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Bolts is a collection of low-level libraries designed to make developing mobile apps easier.

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Quick Overview

Bolts-ObjC is a collection of low-level libraries designed to simplify asynchronous programming in Objective-C. It provides tools for handling tasks, continuations, and promises, making it easier to manage complex asynchronous operations and callbacks in iOS and macOS applications.

Pros

  • Simplifies asynchronous programming and reduces callback hell
  • Lightweight and easy to integrate into existing projects
  • Provides a consistent API for handling asynchronous operations
  • Compatible with both Objective-C and Swift projects

Cons

  • No longer actively maintained (last commit in 2019)
  • May have compatibility issues with newer iOS/macOS versions
  • Limited documentation and examples compared to more modern alternatives
  • Some developers may prefer using Swift's native async/await syntax in newer projects

Code Examples

  1. Creating and chaining tasks:
BFTask *task = [BFTask taskWithResult:@42];
[[[task continueWithBlock:^id(BFTask *task) {
    NSNumber *result = task.result;
    return @(result.intValue * 2);
}] continueWithBlock:^id(BFTask *task) {
    NSNumber *result = task.result;
    NSLog(@"Final result: %@", result);
    return nil;
}] waitUntilFinished];
  1. Using BFTaskCompletionSource for custom asynchronous operations:
- (BFTask *)fetchDataFromNetwork {
    BFTaskCompletionSource *source = [BFTaskCompletionSource taskCompletionSource];
    [self.networkManager fetchDataWithCompletion:^(NSData *data, NSError *error) {
        if (error) {
            [source setError:error];
        } else {
            [source setResult:data];
        }
    }];
    return source.task;
}
  1. Handling multiple asynchronous tasks:
BFTask *task1 = [self fetchUserProfile];
BFTask *task2 = [self fetchUserPosts];

[[BFTask taskForCompletionOfAllTasks:@[task1, task2]] continueWithBlock:^id(BFTask *task) {
    NSDictionary *profile = task1.result;
    NSArray *posts = task2.result;
    // Process the results
    return nil;
}];

Getting Started

  1. Add Bolts-ObjC to your project using CocoaPods:
pod 'Bolts'
  1. Import the Bolts header in your Objective-C files:
#import <Bolts/Bolts.h>
  1. Start using Bolts in your code:
BFTask *task = [BFTask taskWithResult:@"Hello, Bolts!"];
[task continueWithBlock:^id(BFTask *task) {
    NSLog(@"%@", task.result);
    return nil;
}];

Competitor Comparisons

Simple, modern, thread-safe key-value observing for iOS and OS X.

Pros of KVOController

  • Simplified KVO (Key-Value Observing) implementation with a cleaner API
  • Automatic observer removal, reducing the risk of crashes due to forgotten observers
  • Support for block-based and selector-based observation methods

Cons of KVOController

  • Limited to KVO functionality, while Bolts-ObjC offers a broader range of asynchronous programming tools
  • Less active development and maintenance compared to Bolts-ObjC
  • Smaller community and fewer integrations with other libraries

Code Comparison

KVOController:

[self.KVOController observe:object keyPath:@"property" options:NSKeyValueObservingOptionNew block:^(id observer, id object, NSDictionary *change) {
    NSLog(@"Property changed: %@", change[NSKeyValueChangeNewKey]);
}];

Bolts-ObjC:

BFTask *task = [BFTask taskWithResult:@"Hello"];
[task continueWithBlock:^id(BFTask *task) {
    NSLog(@"Task result: %@", task.result);
    return nil;
}];

KVOController focuses on simplifying KVO implementation, while Bolts-ObjC provides a more comprehensive set of tools for asynchronous programming, including tasks and promises. KVOController is ideal for projects heavily relying on KVO, whereas Bolts-ObjC offers broader functionality for managing asynchronous operations and callbacks.

Cocoa framework and Obj-C dynamism bindings for ReactiveSwift.

