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bytecodealliance logowasm-tools

CLI and Rust libraries for low-level manipulation of WebAssembly modules

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Quick Overview

Wasm-tools is a collection of low-level WebAssembly tools developed by the Bytecode Alliance. It provides a suite of utilities for working with WebAssembly modules, including parsing, validation, transformation, and code generation. These tools are designed to be used as both command-line utilities and as libraries in Rust projects.

Pros

  • Comprehensive set of tools for WebAssembly manipulation and analysis
  • High performance due to implementation in Rust
  • Actively maintained by the Bytecode Alliance, ensuring compatibility with latest WebAssembly standards
  • Flexible usage as both CLI tools and Rust libraries

Cons

  • Steep learning curve for users unfamiliar with WebAssembly internals
  • Limited documentation for some advanced features
  • Primarily focused on low-level operations, which may not be suitable for high-level WebAssembly development

Code Examples

  1. Parsing a WebAssembly module:
use wasm_tools::parser::parse;

let wasm_bytes = std::fs::read("module.wasm").unwrap();
let module = parse(&wasm_bytes).unwrap();
println!("Module sections: {:?}", module.sections());
  1. Validating a WebAssembly module:
use wasm_tools::validator::validate;

let wasm_bytes = std::fs::read("module.wasm").unwrap();
match validate(&wasm_bytes) {
    Ok(_) => println!("Module is valid"),
    Err(e) => println!("Validation error: {:?}", e),
}
  1. Transforming a WebAssembly module:
use wasm_tools::transform::{TransformConfig, transform};

let wasm_bytes = std::fs::read("module.wasm").unwrap();
let config = TransformConfig::default().with_optimization_level(2);
let transformed = transform(&wasm_bytes, &config).unwrap();
std::fs::write("optimized.wasm", transformed).unwrap();

Getting Started

To use wasm-tools in your Rust project, add the following to your Cargo.toml:

[dependencies]
wasm-tools = "0.2"

Then, you can import and use the tools in your Rust code:

use wasm_tools::parser::parse;
use wasm_tools::validator::validate;

fn main() {
    let wasm_bytes = std::fs::read("module.wasm").unwrap();
    let module = parse(&wasm_bytes).unwrap();
    validate(&wasm_bytes).unwrap();
    println!("Module parsed and validated successfully");
}

Competitor Comparisons

6,806

The WebAssembly Binary Toolkit

Pros of wabt

  • Mature project with a longer history and wider adoption
  • Supports a broader range of WebAssembly tools and utilities
  • Extensive documentation and examples available

Cons of wabt

  • Written in C++, which may be less accessible for some developers
  • Slower development cycle compared to wasm-tools
  • Less focus on newer WebAssembly proposals and features

Code Comparison

wabt:

#include "src/binary-reader.h"
#include "src/error-formatter.h"

Result ReadBinaryInterp(const void* data,
                        size_t size,
                        const ReadBinaryOptions* options,
                        ErrorHandler* error_handler,
                        ModuleDesc* out_module) {
  BinaryReader reader(data, size, options, error_handler);
  return reader.ReadModule(out_module);
}

wasm-tools:

use wasm_tools::parser::Parser;

let wasm = std::fs::read("input.wasm")?;
let mut parser = Parser::new(0);
let module = parser.parse_module(&wasm)?;

Summary

Both wabt and wasm-tools are valuable projects for working with WebAssembly. wabt offers a more comprehensive set of tools and has a longer history, while wasm-tools focuses on newer WebAssembly features and has a more modern, Rust-based implementation. The choice between them depends on specific project requirements and developer preferences.

18,623

🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten

Pros of Wasmer

  • More comprehensive runtime environment for WebAssembly
  • Supports multiple backends (LLVM, Cranelift, Singlepass)
  • Provides a package manager (WAPM) for WebAssembly modules

Cons of Wasmer

  • Larger project scope may lead to increased complexity
  • Potentially higher resource usage due to full runtime implementation
  • Less focused on low-level WebAssembly tooling

Code Comparison

Wasmer (runtime execution):

let module = Module::from_file(store, "example.wasm")?;
let import_object = imports! {};
let instance = Instance::new(&module, &import_object)?;
let result = instance.exports.get_function("main")?.call(&[])?;

Wasm-tools (manipulation and validation):

let wasm = wat::parse_file("example.wat")?;
let module = Module::new(&wasm)?;
validate(&module)?;
let text = print(&module);

Summary

Wasmer focuses on providing a complete WebAssembly runtime environment with multiple backends and a package manager. Wasm-tools, on the other hand, concentrates on low-level WebAssembly tooling, offering utilities for parsing, validating, and manipulating WebAssembly modules. While Wasmer is better suited for running WebAssembly modules in various environments, Wasm-tools excels in tasks related to WebAssembly development and analysis.

