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Meta-programming for Swift, stop writing boilerplate code.

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Quick Overview

Sourcery is a code generation tool for Swift that automates the creation of boilerplate code. It uses templates to scan your Swift source files and generate new code, saving developers time and reducing errors in repetitive tasks.

Pros

  • Increases productivity by automating repetitive coding tasks
  • Reduces human error in boilerplate code generation
  • Highly customizable with a powerful templating system
  • Integrates well with various build systems and IDEs

Cons

  • Requires initial setup and learning curve to create custom templates
  • May add complexity to the build process for some projects
  • Generated code can be difficult to debug if templates are not well-designed
  • Potential for overuse, leading to unnecessarily complex codebases

Code Examples

  1. Generating a string representation for an enum:
// sourcery:inline:auto:MyEnum.StringRepresentation
extension MyEnum {
    var stringValue: String {
        switch self {
        {% for case in enum.cases %}
        case .{{ case.name }}: return "{{ case.name }}"
        {% endfor %}
        }
    }
}
// sourcery:end
  1. Creating a protocol conformance for Equatable:
// sourcery:inline:auto:AutoEquatable
extension {{ type.name }}: Equatable {
    static func == (lhs: {{ type.name }}, rhs: {{ type.name }}) -> Bool {
        {% for variable in type.storedVariables %}
        guard lhs.{{ variable.name }} == rhs.{{ variable.name }} else { return false }
        {% endfor %}
        return true
    }
}
// sourcery:end
  1. Generating a mock for unit testing:
// sourcery:inline:auto:MockGenerator
class Mock{{ protocol.name }}: {{ protocol.name }} {
    {% for method in protocol.methods %}
    var {{ method.callName }}Called = false
    var {{ method.callName }}Closure: ({% for parameter in method.parameters %}{{ parameter.typeName }}{% if not forloop.last %}, {% endif %}{% endfor %}) -> {{ method.returnTypeName }}?

    func {{ method.name }} {
        {{ method.callName }}Called = true
        {% if not method.returnTypeName.isVoid %}
        return {{ method.callName }}Closure?({% for parameter in method.parameters %}{{ parameter.name }}{% if not forloop.last %}, {% endif %}{% endfor %}) ?? <#Default Value#>
        {% else %}
        {{ method.callName }}Closure?({% for parameter in method.parameters %}{{ parameter.name }}{% if not forloop.last %}, {% endif %}{% endfor %})
        {% endif %}
    }
    {% endfor %}
}
// sourcery:end

Getting Started

  1. Install Sourcery using CocoaPods, Homebrew, or download the binary.
  2. Create a configuration file named .sourcery.yml in your project root:
sources:
  - ./YourProject
templates:
  - ./Templates
output:
  ./Generated
  1. Create a template file (e.g., AutoEquatable.stencil) in the Templates directory.
  2. Run Sourcery:
sourcery --config .sourcery.yml
  1. Add the generated files to your Xcode project.

Competitor Comparisons

A set of Swift libraries for parsing, inspecting, generating, and transforming Swift source code.

Pros of swift-syntax

  • Official Apple project, ensuring long-term support and compatibility
  • Provides a more comprehensive and low-level access to Swift's Abstract Syntax Tree (AST)
  • Designed for use in various Swift tooling, including IDEs and linters

Cons of swift-syntax

  • Steeper learning curve due to its lower-level nature
  • Requires more manual work to implement code generation tasks
  • Less focused on code generation specifically, as it's a general-purpose syntax parsing tool

Code Comparison

Sourcery (template-based code generation):

{% for type in types.implementing.AutoCodable %}
extension {{ type.name }}: Codable {
    // Generated Codable implementation
}
{% endfor %}

swift-syntax (manual AST manipulation):

let structDecl = StructDeclSyntax(
    attributes: [],
    modifiers: [],
    structKeyword: .structKeyword(),
    identifier: .identifier("MyStruct"),
    genericParameterClause: nil,
    inheritanceClause: nil,
    genericWhereClause: nil,
    members: MemberDeclBlockSyntax(
        leftBrace: .leftBraceToken(),
        members: MemberDeclListSyntax([]),
        rightBrace: .rightBraceToken()
    )
)

An adorable little framework and command line tool for interacting with SourceKit.

Pros of SourceKitten

  • Focused on Swift and Objective-C parsing and analysis
  • Provides a command-line tool for easy integration into scripts and workflows
  • Offers a lightweight API for accessing source code structure and documentation

Cons of SourceKitten

  • Limited to parsing and analysis, doesn't generate code
  • Requires more manual work to implement code generation or modification
  • Less suitable for complex code generation tasks

Code Comparison

SourceKitten example (parsing Swift code):

let file = File(contents: "struct Example {}")
let structure = Structure(file: file)
print(structure.dictionary)

Sourcery example (generating code):

{% for type in types.all where type.based.AutoCodable %}
extension {{ type.name }}: Codable {
    // Generated Codable implementation
}
{% endfor %}

While SourceKitten excels at parsing and analyzing Swift and Objective-C code, Sourcery is designed for code generation based on templates. SourceKitten provides a lower-level API for working with source code structure, while Sourcery offers a higher-level abstraction for generating code based on existing types and templates.

