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A multi-language port of Browserscope's user agent parser.

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Top Related Projects

UAParser.js - The Essential Web Development Tool for User-Agent Detection.

The Universal Device Detection library will parse any User Agent and detect the browser, operating system, device used (desktop, tablet, mobile, tv, cars, console, etc.), brand and model.

Quick Overview

UA-Parser is a multi-language library that parses User Agent strings to extract information about the browser, operating system, and device. It provides a unified way to parse and analyze User Agent data across various programming languages, making it useful for web analytics, device detection, and browser compatibility checks.

Pros

  • Multi-language support (JavaScript, PHP, Python, Java, and more)
  • Regular updates to keep up with new browser and device releases
  • Extensive test suite for accuracy and reliability
  • Community-driven project with active maintenance

Cons

  • Parsing accuracy may vary for less common or newer User Agents
  • Performance can be a concern for high-volume processing
  • Requires periodic updates to maintain accuracy as new devices and browsers emerge
  • Limited information extraction compared to some commercial alternatives

Code Examples

  1. JavaScript example (using Node.js):
const uaParser = require('ua-parser-js');

const ua = 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36';
const result = uaParser(ua);

console.log(result.browser);  // { name: 'Chrome', version: '91.0.4472.124' }
console.log(result.os);       // { name: 'Windows', version: '10' }
console.log(result.device);   // { vendor: undefined, model: undefined, type: undefined }
  1. Python example:
from ua_parser import user_agent_parser

ua_string = 'Mozilla/5.0 (iPhone; CPU iPhone OS 14_6 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/14.1.1 Mobile/15E148 Safari/604.1'
parsed_string = user_agent_parser.Parse(ua_string)

print(parsed_string['user_agent'])  # {'family': 'Mobile Safari', 'major': '14', 'minor': '1', 'patch': '1'}
print(parsed_string['os'])          # {'family': 'iOS', 'major': '14', 'minor': '6', 'patch': None, 'patch_minor': None}
print(parsed_string['device'])      # {'family': 'iPhone', 'brand': 'Apple', 'model': 'iPhone'}
  1. PHP example:
<?php
require_once 'vendor/autoload.php';
use UAParser\Parser;

$ua = 'Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.114 Safari/537.36';
$parser = Parser::create();
$result = $parser->parse($ua);

echo $result->ua->family;    // "Chrome"
echo $result->os->toString(); // "Linux"
echo $result->device->family; // "Other"
?>

Getting Started

To use UA-Parser in your project, follow these steps:

  1. Install the library for your preferred language:

    • JavaScript: npm install ua-parser-js
    • Python: pip install ua-parser
    • PHP: composer require ua-parser/uap-php
  2. Import the library in your code (see examples above).

  3. Parse User Agent strings using the provided functions or methods.

  4. Access the parsed information (browser, OS, device) from the returned object.

Refer to the language-specific documentation in the GitHub repository for more detailed usage instructions and advanced features.

Competitor Comparisons

UAParser.js - The Essential Web Development Tool for User-Agent Detection.

Pros of ua-parser-js

  • Pure JavaScript implementation, making it easier to integrate into JavaScript projects
  • Supports both browser and Node.js environments
  • More frequent updates and active maintenance

Cons of ua-parser-js

  • Slightly larger file size compared to ua-parser
  • May have minor differences in parsing results for some edge cases

Code Comparison

ua-parser-js:

var parser = new UAParser();
var result = parser.getResult();
console.log(result.browser);
console.log(result.os);
console.log(result.device);

ua-parser:

from ua_parser import user_agent_parser
ua_string = "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/41.0.2272.118 Safari/537.36"
parsed_string = user_agent_parser.Parse(ua_string)
print(parsed_string)

Summary

Both ua-parser and ua-parser-js are popular user agent parsing libraries. ua-parser-js is written in JavaScript and offers easier integration for JavaScript projects, while ua-parser is implemented in multiple languages. ua-parser-js has more frequent updates but a slightly larger file size. The choice between the two depends on the specific project requirements and the preferred programming language.

The Universal Device Detection library will parse any User Agent and detect the browser, operating system, device used (desktop, tablet, mobile, tv, cars, console, etc.), brand and model.

Pros of device-detector

  • More comprehensive detection capabilities, including device types, operating systems, and browsers
  • Regularly updated with new device and browser signatures
  • Supports multiple programming languages through ports

Cons of device-detector

  • Larger codebase and potentially higher memory footprint
  • May have slower performance due to more extensive pattern matching

Code Comparison

device-detector:

$dd = new DeviceDetector($userAgent);
$dd->parse();
$clientInfo = $dd->getClient();
$osInfo = $dd->getOs();
$device = $dd->getDeviceName();

ua-parser:

$parser = Parser::create();
$result = $parser->parse($userAgent);
$browser = $result->ua->family;
$os = $result->os->family;
$device = $result->device->family;

Key Differences

  • device-detector offers more detailed information about devices and browsers
  • ua-parser has a simpler API and potentially faster parsing for basic user agent information
  • device-detector is actively maintained with frequent updates, while ua-parser has less frequent updates

Use Cases

  • device-detector: Ideal for applications requiring detailed device and browser information, especially for analytics or targeted content delivery
  • ua-parser: Better suited for simpler use cases where basic user agent parsing is sufficient, and performance is a priority

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README

ua-parser has moved

This project has moved to a new project space ua-parser, separating the regexes from the parsers for the different languages into their own repos:

  • uap-core : The regex file necessary to build language ports of Browserscope's user agent parser.
  • uap-clj : Clojure implementation of ua-parser
  • uap-cpp : C++ implementation of ua-parser
  • uap-csharp : C# implementation of ua-parser
  • uap-d : D implementation of ua-parser
  • uap-go : Go implementation of ua-parser
  • uap-haskell : Haskell implementation of ua-parser
  • uap-java : Java implementation of ua-parser
  • uap-perl : Perl implementation of ua-parser
  • uap-php : PHP implementation of ua-parser
  • uap-pig : Pig implementation of ua-parser
  • uap-python : Python implementation of ua-parser
  • uap-r : R implementation of ua-parser
  • uap-ruby : A simple, comprehensive Ruby gem for parsing user agent strings with the help of BrowserScope's UA database
  • uap-ref-impl : JavaScript reference implementation of ua-parser.

Please contribute to the respective repositories! Thanks.


ua-parser Build Status

ua-parser is a multi-language port of BrowserScope's user agent string parser.

The crux of the original parser--the data collected by Steve Souders over the years--has been extracted into a separate YAML file so as to be reusable as is by implementations in other programming languages. ua-parser is just a small wrapper around this data, along with ongoing improvements to the definitions.

Note that ua-parser has now been split out into multiple, distinct repositories, one for the core definitions and one for each language implementation. Patches and issues should be raised at those repositories, rather than this one.

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