msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
Top Related Projects
:cake: Cake (C# Make) is a cross platform build automation system.
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A build automation tool written in PowerShell
🚀 The easiest way to automate building and releasing your iOS and Android apps
Adaptable, fast automation for all
Quick Overview
MSBuild (Microsoft Build Engine) is the build system for .NET and Visual Studio. It's an open-source project that provides a platform for building applications, managing dependencies, and automating various development tasks. MSBuild is highly extensible and customizable, allowing developers to define complex build processes.
Pros
- Powerful and flexible build system for .NET projects
- Extensive customization options through XML-based project files
- Integrated with Visual Studio and other .NET development tools
- Supports parallel builds for improved performance
Cons
- Steep learning curve for advanced usage and customization
- XML-based project files can become complex and difficult to manage for large projects
- Limited cross-platform support compared to some alternative build systems
- Documentation can be challenging to navigate for beginners
Code Examples
- Basic MSBuild project file structure:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
- Defining custom build targets:
<Project Sdk="Microsoft.NET.Sdk">
<Target Name="CustomBuildStep" AfterTargets="Build">
<Exec Command="echo Custom build step executed" />
</Target>
</Project>
- Conditional property group:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
</Project>
Getting Started
To get started with MSBuild:
- Install the .NET SDK from https://dotnet.microsoft.com/download
- Create a new console application:
dotnet new console -n MyProject cd MyProject
- Build the project using MSBuild:
dotnet build
- Run the application:
dotnet run
For more advanced usage, refer to the official MSBuild documentation: https://docs.microsoft.com/en-us/visualstudio/msbuild/msbuild
Competitor Comparisons
:cake: Cake (C# Make) is a cross platform build automation system.
Pros of Cake
- Cross-platform support with a single codebase
- Easier to learn and use, especially for developers familiar with C#
- More flexible and extensible through NuGet packages and addins
Cons of Cake
- Smaller community and ecosystem compared to MSBuild
- Less integrated with Visual Studio and other Microsoft tools
- May require additional setup and configuration for complex scenarios
Code Comparison
MSBuild:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
Cake:
Task("Build")
.Does(() =>
{
DotNetBuild("./src/MyProject.sln", new DotNetBuildSettings
{
Configuration = "Release"
});
});
RunTarget("Build");
MSBuild is the default build system for .NET projects, offering deep integration with Visual Studio and other Microsoft tools. It uses XML-based project files and is highly configurable but can be complex for advanced scenarios.
Cake, on the other hand, provides a more developer-friendly approach using C# for build scripts. It offers cross-platform support and easier extensibility through NuGet packages. However, it may require additional setup and has a smaller ecosystem compared to MSBuild.
🏗 The AKEless Build System for C#/.NET
Pros of Nuke
- Written in C#, allowing developers to use a familiar language for build scripts
- Provides a strongly-typed API, reducing errors and improving IDE support
- Offers cross-platform compatibility out of the box
Cons of Nuke
- Smaller community and ecosystem compared to MSBuild
- Requires learning a new build system for teams already familiar with MSBuild
- May have limited integration with some existing MSBuild-based tools
Code Comparison
MSBuild:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
Nuke:
class Build : NukeBuild
{
public static int Main() => Execute<Build>(x => x.Compile);
Target Compile => _ => _
.Executes(() =>
{
DotNetBuild(s => s
.SetProjectFile(Solution)
.SetConfiguration(Configuration));
});
}
Both MSBuild and Nuke are build automation systems for .NET projects. MSBuild is the traditional, XML-based build system integrated with Visual Studio, while Nuke is a more recent, C#-based alternative. Nuke offers a more developer-friendly approach with its use of C# and strong typing, but MSBuild has a larger ecosystem and broader tool support due to its long-standing presence in the .NET community.
A build automation tool written in PowerShell
Pros of psake
- Lightweight and easy to learn, with a simpler syntax than MSBuild
- Flexible and customizable, allowing for more complex build scenarios
- Written in PowerShell, making it familiar for Windows developers
Cons of psake
- Limited cross-platform support compared to MSBuild
- Smaller community and fewer resources available
- Less integration with Visual Studio and other Microsoft tools
Code Comparison
MSBuild:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
psake:
task default -depends Build
task Build {
exec { dotnet build }
}
MSBuild is the default build system for .NET projects, offering deep integration with Visual Studio and other Microsoft tools. It uses XML-based project files and provides extensive cross-platform support.
psake, on the other hand, is a PowerShell-based build automation tool that offers a more concise and flexible syntax. It's lightweight and easy to learn but has limited cross-platform capabilities compared to MSBuild.
While MSBuild is better suited for large, complex .NET projects, psake shines in scenarios where developers prefer PowerShell scripting and need more flexibility in their build processes.
