glightbox
Pure Javascript lightbox with mobile support. It can handle images, videos with autoplay, inline content and iframes
Top Related Projects
jQuery lightbox script for displaying images, videos and more. Touch enabled, responsive and fully customizable.
JavaScript image gallery for mobile and desktop, modular, framework independent
Full featured JavaScript image & video gallery. No dependencies
:zap: Simple and easy to use lightbox script written in pure JavaScript
A touchable jQuery lightbox
Quick Overview
GLightbox is a pure JavaScript lightbox library that can display images, videos, and inline content. It's lightweight, responsive, and customizable, making it easy to integrate into various web projects for creating elegant image galleries and modal displays.
Pros
- Lightweight and dependency-free
- Supports various content types (images, videos, iframes, inline HTML)
- Responsive design and touch-friendly for mobile devices
- Customizable with many options and CSS variables
Cons
- Limited built-in animation options
- May require additional setup for complex use cases
- Documentation could be more comprehensive
- Fewer features compared to some larger, more established lightbox libraries
Code Examples
- Basic image gallery:
const lightbox = GLightbox({
selector: '.glightbox'
});
- Video lightbox with custom options:
GLightbox({
selector: '.glightbox-video',
touchNavigation: true,
loop: true,
autoplayVideos: true
});
- Programmatically open a lightbox:
const myGallery = GLightbox();
myGallery.open([
{
href: 'https://example.com/image.jpg',
type: 'image',
title: 'My Image'
},
{
href: 'https://youtube.com/watch?v=ABC123',
type: 'video',
source: 'youtube'
}
]);
Getting Started
- Include the GLightbox CSS and JavaScript files in your HTML:
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/glightbox/dist/css/glightbox.min.css" />
<script src="https://cdn.jsdelivr.net/gh/mcstudios/glightbox/dist/js/glightbox.min.js"></script>
- Add the
glightbox
class to your content elements:
<a href="large-image.jpg" class="glightbox">
<img src="thumbnail.jpg" alt="image">
</a>
- Initialize GLightbox in your JavaScript:
const lightbox = GLightbox({
selector: '.glightbox'
});
This setup creates a basic lightbox gallery for all elements with the glightbox
class. You can customize the options to fit your specific needs.
Competitor Comparisons
jQuery lightbox script for displaying images, videos and more. Touch enabled, responsive and fully customizable.
Pros of Fancybox
- More feature-rich with advanced options like touch support and mobile optimization
- Extensive documentation and examples
- Longer development history and larger community
Cons of Fancybox
- Requires jQuery, which adds overhead and may not be ideal for modern projects
- Commercial license required for some use cases
- Larger file size compared to GLightbox
Code Comparison
GLightbox:
const lightbox = GLightbox({
selector: '.glightbox',
touchNavigation: true,
loop: true
});
Fancybox:
$("[data-fancybox]").fancybox({
touch: true,
loop: true,
buttons: ["zoom", "share", "close"]
});
Both libraries offer similar basic functionality, but Fancybox requires jQuery and has a slightly more complex syntax. GLightbox provides a more modern, vanilla JavaScript approach.
GLightbox is lightweight and focused on simplicity, while Fancybox offers more advanced features at the cost of increased complexity and file size. The choice between the two depends on project requirements, with GLightbox being more suitable for modern, lightweight implementations and Fancybox offering more robust features for complex use cases.
JavaScript image gallery for mobile and desktop, modular, framework independent
Pros of PhotoSwipe
- More mature and feature-rich, with a longer development history
- Supports advanced touch gestures and mobile-friendly interactions
- Offers extensive customization options and a flexible API
Cons of PhotoSwipe
- Steeper learning curve due to its complexity
- Larger file size, which may impact page load times
- Requires more setup and configuration compared to GLightbox
Code Comparison
PhotoSwipe initialization:
var gallery = new PhotoSwipe(pswpElement, PhotoSwipeUI_Default, items, options);
gallery.init();
GLightbox initialization:
const lightbox = GLightbox({
selector: '.glightbox'
});
PhotoSwipe offers more granular control but requires more setup, while GLightbox provides a simpler API for basic use cases. PhotoSwipe's initialization involves creating a new instance with specific elements and options, whereas GLightbox can be initialized with a single line of code using default settings.
