White"
NeedleBrush="Red"
TickBrush="White" />
Animations
The toolkit includes various animation helpers. Here's an example of using the Implicit
animations:
var visual = ElementCompositionPreview.GetElementVisual(myUIElement);
var compositor = visual.Compositor;
var animation = compositor.CreateVector3KeyFrameAnimation();
animation.InsertKeyFrame(1.0f, new Vector3(100, 100, 0));
animation.Duration = TimeSpan.FromSeconds(0.5);
visual.ImplicitAnimations = compositor.CreateImplicitAnimationCollection();
visual.ImplicitAnimations["Offset"] = animation;
Extensions
The toolkit provides numerous extension methods. Here's an example of using the TaskExtensions
:
public async Task<string> GetDataAsync()
{
return await Task.Run(() =>
{
// Simulating a long-running operation
Thread.Sleep(2000);
return "Data retrieved";
}).TimeoutAfter(TimeSpan.FromSeconds(3));
}
Maui Code Examples
XAML UI Definition
This snippet demonstrates how to define a simple UI in XAML for a .NET MAUI application:
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MyMauiApp.MainPage">
<StackLayout>
<Label Text="Welcome to .NET MAUI!"
VerticalOptions="Center"
HorizontalOptions="Center" />
<Button Text="Click me!"
Clicked="OnButtonClicked" />
</StackLayout>
</ContentPage>
Cross-Platform API Usage
This C# snippet shows how to use .NET MAUI's cross-platform APIs to access device features:
public async Task TakePhotoAsync()
{
if (MediaPicker.Default.IsCaptureSupported)
{
FileResult photo = await MediaPicker.Default.CapturePhotoAsync();
if (photo != null)
{
string localFilePath = Path.Combine(FileSystem.CacheDirectory, photo.FileName);
using Stream sourceStream = await photo.OpenReadAsync();
using FileStream localFileStream = File.OpenWrite(localFilePath);
await sourceStream.CopyToAsync(localFileStream);
}
}
}
WindowsCommunityToolkit Quick Start
Installation
To get started with the Windows Community Toolkit, follow these steps:
- Install the NuGet package using the Package Manager Console:
Install-Package Microsoft.Toolkit.Uwp
- Alternatively, you can use the NuGet Package Manager in Visual Studio:
- Right-click on your project in the Solution Explorer
- Select "Manage NuGet Packages"
- Search for "Microsoft.Toolkit.Uwp"
- Click "Install"
Basic Usage
Here's a simple example of how to use the Windows Community Toolkit in your UWP application:
- Add the XAML namespace to your page:
xmlns:controls="using:Microsoft.Toolkit.Uwp.UI.Controls"
- Use a control from the toolkit in your XAML:
<controls:AdaptiveGridView
OneRowModeEnabled="False"
ItemHeight="200"
DesiredWidth="300"
ItemsSource="{x:Bind ViewModel.Items}">
<controls:AdaptiveGridView.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding}" />
</DataTemplate>
</controls:AdaptiveGridView.ItemTemplate>
</controls:AdaptiveGridView>
- In your code-behind or ViewModel, populate the Items collection:
public ObservableCollection<string> Items { get; } = new ObservableCollection<string>();
public MainPage()
{
this.InitializeComponent();
for (int i = 1; i <= 20; i++)
{
Items.Add($"Item {i}");
}
}
This example demonstrates the use of the AdaptiveGridView
control, which automatically adjusts its layout based on the available space and device orientation.
Next Steps
- Explore the official documentation for more detailed information on available controls and features.
- Check out the sample app in the repository for more usage examples.
- Join the Windows Community Toolkit community to contribute or get help.
Maui Quick Start
Installation
To get started with .NET MAUI, follow these steps:
-
Install the latest version of Visual Studio 2022 (17.3 or later) with the ".NET Multi-platform App UI development" workload.
-
Ensure you have the latest .NET 6 SDK installed.
-
(Optional) For iOS development on Windows, install the Mac build host.
Basic Usage
Here's a quick guide to create and run a basic .NET MAUI app:
-
Open Visual Studio 2022 and create a new project.
-
Select ".NET MAUI App" from the project templates.
-
Choose a project name and location, then click "Create".
-
In the
MainPage.xaml
file, replace the existing content with the following:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="YourAppName.MainPage">
<StackLayout>
<Label
Text="Welcome to .NET MAUI!"
VerticalOptions="Center"
HorizontalOptions="Center" />
<Button
Text="Click me!"
Clicked="OnButtonClicked"
HorizontalOptions="Center" />
</StackLayout>
</ContentPage>
- In the
MainPage.xaml.cs
file, add the following method:
private void OnButtonClicked(object sender, EventArgs e)
{
DisplayAlert("Hello", "You clicked the button!", "OK");
}
- Run the application by selecting your desired platform (Android, iOS, or Windows) from the run options in Visual Studio.
This will create a simple .NET MAUI app with a label and a button. When the button is clicked, it will display an alert.
Top Related Projects
WPF is a .NET Core UI framework for building Windows desktop applications.
