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Quick Overview
The iluwatar/java-design-patterns repository is a comprehensive collection of software design patterns implemented in Java. It serves as an educational resource for developers to learn and understand various design patterns, their use cases, and practical implementations. The project aims to provide clear, well-documented examples of design patterns to improve software design skills.
Pros
- Extensive collection of design patterns with real-world examples
- Well-documented code with explanations and UML diagrams
- Regularly updated and maintained by a large community
- Includes both classic GoF patterns and modern Java patterns
Cons
- May be overwhelming for beginners due to the large number of patterns
- Some implementations might be overly simplified for complex real-world scenarios
- Occasional inconsistencies in coding style across different pattern implementations
- Limited coverage of language-specific patterns or Java ecosystem-specific patterns
Code Examples
- Singleton Pattern:
public final class Singleton {
private static final Singleton INSTANCE = new Singleton();
private Singleton() {}
public static Singleton getInstance() {
return INSTANCE;
}
}
This code demonstrates the implementation of the Singleton pattern, ensuring only one instance of the class is created.
- Observer Pattern:
public interface Observer {
void update(String message);
}
public class Subject {
private List<Observer> observers = new ArrayList<>();
public void addObserver(Observer observer) {
observers.add(observer);
}
public void notifyObservers(String message) {
for (Observer observer : observers) {
observer.update(message);
}
}
}
This example shows the basic structure of the Observer pattern, allowing multiple objects to be notified of changes in a subject.
- Factory Method Pattern:
public interface Product {}
public class ConcreteProduct implements Product {}
public abstract class Creator {
public abstract Product createProduct();
}
public class ConcreteCreator extends Creator {
@Override
public Product createProduct() {
return new ConcreteProduct();
}
}
This code illustrates the Factory Method pattern, which provides an interface for creating objects in a superclass while allowing subclasses to alter the type of objects created.
Getting Started
To use the design patterns from this repository:
-
Clone the repository:
git clone https://github.com/iluwatar/java-design-patterns.git
-
Navigate to the desired pattern's directory.
-
Read the README.md file for an explanation of the pattern and its implementation.
-
Explore the Java source files to understand the code structure and implementation details.
-
Run the example code or integrate the pattern into your own project as needed.
Competitor Comparisons
An ultra-simplified explanation to design patterns
Pros of design-patterns-for-humans
- More beginner-friendly with simplified explanations
- Covers a broader range of programming languages
- Includes real-world analogies for easier understanding
Cons of design-patterns-for-humans
- Less comprehensive coverage of each pattern
- Fewer code examples and implementations
- Not as actively maintained or updated
Code Comparison
design-patterns-for-humans (PHP):
interface Lion
{
public function roar();
}
class AfricanLion implements Lion
{
public function roar()
{
// Roar implementation
}
}
java-design-patterns (Java):
public interface Lion {
void roar();
}
public class AfricanLion implements Lion {
@Override
public void roar() {
// Roar implementation
}
}
The code examples demonstrate similar implementations of the Strategy pattern in PHP and Java, respectively. Both repositories use interfaces to define common behavior and concrete classes to implement specific strategies. The main difference lies in the programming language and syntax used.
design-patterns-for-humans provides a more concise explanation with fewer code examples, making it easier for beginners to grasp the core concepts. On the other hand, java-design-patterns offers more detailed implementations and variations of each pattern, making it a valuable resource for in-depth study and practical application in Java projects.
A curated list of software and architecture related design patterns.
Pros of awesome-design-patterns
- Covers a wider range of programming languages and paradigms
- Provides curated lists of resources, including articles, books, and videos
- Offers a broader overview of design patterns beyond just implementation examples
Cons of awesome-design-patterns
- Lacks detailed explanations and implementations of design patterns
- May be overwhelming for beginners due to the large amount of information
- Does not provide a structured learning path for design patterns
Code comparison
Not applicable, as awesome-design-patterns is a curated list of resources and does not contain code examples.
java-design-patterns, on the other hand, provides code implementations. For example:
public class SingletonExample {
private static SingletonExample instance = null;
private SingletonExample() {}
public static SingletonExample getInstance() {
if (instance == null) {
instance = new SingletonExample();
}
return instance;
}
}
Summary
awesome-design-patterns is a comprehensive resource for design pattern information across multiple languages and paradigms, while java-design-patterns focuses on providing detailed Java implementations and explanations of design patterns. The choice between the two depends on whether you're looking for a broad overview of resources or specific Java implementations.
C++ Design Patterns
Pros of design-patterns-cpp
- Implements patterns in C++, offering examples for C++ developers
- Simpler, more concise implementations of design patterns
- Easier to navigate due to smaller codebase
Cons of design-patterns-cpp
- Fewer design patterns implemented compared to java-design-patterns
- Less detailed explanations and documentation for each pattern
- Smaller community and fewer contributors
Code Comparison
java-design-patterns (Singleton pattern):
public final class IvoryTower {
private static final IvoryTower INSTANCE = new IvoryTower();
private IvoryTower() {}
public static IvoryTower getInstance() {
return INSTANCE;
}
}
design-patterns-cpp (Singleton pattern):
class Singleton {
public:
static Singleton& getInstance() {
static Singleton instance;
return instance;
}
private:
Singleton() {}
};
Both implementations demonstrate the Singleton pattern, but the C++ version uses the static local variable approach, which is thread-safe in C++11 and later. The Java version uses the eager initialization approach.
The java-design-patterns repository offers a more comprehensive collection of design patterns with detailed explanations and multiple examples for each pattern. It also has a larger community and more frequent updates. However, design-patterns-cpp provides a valuable resource for C++ developers looking for concise implementations of common design patterns in their preferred language.
