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Quick Overview
Flight-School/AnyCodable is a Swift library that provides a type-erased wrapper for Encodable
, Decodable
, and Codable
values. It allows for encoding and decoding of heterogeneous collections and other use cases where the exact type of a value is not known at compile-time.
Pros
- Simplifies working with mixed-type collections in Swift's Codable system
- Provides a solution for encoding/decoding JSON with dynamic structures
- Lightweight and easy to integrate into existing projects
- Supports custom encoding and decoding strategies
Cons
- May introduce some runtime overhead due to type erasure
- Requires careful handling to avoid runtime errors when working with unknown types
- Limited documentation and examples available
- Potential for misuse in scenarios where static typing would be more appropriate
Code Examples
- Encoding a heterogeneous array:
let values: [AnyCodable] = [
1,
"hello",
[1, 2, 3],
["key": "value"]
]
let encoder = JSONEncoder()
let data = try encoder.encode(values)
print(String(data: data, encoding: .utf8)!)
// Output: [1,"hello",[1,2,3],{"key":"value"}]
- Decoding a JSON object with unknown structure:
let json = """
{
"int": 42,
"string": "hello",
"array": [1, 2, 3],
"object": {"key": "value"}
}
"""
let decoder = JSONDecoder()
let data = json.data(using: .utf8)!
let decoded = try decoder.decode([String: AnyCodable].self, from: data)
print(decoded["int"]!) // 42
print(decoded["string"]!) // "hello"
print(decoded["array"]!) // [1, 2, 3]
print(decoded["object"]!) // ["key": "value"]
- Using AnyCodable in a custom type:
struct Message: Codable {
let id: String
let payload: AnyCodable
}
let message = Message(id: "123", payload: ["name": "John", "age": 30])
let encoder = JSONEncoder()
let data = try encoder.encode(message)
print(String(data: data, encoding: .utf8)!)
// Output: {"id":"123","payload":{"name":"John","age":30}}
Getting Started
To use AnyCodable in your Swift project:
-
Add the package to your project using Swift Package Manager:
dependencies: [ .package(url: "https://github.com/Flight-School/AnyCodable.git", from: "0.6.7") ]
-
Import the module in your Swift file:
import AnyCodable
-
Start using
AnyCodable
,AnyEncodable
, orAnyDecodable
in your code as needed.
Competitor Comparisons
Plugin and runtime library for using protobuf with Swift
Pros of swift-protobuf
- Officially supported by Apple, ensuring long-term maintenance and compatibility
- Optimized for Protocol Buffers, providing better performance for this specific use case
- Includes code generation tools for creating Swift types from .proto files
Cons of swift-protobuf
- Limited to Protocol Buffers format, less flexible for other data types
- More complex setup and usage compared to AnyCodable
- Steeper learning curve, especially for developers unfamiliar with Protocol Buffers
Code Comparison
swift-protobuf:
import SwiftProtobuf
let message = MyMessage()
message.id = 123
message.name = "Example"
let encodedData = try message.serializedData()
let decodedMessage = try MyMessage(serializedData: encodedData)
AnyCodable:
import AnyCodable
let data: [String: AnyCodable] = ["id": 123, "name": "Example"]
let encodedData = try JSONEncoder().encode(data)
let decodedData = try JSONDecoder().decode([String: AnyCodable].self, from: encodedData)
The swift-protobuf example demonstrates working with a specific message type, while AnyCodable provides a more generic approach for handling various data structures.
Elegant HTTP Networking in Swift
Pros of Alamofire
- Comprehensive networking library with extensive features beyond just encoding/decoding
- Large, active community with frequent updates and support
- Well-documented with extensive examples and use cases
Cons of Alamofire
- Larger dependency footprint, which may be overkill for simple projects
- Steeper learning curve due to its extensive feature set
- May introduce unnecessary complexity for projects that only need basic networking
Code Comparison
AnyCodable:
let data = try JSONEncoder().encode(AnyCodable(myObject))
let decoded = try JSONDecoder().decode(AnyCodable.self, from: data)
Alamofire:
AF.request("https://api.example.com/data").responseDecodable(of: MyObject.self) { response in
switch response.result {
case .success(let value): print(value)
case .failure(let error): print(error)
}
}
Summary
AnyCodable is a lightweight solution focused specifically on encoding and decoding heterogeneous data types, while Alamofire is a full-featured networking library that includes serialization capabilities among many other features. AnyCodable is more suitable for projects that only need flexible encoding/decoding, while Alamofire is better for applications requiring comprehensive networking functionality.
The better way to deal with JSON data in Swift.