Pros of WPF
- Mature and stable framework with extensive documentation
- Rich set of built-in controls and customization options
- Powerful data binding and XAML-based UI design
Cons of WPF
- Limited to Windows desktop applications
- Steeper learning curve compared to newer frameworks
- Slower development cycle for new features
Code Comparison
WPF:
<Window x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid>
<Button Content="Click me" Click="Button_Click"/>
</Grid>
</Window>
WindowsCommunityToolkit:
var dialog = new ContentDialog()
{
Title = "Sample Dialog",
Content = "This is a sample content dialog",
PrimaryButtonText = "OK"
};
await dialog.ShowAsync();
MAUI:
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<StackLayout>
<Button Text="Click me" Clicked="OnButtonClicked"/>
</StackLayout>
</ContentPage>
Summary
- WPF offers a mature and feature-rich framework for Windows desktop applications
- WindowsCommunityToolkit provides additional controls and helpers for UWP and WinUI
- MAUI enables cross-platform development for mobile and desktop applications
- WPF has a steeper learning curve but offers more control over UI customization
- MAUI and WindowsCommunityToolkit provide more modern and streamlined development experiences
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
Pros of Uno
- Cross-platform development for a wide range of targets (iOS, Android, WebAssembly, macOS, Linux)
- Reuse of existing Windows UWP and WinUI skills and code
- Strong XAML support with full visual tree
Cons of Uno
- Steeper learning curve compared to MAUI
- Smaller community and ecosystem than Windows Community Toolkit
- Less mature than Windows Community Toolkit for Windows-specific scenarios
Code Comparison
Windows Community Toolkit:
<controls:AdaptiveGridView
OneRowModeEnabled="False"
ItemHeight="200"
DesiredWidth="300"
ItemsSource="{x:Bind Items}">
</controls:AdaptiveGridView>
MAUI:
<CollectionView ItemsSource="{Binding Items}">
<CollectionView.ItemsLayout>
<GridItemsLayout Orientation="Vertical" Span="2" />
</CollectionView.ItemsLayout>
</CollectionView>
Uno:
<GridView ItemsSource="{x:Bind Items}">
<GridView.ItemTemplate>
<DataTemplate>
<!-- Item template content -->
</DataTemplate>
</GridView.ItemTemplate>
</GridView>
A framework for building native Windows apps with React.
Pros of React Native Windows
- Leverages existing React Native knowledge for Windows development
- Enables cross-platform development with a single codebase
- Offers native performance and access to Windows-specific APIs
Cons of React Native Windows
- Limited ecosystem compared to native Windows development tools
- May have compatibility issues with certain Windows features
- Steeper learning curve for developers unfamiliar with React Native
Code Comparison
React Native Windows:
import { Button } from 'react-native-windows';
const MyButton = () => (
<Button title="Click me" onPress={() => console.log('Clicked')} />
);
WindowsCommunityToolkit:
<controls:Button Content="Click me" Click="Button_Click" />
MAUI:
Button myButton = new Button { Text = "Click me" };
myButton.Clicked += (sender, e) => Console.WriteLine("Clicked");
React Native Windows allows for a more JavaScript-centric approach, while WindowsCommunityToolkit and MAUI use XAML and C# respectively, aligning more closely with traditional Windows development patterns. React Native Windows provides a unified development experience across platforms, but may sacrifice some platform-specific optimizations. WindowsCommunityToolkit and MAUI offer deeper integration with Windows features and a more familiar environment for .NET developers.
WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
Pros of microsoft-ui-xaml
- Official Microsoft implementation of WinUI controls and styles
- Tighter integration with Windows platform features
- More frequent updates and support from Microsoft
Cons of microsoft-ui-xaml
- Limited to Windows platforms, unlike MAUI's cross-platform capabilities
- Steeper learning curve compared to WindowsCommunityToolkit
- Less community-driven development than WindowsCommunityToolkit
Code Comparison
WindowsCommunityToolkit:
<controls:AdaptiveGridView
OneRowModeEnabled="False"
ItemHeight="200"
DesiredWidth="300"
ItemsSource="{x:Bind Items}">
</controls:AdaptiveGridView>
MAUI:
<CollectionView ItemsSource="{Binding Items}">
<CollectionView.ItemsLayout>
<GridItemsLayout Orientation="Vertical" Span="2" />
</CollectionView.ItemsLayout>
</CollectionView>
microsoft-ui-xaml:
<muxc:ItemsRepeater ItemsSource="{x:Bind Items}">
<muxc:ItemsRepeater.Layout>
<muxc:UniformGridLayout MinItemWidth="300" MinItemHeight="200" />
</muxc:ItemsRepeater.Layout>
</muxc:ItemsRepeater>
Each library offers different approaches to creating adaptive layouts. WindowsCommunityToolkit provides a specialized AdaptiveGridView control, MAUI uses a more generic CollectionView with GridItemsLayout, and microsoft-ui-xaml utilizes the flexible ItemsRepeater with UniformGridLayout.