Convert Figma logo to code with AI

thedaviddias logoFront-End-Design-Checklist

💎 The Design Checklist for Creative Web Designers and Patient Front-End Developers

4,965
382
4,965
1

Top Related Projects

29,972

A simple guide to HTML <head> elements

A list of helpful front-end related questions you can use to interview potential candidates, test yourself or completely ignore.

⚡️ Front End interview preparation materials for busy engineers

⚡️ A collection of tips to help take your CSS skills pro 🦾

Interactive roadmaps, guides and other educational content to help developers grow in their careers.

Manually curated collection of resources for frontend web developers.

Quick Overview

The Front-End Design Checklist is a comprehensive guide for web designers and developers to ensure they follow best practices in front-end design. It covers various aspects of web design, including HTML, CSS, fonts, images, and accessibility, providing a thorough checklist to improve the quality and consistency of web projects.

Pros

  • Extensive coverage of front-end design aspects
  • Well-organized and easy to follow
  • Regularly updated with community contributions
  • Includes explanations and resources for each checklist item

Cons

  • May be overwhelming for beginners
  • Some checklist items might not apply to all projects
  • Requires manual checking, no automated tool provided
  • Could benefit from more examples or case studies

Getting Started

To use the Front-End Design Checklist:

  1. Visit the GitHub repository: thedaviddias/Front-End-Design-Checklist
  2. Read through the README.md file for an overview
  3. Navigate to the docs folder to access the full checklist
  4. Use the checklist as a reference during your design and development process
  5. Consider contributing to the project by submitting issues or pull requests for improvements or additions

Note: This is not a code library, so there are no code examples or specific installation instructions. The checklist is a reference document to be used during the web design and development process.

Competitor Comparisons

29,972

A simple guide to HTML <head> elements

Pros of HEAD

  • Focused specifically on <head> elements, providing comprehensive coverage
  • Includes explanations and examples for each element
  • Regularly updated with modern web standards and best practices

Cons of HEAD

  • Limited scope compared to Front-End-Design-Checklist's broader coverage
  • Lacks visual design and UX considerations
  • May overwhelm beginners with technical details

Code Comparison

HEAD:

<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Page Title</title>

Front-End-Design-Checklist:

<!-- No direct code examples provided -->
<!-- Focuses on design principles and best practices -->

Summary

HEAD is a specialized resource for optimizing the <head> section of HTML documents, offering detailed technical guidance. Front-End-Design-Checklist provides a broader overview of front-end design considerations, including visual and user experience aspects.

While HEAD excels in its specific focus, Front-End-Design-Checklist offers a more comprehensive approach to front-end development and design. HEAD is ideal for developers seeking to fine-tune their document's metadata and performance, while Front-End-Design-Checklist serves as a holistic guide for creating well-rounded web projects.

Developers may benefit from using both resources in conjunction, leveraging HEAD for technical <head> optimizations and Front-End-Design-Checklist for overall project planning and design considerations.

A list of helpful front-end related questions you can use to interview potential candidates, test yourself or completely ignore.

Pros of Front-end-Developer-Interview-Questions

  • Comprehensive coverage of interview topics, including JavaScript, CSS, HTML, and general web development concepts
  • Regularly updated with community contributions, ensuring relevance to current industry standards
  • Includes both basic and advanced questions, catering to various experience levels

Cons of Front-end-Developer-Interview-Questions

  • Focuses primarily on technical knowledge rather than practical design considerations
  • May not provide actionable guidance for improving front-end design skills
  • Lacks a structured checklist format for easy reference during project development

Code Comparison

Front-End-Design-Checklist example:

## Head

### Meta Tags

* [ ] Doctype is HTML5 and is at the top of all your HTML pages.

Front-end-Developer-Interview-Questions example:

#### General Questions

* What did you learn yesterday/this week?
* What excites or interests you about coding?

While Front-End-Design-Checklist provides a structured checklist format for design considerations, Front-end-Developer-Interview-Questions offers open-ended questions to assess knowledge and problem-solving skills. The former is more practical for project implementation, while the latter is better suited for interview preparation and skill assessment.

