kcptun
A Quantum-Safe Secure Tunnel based on QPP, KCP, FEC, and N:M multiplexing.
Top Related Projects
A Rust port of shadowsocks
A platform for building proxies to bypass network restrictions.
An unidentifiable mechanism that helps you bypass GFW.
Xray, Penetrates Everything. Also the best v2ray-core, with XTLS support. Fully compatible configuration.
Make a fortune quietly
🔥 Proxy is a high performance HTTP(S) proxies, SOCKS5 proxies,WEBSOCKET, TCP, UDP proxy server implemented by golang. Now, it supports chain-style proxies,nat forwarding in different lan,TCP/UDP port forwarding, SSH forwarding.Proxy是golang实现的高性能http,https,websocket,tcp,socks5代理服务器,支持内网穿透,链式代理,通讯加密,智能HTTP,SOCKS5代理,黑白名单,限速,限流量,限连接数,跨平台,KCP支持,认证API。
Quick Overview
Kcptun is a network acceleration tool that converts high-latency, unreliable connections into low-latency, reliable ones. It uses KCP protocol to improve network performance, especially in scenarios with poor network conditions. Kcptun is designed to be a secure and efficient tunnel for various applications.
Pros
- Significantly improves network performance in high-latency or lossy environments
- Supports multiple encryption methods for enhanced security
- Cross-platform compatibility (Windows, macOS, Linux, ARM, MIPS)
- Lightweight and easy to deploy
Cons
- May increase overall bandwidth usage due to additional protocol overhead
- Requires setup on both client and server sides
- Can be complex to configure optimally for specific network conditions
- Not suitable for all types of network traffic or applications
Getting Started
To get started with Kcptun, follow these steps:
-
Download the latest release for your platform from the GitHub releases page.
-
Extract the files and set up the server:
./server_linux_amd64 -t "127.0.0.1:12948" -l ":29900" -mode fast2
- Set up the client:
./client_darwin_amd64 -r "KCP_SERVER_IP:29900" -l ":12948" -mode fast2
- Configure your applications to use the local port (12948 in this example) as a SOCKS5 proxy.
For more detailed configuration options and advanced usage, refer to the project's README.
Competitor Comparisons
A Rust port of shadowsocks
Pros of shadowsocks-rust
- Written in Rust, offering better memory safety and performance
- More actively maintained with frequent updates
- Supports multiple ciphers and plugins for enhanced flexibility
Cons of shadowsocks-rust
- Lacks built-in KCP support, which kcptun provides
- May have a steeper learning curve for users unfamiliar with Rust
Code Comparison
shadowsocks-rust:
let server = Server::new(config);
server.run().await?;
kcptun:
lis, err := kcp.ListenWithOptions(config.Listen, nil, 10, 3)
if err != nil {
log.Fatal(err)
}
Key Differences
- Language: shadowsocks-rust is written in Rust, while kcptun is written in Go
- Protocol: kcptun focuses on KCP protocol implementation, while shadowsocks-rust is a more general-purpose proxy tool
- Features: kcptun provides built-in KCP support, while shadowsocks-rust offers a wider range of encryption options
Use Cases
- shadowsocks-rust: General-purpose proxy with emphasis on security and performance
- kcptun: Specifically designed for improving network performance using the KCP protocol
Community and Support
- shadowsocks-rust: Larger community, more frequent updates, and broader ecosystem
- kcptun: Smaller but dedicated community, focused on KCP protocol optimization
A platform for building proxies to bypass network restrictions.
