Top Related Projects
🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
A QUIC implementation in pure Go
ngtcp2 project is an effort to implement IETF QUIC protocol
LiteSpeed QUIC and HTTP/3 Library
Quick Overview
MVFST is Facebook's implementation of the QUIC transport protocol. It's a library designed to be used as a building block for deploying QUIC in various applications, offering a flexible and performant solution for modern networking needs.
Pros
- High performance and low latency due to QUIC protocol implementation
- Flexible and customizable, allowing integration into various applications
- Actively maintained by Facebook, ensuring regular updates and improvements
- Supports both client and server implementations
Cons
- Steep learning curve due to complexity of QUIC protocol
- Limited documentation compared to more established networking libraries
- Primarily focused on QUIC, which may not be suitable for all use cases
- Potential compatibility issues with non-QUIC systems
Code Examples
- Creating a QUIC client:
#include <quic/client/QuicClientTransport.h>
auto client = quic::QuicClientTransport::newClient(
evb,
worker,
std::move(sock),
quic::FizzClientQuicHandshakeContext::Builder()
.build());
client->start(hostname, port);
- Setting up a QUIC server:
#include <quic/server/QuicServer.h>
auto server = quic::QuicServer::createQuicServer();
server->setFizzContext(
quic::FizzServerQuicHandshakeContext::Builder()
.build());
server->start(addr, 0);
- Sending data over a QUIC stream:
auto stream = client->createBidirectionalStream();
auto data = folly::IOBuf::copyBuffer("Hello, QUIC!");
stream->writeChain(nullptr, std::move(data));
Getting Started
To use MVFST in your project:
-
Clone the repository:
git clone https://github.com/facebook/mvfst.git
-
Build the library:
cd mvfst mkdir build && cd build cmake .. make -j$(nproc)
-
Include MVFST in your project's CMakeLists.txt:
find_package(mvfst REQUIRED) target_link_libraries(your_target mvfst::mvfst)
-
Include necessary headers in your code and start using MVFST's classes and functions.
Competitor Comparisons
🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
Pros of quiche
- Written in Rust, offering memory safety and performance benefits
- Supports both client and server implementations of QUIC and HTTP/3
- Actively maintained with regular updates and contributions
Cons of quiche
- Smaller community and ecosystem compared to mvfst
- Less extensive documentation and examples
- May require more effort to integrate into existing C++ projects
Code Comparison
mvfst (C++):
QuicClientTransport::QuicClientTransport(
folly::EventBase* evb,
std::unique_ptr<QuicClientConnectionCallback> clientCallback)
: QuicTransportBase(evb),
clientCallback_(std::move(clientCallback)) {}
quiche (Rust):
pub fn connect(
server_name: Option<&str>,
src_addr: Option<SocketAddr>,
local_addr: SocketAddr,
peer_addr: SocketAddr,
config: &mut Config,
) -> Result<(Connection, SocketAddr)>
Both repositories implement QUIC protocol, but mvfst is primarily focused on Facebook's use cases, while quiche aims for broader adoption. mvfst is written in C++ and integrated with Facebook's folly library, whereas quiche leverages Rust's safety features. quiche offers a more straightforward API for general use, while mvfst provides deeper customization options for specific performance requirements.
Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
Pros of msquic
- More extensive documentation and examples
- Cross-platform support (Windows, Linux, macOS)
- Active development with frequent updates
Cons of msquic
- Larger codebase, potentially more complex to understand
- Primarily focused on QUIC implementation, less emphasis on higher-level abstractions
Code Comparison
msquic:
QUIC_STATUS
QUIC_API
MsQuicOpen(
_Out_ const QUIC_API_TABLE** QuicAPI
)
{
return MsQuicOpenVersion(QUIC_API_VERSION_2, QuicAPI);
}
mvfst:
folly::Expected<std::unique_ptr<QuicClientTransport>, LocalErrorCode>
QuicClientTransport::createWithSocket(
std::shared_ptr<folly::AsyncUDPSocket> socket,
std::shared_ptr<const FizzClientContext> fizzContext) {
// Implementation details
}
The code snippets show different approaches to initializing QUIC functionality. msquic uses a C-style API with function pointers, while mvfst employs C++ classes and modern language features like std::unique_ptr
and folly::Expected
.
Both projects aim to implement the QUIC protocol, but they differ in their target audiences and design philosophies. msquic provides a more general-purpose QUIC implementation, while mvfst is tailored for Facebook's specific use cases and integrates with their existing infrastructure.