⚡️ Front End interview preparation materials for busy engineers

Pros of Front-End Interview Handbook

  • Comprehensive coverage of interview topics, including JavaScript, CSS, and HTML
  • Includes actual interview questions and answers from top tech companies
  • Regularly updated with new content and community contributions

Cons of Front-End Interview Handbook

  • Focuses primarily on interview preparation rather than practical design considerations
  • May not cover specific design-related topics in as much depth as Front-End Design Checklist
  • Less emphasis on accessibility and performance optimization

Code Comparison

Front-End Interview Handbook:

const debounce = (func, delay) => {
  let timeoutId;
  return (...args) => {
    clearTimeout(timeoutId);
    timeoutId = setTimeout(() => func(...args), delay);
  };
};

Front-End Design Checklist:

<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<link rel="icon" type="image/png" href="https://example.com/favicon.png">
<link rel="apple-touch-icon" sizes="180x180" href="/apple-touch-icon.png">

The code snippets highlight the different focus areas of each repository. Front-End Interview Handbook provides JavaScript implementation examples, while Front-End Design Checklist emphasizes HTML meta tags and best practices for responsive design and favicon implementation.

⚡️ A collection of tips to help take your CSS skills pro 🦾

Pros of css-protips

  • Focused specifically on CSS tips and tricks, providing in-depth CSS knowledge
  • Regularly updated with new tips and community contributions
  • Includes practical examples and code snippets for each tip

Cons of css-protips

  • Limited scope compared to the comprehensive Front-End-Design-Checklist
  • Lacks structured categories or a systematic approach to front-end development
  • May not cover broader design principles or best practices

Code Comparison

css-protips:

.element {
  width: calc(100% - 20px);
  background: #000;
  background: rgba(0, 0, 0, .7);
}

Front-End-Design-Checklist:

<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<link rel="icon" type="image/png" href="https://example.com/favicon.png">
<link rel="canonical" href="https://example.com/page">

The code snippets demonstrate the different focus areas of each repository. css-protips provides specific CSS techniques, while Front-End-Design-Checklist covers broader front-end best practices, including HTML meta tags and SEO considerations.

Both repositories offer valuable resources for front-end developers, with css-protips excelling in CSS-specific tips and Front-End-Design-Checklist providing a more comprehensive approach to front-end development and design.

Interactive roadmaps, guides and other educational content to help developers grow in their careers.

Pros of developer-roadmap

  • Covers a broader range of topics, including backend, DevOps, and more
  • Provides visual roadmaps for different career paths in software development
  • Regularly updated with new technologies and industry trends

Cons of developer-roadmap

  • Less focused on specific front-end design aspects
  • May be overwhelming for beginners due to the vast amount of information
  • Lacks detailed checklists for individual topics

Code comparison

While both repositories don't contain extensive code samples, developer-roadmap includes some basic HTML structure for its roadmaps:

<map name="image-map">
    <area target="" alt="Frontend" title="Frontend" href="./frontend.md" coords="250,107,355,168" shape="rect">
    <area target="" alt="Backend" title="Backend" href="./backend.md" coords="250,240,355,301" shape="rect">
</map>

Front-End-Design-Checklist, on the other hand, focuses more on markdown-based checklists:

- [ ] Favicon is visible on all browsers
- [ ] Apple Touch Icon is provided and visible
- [ ] A sitemap HTML is provided

Both repositories primarily serve as guides and references rather than code repositories, making direct code comparisons less relevant.

Manually curated collection of resources for frontend web developers.

Pros of frontend-dev-bookmarks

  • Extensive collection of resources covering a wide range of front-end development topics
  • Well-organized structure with categories and subcategories for easy navigation
  • Regularly updated with new resources and contributions from the community

Cons of frontend-dev-bookmarks

  • Can be overwhelming due to the sheer volume of resources
  • Lacks specific guidance or checklist format for implementing best practices
  • May require more time to find relevant information for specific tasks

Code Comparison

While both repositories primarily focus on curating resources rather than providing code examples, Front-End-Design-Checklist includes some HTML snippets for implementation. For example:

Front-End-Design-Checklist:

<link rel="icon" type="image/png" href="https://example.com/favicon.png">

frontend-dev-bookmarks doesn't typically include code snippets, instead focusing on linking to external resources.

