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Quick Overview
PokeAPI is a RESTful API providing comprehensive data about the Pokémon universe. It offers detailed information on Pokémon, moves, abilities, types, and more, making it an invaluable resource for developers creating Pokémon-related applications or games.
Pros
- Extensive and well-organized data covering nearly all aspects of the Pokémon franchise
- Free to use with no authentication required
- Well-documented API with clear endpoints and response structures
- Supports multiple formats including JSON and XML
Cons
- Rate limited to 100 requests per IP address per minute
- No official SDK or client libraries, requiring developers to implement their own API calls
- Data updates may lag behind the latest Pokémon game releases
- Limited search functionality compared to more advanced APIs
Code Examples
- Fetching a Pokémon by name:
import requests
response = requests.get('https://pokeapi.co/api/v2/pokemon/pikachu')
pokemon_data = response.json()
print(f"Name: {pokemon_data['name']}")
print(f"Height: {pokemon_data['height']}")
print(f"Weight: {pokemon_data['weight']}")
- Getting all Pokémon types:
import requests
response = requests.get('https://pokeapi.co/api/v2/type')
types_data = response.json()
for type_info in types_data['results']:
print(type_info['name'])
- Fetching a specific move:
import requests
response = requests.get('https://pokeapi.co/api/v2/move/thunderbolt')
move_data = response.json()
print(f"Move: {move_data['name']}")
print(f"Power: {move_data['power']}")
print(f"Accuracy: {move_data['accuracy']}")
Getting Started
To start using PokeAPI in your project:
- Choose your preferred programming language and HTTP client library.
- Make GET requests to the API endpoints (e.g.,
https://pokeapi.co/api/v2/pokemon/ditto
). - Parse the JSON response to extract the desired information.
- Handle rate limiting by implementing appropriate delays between requests.
Example using Python and the requests
library:
import requests
import time
def get_pokemon_info(name):
response = requests.get(f'https://pokeapi.co/api/v2/pokemon/{name}')
if response.status_code == 200:
return response.json()
else:
return None
# Usage
pokemon = get_pokemon_info('charizard')
if pokemon:
print(f"Name: {pokemon['name']}")
print(f"Types: {', '.join([t['type']['name'] for t in pokemon['types']])}")
print(f"Base Experience: {pokemon['base_experience']}")
# Respect rate limiting
time.sleep(1)
Remember to handle errors and implement proper rate limiting in your application to avoid exceeding the API's usage limits.
Competitor Comparisons
more than you ever wanted to know about Pokémon
Pros of pokedex
- More comprehensive dataset, including detailed game mechanics and formulas
- Supports multiple languages and localizations
- Includes a command-line interface for easy data access
Cons of pokedex
- Less frequently updated compared to PokeAPI
- Requires more setup and configuration to use
- Not designed as a web API, which may limit certain use cases
Code Comparison
pokedex (Python):
from pokedex.db import connect, tables
session = connect()
bulbasaur = session.query(tables.PokemonSpecies).filter_by(name='Bulbasaur').one()
print(bulbasaur.name, bulbasaur.generation.name)
PokeAPI (JavaScript):
const Pokedex = require('pokeapi-js-wrapper');
const P = new Pokedex.Pokedex();
P.getPokemonByName('bulbasaur')
.then(response => console.log(response.name, response.generation.name));
The pokedex repository offers direct database access, while PokeAPI provides a more abstracted API wrapper. pokedex requires more setup but allows for more complex queries, whereas PokeAPI offers a simpler interface for basic data retrieval.
