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Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations. Pencil2D is open source and cross-platform.

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OpenToonz - An open-source full-featured 2D animation creation software

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This is the Official source code repository of the Synfig project

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Animated sprite editor & pixel art tool (Windows, macOS, Linux)

Quick Overview

Pencil2D is an open-source, cross-platform 2D animation software. It allows artists to create traditional hand-drawn animations using both bitmap and vector graphics. The software is designed to be user-friendly and accessible for beginners while still offering features for more experienced animators.

Pros

  • Free and open-source
  • Cross-platform compatibility (Windows, macOS, Linux)
  • Supports both bitmap and vector drawing
  • Simple and intuitive interface for beginners

Cons

  • Limited advanced features compared to professional animation software
  • Occasional stability issues and bugs
  • Smaller community and fewer learning resources compared to more popular animation tools
  • Less frequent updates and slower development pace

Getting Started

To get started with Pencil2D:

  1. Visit the official website: https://www.pencil2d.org/
  2. Download the appropriate version for your operating system
  3. Install the software following the provided instructions
  4. Launch Pencil2D and start a new project
  5. Familiarize yourself with the interface, including the timeline, drawing tools, and color palette
  6. Begin creating your first animation by drawing frames and using the onion skinning feature to maintain consistency between frames

For tutorials and documentation, visit the official Pencil2D documentation: https://www.pencil2d.org/doc/

Competitor Comparisons

OpenToonz - An open-source full-featured 2D animation creation software

Pros of OpenToonz

  • More comprehensive feature set for professional animation production
  • Supports advanced rendering and compositing capabilities
  • Larger and more active community, with regular updates and improvements

Cons of OpenToonz

  • Steeper learning curve due to complex interface and numerous features
  • Higher system requirements, potentially slower on older hardware
  • Can be overwhelming for beginners or those seeking a simpler animation tool

Code Comparison

OpenToonz (C++):

void ToonzScene::load(TFilePath &fp) {
    TIStream is(fp);
    if (!is) {
        throw TException("Unable to read scene file " + fp.getWideString());
    }
    std::string tagName;
    if (!is.matchTag(tagName) || tagName != "tnz") {
        throw TException("Bad scene file format");
    }
}

Pencil2D (C++):

bool FileManager::load(Object* object, const QString& strFileName) {
    QScopedPointer<QFile> file(new QFile(strFileName));
    if (!file->open(QFile::ReadOnly)) {
        return false;
    }
    QJsonObject rootObject = json::loadFromFile(file.data());
    return object->load(rootObject);
}
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This is the Official source code repository of the Synfig project

Pros of Synfig

  • More advanced features for vector animation, including bone rigging and morphing
  • Supports a wider range of file formats for import and export
  • More active development and larger community support

Cons of Synfig

  • Steeper learning curve due to its complex interface and advanced features
  • Heavier resource usage, which may impact performance on older hardware
  • Less intuitive for simple frame-by-frame animation compared to Pencil

Code Comparison

Synfig (C++):

class Layer_Bitmap : public Layer_Composite
{
public:
    Layer_Bitmap();
    virtual ~Layer_Bitmap();
    virtual String get_local_name() const;
};

Pencil (C++):

class BitmapImage : public KeyFrame
{
public:
    BitmapImage();
    virtual ~BitmapImage();
    QImage* image();
};

Both projects use C++ for their core functionality, but Synfig's codebase appears more complex, reflecting its advanced features. Pencil's code seems more straightforward, aligning with its focus on simplicity and ease of use for basic animation tasks.

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Animated sprite editor & pixel art tool (Windows, macOS, Linux)

Pros of Aseprite

  • More advanced pixel art and animation features
  • Actively maintained with frequent updates
  • Larger and more active community support

Cons of Aseprite

  • Paid software, not open-source
  • Steeper learning curve for beginners
  • Limited vector graphics capabilities

Code Comparison

Pencil:

void BitmapImage::clear(QColor colour)
{
    mImage->fill(colour.rgba());
    modify();
}

Aseprite:

void Image::clear(color_t color)
{
  LockImageBits<ImageTraits> bits(this);
  auto it = bits.begin(), end = bits.end();
  for (; it != end; ++it)
    *it = color;
}

Both projects use C++ for their core functionality. Pencil relies more on Qt framework, while Aseprite has a custom-built framework. Aseprite's codebase tends to be more optimized for pixel-based operations, reflecting its focus on pixel art.

Pencil is an open-source 2D animation software with a focus on traditional hand-drawn animation. It offers a simpler interface and is free to use. Aseprite, on the other hand, is a specialized pixel art tool with advanced features for creating and animating sprites. While it comes at a cost, it provides more powerful tools for pixel artists and game developers.

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Build & Tests

Pencil2D Animation

Pencil2D is a free and open source animation/drawing software for Windows, macOS, Linux, and FreeBSD. It lets you create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics.

Pencil2D is a community-driven project developed entirely by volunteers and we are always looking for more helping hands! There are many different ways to contribute, so anyone can help regardless of their background. For more information, please see the Contributing section below.

Don’t forget to check out our official website: https://www.pencil2d.org/

User Showcase

2022 User Showcase

User Showcase Reel 2022

Download

Pencil2D 0.7.0 (12 Jul 2024)

Download Pencil2D from the Official Website or Github releases.

Nightly Builds

Nightly builds are the bleeding edge versions of Pencil2D, which contains the most recent fixes and features. They are not as stable as the official releases, but they are a great way to test the latest features and help us find bugs.

Download Nightly Buildls

Using Pencil2D

Pencil2D comes with a Quick Reference that you can use to familiarize yourself with the tools and functions at your disposal. You can access it through the main menu: Help > Quick Reference Guide.

We encourage you to visit our User Manual for a quick guide for novice users, then play around with the program – it's fun!

After you feel a little more comfortable with the basics, check out these tutorials provided by Pencil developers and users. While some of these resources might reference previous versions of Pencil2D, the underlying concepts are still the same.

If you encounter difficulty or have additional questions, we have a large community of users who are glad to help out. View the FAQ on our website or visit our discussion forums to post a new question.

Contributing

Interested in contributing to Pencil2D? There are many ways to help. Take a look at our issues and see what you can help out with, check out the developer guide, or help out with making Pencil2D available to more people by contributing to translation.

Source Code