Pros of ReactiveCocoa

  • More comprehensive framework for reactive programming
  • Supports both Objective-C and Swift
  • Offers a wider range of operators and transformations

Cons of ReactiveCocoa

  • Steeper learning curve due to its complexity
  • Can lead to more verbose code in simple use cases
  • Potential performance overhead for simple operations

Code Comparison

ReactiveCocoa:

[[[self.signInButton.rac_signalForControlEvents(UIControlEventTouchUpInside)
    flattenMap:^(id x) {
        return [self signInSignal];
    }]
    deliverOn:[RACScheduler mainThreadScheduler]]
    subscribeNext:^(id x) {
        NSLog(@"Sign in result: %@", x);
    }];

Bolts-ObjC:

[[self.signInButton bfb_signalForControlEvents:UIControlEventTouchUpInside]
    continueWithBlock:^id(BFTask *task) {
        return [self signInTask];
    }]
    continueWithBlock:^id(BFTask *task) {
        NSLog(@"Sign in result: %@", task.result);
        return nil;
    }];

ReactiveCocoa provides a more expressive and powerful API for complex reactive programming scenarios, while Bolts-ObjC offers a simpler approach focused on asynchronous programming with promises. ReactiveCocoa's flexibility comes at the cost of increased complexity, while Bolts-ObjC is more straightforward but may be less suitable for advanced reactive programming patterns.

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Reactive Programming in Swift

Pros of RxSwift

  • More comprehensive reactive programming framework with a rich set of operators
  • Strong community support and extensive documentation
  • Better suited for complex asynchronous operations and event-driven programming

Cons of RxSwift

  • Steeper learning curve due to its complexity and extensive API
  • Potential performance overhead for simpler tasks
  • May lead to overuse of reactive paradigms in scenarios where simpler solutions suffice

Code Comparison

RxSwift:

Observable.from([1, 2, 3, 4, 5])
    .filter { $0 % 2 == 0 }
    .map { $0 * 2 }
    .subscribe(onNext: { print($0) })

Bolts-ObjC:

BFTask *task = [BFTask taskWithResult:@[@1, @2, @3, @4, @5]];
[task continueWithBlock:^id(BFTask *t) {
    NSArray *result = [t.result filteredArrayUsingPredicate:[NSPredicate predicateWithBlock:^BOOL(NSNumber *num, NSDictionary *bindings) {
        return [num intValue] % 2 == 0;
    }]];
    return result;
}];

RxSwift offers a more concise and functional approach to handling asynchronous operations, while Bolts-ObjC provides a simpler task-based model. RxSwift is more powerful for complex reactive scenarios, but Bolts-ObjC may be easier to adopt for simpler use cases.

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Model framework for Cocoa and Cocoa Touch

Pros of Mantle

  • Robust model layer with automatic JSON parsing and serialization
  • Supports custom transformers for complex data types
  • Provides validation and error handling mechanisms

Cons of Mantle

  • Steeper learning curve due to more complex API
  • Requires more setup and configuration for each model
  • May be overkill for simple data structures

Code Comparison

Mantle:

@interface Person : MTLModel <MTLJSONSerializing>
@property (nonatomic, copy) NSString *name;
@property (nonatomic, strong) NSNumber *age;
@end

@implementation Person
+ (NSDictionary *)JSONKeyPathsByPropertyKey {
    return @{@"name": @"full_name", @"age": @"years_old"};
}
@end

Bolts-ObjC:

BFTask *task = [BFTask taskWithResult:@"Hello"];
[task continueWithBlock:^id(BFTask *task) {
    NSString *result = task.result;
    return [result stringByAppendingString:@" World"];
}];

Summary

Mantle is more focused on model layer management and data transformation, while Bolts-ObjC is primarily a task management and asynchronous programming library. Mantle offers robust JSON parsing and serialization, making it suitable for complex data models. Bolts-ObjC, on the other hand, excels in handling asynchronous operations and provides a simpler API for basic tasks. The choice between the two depends on the specific needs of your project, with Mantle being more suitable for complex data handling and Bolts-ObjC for task management and asynchronous programming.

A delightful networking framework for iOS, macOS, watchOS, and tvOS.

Pros of AFNetworking

  • More comprehensive networking library with built-in features for common tasks
  • Extensive documentation and community support
  • Wider adoption in iOS development community

Cons of AFNetworking

  • Larger codebase and potential overhead for simpler projects
  • More opinionated architecture, which may not fit all use cases
  • Steeper learning curve for beginners

Code Comparison

AFNetworking:

AFHTTPSessionManager *manager = [AFHTTPSessionManager manager];
[manager GET:@"https://api.example.com/data" parameters:nil progress:nil success:^(NSURLSessionDataTask * _Nonnull task, id  _Nullable responseObject) {
    NSLog(@"JSON: %@", responseObject);
} failure:^(NSURLSessionDataTask * _Nullable task, NSError * _Nonnull error) {
    NSLog(@"Error: %@", error);
}];

Bolts-ObjC:

[BFTask taskWithResult:nil].continueWithBlock(^id(BFTask *task) {
    return [PFCloud callFunctionInBackground:@"getData" withParameters:@{}];
}).continueWithBlock(^id(BFTask *task) {
    NSLog(@"Result: %@", task.result);
    return nil;
});

AFNetworking provides a more straightforward API for network requests, while Bolts-ObjC focuses on task management and chaining. AFNetworking is better suited for complex networking needs, whereas Bolts-ObjC excels in managing asynchronous operations and callbacks.