Both libraries are popular choices for implementing lightbox functionality, with PhotoSwipe being more suitable for complex projects requiring advanced features and customization, while GLightbox is ideal for simpler implementations and faster setup.
Full featured JavaScript image & video gallery. No dependencies
Pros of lightgallery.js
- More extensive feature set, including video support and social sharing options
- Larger community and more frequent updates
- Better documentation and examples
Cons of lightgallery.js
- Larger file size, which may impact page load times
- More complex setup and configuration compared to GLightbox
- Steeper learning curve for customization
Code Comparison
GLightbox initialization:
const lightbox = GLightbox({
selector: '.glightbox'
});
lightgallery.js initialization:
lightGallery(document.getElementById('lightgallery'), {
selector: '.lightgallery-item'
});
Both libraries offer simple initialization, but GLightbox's approach is slightly more concise. lightgallery.js requires specifying a container element, while GLightbox can work with a selector directly.
GLightbox focuses on simplicity and ease of use, making it a good choice for projects that require basic lightbox functionality. lightgallery.js, on the other hand, offers more advanced features and customization options, making it suitable for complex projects that need extensive gallery capabilities.
:zap: Simple and easy to use lightbox script written in pure JavaScript
Pros of baguetteBox.js
- Lightweight and minimal, with a smaller file size
- Simple to use with a straightforward API
- No dependencies, pure JavaScript implementation
Cons of baguetteBox.js
- Limited features compared to GLightbox
- Less customization options for styling and behavior
- Fewer animation and transition effects
Code Comparison
baguetteBox.js:
baguetteBox.run('.gallery', {
animation: 'fadeIn',
noScrollbars: true,
buttons: false
});
GLightbox:
const lightbox = GLightbox({
touchNavigation: true,
loop: true,
autoplayVideos: true,
onOpen: () => console.log('Lightbox opened')
});
Both libraries offer easy initialization, but GLightbox provides more configuration options out of the box. baguetteBox.js focuses on simplicity, while GLightbox offers more advanced features and customization.
baguetteBox.js is ideal for projects requiring a lightweight, no-frills lightbox solution. GLightbox is better suited for more complex implementations with diverse media types and advanced interactivity needs.
Consider your project requirements, performance constraints, and desired features when choosing between these two lightbox libraries.
A touchable jQuery lightbox
Pros of Swipebox
- Lightweight and simple to use
- Mobile-friendly with touch gestures support
- Supports both images and videos
Cons of Swipebox
- Less actively maintained (last update in 2018)
- Fewer customization options
- Limited browser compatibility (mainly targets modern browsers)
Code Comparison
Swipebox initialization:
$(document).ready(function() {
$('.swipebox').swipebox();
});
GLightbox initialization:
const lightbox = GLightbox({
selector: '.glightbox'
});
Both libraries offer simple initialization, but GLightbox provides more options for customization out of the box.
Key Differences
- GLightbox is more actively maintained and regularly updated
- GLightbox offers more features and customization options
- Swipebox focuses on simplicity and mobile-first approach
- GLightbox has better browser compatibility and performance
- Swipebox is lighter in terms of file size
Conclusion
While Swipebox is a lightweight and simple solution, GLightbox offers more features, better maintenance, and wider browser support. Choose Swipebox for basic lightbox functionality, especially on mobile-centric projects. Opt for GLightbox when you need more advanced features and customization options.
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GLightbox
GLightbox is a pure javascript lightbox. It can display images, iframes, inline content and videos with optional autoplay for YouTube, Vimeo and even self hosted videos.