Database project of box and inventory sprites from the Pokémon core series games
Pros of pokesprite
- Focused specifically on Pokémon sprites, providing a comprehensive collection of images
- Lightweight and easy to integrate into projects requiring Pokémon visuals
- Includes both regular and shiny variants of Pokémon sprites
Cons of pokesprite
- Limited to sprite data, lacking extensive Pokémon information
- Less frequently updated compared to pokeapi
- Smaller community and fewer contributors
Code Comparison
pokesprite (JavaScript):
const pokesprite = require('pokesprite');
const pikachuSprite = pokesprite.getPokemonSprite('pikachu');
pokeapi (Python):
import requests
response = requests.get('https://pokeapi.co/api/v2/pokemon/pikachu')
pikachu_data = response.json()
Summary
pokesprite is a specialized repository focusing on Pokémon sprites, offering a lightweight solution for projects needing visual representations of Pokémon. It provides both regular and shiny variants but lacks extensive Pokémon data.
pokeapi, on the other hand, is a comprehensive API offering a wide range of Pokémon-related data, including sprites, moves, abilities, and more. It has a larger community, more frequent updates, and provides a RESTful API for easy integration.
Choose pokesprite for projects primarily needing Pokémon images, and pokeapi for applications requiring in-depth Pokémon information and data.
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A RESTful API for Pokémon - pokeapi.co
Beta GraphQL support is rolling out! Check out the GraphQL paragraph for more info.
Table of Contents
- Setup
- Database setup
- Docker and Compose
- GraphQL
- Kubernetes
- Wrappers
- Donations
- Join Us On Slack!
- Contributing
Setup 
-
Download this source code into a working directory, be sure to use the flag
--recurse-submodules
to clone also our submodules. -
Install the requirements using pip:
make install # This will install all the required packages and libraries for using PokeAPI
-
Set up the local development environment using the following command:
make setup
-
Run the server on port
8000
using the following command:make serve
Database setup
To build or rebuild the database by applying any CSV file update, run
make build-db
Visit localhost:8000/api/v2/ to see the running API!
Each time the build-db
script is run, it will iterate over each table in the database, wipe it, and rewrite each row using the data found in data/v2/csv.
If you ever need to wipe the database use this command:
make wipe-sqlite-db
If the database schema has changed, generate any outstanding migrations and apply them
make make-migrations
make migrate
Run make help
to see all tasks.
Docker and Compose 
There is also a multi-container setup, managed by Docker Compose V2. This setup allows you to deploy a production-like environment, with separate containers for each service, and is recommended if you need to simply spin up PokéAPI.
Start everything by
make docker-setup
If you don't have make
on your machine you can use the following commands
docker compose up -d
docker compose exec -T app python manage.py migrate --settings=config.docker-compose
docker compose exec -T app sh -c 'echo "from data.v2.build import build_all; build_all()" | python manage.py shell --settings=config.docker-compose'
Browse localhost/api/v2/ or localhost/api/v2/pokemon/bulbasaur/ on port 80
.
To rebuild the database and apply any CSV file updates, run
make docker-build-db
If the database schema has changed, generate the migrations and apply those
make docker-make-migrations
make docker-migrate
GraphQL 
When you start PokéAPI with the above Docker Compose setup, an Hasura Engine server is started as well. It's possible to track all the PokeAPI tables and foreign keys by simply
# hasura cli needs to be installed and available in your $PATH: https://hasura.io/docs/latest/graphql/core/hasura-cli/install-hasura-cli.html
# hasura cli's version has to greater than v2.0.8
make hasura-apply
When finished browse http://localhost:8080 and you will find the admin console. The GraphQL endpoint will be hosted at http://localhost:8080/v1/graphql.
A free public GraphiQL console is browsable at the address https://beta.pokeapi.co/graphql/console/. The relative GraphQL endpoint is accessible at https://beta.pokeapi.co/graphql/v1beta
A set of examples is provided in the directory /graphql/examples of this repository.
