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discord-net logoDiscord.Net

An unofficial .Net wrapper for the Discord API (https://discord.com/)

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A .NET library for making bots using the Discord API.

Exports Discord chat logs to a file

An API wrapper for Discord written in Python.

Official Discord API Documentation

Quick Overview

Discord.Net is an unofficial .NET library for building Discord bots and applications. It provides a robust and feature-rich API wrapper for interacting with Discord's services, allowing developers to create powerful and customizable Discord bots using C#.

Pros

  • Comprehensive coverage of Discord API features
  • Strong type safety and IntelliSense support
  • Active community and regular updates
  • Supports both .NET Framework and .NET Core

Cons

  • Steeper learning curve compared to some other Discord libraries
  • Documentation can be overwhelming for beginners
  • Occasional breaking changes between major versions
  • Performance may be slightly lower compared to some lower-level libraries

Code Examples

  1. Creating a simple bot and responding to a message:
using Discord;
using Discord.WebSocket;

public class Program
{
    private DiscordSocketClient _client;

    public static async Task Main(string[] args)
        => await new Program().MainAsync();

    public async Task MainAsync()
    {
        _client = new DiscordSocketClient();
        _client.MessageReceived += CommandHandler;
        await _client.LoginAsync(TokenType.Bot, "YOUR_BOT_TOKEN");
        await _client.StartAsync();
        await Task.Delay(-1);
    }

    private async Task CommandHandler(SocketMessage message)
    {
        if (message.Content == "!hello")
        {
            await message.Channel.SendMessageAsync("Hello, World!");
        }
    }
}
  1. Using slash commands:
using Discord;
using Discord.WebSocket;

public class Program
{
    private DiscordSocketClient _client;

    public static async Task Main(string[] args)
        => await new Program().MainAsync();

    public async Task MainAsync()
    {
        _client = new DiscordSocketClient();
        _client.Ready += Client_Ready;
        _client.SlashCommandExecuted += SlashCommandHandler;
        await _client.LoginAsync(TokenType.Bot, "YOUR_BOT_TOKEN");
        await _client.StartAsync();
        await Task.Delay(-1);
    }

    private async Task Client_Ready()
    {
        var globalCommand = new SlashCommandBuilder()
            .WithName("greet")
            .WithDescription("Greets the user")
            .Build();

        await _client.CreateGlobalApplicationCommandAsync(globalCommand);
    }

    private async Task SlashCommandHandler(SocketSlashCommand command)
    {
        if (command.Data.Name == "greet")
        {
            await command.RespondAsync($"Hello, {command.User.Username}!");
        }
    }
}
  1. Sending an embed:
var embed = new EmbedBuilder()
    .WithTitle("Welcome to Discord.Net")
    .WithDescription("This is an example embed.")
    .WithColor(Color.Blue)
    .AddField("Field 1", "Value 1", true)
    .AddField("Field 2", "Value 2", true)
    .WithFooter(footer => footer.Text = "Footer text")
    .Build();

await channel.SendMessageAsync(embed: embed);

Getting Started

  1. Install the Discord.Net NuGet package:

    dotnet add package Discord.Net
    
  2. Create a new Discord application and bot at the Discord Developer Portal.

  3. Use the following code structure to create a basic bot:

using Discord;
using Discord.WebSocket;

class Program
{
    private DiscordSocketClient _client;

    static async Task Main(string[] args)
        => await new Program().MainAsync();

    public async Task MainAsync()
    {
        _client = new DiscordSocketClient();
        _client.Log += Log;
        _client.Ready += Ready;
        _client.MessageReceived += MessageReceived;

        await _client.LoginAsync(TokenType.Bot, "YOUR_BOT_TOKEN");
        await _client.StartAsync();

        await Task.Delay(-1);
    }

    //

Competitor Comparisons

A .NET library for making bots using the Discord API.