Features
- Small - only 11KB Gzipped
- Fast and Responsive - works with any screen size
- Gallery Support - Create multiple galleries
- Responsive Images Support - Let the browser use the optimal image for the current screen resolution
- Video Support - Youtube, Vimeo and self hosted videos with autoplay
- Inline content support - display any inline content
- Iframe support - need to embed an iframe? no problem
- Keyboard Navigation - esc, arrows keys, tab and enter is all you need
- Touch Navigation - mobile touch events
- Zoomable images - zoom and drag images on mobile and desktop
- API - control the lightbox with the provided methods
- Themeable - create your skin or modify the animations with some minor css changes
Live Demo
You can check the live demo right here
Usage
$ npm install glightbox
# OR
$ yarn add glightbox
# OR
$ bower install glightbox
// Using ESM specification
import '/path/to/glightbox.js';
// Using a bundler like webpack
import GLightbox from 'glightbox';
Or manually download and link glightbox.min.js
in your HTML:
<link rel="stylesheet" href="dist/css/glightbox.css" />
<script src="dist/js/glightbox.min.js"></script>
<!-- USING A CDN -->
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/glightbox/dist/css/glightbox.min.css" />
<script src="https://cdn.jsdelivr.net/gh/mcstudios/glightbox/dist/js/glightbox.min.js"></script>
<script type="text/javascript">
const lightbox = GLightbox({ ...options });
</script>
<!-- USING ES MODULES -->
<script type="module">
import 'https://cdn.jsdelivr.net/gh/mcstudios/glightbox/dist/js/glightbox.min.js';
const lightbox = GLightbox({ ...options });
</script>
Examples
<!-- Simple image -->
<a href="large.jpg" class="glightbox">
<img src="small.jpg" alt="image" />
</a>
<!-- Video -->
<a href="https://vimeo.com/115041822" class="glightbox2">
<img src="small.jpg" alt="image" />
</a>
<!-- Gallery -->
<a href="large.jpg" class="glightbox3" data-gallery="gallery1">
<img src="small.jpg" alt="image" />
</a>
<a href="video.mp4" class="glightbox3" data-gallery="gallery1">
<img src="small.jpg" alt="image" />
</a>
<!-- Simple Description -->
<a href="large.jpg" class="glightbox4" data-glightbox="title: My title; description: this is the slide description">
<img src="small.jpg" alt="image" />
</a>
<!-- Advanced Description -->
<a href="large.jpg" class="glightbox5" data-glightbox="title: My title; description: .custom-desc1">
<img src="small.jpg" alt="image" />
</a>
<div class="glightbox-desc custom-desc1">
<p>The content of this div will be used as the slide description</p>
<p>You can add links and any HTML you want</p>
</div>
<!-- URL with no extension -->
<a href="https://picsum.photos/1200/800" data-glightbox="type: image">
<img src="small.jpg" alt="image" />
</a>
<!-- OR using multiple data attributes -->
<a href="https://picsum.photos/1200/800" data-type="image">
<img src="small.jpg" alt="image" />
</a>
<!-- Using responsive images: specify sizes and srcset through data attributes in the
same way you would with the img tag.
See: https://developer.mozilla.org/en-US/docs/Learn/HTML/Multimedia_and_embedding/Responsive_images -->
<a href="default.jpg" class="glightbox6" data-title="Responsive example"
data-description="Your browser will choose the optimal image for the resolution"
data-sizes="(max-width: 600px) 480px, 800px"
data-srcset="img480.jpg 480w, img800.jpg 800w">
<img src="small.jpg" alt="image" />
</a>
Slide Options
You can specify some options to each individual slide, the available options are:
- title
- alt
- description
- descPosition
- type
- effect
- width
- height
- zoomable
- draggable
<!-- One line config -->
<a href="large.jpg" data-glightbox="title: Your title; description: description here; descPosition: left; type: image; effect: fade; width: 900px; height: auto; zoomable: true; draggable: true;"></a>
<!-- Multiple data attributes / You can use the options as separated data attributes -->
<a
href="large.jpg"
data-title="My title"
data-description="description here"
data-desc-position="right"
data-type="image"
data-effect="fade"
data-width="900px"
data-height="auto"
data-zoomable="true"
data-draggable="true"
></a>
Lightbox Options
Example use of the options.