Pros of v2ray-core
- More comprehensive protocol support, including VMess, VLESS, and Trojan
- Built-in routing capabilities for complex network configurations
- Active development with frequent updates and improvements
Cons of v2ray-core
- Higher resource consumption due to its comprehensive feature set
- Steeper learning curve for configuration and setup
- Potentially overkill for users seeking simple proxy solutions
Code Comparison
v2ray-core (Go):
type User struct {
Account Account
Email string
Level uint32
SecuritySettings *SecurityConfig
}
kcptun (Go):
type Config struct {
Listen string `json:"listen"`
Target string `json:"target"`
Key string `json:"key"`
Crypt string `json:"crypt"`
Mode string `json:"mode"`
MTU int `json:"mtu"`
SndWnd int `json:"sndwnd"`
RcvWnd int `json:"rcvwnd"`
DataShard int `json:"datashard"`
ParityShard int `json:"parityshard"`
DSCP int `json:"dscp"`
NoComp bool `json:"nocomp"`
AckNodelay bool `json:"acknodelay"`
NoDelay int `json:"nodelay"`
Interval int `json:"interval"`
Resend int `json:"resend"`
NoCongestion int `json:"nc"`
SockBuf int `json:"sockbuf"`
KeepAlive int `json:"keepalive"`
Log string `json:"log"`
SnmpLog string `json:"snmplog"`
SnmpPeriod int `json:"snmpperiod"`
Pprof string `json:"pprof"`
Quiet bool `json:"quiet"`
}
The code comparison shows that v2ray-core focuses on user management and security, while kcptun emphasizes network configuration and performance tuning.
An unidentifiable mechanism that helps you bypass GFW.
Pros of Trojan
- Designed to be undetectable, mimicking HTTPS traffic
- Simpler setup and configuration process
- Better compatibility with various network environments
Cons of Trojan
- Less flexible in terms of protocol customization
- May have slightly higher latency compared to KCPTun in some scenarios
- Limited to TCP-based connections
Code Comparison
Trojan (C++):
SSL_CTX *ssl_ctx = SSL_CTX_new(TLS_client_method());
SSL_CTX_set_verify(ssl_ctx, SSL_VERIFY_PEER, NULL);
SSL_CTX_set_cert_verify_callback(ssl_ctx, cert_verify_callback, NULL);
KCPTun (Go):
kcpconn, err := kcp.DialWithOptions(remoteAddr, block, dataShards, parityShards)
if err != nil {
log.Fatal(err)
}
Both projects aim to provide secure and efficient tunneling solutions, but they take different approaches. Trojan focuses on disguising traffic as HTTPS, while KCPTun utilizes the KCP protocol for improved performance over unreliable networks. The code snippets demonstrate the different languages and initialization processes used by each project.
Xray, Penetrates Everything. Also the best v2ray-core, with XTLS support. Fully compatible configuration.
Pros of Xray-core
- More comprehensive protocol support, including VLESS, Trojan, and Shadowsocks
- Advanced traffic routing capabilities with flexible rule-based configurations
- Active development and frequent updates
Cons of Xray-core
- Higher complexity and steeper learning curve
- Potentially higher resource usage due to additional features
Code Comparison
Xray-core (config example):
{
"inbounds": [
{
"port": 10086,
"protocol": "vmess",
"settings": {
"clients": [
{
"id": "b831381d-6324-4d53-ad4f-8cda48b30811"
}
]
}
}
],
"outbounds": [
{
"protocol": "freedom"
}
]
}
kcptun (config example):
{
"listen": ":29900",
"target": "127.0.0.1:12948",
"key": "it's a secrect",
"crypt": "aes",
"mode": "fast2",
"mtu": 1350,
"sndwnd": 1024,
"rcvwnd": 1024,
"datashard": 10,
"parityshard": 3,
"dscp": 46,
"nocomp": false,
"acknodelay": false,
"nodelay": 0,
"interval": 40,
"resend": 0,
"nc": 0,
"sockbuf": 4194304,
"keepalive": 10
}
Make a fortune quietly
Pros of naiveproxy
- Built on Chromium's network stack, providing robust and up-to-date security features
- Supports multiple protocols (HTTP, HTTPS, QUIC) for versatile deployment options
- Designed to be resistant to active probing and traffic analysis
Cons of naiveproxy
- More complex setup and configuration compared to kcptun's simplicity
- Potentially higher resource usage due to its comprehensive feature set
- Less focused on optimizing network performance in challenging conditions
Code Comparison
naiveproxy:
QuicStreamFactory* factory = session()->GetQuicStreamFactory();
if (factory && factory->SupportsQuicVersion(version)) {
return factory->CreateStream(this);
}
kcptun:
func (s *UDPSession) WriteBuffers(v [][]byte) (n int, err error) {
for _, b := range v {
n += len(b)
}
s.mu.Lock()
defer s.mu.Unlock()
return s.kcp.Send(v)
}
The code snippets highlight the different approaches: naiveproxy leverages Chromium's network stack for QUIC support, while kcptun focuses on efficient UDP session management and KCP protocol implementation.