Summary

Front-End-Design-Checklist offers a more structured approach with actionable items for front-end design, while frontend-dev-bookmarks provides a comprehensive collection of resources for front-end development in general. The choice between the two depends on whether you need a specific checklist for design tasks or a broader set of references for various front-end topics.

Convert Figma logo designs to code with AI

Visual Copilot

Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.

Try Visual Copilot

README

Front-End Design Checklist

Front-End Design Checklist

The Design Checklist for Front-End Developers is an exhaustive list of elements which can help developers to analyse and understand web designs and ensure the quality of their Front-End development.

PRs Welcome Join the chat at https://gitter.im/Front-End-Checklist/Front-End-Design-Checklist CC0

Table of Contents


The Design Checklist for Front-End Developers is an exhaustive list of elements which Web Designers and Front-End Developers need to take into consideration to facilitate their collaboration. The following elements are a mix between known practices and new elements based on a long experience analysing web designs.

In case you are looking for a list of all elements you need to have/to test before launching your site/HTML page to production, take a look on the → Front-End Checklist.

How to use the Design Checklist?

When comes the moment where developers discover new web designs, before converting them to code, some important elements may be missing. The Front-End Design Checklist is a tool for Front-End developers and Web Designers which aim to help both to work in a seamlessly way.

You can share that checklist to Web Designers to ensure time will be saved at the delivery time or you can use it to review all elements delivered by the creative team and ensure everything is correct before digging into the code integration.

Why you need to use the Design Checklist?

  • Ensure all points are taken into consideration by the Creative Team
  • Having a document where Web Designers and Developers can rely to ensure a better communication and coherence in the way they interact.
  • Because it's easy to forget some important elements when you are pushed by short timelines
  • Avoid discovering issues after the creative team is already working on another project.
  • To show the complementary work between a Web Designer and a Front-End Developer

1. - Design requirements

Designing a website or a webapp requires following some rules and taking into consideration that the project is not only a graphic project but a web project too. The next sections are crucial for any web project.

1.1 - Grid system

Grid system

  • A grid is explicitly provided in the design, and the details of the grid are present in the technical specification (width, gutters, number of columns…). The Web Designer can keep the grid in a transparent layer and use it on all his project.

    ℹ️ Guide Guide is a plugin for Photoshop that can help you easily build your grid.

    ℹ️ On Sketch, you can use the integrated “Make Grid Tool” to design your desired grid.

  • Be familiar with the grid system you’ll use on your project. Most of the time, some options (like alignment, offsetting, nesting…) are ignored by the developer and tend to be replaced by manual padding or margin unnecessarily.

  • Before working on each components of your website, you can build every templates used in the creatives only with the grid classes. Building the structure before everything else, will facilitate your work afterwards.

<div class="container">
  <div class="row">
    <div class="col-sm">
      <!-- Let empty at first -->
    </div>
    <div class="col-sm">
      <!-- Let empty at first -->
    </div>
    <div class="col-sm">
      <!-- Let empty at first -->
    </div>
  </div>
</div>

⚠️ If you want to ensure that the grid and the width of the devices are respected, you may want to generate yourself a PSD template and that you will send it to the Web Designer.

Additional Resources:

⬆ back to top

1.2 - Colors

Colors

  • All colors used in the creatives are named ($gray-light, $gray-dark, $green) or accordingly with their use ($body-background, $body-copy, $text-paragraph…). They can be exported in an ACO file (if use Photoshop or on a symbol page for Sketch) and shared with the developers.

Color Swatches

  • The different color state of some elements (like buttons, links, inputs...) are defined and worked in the context of a light or dark background and with a light or a dark text.

  • All or the most important/used colors are accessible in the design to allow a fluid navigation on the website/webapp.

Additional Resources:

⬆ back to top

1.3 - Fonts and texts

Fonts

Fonts are an essential part of every design, they shouldn’t be chosen without discernment. Choosing the wrong font for a project could have financial and legal impacts.

It is recommended to ask your client to buy these fonts to avoid possible future issues and take into consideration the condition of use. Some webfonts are limited in terms of pageviews and can’t be hosted (Understanding Webfont Licensing Structures).