18,717

A tool to enforce Swift style and conventions.

Pros of SwiftLint

  • Focuses specifically on enforcing Swift style and conventions
  • Provides a large set of pre-defined rules out of the box
  • Integrates well with Xcode and CI/CD pipelines

Cons of SwiftLint

  • Limited to linting and doesn't generate code
  • Can be more rigid and less customizable for complex scenarios
  • May require more setup and configuration for project-specific rules

Code Comparison

SwiftLint example:

// SwiftLint configuration
disabled_rules:
  - trailing_whitespace
opt_in_rules:
  - empty_count
  - missing_docs

Sourcery example:

// Sourcery template
{% for type in types.implementing.AutoCodable %}
extension {{ type.name }}: Codable {
    // Generated Codable implementation
}
{% endfor %}

SwiftLint is primarily used for enforcing coding style and conventions, while Sourcery is a code generation tool that can automate repetitive coding tasks. SwiftLint excels at maintaining consistent code quality across a project, whereas Sourcery shines in reducing boilerplate code and generating complex implementations based on templates.

14,957

A simple, decentralized dependency manager for Cocoa

Pros of Carthage

  • Decentralized dependency manager, allowing direct use of GitHub repositories
  • Builds frameworks binary, resulting in faster compilation times
  • Supports multiple platforms (iOS, macOS, tvOS, watchOS)

Cons of Carthage

  • Requires manual framework integration into Xcode project
  • Slower initial setup compared to CocoaPods
  • Limited to Swift and Objective-C projects

Code Comparison

Carthage:

github "Alamofire/Alamofire" ~> 5.0
github "ReactiveX/RxSwift" ~> 6.0

Sourcery:

// sourcery:inline:auto:MyClass.AutoCodable
enum CodingKeys: String, CodingKey {
    case id, name, age
}
// sourcery:end

While Carthage is a dependency manager focused on integrating external libraries, Sourcery is a code generation tool for Swift. Carthage simplifies the process of adding and managing third-party dependencies in iOS and macOS projects. On the other hand, Sourcery automates the creation of boilerplate code, enhancing productivity and reducing errors in Swift development.

Carthage excels in providing a decentralized approach to dependency management, offering more control over the integration process. However, it requires more manual setup compared to other dependency managers. Sourcery shines in its ability to generate custom code based on templates, saving developers time and reducing repetitive tasks. Both tools serve different purposes in the iOS development ecosystem and can be used complementarily in projects.

9,493

Strong typed, autocompleted resources like images, fonts and segues in Swift projects

Pros of R.swift

  • Focused specifically on resource management in iOS/macOS projects
  • Generates strongly typed accessors for images, fonts, and localized strings
  • Simpler setup and usage for resource-related code generation

Cons of R.swift

  • Limited to resource management, less versatile than Sourcery
  • May require more manual updates when adding new resources
  • Less customizable for complex code generation scenarios

Code Comparison

R.swift generated code:

R.image.backgroundImage
R.string.localizable.welcomeMessage
R.font.helveticaNeue(size: 16)

Sourcery equivalent (custom template required):

enum R {
    enum Image {
        static let backgroundImage = UIImage(named: "backgroundImage")
    }
    enum String {
        static let welcomeMessage = NSLocalizedString("welcomeMessage", comment: "")
    }
}

R.swift provides more concise and type-safe access to resources out of the box, while Sourcery requires custom templates but offers greater flexibility for various code generation tasks beyond resource management.

The Swift code generator for your assets, storyboards, Localizable.strings, … — Get rid of all String-based APIs!

Pros of SwiftGen

  • Focused specifically on Swift code generation for assets, strings, and other resources
  • Provides built-in templates for common use cases, making it easier to get started
  • Integrates well with Xcode and CocoaPods for seamless workflow

Cons of SwiftGen

  • Limited to generating code for specific resource types
  • Less flexible for custom code generation scenarios
  • Requires separate configuration files for different resource types

Code Comparison

SwiftGen example:

enum L10n {
  static let welcome = L10n.tr("Localizable", "welcome")
  static let goodbye = L10n.tr("Localizable", "goodbye")
}

Sourcery example:

{% for variable in type.variables %}
var {{ variable.name }}: {{ variable.typeName }} {
    // Custom implementation
}
{% endfor %}

SwiftGen is tailored for generating Swift code from various resource types, making it ideal for iOS and macOS developers who want to automate the creation of type-safe accessors for assets, localized strings, and other resources. It offers a more streamlined experience for these specific use cases.