🔥 Proxy is a high performance HTTP(S) proxies, SOCKS5 proxies,WEBSOCKET, TCP, UDP proxy server implemented by golang. Now, it supports chain-style proxies,nat forwarding in different lan,TCP/UDP port forwarding, SSH forwarding.Proxy是golang实现的高性能http,https,websocket,tcp,socks5代理服务器,支持内网穿透,链式代理,通讯加密,智能HTTP,SOCKS5代理,黑白名单,限速,限流量,限连接数,跨平台,KCP支持,认证API。
Pros of goproxy
- More versatile with support for multiple protocols (HTTP, SOCKS, TCP, UDP, etc.)
- Built-in web management interface for easier configuration
- Supports chaining proxies for enhanced anonymity
Cons of goproxy
- Less focused on performance optimization compared to kcptun
- May have a steeper learning curve due to more features and options
- Not specifically designed for high-latency or lossy networks
Code Comparison
kcptun (main connection setup):
lis, err := kcp.ListenWithOptions(config.Listen, block, dataShards, parityShards)
if err != nil {
log.Fatal(err)
}
goproxy (main proxy setup):
p := proxy.NewProxy()
err := p.Start()
if err != nil {
log.Fatalf("start proxy fail, %s", err)
}
Both projects use Go and focus on network proxying, but kcptun is more specialized for KCP protocol optimization, while goproxy offers a broader range of proxy types and features. kcptun may be better suited for specific use cases involving poor network conditions, while goproxy provides more flexibility for general proxy needs.
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Disclaimer: kcptun maintains a single website â github.com/xtaci/kcptun. Any websites other than github.com/xtaci/kcptun are not endorsed by xtaci.
Requirements
Target | Minimum | Recommended |
---|---|---|
System | aix darwin dragonfly freebsd linux netbsd openbsd solaris windows | linux |
Memory | >20MB | >32MB |
CPU | ANY | amd64 with AES-NI & AVX2 |
NOTE: if you are using kvm, make sure the guest os can do AES instructions
QuickStart
Download:
curl -L https://raw.githubusercontent.com/xtaci/kcptun/master/download.sh | sh
Increase the number of open files on your server, as:
ulimit -n 65535
, or write it in ~/.bashrc
.
Suggested sysctl.conf
parameters for better handling of UDP packets:
net.core.rmem_max=26214400 // BDP - bandwidth delay product
net.core.rmem_default=26214400
net.core.wmem_max=26214400
net.core.wmem_default=26214400
net.core.netdev_max_backlog=2048 // proportional to -rcvwnd
You can also increase the per-socket buffer by adding parameter(default 4MB):
-sockbuf 16777217
for slow processors, increasing this buffer is CRITICAL to receive packets properly.
Download a corresponding one from precompiled Releases.
KCP Client: ./client_darwin_amd64 -r "KCP_SERVER_IP:4000" -l ":8388" -mode fast3 -nocomp -autoexpire 900 -sockbuf 16777217 -dscp 46
KCP Server: ./server_linux_amd64 -t "TARGET_IP:8388" -l ":4000" -mode fast3 -nocomp -sockbuf 16777217 -dscp 46
The above commands will establish port forwarding channel for 8388/tcp as:
Application -> KCP Client(8388/tcp) -> KCP Server(4000/udp) -> Target Server(8388/tcp)
which tunnels the original connection:
Application -> Target Server(8388/tcp)
Build from source
$ git clone https://github.com/xtaci/kcptun.git
$ cd kcptun
$ ./build-release.sh
$ cd build
All precompiled releases are genereated from build-release.sh
script.