const lightbox = GLightbox({
touchNavigation: true,
loop: true,
autoplayVideos: true
});
// Instead of using a selector, define the gallery elements
const myGallery = GLightbox({
elements: [
{
'href': 'https://picsum.photos/1200/800',
'type': 'image',
'title': 'My Title',
'description': 'Example',
},
{
'href': 'https://picsum.photos/1200/800',
'type': 'image',
'alt': 'image text alternatives'
},
{
'href': 'https://www.youtube.com/watch?v=Ga6RYejo6Hk',
'type': 'video',
'source': 'youtube', //vimeo, youtube or local
'width': 900,
},
{
'content': '<p>This will append some html inside the slide</p>' // read more in the API section
},
{
'content': document.getElementById('inline-example') // this will append a node inside the slide
},
],
autoplayVideos: true,
});
myGallery.open();
// If later you need to modify the elements you can use setElements
myGallery.setElements([...]);
Option | Type | Default | Description |
---|---|---|---|
selector | string | .glightbox | Name of the selector for example '.glightbox' or 'data-glightbox' or '*[data-glightbox]' |
elements | array | null | Instead of passing a selector you can pass all the items that you want in the gallery. |
skin | string | clean | Name of the skin, it will add a class to the lightbox so you can style it with css. |
openEffect | string | zoom | Name of the effect on lightbox open. (zoom, fade, none) |
closeEffect | string | zoom | Name of the effect on lightbox close. (zoom, fade, none) |
slideEffect | string | slide | Name of the effect on slide change. (slide, fade, zoom, none) |
moreText | string | See more | More text for descriptions on mobile devices. |
moreLength | number | 60 | Number of characters to display on the description before adding the moreText link (only for mobiles), if 0 it will display the entire description. |
closeButton | boolean | true | Show or hide the close button. |
touchNavigation | boolean | true | Enable or disable the touch navigation (swipe). |
touchFollowAxis | boolean | true | Image follow axis when dragging on mobile. |
keyboardNavigation | boolean | true | Enable or disable the keyboard navigation. |
closeOnOutsideClick | boolean | true | Close the lightbox when clicking outside the active slide. |
startAt | number | 0 | Start lightbox at defined index. |
width | number | 900px | Default width for inline elements and iframes, you can define a specific size on each slide. You can use any unit for example 90% or 100vw for full width |
height | number | 506px | Default height for inline elements and iframes, you can define a specific size on each slide.You can use any unit for example 90% or 100vh For inline elements you can set the height to auto. |
videosWidth | number | 960px | Default width for videos. Videos are responsive so height is not required. The width can be in px % or even vw for example, 500px, 90% or 100vw for full width videos |
descPosition | string | bottom | Global position for slides description, you can define a specific position on each slide (bottom, top, left, right). |
loop | boolean | false | Loop slides on end. |
zoomable | boolean | true | Enable or disable zoomable images you can also use data-zoomable="false" on individual nodes. |
draggable | boolean | true | Enable or disable mouse drag to go prev and next slide (only images and inline content), you can also use data-draggable="false" on individual nodes. |
dragToleranceX | number | 40 | Used with draggable. Number of pixels the user has to drag to go to prev or next slide. |
dragToleranceY | number | 65 | Used with draggable. Number of pixels the user has to drag up or down to close the lightbox (Set 0 to disable vertical drag). |
dragAutoSnap | boolean | false | If true the slide will automatically change to prev/next or close if dragToleranceX or dragToleranceY is reached, otherwise it will wait till the mouse is released. |
preload | boolean | true | Enable or disable preloading. |
svg | object | {} | Set your own svg icons. |
cssEfects | object | 'See animations' | Define or adjust lightbox animations. See the Animations section in the README. |
lightboxHTML | string | 'See themes' | You can completely change the html of GLightbox. See the Themeable section in the README. |
slideHTML | string | 'See themes' | You can completely change the html of the individual slide. See the Themeable section in the README. |
autoplayVideos | boolean | true | Autoplay videos on open. |
autofocusVideos | boolean | false | If true video will be focused on play to allow keyboard sortcuts for the player, this will deactivate prev and next arrows to change slide so use it only if you know what you are doing. |
plyr | object | {} | View video player options. |
Events
You can listen for events using your GLightbox instance (see example under the table). You can use the on() API method or once().