Promises for Swift & ObjC.

Pros of PromiseKit

  • More comprehensive and feature-rich, offering a wider range of functionality
  • Better Swift support and integration with Apple's ecosystem
  • Extensive documentation and community support

Cons of PromiseKit

  • Steeper learning curve due to its more complex API
  • Larger codebase and potential overhead for simpler projects
  • May require more setup and configuration

Code Comparison

Bolts-ObjC:

[[self loadDataTask] continueWithBlock:^id(BFTask *task) {
    if (task.error) {
        NSLog(@"Error: %@", task.error);
    } else {
        NSLog(@"Data loaded successfully");
    }
    return nil;
}];

PromiseKit:

firstly {
    loadData()
}.done { result in
    print("Data loaded successfully")
}.catch { error in
    print("Error: \(error)")
}

Both libraries aim to simplify asynchronous programming, but PromiseKit offers a more modern and expressive syntax, especially in Swift. Bolts-ObjC is lighter and may be easier to integrate into existing Objective-C projects, while PromiseKit provides a more robust set of features and better Swift support. The choice between the two depends on the specific project requirements, language preference, and desired level of functionality.

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README

Bolts

Build Status Coverage Status Pod Platform Pod License Reference Status

Pod Version Carthage compatible

Bolts is a collection of low-level libraries designed to make developing mobile apps easier. Bolts was designed by Parse and Facebook for our own internal use, and we have decided to open source these libraries to make them available to others. Using these libraries does not require using any Parse services. Nor do they require having a Parse or Facebook developer account.

Bolts includes:

  • "Tasks", which make organization of complex asynchronous code more manageable. A task is kind of like a JavaScript Promise, but available for iOS and Android.
  • An implementation of the App Links protocol, helping you link to content in other apps and handle incoming deep-links.

For more information, see the Bolts iOS API Reference.

Tasks

To build a truly responsive iOS application, you must keep long-running operations off of the UI thread, and be careful to avoid blocking anything the UI thread might be waiting on. This means you will need to execute various operations in the background. To make this easier, we've added a class called BFTask. A task represents the result of an asynchronous operation. Typically, a BFTask is returned from an asynchronous function and gives the ability to continue processing the result of the task. When a task is returned from a function, it's already begun doing its job. A task is not tied to a particular threading model: it represents the work being done, not where it is executing. Tasks have many advantages over other methods of asynchronous programming, such as callbacks. BFTask is not a replacement for NSOperation or GCD. In fact, they play well together. But tasks do fill in some gaps that those technologies don't address.

  • BFTask takes care of managing dependencies for you. Unlike using NSOperation for dependency management, you don't have to declare all dependencies before starting a BFTask. For example, imagine you need to save a set of objects and each one may or may not require saving child objects. With an NSOperation, you would normally have to create operations for each of the child saves ahead of time. But you don't always know before you start the work whether that's going to be necessary. That can make managing dependencies with NSOperation very painful. Even in the best case, you have to create your dependencies before the operations that depend on them, which results in code that appears in a different order than it executes. With BFTask, you can decide during your operation's work whether there will be subtasks and return the other task in just those cases.
  • BFTasks release their dependencies. NSOperation strongly retains its dependencies, so if you have a queue of ordered operations and sequence them using dependencies, you have a leak, because every operation gets retained forever. BFTasks release their callbacks as soon as they are run, so everything cleans up after itself. This can reduce memory use, and simplify memory management.
  • BFTasks keep track of the state of finished tasks: It tracks whether there was a returned value, the task was cancelled, or if an error occurred. It also has convenience methods for propagating errors. With NSOperation, you have to build all of this stuff yourself.
  • BFTasks don't depend on any particular threading model. So it's easy to have some tasks perform their work with an operation queue, while others perform work using blocks with GCD. These tasks can depend on each other seamlessly.
  • Performing several tasks in a row will not create nested "pyramid" code as you would get when using only callbacks.
  • BFTasks are fully composable, allowing you to perform branching, parallelism, and complex error handling, without the spaghetti code of having many named callbacks.
  • You can arrange task-based code in the order that it executes, rather than having to split your logic across scattered callback functions.