Performance
Practical bandwidth graph with parameters: -mode fast3 -ds 10 -ps 3
Basic Tuning Guide
Improving Throughput
Q: I have a high-speed network link. How can I maximize bandwidth?
A: Increase
-rcvwnd
on the KCP Client and-sndwnd
on the KCP Server simultaneously and gradually. The minimum of these values determines the maximum transfer rate of the link, aswnd * mtu / rtt
. Then, try downloading something to see if it meets your requirements. (The MTU is adjustable with-mtu
.)
Improving Latency
Q: I'm using kcptun for gaming and want to avoid any lag.
A: Lag often indicates packet loss. You can reduce lag by changing the
-mode
parameter.
For example:
-mode fast3
Aggressiveness/Responsiveness on retransmission for embedded modes:
fast3 > fast2 > fast > normal > default
Head-of-Line Blocking (HOLB)
Since streams are multiplexed into a single physical channel, head-of-line blocking may occur. Increasing -smuxbuf
to a larger value (default is 4MB) may mitigate this problem, though it will use more memory.
For versions >= v20190924, you can switch to smux version 2. Smux v2 has options to limit per-stream memory usage. Set -smuxver 2
to enable smux v2, and adjust -streambuf
to limit per-stream memory usage. For example: -streambuf 2097152
limits per-stream memory usage to 2MB. Limiting the stream buffer on the receiver side applies back-pressure to the sender, preventing the sender from overwhelming the buffer along the link. (The -smuxver
setting MUST be IDENTICAL on both sides, the default is 1.)
Slow Devices
kcptun uses Reed-Solomon Codes to recover lost packets, which requires substantial computation. Low-end ARM devices may not perform well with kcptun. For optimal performance, a multi-core x86 home server CPU like AMD Opteron is recommended. If you must use ARM routers, it's best to disable FEC
and use salsa20
as the encryption method.
Expert Tuning Guide
Overview
Usage
> ./client_freebsd_amd64 -h
NAME:
kcptun - client(with SMUX)
USAGE:
client_freebsd_amd64 [global options] command [command options] [arguments...]
VERSION:
20240729
COMMANDS:
help, h Shows a list of commands or help for one command
GLOBAL OPTIONS:
--localaddr value, -l value local listen address (default: ":12948")
--remoteaddr value, -r value kcp server address, eg: "IP:29900" a for single port, "IP:minport-maxport" for port range (default: "vps:29900")
--key value pre-shared secret between client and server (default: "it's a secrect") [$KCPTUN_KEY]
--crypt value aes, aes-128, aes-192, salsa20, blowfish, twofish, cast5, 3des, tea, xtea, xor, sm4, none, null (default: "aes")
--mode value profiles: fast3, fast2, fast, normal, manual (default: "fast")
--QPP enable Quantum Permutation Pads(QPP)
--QPPCount value the prime number of pads to use for QPP: The more pads you use, the more secure the encryption. Each pad requires 256 bytes. (default: 61)
--conn value set num of UDP connections to server (default: 1)
--autoexpire value set auto expiration time(in seconds) for a single UDP connection, 0 to disable (default: 0)
--scavengettl value set how long an expired connection can live (in seconds) (default: 600)
--mtu value set maximum transmission unit for UDP packets (default: 1350)
--sndwnd value set send window size(num of packets) (default: 128)
--rcvwnd value set receive window size(num of packets) (default: 512)
--datashard value, --ds value set reed-solomon erasure coding - datashard (default: 10)
--parityshard value, --ps value set reed-solomon erasure coding - parityshard (default: 3)
--dscp value set DSCP(6bit) (default: 0)
--nocomp disable compression
--sockbuf value per-socket buffer in bytes (default: 4194304)
--smuxver value specify smux version, available 1,2 (default: 1)
--smuxbuf value the overall de-mux buffer in bytes (default: 4194304)
--streambuf value per stream receive buffer in bytes, smux v2+ (default: 2097152)
--keepalive value seconds between heartbeats (default: 10)
--snmplog value collect snmp to file, aware of timeformat in golang, like: ./snmp-20060102.log
--snmpperiod value snmp collect period, in seconds (default: 60)
--log value specify a log file to output, default goes to stderr
--quiet to suppress the 'stream open/close' messages
--tcp to emulate a TCP connection(linux)
-c value config from json file, which will override the command from shell
--pprof start profiling server on :6060
--help, -h show help
--version, -v print the version
> ./server_freebsd_amd64 -h
NAME:
kcptun - server(with SMUX)
USAGE:
server_freebsd_amd64 [global options] command [command options] [arguments...]