const lightbox = GLightbox();
lightbox.on('open', () => {
// Do something
});
lightbox.once('slide_changed', () => {
// Do something just one time
});
Event Type | Description |
---|---|
open | Provide a function when the lightbox is opened. |
close | Provide a function when the lightbox is closed. |
slide_before_change | Trigger a function before the slide is changed. |
slide_changed | Trigger a function after the slide is changed. |
slide_before_load | Trigger a function before a slide is loaded for the first time, the function will only be called once |
slide_after_load | Trigger a function after a slide is loaded and it's content is set for the first time, the function will only be called once |
slide_inserted | Trigger a function after a slide is inserted using insertSlide. |
slide_removed | Trigger a function after a slide is removed` |
const lightbox = GLightbox();
lightbox.on('slide_before_change', ({ prev, current }) => {
console.log('Prev slide', prev);
console.log('Current slide', current);
// Prev and current are objects that contain the following data
const { slideIndex, slideNode, slideConfig, player, trigger } = current;
// slideIndex - the slide index
// slideNode - the node you can modify
// slideConfig - will contain the configuration of the slide like title, description, etc.
// player - the slide player if it exists otherwise will return false
// trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically
});
lightbox.on('slide_changed', ({ prev, current }) => {
console.log('Prev slide', prev);
console.log('Current slide', current);
// Prev and current are objects that contain the following data
const { slideIndex, slideNode, slideConfig, player, trigger } = current;
// slideIndex - the slide index
// slideNode - the node you can modify
// slideConfig - will contain the configuration of the slide like title, description, etc.
// player - the slide player if it exists otherwise will return false
// trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically
if (player) {
if (!player.ready) {
// If player is not ready
player.on('ready', (event) => {
// Do something when video is ready
});
}
player.on('play', (event) => {
console.log('Started play');
});
player.on('volumechange', (event) => {
console.log('Volume change');
});
player.on('ended', (event) => {
console.log('Video ended');
});
}
});
// Useful to modify the slide
// before it's content is added
lightbox.on('slide_before_load', (data) => {
// data is an object that contain the following
const { slideIndex, slideNode, slideConfig, player, trigger } = data;
// slideIndex - the slide index
// slideNode - the node you can modify
// slideConfig - will contain the configuration of the slide like title, description, etc.
// player - the slide player if it exists otherwise will return false
// trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically
});
// Useful to execute scripts that depends
// on the slide to be ready with all it's content
// and already has a height
// data will contain all the info about the slide
lightbox.on('slide_after_load', (data) => {
// data is an object that contain the following
const { slideIndex, slideNode, slideConfig, player, trigger } = data;
// slideIndex - the slide index
// slideNode - the node you can modify
// slideConfig - will contain the configuration of the slide like title, description, etc.
// player - the slide player if it exists otherwise will return false
// trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically
});
// Trigger a function when a slide is inserted
lightbox.on('slide_inserted', (data) => {
// data is an object that contain the following
const { slideIndex, slideNode, slideConfig, player, trigger } = data;
// slideIndex - the slide index
// slideNode - the node you can modify
// slideConfig - will contain the configuration of the slide like title, description, etc.
// player - the slide player if it exists otherwise will return false
// trigger - null
});
// Trigger a function when a slide is removed
lightbox.on('slide_removed', (index) => {
// index is the position of the element in the gallery
});
Video player
GLightbox includes "Plyr" the best player out there, you can pass any Plyr option to the player, view all available options here Plyr options. GLightbox will only inject the player library if required and only when the lightbox is opened.
Internet Explorer 11. If you need support for this browser you need to set the js url to use the polyfilled version. This is not the default because IE11 is ancient and we need to let it die.