Kubernetes 
Kustomize files are provided in the folder https://github.com/PokeAPI/pokeapi/tree/master/Resources/k8s/kustomize/base/. Create and change your secrets:
cp Resources/k8s/kustomize/base/secrets/postgres.env.sample Resources/k8s/kustomize/base/secrets/postgres.env
cp Resources/k8s/kustomize/base/secrets/graphql.env.sample Resources/k8s/kustomize/base/secrets/graphql.env
cp Resources/k8s/kustomize/base/config/pokeapi.env.sample Resources/k8s/kustomize/base/config/pokeapi.env
# Edit the newly created files
Configure kubectl
to point to a cluster and then run the following commands to start a PokéAPI service.
kubectl apply -k Resources/k8s/kustomize/base/
kubectl config set-context --current --namespace pokeapi # (Optional) Set pokeapi ns as the working ns
# Wait for the cluster to spin up
kubectl exec --namespace pokeapi deployment/pokeapi -- python manage.py migrate --settings=config.docker-compose # Migrate the DB
kubectl exec --namespace pokeapi deployment/pokeapi -- sh -c 'echo "from data.v2.build import build_all; build_all()" | python manage.py shell --settings=config.docker-compose' # Build the db
kubectl wait --namespace pokeapi --timeout=120s --for=condition=complete job/load-graphql # Wait for Graphql configuration job to finish
This k8s setup creates all k8s resources inside the Namespace pokeapi
, run kubectl delete namespace pokeapi
to delete them. It also creates a Service of type LoadBalancer
which is exposed on port 80
and 443
. Data is persisted on 12Gi
of ReadWriteOnce
volumes.
Wrappers
Official wrapper | Repository | Features |
---|---|---|
Node server-side | PokeAPI/pokedex-promise-v2 | Auto caching |
Browser client-side | PokeAPI/pokeapi-js-wrapper | Auto caching, Image caching |
Java/Kotlin | PokeAPI/pokekotlin | |
Python 2/3 | PokeAPI/pokepy | Auto caching |
Python 3 | PokeAPI/pokebase | Auto caching, Image caching |
Wrapper | Repository | Features |
---|---|---|
.Net Standard | mtrdp642/PokeApiNet | Auto caching |
Dart | prathanbomb/pokedart | |
Go | mtslzr/pokeapi-go | Auto caching |
PHP | lmerotta/phpokeapi | Auto caching, lazy loading |
PowerShell | Celerium/PokeAPI-PowerShellWrapper | |
Python | beastmatser/aiopokeapi | Auto caching, asynchronous |
Ruby | rdavid1099/poke-api-v2 | |
Rust | lunik1/pokerust | Auto caching |
Scala | juliano/pokeapi-scala | Auto caching |
Spring Boot | dlfigueira/spring-pokeapi | Auto caching |
Swift | kinkofer/PokemonAPI | |
Typescript server-side/client-side | Gabb-c/Pokenode-ts | Auto caching |
Donations
Help to keep PokéAPI running! If you're using PokéAPI as a teaching resource or for a project, consider sending us a donation to help keep the service up. We get 1+ billion requests a month!
Thank you to all our backers! Become a backer
Join Us On Slack!
Warning Currently no maintainer has enough free time to support the community on Slack. Our Slack is in an unmaintained status.
Have a question or just want to discuss new ideas and improvements? Hit us up on Slack. Consider talking with us here before creating a new issue.
This way we can keep issues here a bit more organized and helpful in the long run. Be excellent to each other :smile:
Sign up easily!
Once you've signed up visit PokéAPI on Slack
Contributing
This project exists thanks to all the people who contribute
All contributions are welcome: bug fixes, data contributions, and recommendations.
Please see the issues on GitHub before you submit a pull request or raise an issue, someone else might have beat you to it.
To contribute to this repository:
-
Download the forked project using git clone:
git clone --recurse-submodules git@github.com:<YOUR_USERNAME>/pokeapi.git
-
Create a new branch with a descriptive name:
git checkout -b my_new_branch
-
Write some code, fix something, and add a test to prove that it works. No pull request will be accepted without tests passing, or without new tests if new features are added.
-
Commit your code and push it to GitHub
-
Open a new pull request and describe the changes you have made.
-
We'll accept your changes after review.
Simple!
Top Related Projects
more than you ever wanted to know about Pokémon
Database project of box and inventory sprites from the Pokémon core series games
Convert
designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual Copilot