A QUIC implementation in pure Go
Pros of quic-go
- Written in Go, offering better cross-platform compatibility and easier deployment
- More active community contributions and frequent updates
- Extensive documentation and examples for easier integration
Cons of quic-go
- Generally slower performance compared to C++ implementations
- Less optimized for high-throughput scenarios
- May consume more memory due to Go's garbage collection
Code Comparison
mvfst (C++):
QuicServerTransport::Ptr server = QuicServerTransport::make(
evb, std::move(sock), connCallback, std::move(transportSettings));
server->setRoutingCallback(&routingCb);
server->setTransportStatsCallback(&statsCallback);
quic-go (Go):
listener, err := quic.ListenAddr("localhost:4242", generateTLSConfig(), nil)
if err != nil {
panic(err)
}
conn, err := listener.Accept(context.Background())
Both implementations provide similar functionality for creating QUIC servers, but mvfst offers more granular control over transport settings and callbacks, while quic-go provides a simpler API with built-in TLS configuration.
ngtcp2 project is an effort to implement IETF QUIC protocol
Pros of ngtcp2
- More focused on QUIC protocol implementation, potentially offering better compliance with the QUIC standard
- Wider language support, including C, C++, and Rust bindings
- More active community contributions and frequent updates
Cons of ngtcp2
- Less optimized for large-scale production environments compared to mvfst
- Fewer high-level abstractions and APIs, which may require more effort to integrate into applications
- Limited built-in congestion control algorithms compared to mvfst's extensive options
Code Comparison
mvfst example (C++):
QuicClientTransport::start(folly::SocketAddress(host, port));
auto stream = transport->createBidirectionalStream().value();
stream->writeChain(nullptr, IOBuf::copyBuffer("Hello, World!"));
ngtcp2 example (C):
ngtcp2_conn *conn;
ngtcp2_conn_client_new(&conn, &dcid, &scid, &path, &callbacks);
ngtcp2_conn_open_bidi_stream(conn, &stream_id, NULL);
ngtcp2_conn_write_stream(conn, &path, NULL, buf, &pktlen, &stream_id, 0, data, datalen, ts);
Both libraries provide low-level QUIC implementations, but mvfst offers more high-level abstractions and is tailored for Facebook's infrastructure. ngtcp2 focuses on protocol compliance and offers broader language support, making it suitable for various projects requiring a QUIC implementation.
LiteSpeed QUIC and HTTP/3 Library
Pros of lsquic
- More mature and widely adopted in production environments
- Supports both QUIC and HTTP/3 protocols
- Extensive documentation and examples available
Cons of lsquic
- Less active development compared to mvfst
- Potentially higher learning curve for newcomers
- Limited integration with Facebook's ecosystem
Code Comparison
mvfst:
QuicSocket::Ptr socket = quicClient->makeSocket(
folly::SocketAddress(host, port),
std::make_shared<ClientHandshakeContext>());
lsquic:
lsquic_engine_t *engine = lsquic_engine_new(0, &engine_api);
lsquic_conn_t *conn = lsquic_engine_connect(engine, N_CONNS,
(struct sockaddr *) &local_addr, peer_ctx);
Both libraries provide APIs for creating QUIC connections, but mvfst uses a more object-oriented approach with C++, while lsquic uses a C-style API. mvfst's code is generally more concise and leverages modern C++ features.
mvfst is designed to integrate seamlessly with Facebook's infrastructure, making it a better choice for projects already using Facebook's libraries. lsquic, on the other hand, offers broader compatibility and is more suitable for standalone projects or those not tied to Facebook's ecosystem.
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Introduction
mvfst
(Pronounced move fast) is a client and server implementation of IETF QUIC protocol in C++ by Facebook. QUIC is a UDP based reliable, multiplexed transport protocol that will become an internet standard. The goal of mvfst
is to build a performant implementation of the QUIC transport protocol that applications could adapt for use cases on both the internet and the data-center. mvfst
has been tested at scale on android, iOS apps, as well as servers and has several features to support large scale deployments.
Features
Server features:
- Multi-threaded UDP socket server with a thread local architecture to be able to scale to multi-core servers
- Customizable Connection-Id routing. The default Connection-Id routing implementation integrates seamlessly with katran
- APIs to enable zero-downtime restarts of servers, so that applications do not have to drop connections when restarting.
- APIs to expose transport and server statistics for debuggability
- Zero-Rtt connection establishment and customizable zero rtt path validation
- Support for UDP Generic segmentation offloading (GSO) for faster UDP writes.
Client features:
- Native happy eyeballs support between ipv4 and ipv6 so that applications do not need to implement it themselves
- Pluggable congestion control and support for turning off congestion control to plug in application specific control algorithms
Source Layout
quic/api
: Defines API that applications can use to interact with the QUIC transport layer.quic/client
: Client transport implementationquic/codec
: Read and write codec implementation for the protocolquic/common
: Implementation of common utility functionsquic/congestion_control
: Implementation of different congestion control algorithms such as Cubic and Copaquic/flowcontrol
: Implementations of flow control functionsquic/handshake
: Implementations cryptographic handshake layerquic/happyeyeballs
: Implementation of mechanism to race IPV4 and IPV6 connection and pick a winnerquic/logging
: Implementation of logging frameworkquic/loss
: Implementations of different loss recovery algorithmsquic/samples
: Example client and serverquic/server
: Server transport implementationquic/state
: Defines and implements both connection and stream level state artifacts and state machines
Dependencies
mvfst
largely depends on two libraries: folly and fizz.
Building mvfst
Method 1 [Recommended]: Using Getdeps.py
This script is used by many of Meta's OSS tools. It will download and build all of the necessary dependencies first, and will then invoke cmake, etc. to build mvfst. This will help ensure that you build with relevant versions of all of the dependent libraries, taking into account what versions are installed locally on your system.