VERSION:
20240729
COMMANDS:
help, h Shows a list of commands or help for one command
GLOBAL OPTIONS:
--listen value, -l value kcp server listen address, eg: "IP:29900" for a single port, "IP:minport-maxport" for port range (default: ":29900")
--target value, -t value target server address, or path/to/unix_socket (default: "127.0.0.1:12948")
--key value pre-shared secret between client and server (default: "it's a secrect") [$KCPTUN_KEY]
--crypt value aes, aes-128, aes-192, salsa20, blowfish, twofish, cast5, 3des, tea, xtea, xor, sm4, none, null (default: "aes")
--QPP enable Quantum Permutation Pads(QPP)
--QPPCount value the prime number of pads to use for QPP: The more pads you use, the more secure the encryption. Each pad requires 256 bytes. (default: 61)
--mode value profiles: fast3, fast2, fast, normal, manual (default: "fast")
--mtu value set maximum transmission unit for UDP packets (default: 1350)
--sndwnd value set send window size(num of packets) (default: 1024)
--rcvwnd value set receive window size(num of packets) (default: 1024)
--datashard value, --ds value set reed-solomon erasure coding - datashard (default: 10)
--parityshard value, --ps value set reed-solomon erasure coding - parityshard (default: 3)
--dscp value set DSCP(6bit) (default: 0)
--nocomp disable compression
--sockbuf value per-socket buffer in bytes (default: 4194304)
--smuxver value specify smux version, available 1,2 (default: 1)
--smuxbuf value the overall de-mux buffer in bytes (default: 4194304)
--streambuf value per stream receive buffer in bytes, smux v2+ (default: 2097152)
--keepalive value seconds between heartbeats (default: 10)
--snmplog value collect snmp to file, aware of timeformat in golang, like: ./snmp-20060102.log
--snmpperiod value snmp collect period, in seconds (default: 60)
--pprof start profiling server on :6060
--log value specify a log file to output, default goes to stderr
--quiet to suppress the 'stream open/close' messages
--tcp to emulate a TCP connection(linux)
-c value config from json file, which will override the command from shell
--help, -h show help
--version, -v print the version
Multiport Dialer
kcptun supports multi-port dialer like below:
client: --remoteaddr IP:minport-maxport
server: --listen IP:minport-maxport
eg:
client: --remoteaddr IP:3000-4000
server: --listen 0.0.0.0:3000-4000
by specifying port-range, kcptun will automatically switch to next random port within port-range when establishing each new connection.
Forward Error Correction
In coding theory, the ReedâSolomon code belongs to the class of non-binary cyclic error-correcting codes. The ReedâSolomon code is based on univariate polynomials over finite fields.
It is able to detect and correct multiple symbol errors. By adding t check symbols to the data, a ReedâSolomon code can detect any combination of up to t erroneous symbols, or correct up to ât/2â symbols. As an erasure code, it can correct up to t known erasures, or it can detect and correct combinations of errors and erasures. Furthermore, ReedâSolomon codes are suitable as multiple-burst bit-error correcting codes, since a sequence of b + 1 consecutive bit errors can affect at most two symbols of size b. The choice of t is up to the designer of the code, and may be selected within wide limits.
DSCP
Differentiated services or DiffServ is a computer networking architecture that specifies a simple, scalable and coarse-grained mechanism for classifying and managing network traffic and providing quality of service (QoS) on modern IP networks. DiffServ can, for example, be used to provide low-latency to critical network traffic such as voice or streaming media while providing simple best-effort service to non-critical services such as web traffic or file transfers.