Emscripten: An LLVM-to-WebAssembly Compiler

Pros of Emscripten

  • More mature and widely adopted toolchain for compiling C/C++ to WebAssembly
  • Provides a comprehensive ecosystem with libraries and APIs for web integration
  • Supports a broader range of programming languages beyond just C/C++

Cons of Emscripten

  • Larger toolchain with more dependencies, potentially more complex setup
  • May produce larger output files compared to more specialized tools
  • Can be slower for certain compilation tasks due to its comprehensive nature

Code Comparison

Emscripten example:

#include <emscripten.h>
#include <stdio.h>

EMSCRIPTEN_KEEPALIVE
int add(int a, int b) {
    return a + b;
}

wasm-tools example (using wat2wasm):

(module
  (func $add (param $a i32) (param $b i32) (result i32)
    local.get $a
    local.get $b
    i32.add)
  (export "add" (func $add)))

While Emscripten provides a full C/C++ compilation environment, wasm-tools offers lower-level WebAssembly manipulation tools. Emscripten is better suited for large-scale projects and existing C/C++ codebases, while wasm-tools is more appropriate for fine-grained WebAssembly module creation and manipulation.

A TypeScript-like language for WebAssembly.

Pros of AssemblyScript

  • Higher-level language, similar to TypeScript, making it more accessible for web developers
  • Provides a familiar development experience with static typing and object-oriented programming
  • Includes a standard library with common data structures and utilities

Cons of AssemblyScript

  • Limited ecosystem compared to more established WebAssembly tools
  • May produce larger output files compared to lower-level WebAssembly tools
  • Performance can be slightly lower than hand-optimized WebAssembly code

Code Comparison

AssemblyScript:

export function add(a: i32, b: i32): i32 {
  return a + b;
}

wasm-tools (using WAT format):

(module
  (func $add (param $a i32) (param $b i32) (result i32)
    local.get $a
    local.get $b
    i32.add)
  (export "add" (func $add)))

AssemblyScript provides a more familiar syntax for developers coming from TypeScript or JavaScript backgrounds, while wasm-tools offers lower-level control and optimization possibilities. The choice between the two depends on the project requirements, developer expertise, and performance needs.

Facilitating high-level interactions between Wasm modules and JavaScript

Pros of wasm-bindgen

  • Specifically designed for Rust-to-WebAssembly interoperability
  • Provides high-level abstractions for working with JavaScript APIs
  • Generates TypeScript definitions for improved type safety in JavaScript

Cons of wasm-bindgen

  • Limited to Rust-WebAssembly integration
  • May introduce overhead for simple use cases
  • Less flexible for general WebAssembly manipulation

Code Comparison

wasm-bindgen:

#[wasm_bindgen]
pub fn greet(name: &str) -> String {
    format!("Hello, {}!", name)
}

wasm-tools:

use wasmparser::Parser;
let mut parser = Parser::new(0);
for payload in parser.parse_all(wasm_bytes) {
    // Process WebAssembly modules
}

wasm-bindgen focuses on creating JavaScript-friendly interfaces for Rust-generated WebAssembly modules, while wasm-tools provides lower-level utilities for working with WebAssembly binary format. wasm-bindgen is ideal for Rust developers targeting web platforms, offering seamless integration with JavaScript ecosystems. In contrast, wasm-tools is more versatile, supporting various WebAssembly-related tasks across different languages and use cases, but requires more manual work for JavaScript interoperability.

15,266

A fast and secure runtime for WebAssembly

Pros of Wasmtime

  • Full-featured WebAssembly runtime with JIT compilation
  • Supports WASI (WebAssembly System Interface) for system-level interactions
  • Extensive language support, including Rust, C, and Python bindings

Cons of Wasmtime

  • Larger codebase and more complex architecture
  • Focused on runtime execution, less suitable for WebAssembly tooling tasks
  • Steeper learning curve for contributors due to its comprehensive feature set

Code Comparison

Wasmtime (runtime execution):

let engine = Engine::default();
let module = Module::from_file(&engine, "example.wasm")?;
let instance = Instance::new(&mut store, &module, &[])?;
let run = instance.get_func(&mut store, "run")?;
run.call(&mut store, &[], &mut [])?;

Wasm-tools (WebAssembly manipulation):

let wasm = wat::parse_file("example.wat")?;
let module = Module::decode(&wasm)?;
let validated = validate(&module)?;
let encoded = module.encode()?;

Summary

Wasmtime is a comprehensive WebAssembly runtime, ideal for executing WebAssembly modules with high performance and system-level integration. Wasm-tools, on the other hand, focuses on WebAssembly tooling, providing utilities for parsing, validating, and manipulating WebAssembly code. While Wasmtime excels in runtime execution, Wasm-tools is better suited for tasks involving WebAssembly analysis and transformation.