Pros of DSharpPlus

  • More frequent updates and active development
  • Better performance in high-load scenarios
  • Simpler API design, making it easier for beginners

Cons of DSharpPlus

  • Smaller community and fewer resources compared to Discord.Net
  • Less extensive documentation
  • Fewer advanced features out of the box

Code Comparison

Discord.Net:

var client = new DiscordSocketClient();
await client.LoginAsync(TokenType.Bot, "token");
await client.StartAsync();

client.MessageReceived += async (message) =>
{
    if (message.Content == "!ping") await message.Channel.SendMessageAsync("Pong!");
};

DSharpPlus:

var discord = new DiscordClient(new DiscordConfiguration { Token = "token" });
await discord.ConnectAsync();

discord.MessageCreated += async (s, e) =>
{
    if (e.Message.Content == "!ping") await e.Message.RespondAsync("Pong!");
};

Both libraries offer similar functionality for basic bot operations. Discord.Net uses a more event-driven approach, while DSharpPlus opts for a slightly more concise syntax. The choice between the two often comes down to personal preference and specific project requirements.

Exports Discord chat logs to a file

Pros of DiscordChatExporter

  • Focused specifically on exporting Discord chat logs, making it more user-friendly for this task
  • Supports multiple export formats (HTML, JSON, CSV, TXT, SQLITE)
  • Includes a graphical user interface for easier use by non-developers

Cons of DiscordChatExporter

  • Limited functionality compared to Discord.Net, as it's designed for a specific purpose
  • Less flexibility for building custom Discord applications or bots

Code Comparison

DiscordChatExporter (C#):

var exporter = new DiscordChatExporter(authToken);
await exporter.ExportChannelAsync(channelId, "output.html", ExportFormat.Html);

Discord.Net (C#):

var client = new DiscordSocketClient();
await client.LoginAsync(TokenType.Bot, "token");
await client.StartAsync();
var channel = client.GetChannel(channelId) as IMessageChannel;
var messages = await channel.GetMessagesAsync().FlattenAsync();

Discord.Net offers a more comprehensive API for interacting with Discord, allowing developers to create bots and applications with diverse functionalities. DiscordChatExporter, on the other hand, provides a streamlined solution for exporting chat logs, which can be beneficial for users who need this specific feature without the complexity of a full Discord API wrapper.

An API wrapper for Discord written in Python.

Pros of discord.py

  • Simpler syntax and easier to learn for Python developers
  • Extensive documentation and large community support
  • More lightweight and faster execution

Cons of discord.py

  • Limited to Python, while Discord.Net supports multiple .NET languages
  • Less robust for complex, large-scale applications
  • Fewer built-in features compared to Discord.Net's comprehensive toolkit

Code Comparison

discord.py:

@bot.command()
async def hello(ctx):
    await ctx.send('Hello, World!')

Discord.Net:

[Command("hello")]
public async Task HelloCommand()
{
    await ReplyAsync("Hello, World!");
}

Key Differences

  • discord.py uses decorators for command definition, while Discord.Net uses attributes
  • Discord.Net requires more boilerplate code but offers stronger typing and OOP features
  • discord.py's syntax is more concise and Pythonic, making it easier for beginners
  • Discord.Net provides better integration with other .NET libraries and frameworks

Conclusion

Both libraries are powerful tools for creating Discord bots. discord.py is ideal for Python developers and simpler projects, while Discord.Net offers more robustness and flexibility for complex applications in the .NET ecosystem. The choice between them largely depends on the developer's preferred language and the project's specific requirements.