🚀 The easiest way to automate building and releasing your iOS and Android apps
Pros of fastlane
- Cross-platform support for iOS, Android, and macOS app development
- Extensive plugin ecosystem for customization and integration
- Automated screenshot generation and app store metadata management
Cons of fastlane
- Steeper learning curve for developers new to mobile app deployment
- Requires Ruby knowledge for advanced customization
- May have slower execution times for complex workflows compared to MSBuild
Code Comparison
fastlane:
lane :beta do
build_app(scheme: "MyApp")
upload_to_testflight
end
MSBuild:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
Summary
fastlane is a versatile tool for mobile app deployment, offering cross-platform support and extensive customization options. It excels in automating complex workflows but may require more initial setup and Ruby knowledge. MSBuild, on the other hand, is deeply integrated with the .NET ecosystem and provides faster build times for .NET projects. While fastlane offers more flexibility for mobile app deployment, MSBuild is better suited for .NET-specific builds and integrations.
Adaptable, fast automation for all
Pros of Gradle
- More flexible and extensible build system, supporting multiple languages and platforms
- Powerful dependency management with transitive dependencies and conflict resolution
- Incremental builds and build cache for faster execution
Cons of Gradle
- Steeper learning curve, especially for developers familiar with XML-based build systems
- Can be slower for small projects due to initialization overhead
- Groovy/Kotlin DSL syntax may be less intuitive for some developers
Code Comparison
MSBuild:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
Gradle:
plugins {
id 'application'
}
application {
mainClass = 'com.example.MainClass'
}
Summary
Gradle offers more flexibility and power for complex, multi-language projects, while MSBuild is tightly integrated with the .NET ecosystem. Gradle's learning curve can be steeper, but it provides advanced features like incremental builds and a robust plugin system. MSBuild excels in simplicity for .NET projects, with seamless Visual Studio integration. The choice between the two depends on project requirements, team expertise, and the target ecosystem.
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Microsoft.Build (MSBuild)
The Microsoft Build Engine is a platform for building applications. This engine, also known as MSBuild, provides an XML schema for a project file that controls how the build platform processes and builds software. Visual Studio uses MSBuild, but MSBuild can run without Visual Studio. By invoking msbuild.exe on your project or solution file, you can orchestrate and build products in environments where Visual Studio isn't installed.
For more information on MSBuild, see the MSBuild documentation on learn.microsoft.com.
The changelog has detailed information about changes made in different releases.
Building
Building MSBuild with Visual Studio 2022 on Windows
For the full supported experience, you will need to have Visual Studio 2022 or higher.
To get started on Visual Studio 2022:
- Install Visual Studio 2022. Select the following Workloads:
- .NET desktop development
- .NET Core cross-platform development
- Ensure long path support is enabled at the Windows level.
- Open a
Developer Command Prompt for VS 2022
prompt. - Clone the source code:
git clone https://github.com/dotnet/msbuild
- You may have to download Git first.
- Run
.\build.cmd
from the root of the repo to build the code. This also restores packages needed to open the projects in Visual Studio. - Open
MSBuild.sln
orMSBuild.Dev.slnf
in Visual Studio 2022.
This newly-built MSBuild will be located at artifacts\bin\bootstrap\net472\MSBuild\Current\Bin\MSBuild.exe
. It may not work for all scenarios, including C++ builds.
Building MSBuild in Unix (Mac & Linux)
MSBuild can be run on Unix systems that support .NET Core. Set-up instructions can be viewed on the wiki: Building Testing and Debugging on .Net Core MSBuild
Localization
You can turn on localized builds via the /p:LocalizedBuild=true
command line argument. For more information on localized builds and how to make contributions to MSBuild's translations, see our localization documentation
Interested in contributing?
Before you contribute, please read through the contributing and developer guides to get an idea of what kinds of pull requests we accept.
-
Developer Guide on:
-
See our help wanted issues for a list of issues we think are great to onboard new developers.
- Note: Please leave a comment asking to be assigned the issue if you want to work on it.
-
See our label documentation for descriptions of labels we use throughout the repo.
Other ways to contribute
We encourage any contributions you decide to make to the repo!
MSBuild Components
-
MSBuild. Microsoft.Build.CommandLine is the entrypoint for the Microsoft Build Engine (MSBuild.exe).
-
Microsoft.Build. The Microsoft.Build namespaces contain types that provide programmatic access to, and control of, the MSBuild engine.
-
Microsoft.Build.Framework. The Microsoft.Build.Framework namespace contains the types that define how tasks and loggers interact with the MSBuild engine. For additional information on this component, see our Microsoft.Build.Framework wiki page.
-
Microsoft.Build.Tasks. The Microsoft.Build.Tasks namespace contains the implementation of all tasks shipping with MSBuild.
-
Microsoft.Build.Utilities. The Microsoft.Build.Utilities namespace provides helper classes that you can use to create your own MSBuild loggers and tasks.
License
MSBuild is licensed under the MIT license.
Top Related Projects
:cake: Cake (C# Make) is a cross platform build automation system.
🏗 The AKEless Build System for C#/.NET
A build automation tool written in PowerShell
🚀 The easiest way to automate building and releasing your iOS and Android apps
Adaptable, fast automation for all
Convert designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual Copilot