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README

wasm-tools

A Bytecode Alliance project

CLI and Rust libraries for low-level manipulation of WebAssembly modules

Installation

Precompiled artifacts built on CI are available for download for each release.

To build from source first install Rust for your platform and then use the included Cargo package manager to install:

$ cargo install wasm-tools

Alternatively if you use cargo binstall then that can be used to install the precompiled artifacts instead:

$ cargo binstall wasm-tools

Installation can be confirmed with:

$ wasm-tools --version

Subcommands can be explored with:

$ wasm-tools help

Examples

Basic validation/printing:

# Validate a WebAssembly file
$ wasm-tools validate foo.wasm

# Validate a WebAssembly module in the text format, automatically converting to
# binary.
$ wasm-tools validate foo.wat

# Validate a WebAssembly file enabling an off-by-default feature
$ wasm-tools validate foo.wasm --features=exception-handling

# Validate a WebAssembly file with a default-enabled feature disabled
$ wasm-tools validate foo.wasm --features=-simd

# Print the text format of a module to stdout
$ wasm-tools print foo.wasm

# Convert a binary module to text
$ wasm-tools print foo.wasm -o foo.wat

Simple mutation as well as piping commands together:

# Mutate a WebAssembly module and print its text representation to stdout
$ wasm-tools mutate foo.wasm -t

# Mutate a WebAssembly module with a non-default seed and validate that the
# output is a valid module.
$ wasm-tools mutate foo.wasm --seed 192 | wasm-tools validate

# Demangle Rust/C++ symbol names in the `name` section, strip all other custom
# sections, and then print out what binary sections remain.
$ wasm-tools demangle foo.wasm | wasm-tools strip | wasm-tools objdump

Working with components:

# Print the WIT interface of a component
$ wasm-tools component wit component.wasm

# Convert WIT text files to a binary-encoded WIT package, printing the result to
# stdout
$ wasm-tools component wit ./wit -t

# Convert a WIT document to JSON
$ wasm-tools component wit ./wit --json

# Round trip WIT through the binary-encoded format to stdout.
$ wasm-tools component wit ./wit --wasm | wasm-tools component wit

# Convert a core WebAssembly binary into a component. Note that this requires
# WIT metadata having previously been embedded in the core wasm module.
$ wasm-tools component new my-core.wasm -o my-component.wasm

# Convert a core WebAssembly binary which uses WASI to a component.
$ wasm-tools component new my-core.wasm -o my-component.wasm --adapt wasi_snapshot_preview1.reactor.wasm

CLI Conventions

There are a few conventions that all CLI commands adhere to:

  • All subcommands print "short help" with -h and "long help" with --help.
  • Input is by default read from stdin if no file input is specified (when applicable).
  • Output is by default sent to stdout if a -o or --output flag is not provided. Binary WebAssembly is not printed to a tty by default, however.
  • Commands which output WebAssembly binaries all support a -t or --wat flag to generate the WebAssembly text format instead.
  • A -v or --verbose flag can be passed to enable log messages throughout the tooling. Verbosity can be turned up by passing the flag multiple times such as -vvv.
  • Color in error messages and console output is enabled by default for TTY based outputs and can be configured with a --color argument.

Tools included

The wasm-tools binary internally contains a number of subcommands for working with wasm modules and component. Many subcommands also come with Rust crates that can be use programmatically as well:

CLIRust CratePlaygroundDescription
wasm-tools validatewasmparserValidate a WebAssembly file
wasm-tools parsewat and wastparseTranslate the WebAssembly text format to binary
wasm-tools printwasmprinterprintTranslate the WebAssembly binary format to text
wasm-tools smithwasm-smithGenerate a valid WebAssembly module from an input seed
wasm-tools mutatewasm-mutateMutate an input wasm file into a new valid wasm file
wasm-tools shrinkwasm-shrinkShrink a wasm file while preserving a predicate
wasm-tools dumpPrint debugging information about the binary format
wasm-tools objdumpPrint debugging information about section headers
wasm-tools stripRemove custom sections from a WebAssembly file
wasm-tools demangleDemangle Rust and C++ symbol names in the name section
wasm-tools composewasm-composeCompose wasm components together (deprecated)
wasm-tools component newwit-componentCreate a component from a core wasm binary
wasm-tools component witExtract a *.wit interface from a component
wasm-tools component embedEmbed a component-type custom section in a core wasm binary
wasm-tools metadata showwasm-metadataShow name and producer metadata in a component or module
wasm-tools metadata addAdd name or producer metadata to a component or module
wasm-tools metadata unbundleExtract core wasm modules from a component
wasm-tools addr2lineTranslate wasm offsets to filename/line numbers with DWARF
wasm-tools completionGenerate shell completion scripts for wasm-tools
wasm-tools json-from-wastConvert a *.wast file into JSON commands

The wasm-tools CLI contains useful tools for debugging WebAssembly modules and components. The various subcommands all have --help explainer texts to describe more about their functionality as well.

Libraries

As mentioned above many of the tools of the wasm-tools CLI have libraries implemented in this repository as well. These libraries are:

  • wasmparser - a library to parse WebAssembly binaries
  • wat - a library to parse the WebAssembly text format
  • wast - like wat, except provides an AST
  • wasmprinter - prints WebAssembly binaries in their string form
  • wasm-mutate - a WebAssembly test case mutator
  • wasm-shrink - a WebAssembly test case shrinker
  • wasm-smith - a WebAssembly test case generator
  • wasm-encoder - a crate to generate a binary WebAssembly module
  • wit-parser - a crate to parse and manage *.wit files and interfaces.
  • wit-component - a crate to create components from core wasm modules.
  • wasm-metadata - a crate to manipulate name and producer metadata (custom sections) in a wasm module or component.

It's recommended to use the libraries directly rather than the CLI tooling when embedding into a separate project.

C/C++ bindings

Using the CMakeLists.txt in crates/c-api, wasm-tools can be used from the wasm-tools.h header. Note that these bindings do not comprehensively cover all the functionality of this repository at this time, but please feel free to contribute more if you find functions useful!

Versioning and Releases

This repository has both a CLI and a suite of crates that is published to crates.io (Rust's package manager). The versioning scheme used by this repository looks like:

  • wasm-tools - the CLI follows the versioning pattern of 1.X.Y. Frequently Y is 0 and X is bumped as part of a release for this repository.
  • wat - this Rust crate is versioned at 1.X.Y as well and matches the wasm-tools version.
  • wast - this Rust crate is versioned as X.0.Y. The X here matches the X in 1.X.Y of wasm-tools.
  • All other crates - all other crates in this repository are versioned at 0.X.Y where X matches the 1.X.Y of wasm-tools.

Note that the Y of all the versions above will also match for any release of this repository. This versioning scheme is intended to reflect the stable nature of the CLI and the wat crate in terms of API stability. Other crates, however, all receive a major version bump that are not automatically considered API compatible on all releases. This reflects how WebAssembly itself is an evolving standard which is not an unchanging foundation. All of the crates in this repository are suitable for "production use" but be aware that API stability is not guaranteed over time. If you have difficulty upgrading versions please feel free to file an issue and we can help out.

Also, this repository does not currently have a strict release cadence. Releases are done on an as-needed basis. If you'd like a release done please feel free to reach out on Zulip, file an issue, leave a comment on a PR, or otherwise contact a maintainer.

For maintainers, the release process looks like:

  • Go to this link
  • Click on "Run workflow" in the UI.
  • Use the default bump argument and hit "Run workflow"
  • Wait for a PR to be created by CI. You can watch the "Actions" tab for if things go wrong.
  • When the PR opens, close it then reopen it. Don't ask questions.
  • Review the PR, approve it, then queue it for merge.

That should be it, but be sure to keep an eye on CI in case anything goes wrong.

Contributing

See CONTRIBUTING.md for more information about contributing to this repository.

License

This project is triple licenced under the Apache 2/ Apache 2 with LLVM exceptions/ MIT licences. The reasoning for this is:

  • Apache 2/ MIT is common in the rust ecosystem.
  • Apache 2/ MIT is used in the rust compiler, and some of this code may be migrated there.
  • Some of this code may be used in compiler output, and the Apache 2 with LLVM exceptions licence is useful for this.

For more details see

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache 2/ Apache 2 with LLVM exceptions/ MIT licenses, shall be licensed as above, without any additional terms or conditions.