  • The fonts for desktop (TTF or OTF in general) and the webfonts, in WOFF, WOFF2 and TTF format were provided (in a Zip file or given access to the website where they were bought).

    ℹ️ TTF format for desktop is not the same than TTF for Web.

    Resources:

  • Fallback font stacks were specified in a document (ideally the Style Guide) to the Front-End Developer.

    Resources:

  • The total weight of the all webfonts don’t exceed 1-2 Mb (all variants included: italic, bold etc).

  • As far as possible, all texts are provided in the proper language instead of dummy texts in English (Lorem Ipsum and affiliates).

    ℹ️ In case of a multilingual website, always ask yourself how the design can react if the text is longer than it was previously define. Remember that Web Designers use to create perfect designs and don’t always think about possible issues or situation with too much text.

Additional Resources:

⬆ back to top

1.4 - Links and navigation

Links and navigation

  • All links have a default, hover, focus, active and visited state clearly defined (the Style Guide is the best document to specified these).
  • Alternate views of all navigation states (hover, active/current page).

1.5 - Images / Icons

Images

  • A favicon image with at least 512px X 512px is provided in PNG format. The generation of all the others Favicons can be easily done with online tools.

    Resources:

  • All icons are provided in SVG format, each in the same square dimension, in black and in a separated folder.

    Resources:

  • The name of each icon starts with icon- and is entirely in lowercase (without any space and using dashes to separate each word).

Additional Resources:

⬆ back to top

1.6 Forms and buttons

Forms

  • All forms possess a title that can be used as a legend
  • An example of the different states of all input fields were provided (at least focus and inactive/disabled state).
  • All error messages were provided, the text (eventually in a separated document) the position and the color are clearly identifiable in the creatives and consistent. Some messages should be different according to the error. Resources:
  • Indicators of required/optional fields are provided.
  • The primary and secondary buttons are clearly identifiable and are used following common practices. Resources:
  • An example of the different states of a button were provided (Normal, hover, focused, pressed and inactive state).
  • Buttons with built-in loading indicators are provided and can be applied to any button.

Additional Resources:

⬆ back to top

1.7 - Responsive Web Design

Responsive

  • The mobile version of the design is provided before or at the same time of the desktop version.

    If the “mobile first” thinking was not followed by the creative team, some irregularities and inconsistencies may appear between the mobile and the desktop version. Check and flag these issues before starting the development of the project.

  • The tablet version of the design in certain cases should be provide too.

⚠️ The pixel perfect notion is today in a certain way deprecated. Today, it’s impossible to have a design that worked the same facing the multitude of the screen sizes.

Additional Resources:

⬆ back to top

1.8 - Style Guide and component approach

Styleguide

  • All components designed on each page were created with the component based approach (Atomic Design). If not, issues can occur in terms of performance, maintainability of the project...

    Resources:

  • A Style Guide needs to be provided listing all elements, components, styles, dimensions. Some boilerplates like UX Power Tools can help saving time and keep consistency in the designs.

⚠️ In the case where the Style Guide is missing, it's a good practice to build yourself a living Style Guide to facilitate your work. Some CMS like Drupal, for example, have plugins that allow to develop a living Style Guide using Pattern Lab.

Additional Resources:

In the case of an existing project:

Sometimes, the creative team needs to add new pages or modules in an existing project. They should have or create a list of all existing elements and try to use what is already there. Having a Style Guide already created can save hours and ensure consistency of the project.

⬆ back to top

1.9 - Delivery files

Delivery files

  • For all websites, the web designer needs to provide at least 2 PSD (mobile, desktop and eventually tablet) or at least 1 Sketch file which needs to be delivered with the dimension below (if you have Photoshop CC 2015 and above, I recommend using artboards).

    ℹ️ Some web designers could eventually create multiple PSD corresponding to each components used and import them in a single PSD as “smart layer”. In that case, you’ll have multiple PSD linked to one or two files. In the case of Sketch, since the libraries exist since version 47, it is possible to link multiples files with symbols ……..

  • The creative files are cleaned before delivering to developers (empty and unnecessary layer needs to be removed to avoid large files).