For the examples in this doc, assume there are async versions of some common Parse methods, called saveAsync: and findAsync: which return a Task. In a later section, we'll show how to define these functions yourself.

The continueWithBlock Method

Every BFTask has a method named continueWithBlock: which takes a continuation block. A continuation is a block that will be executed when the task is complete. You can then inspect the task to check if it was successful and to get its result.

// Objective-C
[[self saveAsync:obj] continueWithBlock:^id(BFTask *task) {
  if (task.isCancelled) {
    // the save was cancelled.
  } else if (task.error) {
    // the save failed.
  } else {
    // the object was saved successfully.
    PFObject *object = task.result;
  }
  return nil;
}];
// Swift
self.saveAsync(obj).continueWithBlock {
  (task: BFTask!) -> BFTask in
  if task.isCancelled() {
    // the save was cancelled.
  } else if task.error != nil {
    // the save failed.
  } else {
    // the object was saved successfully.
    var object = task.result() as PFObject
  }
}

BFTasks use Objective-C blocks, so the syntax should be pretty straightforward. Let's look closer at the types involved with an example.

// Objective-C
/**
 * Gets an NSString asynchronously.
 */
- (BFTask *)getStringAsync {
  // Let's suppose getNumberAsync returns a BFTask whose result is an NSNumber.
  return [[self getNumberAsync] continueWithBlock:^id(BFTask *task) {
    // This continuation block takes the NSNumber BFTask as input,
    // and provides an NSString as output.

    NSNumber *number = task.result;
    return [NSString stringWithFormat:@"%@", number];
  )];
}
// Swift
/**
 * Gets an NSString asynchronously.
 */
func getStringAsync() -> BFTask {
  //Let's suppose getNumberAsync returns a BFTask whose result is an NSNumber.
  return self.getNumberAsync().continueWithBlock {
    (task: BFTask!) -> NSString in
    // This continuation block takes the NSNumber BFTask as input,
    // and provides an NSString as output.

    let number = task.result() as NSNumber
    return NSString(format:"%@", number)
  }
}

In many cases, you only want to do more work if the previous task was successful, and propagate any errors or cancellations to be dealt with later. To do this, use the continueWithSuccessBlock: method instead of continueWithBlock:.

// Objective-C
[[self saveAsync:obj] continueWithSuccessBlock:^id(BFTask *task) {
  // the object was saved successfully.
  return nil;
}];
// Swift
self.saveAsync(obj).continueWithSuccessBlock {
  (task: BFTask!) -> AnyObject! in
  // the object was saved successfully.
  return nil
}

Chaining Tasks Together

BFTasks are a little bit magical, in that they let you chain them without nesting. If you return a BFTask from continueWithBlock:, then the task returned by continueWithBlock: will not be considered finished until the new task returned from the new continuation block. This lets you perform multiple actions without incurring the pyramid code you would get with callbacks. Likewise, you can return a BFTask from continueWithSuccessBlock:. So, return a BFTask to do more asynchronous work.

// Objective-C
PFQuery *query = [PFQuery queryWithClassName:@"Student"];
[query orderByDescending:@"gpa"];
[[[[[self findAsync:query] continueWithSuccessBlock:^id(BFTask *task) {
  NSArray *students = task.result;
  PFObject *valedictorian = [students objectAtIndex:0];
  [valedictorian setObject:@YES forKey:@"valedictorian"];
  return [self saveAsync:valedictorian];
}] continueWithSuccessBlock:^id(BFTask *task) {
  PFObject *valedictorian = task.result;
  return [self findAsync:query];
}] continueWithSuccessBlock:^id(BFTask *task) {
  NSArray *students = task.result;
  PFObject *salutatorian = [students objectAtIndex:1];
  [salutatorian setObject:@YES forKey:@"salutatorian"];
  return [self saveAsync:salutatorian];
}] continueWithSuccessBlock:^id(BFTask *task) {
  // Everything is done!
  return nil;
}];
// Swift
var query = PFQuery(className:"Student")
query.orderByDescending("gpa")
findAsync(query).continueWithSuccessBlock {
  (task: BFTask!) -> BFTask in
  let students = task.result() as NSArray
  var valedictorian = students.objectAtIndex(0) as PFObject
  valedictorian["valedictorian"] = true
  return self.saveAsync(valedictorian)
}.continueWithSuccessBlock {
  (task: BFTask!) -> BFTask in
  var valedictorian = task.result() as PFObject
  return self.findAsync(query)
}.continueWithSuccessBlock {
  (task: BFTask!) -> BFTask in
  let students = task.result() as NSArray
  var salutatorian = students.objectAtIndex(1) as PFObject
  salutatorian["salutatorian"] = true
  return self.saveAsync(salutatorian)
}.continueWithSuccessBlock {
  (task: BFTask!) -> AnyObject! in
  // Everything is done!
  return nil
}