DiffServ uses a 6-bit differentiated services code point (DSCP) in the 8-bit differentiated services field (DS field) in the IP header for packet classification purposes. The DS field and ECN field replace the outdated IPv4 TOS field.
setting each side with -dscp value
, Here are some Commonly used DSCP values.
Cryptoanalysis
kcptun is shipped with builtin packet encryption powered by various block encryption algorithms and works in Cipher Feedback Mode, for each packet to be sent, the encryption process will start from encrypting a nonce from the system entropy, so encryption to same plaintexts never leads to a same ciphertexts thereafter.
The contents of the packets are completely anonymous with encryption, including the headers(FEC,KCP), checksums and contents. Note that, no matter which encryption method you choose on you upper layer, if you disable encryption by specifying -crypt none
to kcptun, the transmit will be insecure somehow, since the header is PLAINTEXT to everyone it would be susceptible to header tampering, such as jamming the sliding window size, round-trip time, FEC property and checksums. aes-128
is suggested for minimal encryption since modern CPUs are shipped with AES-NI instructions and performs even better than salsa20
(check the table below).
Other possible attacks to kcptun includes: a) traffic analysis, dataflow on specific websites may have pattern while interchanging data, but this type of eavesdropping has been mitigated by adapting smux to mix data streams so as to introduce noises, perfect solution to this has not appeared yet, theroretically by shuffling/mixing messages on larger scale network may mitigate this problem. b) replay attack, since the asymmetrical encryption has not been introduced into kcptun for some reason, capturing the packets and replay them on a different machine is possible, (notice: hijacking the session and decrypting the contents is still impossible), so upper layers should contain a asymmetrical encryption system to guarantee the authenticity of each message(to process message exactly once), such as HTTPS/OpenSSL/LibreSSL, only by signing the requests with private keys can eliminate this type of attack.
Important:
-crypt
and-key
must be the same on both KCP Client & KCP Server.-crypt xor
is also insecure and vulnerable to known-plaintext attack, do not use this unless you know what you are doing. (cryptanalysis note: any type of counter mode is insecure in packet encryption due to the shorten of counter period and leads to iv/nonce collision)
Benchmarks for crypto algorithms supported by kcptun:
BenchmarkSM4-4 50000 32087 ns/op 93.49 MB/s 0 B/op 0 allocs/op
BenchmarkAES128-4 500000 3274 ns/op 916.15 MB/s 0 B/op 0 allocs/op
BenchmarkAES192-4 500000 3587 ns/op 836.34 MB/s 0 B/op 0 allocs/op
BenchmarkAES256-4 300000 3828 ns/op 783.60 MB/s 0 B/op 0 allocs/op
BenchmarkTEA-4 100000 15359 ns/op 195.32 MB/s 0 B/op 0 allocs/op
BenchmarkXOR-4 20000000 90.2 ns/op 33249.02 MB/s 0 B/op 0 allocs/op
BenchmarkBlowfish-4 50000 26885 ns/op 111.58 MB/s 0 B/op 0 allocs/op
BenchmarkNone-4 30000000 45.8 ns/op 65557.11 MB/s 0 B/op 0 allocs/op
BenchmarkCast5-4 50000 34370 ns/op 87.29 MB/s 0 B/op 0 allocs/op
Benchmark3DES-4 10000 117893 ns/op 25.45 MB/s 0 B/op 0 allocs/op
BenchmarkTwofish-4 50000 33477 ns/op 89.61 MB/s 0 B/op 0 allocs/op
BenchmarkXTEA-4 30000 45825 ns/op 65.47 MB/s 0 B/op 0 allocs/op
BenchmarkSalsa20-4 500000 3282 ns/op 913.90 MB/s 0 B/op 0 allocs/op
Benchmark result from openssl
$ openssl speed -evp aes-128-cfb
Doing aes-128-cfb for 3s on 16 size blocks: 157794127 aes-128-cfb's in 2.98s