Sourcery, on the other hand, is a more general-purpose code generation tool that can be used for a wider range of tasks. It provides greater flexibility and customization options, allowing developers to create complex templates for generating any type of code.

While SwiftGen excels in its focused approach, Sourcery offers more power and adaptability for diverse code generation needs across different programming languages and frameworks.

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README

macOS 13 ubuntu x86_64

docs Version License Platform

In-Depth Sourcery guide is covered as part of my SwiftyStack engineering course.

Sourcery Pro provides a powerful Stencil editor and extends Xcode with the ability to handle live AST templates: available on Mac App Store

https://user-images.githubusercontent.com/1468993/114271090-f6c19200-9a0f-11eb-9bd8-d7bb15129eb2.mp4

Learn more about Sourcery Pro

Sourcery is a code generator for Swift language, built on top of Apple's own SwiftSyntax. It extends the language abstractions to allow you to generate boilerplate code automatically.

It's used in over 40,000 projects on both iOS and macOS and it powers some of the most popular and critically-acclaimed apps you have used (including Airbnb, Bumble, New York Times). Its massive community adoption was one of the factors that pushed Apple to implement derived Equality and automatic Codable conformance. Sourcery is maintained by a growing community of contributors.

Try Sourcery for your next project or add it to an existing one -- you'll save a lot of time and be happy you did!

TL;DR

Sourcery allows you to get rid of repetitive code and create better architecture and developer workflows. An example might be implementing Mocks for all your protocols, without Sourcery you will need to write hundreds lines of code per each protocol like this:

class MyProtocolMock: MyProtocol {

    //MARK: - sayHelloWith
    var sayHelloWithNameCallsCount = 0
    var sayHelloWithNameCalled: Bool {
        return sayHelloWithNameCallsCount > 0
    }
    var sayHelloWithNameReceivedName: String?
    var sayHelloWithNameReceivedInvocations: [String] = []
    var sayHelloWithNameClosure: ((String) -> Void)?

    func sayHelloWith(name: String) {
        sayHelloWithNameCallsCount += 1
        sayHelloWithNameReceivedName = name
        sayHelloWithNameReceivedInvocations.append(name)
        sayHelloWithNameClosure?(name)
    }

}

and with Sourcery ?

extension MyProtocol: AutoMockable {}

Sourcery removes the need to write any of the mocks code, how many protocols do you have in your project? Imagine how much time you'll save, using Sourcery will also make every single mock consistent and if you refactor or add properties, the mock code will be automatically updated for you, eliminating possible human errors.

Sourcery can be applied to arbitrary problems across your codebase, if you can describe an algorithm to another human, you can automate it using Sourcery.

Most common uses are:

But how about more specific use-cases, like automatically generating all the UI for your app BetaSetting? you can use Sourcery for that too

Once you start writing your own template and learn the power of Sourcery you won't be able to live without it.

How To Get Started

There are plenty of tutorials for different uses of Sourcery, and you can always ask for help in our Swift Forum Category.

Quick Mocking Intro & Getting Started Video

You can also watch this quick getting started and intro to mocking video by Inside iOS Dev:

Watch the video

Installation

  • Binary form

    Download the latest release with the prebuilt binary from release tab. Unzip the archive into the desired destination and run bin/sourcery

  • Homebrew

    brew install sourcery

  • CocoaPods

    Add pod 'Sourcery' to your Podfile and run pod update Sourcery. This will download the latest release binary and will put it in your project's CocoaPods path so you will run it with $PODS_ROOT/Sourcery/bin/sourcery

    If you only want to install the sourcery binary, you may want to use the CLI-Only subspec: pod 'Sourcery', :subspecs => ['CLI-Only'].

  • Mint

    mint run krzysztofzablocki/Sourcery

  • Building from Source

    Download the latest release source code from the release tab or clone the repository and build Sourcery manually.

    • Building with Swift Package Manager

      Run swift build -c release in the root folder and then copy .build/release/sourcery to your desired destination.

      Note: JS templates are not supported when building with SPM yet.

    • Building with Xcode

      Run xcodebuild -scheme sourcery -destination generic/platform=macOS -archivePath sourcery.xcarchive archive and export the binary from the archive.

  • SPM (for plugin use only) Add the package dependency to your Package.swift manifest from version 1.8.3.

.package(url: "https://github.com/krzysztofzablocki/Sourcery.git", from: "1.8.3")
  • pre-commit Add the dependency to .pre-commit-config.yaml.
- repo: https://github.com/krzysztofzablocki/Sourcery
  rev: 1.9.1
  hooks:
  - id: sourcery

Documentation

Full documentation for the latest release is available here.