Autoplay for mobile/tablet
Please note, autoplay is blocked in some browsers, thereâs nothing we can do to change that unfortunately, the browser will decide if your video can be autoplayed. Please do not post issues about this, instead inform yourself about this topic:
- https://webkit.org/blog/6784/new-video-policies-for-ios/
- https://developers.google.com/web/updates/2017/09/autoplay-policy-changes
- https://hacks.mozilla.org/2019/02/firefox-66-to-block-automatically-playing-audible-video-and-audio/
they decide if a video can be autoplayed based in a few rules
plyr: {
js: 'https://cdn.plyr.io/3.6.2/plyr.polyfilled.js',
....
const lightbox = GLightbox({
plyr: {
css: 'https://cdn.plyr.io/3.5.6/plyr.css', // Default not required to include
js: 'https://cdn.plyr.io/3.5.6/plyr.js', // Default not required to include
config: {
ratio: '16:9', // or '4:3'
muted: false,
hideControls: true,
youtube: {
noCookie: true,
rel: 0,
showinfo: 0,
iv_load_policy: 3
},
vimeo: {
byline: false,
portrait: false,
title: false,
speed: true,
transparent: false
}
}
}
});
API
There are methods, setters and getters on a GLightbox object. The easiest way to access the GLightbox object is to set the return value from your call to a variable. For example:
const lightbox = GLightbox({ ...options });
Methods
Example method use:
lightbox.nextSlide(); // Go to next slide
lightbox.close(); // Close the lightbox
Option | Parameters | Description |
---|---|---|
open | node | Open the lightbox, you can optionally pass a node. |
openAt | number | Open at specific index. |
close | - | Close the lightbox. |
reload | - | Reload the lightbox, after inserting content with ajax. |
destroy | - | Destroy and remove all attached events. |
prevSlide | - | Go to the previous slide. |
nextSlide | - | Go to the next slide. |
goToSlide | number | Index of the slide. |
insertSlide | object, index | Insert a slide at the specified index. |
removeSlide | index | Remove slide at the specified index. |
getActiveSlide | - | Get active slide. It will return the active node. |
getActiveSlideIndex | - | Get active slide. It will return the active slide index. |
slidePlayerPlay | number | Play video in the specified slide. |
slidePlayerPause | number | Pause video in the specified slide. |
getSlidePlayerInstance | node, index | Get the player instance of the specified slide. |
getAllPlayers | - | Get all players instance. |
setElements | [] | Update the lightbox gallery elements. |
on | string, function | Set an event listener. See Events section |
once | string, function | Set an event listener that will be triggered only once. See Events section |
// Example set custom gallery items
// This overwrites all the items in the gallery
lightbox.setElements([
{
'href': 'https://picsum.photos/1200/800',
'type': 'image' // Type is only required if GLightbox fails to know what kind of content should display
},
{
'href': 'https://www.youtube.com/watch?v=Ga6RYejo6Hk',
'type': 'video', // Type is only required if GLightbox fails to know what kind of content should display
'width': '900px',
},
{
'content': '<p>some html to append in the slide</p>',
'width': '900px',
}
]);
// Insert a single slide at the end of all the items,
lightbox.insertSlide({
href: 'video url...',
width: '90vw'
});
// Insert a single slide at index 2 or pass 0 to add it at the start
lightbox.insertSlide({
href: 'video url...',
width: '90vw'
}, 2);
// You can insert a slide with a defined html
lightbox.insertSlide({
content: '<p>some html to append in the slide</p>',
width: '90vw'
}, 2);
// Or if you prefer you can pass a node
// and it will be inserted in the slide
lightbox.insertSlide({
content: document.getElementById('inline-example'),
width: '90vw'
}, 2);
// Remove the slide at index 2
lightbox.removeSlide(2);
// Open the lightbox
lightbox.open();
// You can also open the lightbox at a specific index
lightbox.openAt(2);
// So imagine that you are making an ajax request that returns some html
// You can create an empty instance and append the content once is returned
const ajaxExample = GLightbox({ selector: null }); // or you can set the selector empty selector: ''
doAjaxCall({...}).then(response => {
ajaxExample.insertSlide({
width: '500px',
content: response.html
});
ajaxExample.open();
})
// Or you could use the set elements method to empty all the slides if any
doAjaxCall({...}).then(response => {
ajaxExample.setElements([
{
content: response.html
}
]);
ajaxExample.open();
})
Animations
Animations are created with CSS, each effect has an in and out value and they are used to attach the correct classes to the node.