Pros of SwiftyJSON
- Easier to use for simple JSON parsing tasks
- More intuitive syntax for accessing nested JSON structures
- Extensive documentation and community support
Cons of SwiftyJSON
- Less type-safe compared to AnyCodable
- May require more manual type casting
- Not as efficient for complex encoding/decoding scenarios
Code Comparison
SwiftyJSON:
let json = JSON(data: jsonData)
let name = json["name"].stringValue
let age = json["age"].intValue
AnyCodable:
struct Person: Codable {
let name: String
let age: Int
}
let person = try JSONDecoder().decode(Person.self, from: jsonData)
Key Differences
- SwiftyJSON focuses on easy JSON parsing and manipulation
- AnyCodable provides a more robust solution for encoding/decoding custom types
- SwiftyJSON is better suited for quick prototyping and simple JSON handling
- AnyCodable integrates more seamlessly with Swift's Codable protocol
Use Cases
- Choose SwiftyJSON for rapid development and straightforward JSON parsing
- Opt for AnyCodable when working with complex data models or requiring strict type safety
Performance
- AnyCodable generally offers better performance for large-scale JSON processing
- SwiftyJSON may have a slight edge in small, simple JSON operations
Community and Maintenance
- SwiftyJSON has a larger community and more frequent updates
- AnyCodable is part of the Flight-School series, known for high-quality Swift libraries
Simple JSON Object mapping written in Swift
Pros of ObjectMapper
- More feature-rich with support for custom transformations and nested object mapping
- Offers bidirectional mapping (JSON to objects and objects to JSON)
- Provides a more intuitive API for complex mapping scenarios
Cons of ObjectMapper
- Requires objects to inherit from
Mappable
protocol, which can be intrusive - More complex setup and usage compared to AnyCodable's simplicity
- Slightly higher learning curve for advanced features
Code Comparison
ObjectMapper:
class User: Mappable {
var name: String?
var age: Int?
required init?(map: Map) {}
func mapping(map: Map) {
name <- map["name"]
age <- map["age"]
}
}
AnyCodable:
struct User: Codable {
var name: String?
var age: Int?
}
// Usage
let user = try JSONDecoder().decode(User.self, from: jsonData)
ObjectMapper offers more control over the mapping process but requires more setup. AnyCodable leverages Swift's Codable protocol, resulting in simpler, more concise code for basic use cases. ObjectMapper is better suited for complex mapping scenarios, while AnyCodable shines in its simplicity and integration with Swift's native coding features.
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AnyCodable
Type-erased wrappers for Encodable
, Decodable
, and Codable
values.
This functionality is discussed in Chapter 3 of Flight School Guide to Swift Codable.
Installation
Swift Package Manager
Add the AnyCodable package to your target dependencies in Package.swift
:
import PackageDescription
let package = Package(
name: "YourProject",
dependencies: [
.package(
url: "https://github.com/Flight-School/AnyCodable",
from: "0.6.0"
),
]
)
Then run the swift build
command to build your project.
CocoaPods
You can install AnyCodable
via CocoaPods
by adding the following line to your Podfile
:
pod 'AnyCodable-FlightSchool', '~> 0.6.0'
Run the pod install
command to download the library
and integrate it into your Xcode project.
Note The module name for this library is "AnyCodable" --- that is, to use it, you add
import AnyCodable
to the top of your Swift code just as you would by any other installation method. The pod is called "AnyCodable-FlightSchool" because there's an existing pod with the name "AnyCodable".
Carthage
To use AnyCodable
in your Xcode project using Carthage,
specify it in Cartfile
:
github "Flight-School/AnyCodable" ~> 0.6.0
Then run the carthage update
command to build the framework,
and drag the built AnyCodable.framework into your Xcode project.
Usage
AnyEncodable
import AnyCodable
let dictionary: [String: AnyEncodable] = [
"boolean": true,
"integer": 1,
"double": 3.141592653589793,
"string": "string",
"array": [1, 2, 3],
"nested": [
"a": "alpha",
"b": "bravo",
"c": "charlie"
],
"null": nil
]
let encoder = JSONEncoder()
let json = try! encoder.encode(dictionary)
AnyDecodable
let json = """
{
"boolean": true,
"integer": 1,
"double": 3.141592653589793,
"string": "string",
"array": [1, 2, 3],
"nested": {
"a": "alpha",
"b": "bravo",
"c": "charlie"
},
"null": null
}
""".data(using: .utf8)!
let decoder = JSONDecoder()
let dictionary = try! decoder.decode([String: AnyDecodable].self, from: json)
AnyCodable
AnyCodable
can be used to wrap values for encoding and decoding.
License
MIT
Contact
Mattt (@mattt)
Top Related Projects
Plugin and runtime library for using protobuf with Swift
Elegant HTTP Networking in Swift
The better way to deal with JSON data in Swift.
Simple JSON Object mapping written in Swift
Convert
designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual Copilot