  • The 404 error (and eventually the page 500 error) page were designed.

  • All popins, popups and alert boxes were designed and can be enable throw layers of compositions.

Additional Resources:

Specific rules for PSD file:

  • Layer compositions are used to show each different pages, if multiple views are provided within the same PSD. It’s an easy way to avoid confusions and check that all elements are correctly organized.

⬆ back to top

2. - Analysis and pre-work phases

Analysis and phases

Before starting the analysis and the pre-work phases and after receiving the creative files, you need to check some important elements:

  • Which version of Photoshop, Sketch is used? Some features are specific to some versions of Photoshop or Sketch. It is important to flag any issue regarding this as soon as possible.
  • Is the width of each PSD or artboard correct? In case some space is added on each side of the design, check the exact width of the website.
  • Are the creatives using too much “box-shadow”, “linear or radial gradient”…? Don’t forget the .... Effect which can have impacts on the browser painting performance.
  • Is a sitemap / breadcrumb provided to understand the architecture of all pages and their dependencies?
  • Does the website needs to have retina images?

⬆ back to top

2.1 - Paper analysis

Paper Analysis

It is recommended printing some (or all) of the pages you have on an A3 format (or A4 if you don’t have this format). Because of the height of the page. you’ll probably need to print some designs on multiple pages.

I can’t imagine a better way to start than analysing creatives on a paper with a pencil (or different colourful pencils chosen to highlight different type of information).

  1. Define the structure of the pages, the headers, the sections, the articles, main, footer outlining these on at least one printed page.

  2. Find all the headings that structured a page, ensure the H1 is not on the logo and that the logical order is followed. Most of the time, the H1 for the homepage will be hidden with CSS but needs to keep its legitimate meaning. That analysis should be done with the help of a SEO specialist in case you have one in your team.

  3. Try to find and regroup similar components giving them an individual name regarding their functionality and not just their context. For example, naming a tab system “

  4. Most of the creative elements can be done using CSS. Today, it is not recommended to create any layout element using images. Any simple graphical element like buttons or borders should be done in CSS to avoid performance or scalability issues.

  5. Find some possible lack of coherence, in case a Styleguide was not provided by the creative team, it’s your responsibility to ensure that every graphic element belong to a possible category (Buttons, Typography, Sliders…). It’ll help you to create your own CSS / Sass architecture or to identify which component you’ll need from an identified CSS Framework.

⚠️ After the paper analysis phase, you can invite the creative team to use a tool like InVision, to facilitate the communication and exchange between the creative team and the developers. The possibility to comment directly on pages can be a time-saver and allow to keep a history of modifications and decisions.

2.2 - Pre-development phase

  • According to the specifications, plugins needed were defined in an early stage. Having a pre-list of possible plugins before starting the development can help the developer to stay focus and not spend too much time in doing research during the development phase. Obviously, some plugins may not perfectly fit and will be changed accordingly.

Additional Resources:

⬆ back to top

3. - Validation

The validation phase is when everything seems to be ready to be integrated. The client, in general, validate the creatives without waiting for any approval from the technical team. As exposed in the Design Checklist, it is essential that developers ensure the quality of the delivery before starting to code.

4. - Development phase

  • All medias can be cut and saved before starting the development phase. That can help you to avoid back and forth between your creative software and your code editor.

  • The image folder has a clear architecture where you arranged the layout's images. It is important to stay consistent between projects in general. Defining a structure for that folder and a naming convention can be helpful.

    You can find an example of a possible structure with prefixes used to recognise each image appurtenance.

.
└── images
    ├── background
    ├── banners
    ├── icons
    └── layout
  • A naming convention is used like adding prefixes to differentiate types of images, all images used for background can be prefixed by bg-, icons by icon-, hero banners by hero- or banner- and so on.

5. - Before production

Before launching your website, be sure to review all your pages using the Front-End Checklist!

⬆ back to top


Translations

The Front-End Checklist is also available in other languages. Thanks for all translators and their awesome work!

Support

If you have any question or suggestion, don't hesitate to use Gitter or Twitter:

Author

David Dias

Contributors

This project exists thanks to all the people who contribute!

License

CC0

All icons are provided by Icons8

⬆ back to top