For example if you are using
const glightbox = GLightbox({
openEffect: 'zoom',
closeEffect: 'fade',
cssEfects: {
// This are some of the animations included, no need to overwrite
fade: { in: 'fadeIn', out: 'fadeOut' },
zoom: { in: 'zoomIn', out: 'zoomOut' }
}
});
The open effect will use cssEfects.zoom.in and will add the class gzoomIn, if you take a look at the CSS you'll see:
.gzoomIn {
animation: gzoomIn .5s ease;
}
@keyframes gzoomIn {
from {
opacity: 0;
transform: scale3d(.3, .3, .3);
}
to {
opacity: 1;
}
}
Adding a custom animation
You can create any animation you want, you can find some inspiration in the Animate.css library, for example you can add the bounce animation like this:
const glightbox = GLightbox({
openEffect: 'bounce', // Define that we want the bounce animation on open
cssEfects: {
// register our new animation
bounce: { in: 'bounceIn', out: 'bounceOut' }
}
});
/*A g will be appended to the animation name so bounceIn will become gbounceIn */
.gbounceIn {
animation: bounceIn 1.3s ease;
}
@keyframes bounceIn {
from,
20%,
40%,
60%,
80%,
to {
animation-timing-function: cubic-bezier(0.215, 0.61, 0.355, 1);
}
0% {
opacity: 0;
transform: scale3d(0.3, 0.3, 0.3);
}
20% {
transform: scale3d(1.1, 1.1, 1.1);
}
40% {
transform: scale3d(0.9, 0.9, 0.9);
}
60% {
opacity: 1;
transform: scale3d(1.03, 1.03, 1.03);
}
80% {
transform: scale3d(0.97, 0.97, 0.97);
}
to {
opacity: 1;
transform: scale3d(1, 1, 1);
}
}
Themeable
You can completely customize the structure of GLightbox and use CSS to change any part you want.
const customLightboxHTML = `<div id="glightbox-body" class="glightbox-container">
<div class="gloader visible"></div>
<div class="goverlay"></div>
<div class="gcontainer">
<div id="glightbox-slider" class="gslider"></div>
<button class="gnext gbtn" tabindex="0" aria-label="Next" data-customattribute="example">{nextSVG}</button>
<button class="gprev gbtn" tabindex="1" aria-label="Previous">{prevSVG}</button>
<button class="gclose gbtn" tabindex="2" aria-label="Close">{closeSVG}</button>
</div>
</div>`;
let customSlideHTML = `<div class="gslide">
<div class="gslide-inner-content">
<div class="ginner-container">
<div class="gslide-media">
</div>
<div class="gslide-description">
<div class="gdesc-inner">
<h4 class="gslide-title"></h4>
<div class="gslide-desc"></div>
</div>
</div>
</div>
</div>
</div>`;
const glightbox = GLightbox({
lightboxHTML: customLightboxHTML,
slideHTML: customSlideHTML,
skin: 'supercool'
});
You can also define a skin name and the lightbox will append the class name "glightbox-supercool" so you can customize it with CSS, this will leave a barebones structure so you can change the buttons appearance, etc.
Development
$ npm install
$ npm run watch
Browser Support
GLightbox was tested in the following browsers.
- Safari
- Mobile Safari
- Opera
- Edge
- Firefox
- Internet Explorer 11
It will work in any browser that supports CSS Flexbox
Contributing
Feel free to report any issues! If you wish to contribute by fixing a bug or implementing a new feature, please first read the CONTRIBUTING guide.
Donate
If you find this code useful, please consider a donation to keep this project growing, any amount is appreciated.
Support
We only provide support for bugs and feature requests, so please only post issues about this two topics, if you need help implementing GLightbox or you are just starting with HTML/CSS/Javascript please use stackoverlow, you'll be able to find more help there. This will help us to keep the issues related to the library and solve issues faster.
Changelog
Latest version vundefined
See the CHANGELOG.md file for details
License
This project is licensed under the MIT License - see the LICENSE.md file for details
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