Linux Support

Linux support is described on this page.

Usage

Running the executable

Sourcery is a command line tool; you can either run it manually or in a custom build phase using the following command:

$ ./bin/sourcery --sources <sources path> --templates <templates path> --output <output path>

Note: this command differs depending on how you installed Sourcery (see Installation)

Swift Package command

Sourcery can now be used as a Swift package command plugin. In order to do this, the package must be added as a dependency to your Swift package or Xcode project (see Installation above).

To provide a configuration for the plugin to use, place a .sourcery.yml file at the root of the target's directory (in the sources folder rather than the root of the package).

Running from the command line

To verify the plugin can be found by SwiftPM, use:

$ swift package plugin --list

To run the code generator, you need to allow changes to the project with the --allow-writing-to-package-directory flag:

$ swift package --allow-writing-to-package-directory sourcery-command

Running in Xcode

Inside a project/package that uses this command plugin, right-click the project and select "SourceryCommand" from the "SourceryPlugins" menu group.

⚠️ Note that this is only available from Xcode 14 onwards.

Command line options

  • --sources - Path to a source swift files or directories. You can provide multiple paths using multiple --sources option.
  • --templates - Path to templates. File or Directory. You can provide multiple paths using multiple --templates options.
  • --force-parse - File extensions of Sourcery generated file you want to parse. You can provide multiple extension using multiple --force-parse options. (i.e. file.toparse.swift will be parsed even if generated by Sourcery if --force-parse toparse). Useful when trying to implement a multiple phases generation. --force-parse can also be used to process within a sourcery annotation. For example to process code within sourcery:inline:auto:Type.AutoCodable annotation you can use --force-parse AutoCodable
  • --output [default: current path] - Path to output. File or Directory.
  • --config [default: current path] - Path to config file. File or Directory. See Configuration file.
  • --args - Additional arguments to pass to templates. Each argument can have an explicit value or will have implicit true value. Arguments should be separated with , without spaces (i.e. --args arg1=value,arg2). Arguments are accessible in templates via argument.name
  • --watch [default: false] - Watch both code and template folders for changes and regenerate automatically.
  • --verbose [default: false] - Turn on verbose logging
  • --quiet [default: false] - Turn off any logging, only emit errors
  • --disableCache [default: false] - Turn off caching of parsed data
  • --prune [default: false] - Prune empty generated files
  • --version - Display the current version of Sourcery
  • --help - Display help information
  • --cacheBasePath - Base path to the cache directory. Can be overriden by the config file.
  • --buildPath - Path to directory used when building from .swifttemplate files. This defaults to system temp directory
  • --hideVersionHeader [default: false] - Stop adding the Sourcery version to the generated files headers.
  • --headerPrefix - Additional prefix for headers.

Configuration file

Instead of CLI arguments, you can use a .sourcery.yml configuration file:

sources:
  - <sources path>
  - <sources path>
templates:
  - <templates path>
  - <templates path>
forceParse:
  - <string value>
  - <string value>
output:
  <output path>
args:
  <name>: <value>

Read more about this configuration file here.

Issues

If you get an unverified developer warning when using binary zip distribution try: xattr -dr com.apple.quarantine Sourcery-1.1.1

Contributing

Contributions to Sourcery are welcomed and encouraged!

It is easy to get involved. Please see the Contributing guide for more details.

A list of contributors is available through GitHub.

To clarify what is expected of our community, Sourcery has adopted the code of conduct defined by the Contributor Covenant. This document is used across many open source communities, and articulates my values well. For more, see the Code of Conduct.

Sponsoring

If you'd like to support Sourcery development you can do so through GitHub Sponsors or Open Collective, it's highly appreciated 🙇‍

If you are a company and would like to sponsor the project directly and get it's logo here, you can contact me directly

Sponsors

Bumble Inc

Airbnb Engineering

License

Sourcery is available under the MIT license. See LICENSE for more information.

Attributions

This tool is powered by

Thank you! to:

  • Mariusz Ostrowski for creating the logo.
  • Artsy Eidolon team, because we use their codebase as a stub data for performance testing the parser.
  • Olivier Halligon for showing me his setup scripts for CLI tools which are powering our rakefile.
  • JP Simard for creating SourceKitten that originally powered Sourcery and was instrumental in making this project happen.

Other Libraries / Tools

If you want to generate code for asset related data like .xib, .storyboards etc. use SwiftGen. SwiftGen and Sourcery are complementary tools.

Make sure to check my other libraries and tools, especially:

  • KZPlayground - Powerful playgrounds for Swift and Objective-C
  • KZFileWatchers - Daemon for observing local and remote file changes, used for building other developer tools (Sourcery uses it)

You can follow me on Twitter for news/updates about other projects I am creating.