A collection of design patterns/idioms in Python
Pros of python-patterns
- Written in Python, which is known for its simplicity and readability
- Includes implementations of both classic and Python-specific design patterns
- Provides concise examples that are easy to understand and implement
Cons of python-patterns
- Less comprehensive coverage of design patterns compared to java-design-patterns
- Documentation and explanations are not as detailed or extensive
- Fewer contributors and less frequent updates
Code Comparison
java-design-patterns (Singleton pattern):
public final class Singleton {
private static final Singleton INSTANCE = new Singleton();
private Singleton() {}
public static Singleton getInstance() {
return INSTANCE;
}
}
python-patterns (Singleton pattern):
class Singleton:
_instance = None
def __new__(cls):
if cls._instance is None:
cls._instance = super().__new__(cls)
return cls._instance
Both repositories aim to provide examples of design patterns in their respective languages. Java-design-patterns offers a more extensive collection with detailed explanations and real-world examples, while python-patterns focuses on concise implementations tailored to Python's language features. The Java implementation of the Singleton pattern uses a static final instance, while the Python version utilizes the __new__
method for instance creation control.
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
Pros of system-design-primer
- Broader focus on system design principles and concepts
- Includes visual diagrams and illustrations for better understanding
- Covers a wide range of topics beyond just design patterns
Cons of system-design-primer
- Less code-centric approach, with fewer practical implementations
- May be overwhelming for beginners due to its comprehensive nature
- Lacks the specific focus on Java that java-design-patterns provides
Code Comparison
system-design-primer (Python example):
def get_user(user_id):
user = memcache.get("user.{0}", user_id)
if user is None:
user = db.query("SELECT * FROM users WHERE user_id = {0}", user_id)
memcache.set("user.{0}", user, 30)
return user
java-design-patterns (Java example):
public class Singleton {
private static Singleton instance;
private Singleton() {}
public static Singleton getInstance() {
if (instance == null) {
instance = new Singleton();
}
return instance;
}
}
The system-design-primer example demonstrates a caching mechanism, while java-design-patterns shows a specific design pattern implementation (Singleton). This reflects the different focuses of the two repositories: system-design-primer on broader system concepts and java-design-patterns on specific Java implementations of design patterns.
📝 Algorithms and data structures implemented in JavaScript with explanations and links to further readings
Pros of javascript-algorithms
- Focuses on algorithms and data structures, providing a comprehensive resource for learning and implementing fundamental computer science concepts
- Written in JavaScript, making it accessible to a wider audience of web developers and front-end engineers
- Includes detailed explanations and complexity analysis for each algorithm
Cons of javascript-algorithms
- Limited to algorithms and data structures, not covering broader software design principles
- May not be as directly applicable to enterprise-level software architecture as design patterns
Code Comparison
java-design-patterns (Adapter Pattern):
public class RoundHole {
private double radius;
public RoundHole(double radius) {
this.radius = radius;
}
}
javascript-algorithms (Binary Search):
function binarySearch(array, target) {
let left = 0;
let right = array.length - 1;
while (left <= right) {
// ... implementation
}
}
Summary
While java-design-patterns focuses on software design patterns and architectural concepts, javascript-algorithms concentrates on fundamental algorithms and data structures. The former is more suited for those learning about software architecture and design, while the latter is ideal for improving algorithmic thinking and problem-solving skills. Both repositories serve as valuable educational resources for different aspects of software development.
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Design Patterns Implemented in Java
Read in different language : zh, ko, fr, tr, ar, es, pt, id, ru, de, ja, vi, bn, np, it, da
Introduction
Design patterns are the best, formalized practices a programmer can use to solve common problems when designing an application or system.
Design patterns can speed up the development process by providing tested, proven development paradigms.
Reusing design patterns helps prevent subtle issues that cause major problems, and it also improves code readability for coders and architects who are familiar with the patterns.
Getting Started
This site showcases Java Design Patterns. The solutions have been developed by experienced programmers and architects from the open-source community. The patterns can be browsed by their high-level descriptions or by looking at their source code. The source code examples are well commented and can be thought of as programming tutorials on how to implement a specific pattern. We use the most popular battle-proven open-source Java technologies.
Before you dive into the material, you should be familiar with various Software Design Principles.
All designs should be as simple as possible. You should start with KISS, YAGNI, and Do The Simplest Thing That Could Possibly Work principles. Complexity and patterns should only be introduced when they are needed for practical extensibility.
Once you are familiar with these concepts you can start drilling down into the available design patterns by any of the following approaches:
- Search for a specific pattern by name. Can't find one? Please report a new pattern here.
- Using tags such as
Performance
,Gang of Four
orData access
. - Using pattern categories,
Creational
,Behavioral
, and others.
Hopefully, you find the object-oriented solutions presented on this site useful in your architectures and have as much fun learning them as we had while developing them.
How to Contribute
If you are willing to contribute to the project you will find the relevant information in our developer wiki. We will help you and answer your questions in the Gitter chatroom.
The Book
The design patterns are now available as an e-book. Find out more about "Open Source Java Design Patterns" here: https://payhip.com/b/kcaF9
The project contributors can get the book for free. Contact the maintainer via Gitter chatroom or email (iluwatar (at) gmail (dot) com ). Send a message that contains your email address, Github username, and a link to an accepted pull request.
License
This project is licensed under the terms of the MIT license.
Contributors
Top Related Projects
An ultra-simplified explanation to design patterns
A curated list of software and architecture related design patterns.
C++ Design Patterns
A collection of design patterns/idioms in Python
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
📝 Algorithms and data structures implemented in JavaScript with explanations and links to further readings
Convert designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual Copilot