Doing aes-128-cfb for 3s on 64 size blocks: 39614018 aes-128-cfb's in 2.98s
Doing aes-128-cfb for 3s on 256 size blocks: 9971090 aes-128-cfb's in 2.99s
Doing aes-128-cfb for 3s on 1024 size blocks: 2510877 aes-128-cfb's in 2.99s
Doing aes-128-cfb for 3s on 8192 size blocks: 310865 aes-128-cfb's in 2.98s
OpenSSL 1.0.2p 14 Aug 2018
built on: reproducible build, date unspecified
options:bn(64,64) rc4(ptr,int) des(idx,cisc,16,int) aes(partial) idea(int) blowfish(idx)
compiler: clang -I. -I.. -I../include -fPIC -fno-common -DOPENSSL_PIC -DOPENSSL_THREADS -D_REENTRANT -DDSO_DLFCN -DHAVE_DLFCN_H -arch x86_64 -O3 -DL_ENDIAN -Wall -DOPENSSL_IA32_SSE2 -DOPENSSL_BN_ASM_MONT -DOPENSSL_BN_ASM_MONT5 -DOPENSSL_BN_ASM_GF2m -DSHA1_ASM -DSHA256_ASM -DSHA512_ASM -DMD5_ASM -DAES_ASM -DVPAES_ASM -DBSAES_ASM -DWHIRLPOOL_ASM -DGHASH_ASM -DECP_NISTZ256_ASM
The 'numbers' are in 1000s of bytes per second processed.
type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes
aes-128-cfb 847216.79k 850770.86k 853712.05k 859912.39k 854565.80k
The encrytion performance in kcptun is as fast as in openssl library(if not faster).
Quantum Resistance
Quantum Resistance, also known as quantum-secure, post-quantum, or quantum-safe cryptography, refers to cryptographic algorithms that can withstand potential code-breaking attempts by quantum computer. In kcptun, after v20240701, it adapts QPP based on Kuang's Quantum Permutation Pad for quantum-resistent communication.
To enable QPP in kcptun, you need to set:
--QPP enable Quantum Permutation Pads(QPP)
--QPPCount value the prime number of pads to use for QPP: The more pads you use, the more secure the encryption. Each pad requires 256 bytes. (default: 61)
Your could also specify
"qpp":true,
"qpp-count":61,
in your client and server side json file. These 2 parameters must be identical on both sides.
- To achieve Effective Quantum-Resistance,, specify at least 211 bytes in the
-key
parameter and ensure-QPPCount
is no less than 7. - Make sure
-QPPCount
is COPRIMEï¼äºç´ ï¼ to 8(or simply set to a PRIME number) like:101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199...
Memory Control
Routers, mobile devices are susceptible to memory consumption; by setting GOGC environment(eg: GOGC=20) will make the garbage collector to recycle faster. Reference: https://blog.golang.org/go15gc
Primary memory allocation are done from a global buffer pool xmit.Buf, in kcp-go, when we need to allocate some bytes, we can get from that pool, and a fixed-capacity 1500 bytes(mtuLimit) will be returned, the rx queue, tx queue and fec queue all receive bytes from there, and they will return the bytes to the pool after using to prevent unnecessary zer0ing of bytes.
The pool mechanism maintained a high watermark for slice objects, these in-flight objects from the pool will survive from the perodical garbage collection, meanwhile the pool kept the ability to return the memory to runtime if in idle, -sndwnd
,-rcvwnd
,-ds
, -ps
, these parameters affect this high watermark, the larger the value, the bigger the memory consumption will be.
-smuxbuf
also affects the maximum memory consumption, this parameter maintains a subtle balance between concurrency and resource, you can increase this value(default 4MB) to boost concurrency if you have many clients to serve and you get a powerful server at the same time, and also you can decrease this value to serve only 1 or 2 clients and hope this program can run under some embedded SoC system with limited memory and only you can access. (Notice that the -smuxbuf
value is not proprotional to concurrency, you need to test.)