Error Handling

By carefully choosing whether to call continueWithBlock: or continueWithSuccessBlock:, you can control how errors are propagated in your application. Using continueWithBlock: lets you handle errors by transforming them or dealing with them. You can think of failed tasks kind of like throwing an exception. In fact, if you throw an exception inside a continuation, the resulting task will be faulted with that exception.

// Objective-C
PFQuery *query = [PFQuery queryWithClassName:@"Student"];
[query orderByDescending:@"gpa"];
[[[[[self findAsync:query] continueWithSuccessBlock:^id(BFTask *task) {
  NSArray *students = task.result;
  PFObject *valedictorian = [students objectAtIndex:0];
  [valedictorian setObject:@YES forKey:@"valedictorian"];
  // Force this callback to fail.
  return [BFTask taskWithError:[NSError errorWithDomain:@"example.com"
                                                   code:-1
                                               userInfo:nil]];
}] continueWithSuccessBlock:^id(BFTask *task) {
  // Now this continuation will be skipped.
  PFQuery *valedictorian = task.result;
  return [self findAsync:query];
}] continueWithBlock:^id(BFTask *task) {
  if (task.error) {
    // This error handler WILL be called.
    // The error will be the NSError returned above.
    // Let's handle the error by returning a new value.
    // The task will be completed with nil as its value.
    return nil;
  }
  // This will also be skipped.
  NSArray *students = task.result;
  PFObject *salutatorian = [students objectAtIndex:1];
  [salutatorian setObject:@YES forKey:@"salutatorian"];
  return [self saveAsync:salutatorian];
}] continueWithSuccessBlock:^id(BFTask *task) {
  // Everything is done! This gets called.
  // The task's result is nil.
  return nil;
}];
// Swift
var query = PFQuery(className:"Student")
query.orderByDescending("gpa")
findAsync(query).continueWithSuccessBlock {
  (task: BFTask!) -> BFTask in
  let students = task.result() as NSArray
  var valedictorian = students.objectAtIndex(0) as PFObject
  valedictorian["valedictorian"] = true
  //Force this callback to fail.
  return BFTask(error:NSError(domain:"example.com",
                              code:-1, userInfo: nil))
}.continueWithSuccessBlock {
  (task: BFTask!) -> AnyObject! in
  //Now this continuation will be skipped.
  var valedictorian = task.result() as PFObject
  return self.findAsync(query)
}.continueWithBlock {
  (task: BFTask!) -> AnyObject! in
  if task.error != nil {
    // This error handler WILL be called.
    // The error will be the NSError returned above.
    // Let's handle the error by returning a new value.
    // The task will be completed with nil as its value.
    return nil
  }
  // This will also be skipped.
  let students = task.result() as NSArray
  var salutatorian = students.objectAtIndex(1) as PFObject
  salutatorian["salutatorian"] = true
  return self.saveAsync(salutatorian)
}.continueWithSuccessBlock {
  (task: BFTask!) -> AnyObject! in
  // Everything is done! This gets called.
  // The tasks result is nil.
  return nil
}

It's often convenient to have a long chain of success callbacks with only one error handler at the end.

Creating Tasks

When you're getting started, you can just use the tasks returned from methods like findAsync: or saveAsync:. However, for more advanced scenarios, you may want to make your own tasks. To do that, you create a BFTaskCompletionSource. This object will let you create a new BFTask, and control whether it gets marked as finished or cancelled. After you create a BFTaskCompletionSource, you'll need to call setResult:, setError:, or cancel to trigger its continuations.