It's written in python so you'll need python3.6 or later on your PATH. It works on Linux, macOS and Windows.
The settings for mvfst's cmake build are held in its getdeps manifest build/fbcode_builder/manifests/mvfst
, which you can edit locally if desired.
Dependencies
If on Linux or MacOS (with homebrew installed) you can install system dependencies to save building them:
# Clone the repo
git clone https://github.com/facebook/mvfst.git
# Install dependencies
cd mvfst
sudo ./build/fbcode_builder/getdeps.py install-system-deps --recursive --install-prefix=$(pwd)/_build mvfst
If you'd like to see the packages before installing them:
./build/fbcode_builder/getdeps.py install-system-deps --dry-run --recursive
On other platforms or if on Linux and without system dependencies getdeps.py
will mostly download and build them for you during the build step.
Build
For a simplified build, you can use the getdeps.sh
wrapper script. This will download and build all the required dependencies, then build mvfst. It will use the default scratch path for building and install the result in _build.
# Clone the repo
git clone https://github.com/facebook/mvfst.git
# Build using the wrapper script
cd mvfst
./getdeps.sh
At the end of the build, mvfst binaries will be installed at _build/mvfst
. You can find the scratch path from the logs or by running python3 ./build/fbcode_builder/getdeps.py show-build-dir mvfst
.
For more control over getdeps.py
, you can run the tool directly.
# Show help
python3 ./build/fbcode_builder/getdeps.py build mvfst -h
# Build mvfst, using system packages for dependencies if available
python3 ./build/fbcode_builder/getdeps.py --allow-system-packages build mvfst --install-prefix=$(pwd)/_build
Run tests
By default getdeps.py
will build the tests for mvfst. You can use it to run them too:
python3 ./build/fbcode_builder/getdeps.py test mvfst --install-prefix=$(pwd)/_build
Method 2 [Deprecated]: Using build.sh script
This method can be used on Ubuntu 18+ and macOS.
To begin, you should install the dependencies we need for build. This largely consists of dependencies from folly as well as fizz.
sudo apt-get install \
g++ \
cmake \
libboost-all-dev \
libevent-dev \
libdouble-conversion-dev \
libgoogle-glog-dev \
libgflags-dev \
libiberty-dev \
liblz4-dev \
liblzma-dev \
libsnappy-dev \
make \
zlib1g-dev \
binutils-dev \
libjemalloc-dev \
libssl-dev \
pkg-config \
libsodium-dev
Then, build and install folly and fizz
Alternatively, run the helper script build_helper.sh
in this subdirectory.
It will install and link the required dependencies and also build folly and fizz.
This may take several minutes the first time.
./build_helper.sh
After building, the directory _build/
will contain the dependencies
(under _build/deps
) whereas _build/build
will contain all the
built libraries and binaries for mvfst
.
You can also install mvfst
as well as its dependencies folly
and fizz
to a custom directory using the build script, by supplying an INSTALL_PREFIX
env var.
./build_helper.sh -i /usr/local
See ./build_helper.sh --help
for more options
You might need to run the script as root to install to certain directories.
By default the build script build_helper.sh
enables the building of test target (i.e. runs with -DBUILD_TEST=ON
option). Since some of tests in mvfst
require some test artifacts of Fizz, it is necessary to supply the path of the Fizz src directory (via option DFIZZ_PROJECT
) to correctly build all test targets in mvfst
.
Run a sample client and server
Building the test targets of mvfst
should automatically build the sample client and server binaries into the build directory.
For getdeps.py
build, you can find the echo binary at:
cd $(python3 ./build/fbcode_builder/getdeps.py show-build-dir mvfst)/quic/samples/echo
For the deprecated build.sh
script, it will be at the following location if you used the default build path.
cd ./_build/build/quic/samples/echo
The server will automatically bind to ::1
by default if no host is used, but you can then spin a simple echo server by running:
./echo -mode=server -host=<host> -port=<port>
and to run a client:
./echo -mode=client -host=<host> -port=<port>
For more options, see
./echo --help
HTTP/3
This repo implements the QUIC transport. For an HTTP/3 implementation that uses Mvfst, please check out Proxygen.
Contributing
We'd love to have your help in making mvfst
better. If you're interested, please
read our guide to guide to contributing
Please also join our slack to ask questions or start discussions.
License
mvfst
is MIT licensed, as found in the LICENSE file.
API
The API should be considered in alpha. We can't predict all the use cases that people will have, so we're waiting some time before declaring a more stable API. We are open to have several different APIs for different constraints.
Reporting and Fixing Security Issues
Please do not open GitHub issues or pull requests - this makes the problem
immediately visible to everyone, including malicious actors. Security issues in
mvfst
can be safely reported via Facebook's Whitehat Bug Bounty program:
https://www.facebook.com/whitehat
Facebook's security team will triage your report and determine whether or not is it eligible for a bounty under our program.
Top Related Projects
🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
A QUIC implementation in pure Go
ngtcp2 project is an effort to implement IETF QUIC protocol
LiteSpeed QUIC and HTTP/3 Library
Convert designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
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