Official Discord API Documentation

Pros of discord-api-docs

  • Official documentation directly from Discord, ensuring accuracy and up-to-date information
  • Comprehensive coverage of all Discord API endpoints and features
  • Language-agnostic, allowing developers to implement Discord integrations in any programming language

Cons of discord-api-docs

  • Requires more effort to implement, as developers need to handle API calls and responses manually
  • No built-in abstractions or helper functions for common tasks
  • Steeper learning curve for beginners compared to using a wrapper library

Code Comparison

discord-api-docs (raw HTTP request):

import requests

url = "https://discord.com/api/v10/channels/{channel.id}/messages"
headers = {"Authorization": f"Bot {bot_token}"}
payload = {"content": "Hello, World!"}
response = requests.post(url, headers=headers, json=payload)

Discord.Net (C# wrapper):

using Discord.WebSocket;

var client = new DiscordSocketClient();
await client.LoginAsync(TokenType.Bot, botToken);
await client.StartAsync();

var channel = client.GetChannel(channelId) as IMessageChannel;
await channel.SendMessageAsync("Hello, World!");

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README

Logo

NuGet MyGet Docs Build Status Dotnet Build Status Discord

Discord.Net is an unofficial .NET API Wrapper for the Discord API (https://discord.com).

📄 Documentation

🩷 Supporting Discord.Net

Discord.Net is an MIT-licensed open source project with its development made possible entirely by volunteers. If you'd like to support our efforts financially, please consider:

📥 Installation

Stable (NuGet)

Our stable builds available from NuGet through the Discord.Net metapackage:

The individual components may also be installed from NuGet:

Nightlies

Nightlies are builds of Discord.NET that are still in an experimental phase, and have not been released.
They are available through 2 different sources:

[!NOTE] GitHub Packages requires authentication. You can find more information here.

🛑 Known Issues

WebSockets (Win7 and earlier)

.NET Core 1.1 does not support WebSockets on Win7 and earlier. This issue has been fixed since the release of .NET Core 2.1. It is recommended to target .NET Core 2.1 or above for your project if you wish to run your bot on legacy platforms; alternatively, you may choose to install the Discord.Net.Providers.WS4Net package.

TLS on .NET Framework.

Discord supports only TLS1.2+ on all their websites including the API since 07/19/2022. .NET Framework does not support this protocol by default. If you depend on .NET Framework, it is suggested to upgrade your project to net6-windows. This framework supports most of the windows-only features introduced by fx, and resolves startup errors from the TLS protocol mismatch.

🗃️ Versioning Guarantees

This library generally abides by Semantic Versioning. Packages are published in MAJOR.MINOR.PATCH version format.

Patch component

An increment of the PATCH component always indicates that an internal-only change was made, generally a bugfix. These changes will not affect the public-facing API in any way, and are always guaranteed to be forward- and backwards-compatible with your codebase, any pre-compiled dependencies of your codebase.

Minor component

An increment of the MINOR component indicates that some addition was made to the library, and this addition is not backwards-compatible with prior versions. However, Discord.Net does not guarantee forward-compatibility on minor additions. In other words, we permit a limited set of breaking changes on a minor version bump.

Due to the nature of the Discord API, we will oftentimes need to add a property to an entity to support the latest API changes. Discord.Net provides interfaces as a method of consuming entities; and as such, introducing a new field to an entity is technically a breaking change. Major version bumps generally indicate some major change to the library, and as such we are hesitant to bump the major version for every minor addition to the library. To compromise, we have decided that interfaces should be treated as consumable only, and your applications should typically not be implementing interfaces.

For applications where interfaces are implemented, such as in test mocks, we apologize for this inconsistency with SemVer.

While we will never break the API (outside of interface changes) on minor builds, we will occasionally need to break the ABI, by introducing parameters to a method to match changes upstream with Discord. As such, a minor version increment may require you to recompile your code, and dependencies, such as addons, may also need to be recompiled and republished on the newer version. When a binary breaking change is made, the change will be noted in the release notes.

Major component

An increment of the MAJOR component indicates that breaking changes have been made to the library; consumers should check the release notes to determine what changes need to be made.

📚 Branches

Release/X.X

Release branch following Major.Minor. Upon release, patches will be pushed to these branches. New NuGet releases will be tagged on these branches.

Dev

Development branch, available on MyGet. This branch is what pull requests are targetted to.

Feature/X

Branches that target Dev, adding new features. Feel free to explore these branches and give feedback where necessary.

Docs/X

Usually targets Dev. These branches are used to update documentation with either new features or existing feature rework.