Compression
kcptun has builtin snappy algorithms for compressing streams:
Snappy is a compression/decompression library. It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression. For instance, compared to the fastest mode of zlib, Snappy is an order of magnitude faster for most inputs, but the resulting compressed files are anywhere from 20% to 100% bigger.
Reference: http://google.github.io/snappy/
Compression may save bandwidth for PLAINTEXT data, it's quite useful for specific scenarios as cross-datacenter replications, by compressing the redologs in dbms or kafka-like message queues and then transfer the data streams across the continent can be much faster.
Compression is enabled by default, you can disable it by setting -nocomp
on BOTH KCP Client & KCP Server MUST be IDENTICAL.
SNMP
type Snmp struct {
BytesSent uint64 // bytes sent from upper level
BytesReceived uint64 // bytes received to upper level
MaxConn uint64 // max number of connections ever reached
ActiveOpens uint64 // accumulated active open connections
PassiveOpens uint64 // accumulated passive open connections
CurrEstab uint64 // current number of established connections
InErrs uint64 // UDP read errors reported from net.PacketConn
InCsumErrors uint64 // checksum errors from CRC32
KCPInErrors uint64 // packet iput errors reported from KCP
InPkts uint64 // incoming packets count
OutPkts uint64 // outgoing packets count
InSegs uint64 // incoming KCP segments
OutSegs uint64 // outgoing KCP segments
InBytes uint64 // UDP bytes received
OutBytes uint64 // UDP bytes sent
RetransSegs uint64 // accmulated retransmited segments
FastRetransSegs uint64 // accmulated fast retransmitted segments
EarlyRetransSegs uint64 // accmulated early retransmitted segments
LostSegs uint64 // number of segs infered as lost
RepeatSegs uint64 // number of segs duplicated
FECRecovered uint64 // correct packets recovered from FEC
FECErrs uint64 // incorrect packets recovered from FEC
FECParityShards uint64 // FEC segments received
FECShortShards uint64 // number of data shards that's not enough for recovery
}
Sending a SIGUSR1
signal to KCP Client or KCP Server will dump SNMP information to console, just like /proc/net/snmp
. You can use this information to do fine-grained tuning.
Manual Control
https://github.com/skywind3000/kcp/blob/master/README.en.md#protocol-configuration
-mode manual -nodelay 1 -interval 20 -resend 2 -nc 1
Low-level KCP configuration can be altered by using manual mode like above, make sure you really UNDERSTAND what these means before doing ANY manual settings.
Identical Parmeters
These parameters MUST be IDENTICAL on BOTH side:
- -key
- -crypt
- -nocomp
- -smuxver
References
- https://github.com/skywind3000/kcp -- KCP - A Fast and Reliable ARQ Protocol.
- https://github.com/xtaci/kcp-go/ -- A Production-Grade Reliable-UDP Library for golang
- https://github.com/klauspost/reedsolomon -- Reed-Solomon Erasure Coding in Go.
- https://en.wikipedia.org/wiki/Differentiated_services -- DSCP.
- http://google.github.io/snappy/ -- A fast compressor/decompressor.
- https://www.backblaze.com/blog/reed-solomon/ -- Reed-Solomon Explained.
- http://www.qualcomm.cn/products/raptorq -- RaptorQ Forward Error Correction Scheme for Object Delivery.
- https://en.wikipedia.org/wiki/PBKDF2 -- Key stretching.
- http://blog.appcanary.com/2016/encrypt-or-compress.html -- Should you encrypt or compress first?
- https://github.com/hashicorp/yamux -- Connection multiplexing library.
- https://tools.ietf.org/html/rfc6937 -- Proportional Rate Reduction for TCP.
- https://tools.ietf.org/html/rfc5827 -- Early Retransmit for TCP and Stream Control Transmission Protocol (SCTP).
- http://http2.github.io/ -- What is HTTP/2?
- http://www.lartc.org/ -- Linux Advanced Routing & Traffic Control
- https://en.wikipedia.org/wiki/Noisy-channel_coding_theorem -- Noisy channel coding theorem
- https://zhuanlan.zhihu.com/p/53849089 -- kcptunå¼åå°è®°
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