// Objective-C
- (BFTask *)successAsync {
  BFTaskCompletionSource *successful = [BFTaskCompletionSource taskCompletionSource];
  [successful setResult:@"The good result."];
  return successful.task;
}

- (BFTask *)failAsync {
  BFTaskCompletionSource *failed = [BFTaskCompletionSource taskCompletionSource];
  [failed setError:[NSError errorWithDomain:@"example.com" code:-1 userInfo:nil]];
  return failed.task;
}
// Swift
func successAsync() -> BFTask {
  var successful = BFTaskCompletionSource()
  successful.setResult("The good result.")
  return successful.task
}

func failAsync() -> BFTask {
  var failed = BFTaskCompletionSource()
  failed.setError(NSError(domain:"example.com", code:-1, userInfo:nil))
  return failed.task
}

If you know the result of a task at the time it is created, there are some convenience methods you can use.

// Objective-C
BFTask *successful = [BFTask taskWithResult:@"The good result."];

BFTask *failed = [BFTask taskWithError:anError];
// Swift
let successful = BFTask(result:"The good result")

let failed = BFTask(error:anError)

Creating Async Methods

With these tools, it's easy to make your own asynchronous functions that return tasks. For example, you can make a task-based version of fetchAsync: easily.

// Objective-C
- (BFTask *) fetchAsync:(PFObject *)object {
  BFTaskCompletionSource *task = [BFTaskCompletionSource taskCompletionSource];
  [object fetchInBackgroundWithBlock:^(PFObject *object, NSError *error) {
    if (!error) {
      [task setResult:object];
    } else {
      [task setError:error];
    }
  }];
  return task.task;
}
// Swift
func fetchAsync(object: PFObject) -> BFTask {
  var task = BFTaskCompletionSource()
  object.fetchInBackgroundWithBlock {
    (object: PFObject?, error: NSError?) -> Void in
    if error == nil {
      task.setResult(object)
    } else {
      task.setError(error)
    }
  }
  return task.task
}

It's similarly easy to create saveAsync:, findAsync: or deleteAsync:.

Tasks in Series

BFTasks are convenient when you want to do a series of tasks in a row, each one waiting for the previous to finish. For example, imagine you want to delete all of the comments on your blog.

// Objective-C
PFQuery *query = [PFQuery queryWithClassName:@"Comments"];
[query whereKey:@"post" equalTo:@123];

[[[self findAsync:query] continueWithBlock:^id(BFTask *task) {
  NSArray *results = task.result;

  // Create a trivial completed task as a base case.
  BFTask *task = [BFTask taskWithResult:nil];
  for (PFObject *result in results) {
    // For each item, extend the task with a function to delete the item.
    task = [task continueWithBlock:^id(BFTask *task) {
      // Return a task that will be marked as completed when the delete is finished.
      return [self deleteAsync:result];
    }];
  }
  return task;
}] continueWithBlock:^id(BFTask *task) {
  // Every comment was deleted.
  return nil;
}];
// Swift
var query = PFQuery(className:"Comments")
query.whereKey("post", equalTo:123)
findAsync(query).continueWithBlock {
  (task: BFTask!) -> BFTask in
  let results = task.result() as NSArray

  // Create a trivial completed task as a base case.
  let task = BFTask(result:nil)
  for result : PFObject in results {
    // For each item, extend the task with a function to delete the item.
    task = task.continueWithBlock {
      (task: BFTask!) -> BFTask in
      return self.deleteAsync(result)
    }
  }
  return task
}.continueWithBlock {
  (task: BFTask!) -> AnyObject! in
  // Every comment was deleted.
  return nil
}

Tasks in Parallel

You can also perform several tasks in parallel, using the taskForCompletionOfAllTasks: method. You can start multiple operations at once, and use taskForCompletionOfAllTasks: to create a new task that will be marked as completed when all of its input tasks are completed. The new task will be successful only if all of the passed-in tasks succeed. Performing operations in parallel will be faster than doing them serially, but may consume more system resources and bandwidth.

// Objective-C
PFQuery *query = [PFQuery queryWithClassName:@"Comments"];
[query whereKey:@"post" equalTo:@123];

[[[self findAsync:query] continueWithBlock:^id(BFTask *results) {
  // Collect one task for each delete into an array.
  NSMutableArray *tasks = [NSMutableArray array];
  for (PFObject *result in results) {
    // Start this delete immediately and add its task to the list.
    [tasks addObject:[self deleteAsync:result]];
  }
  // Return a new task that will be marked as completed when all of the deletes are
  // finished.
  return [BFTask taskForCompletionOfAllTasks:tasks];
}] continueWithBlock:^id(BFTask *task) {
  // Every comment was deleted.
  return nil;
}];
// Swift
var query = PFQuery(className:"Comments")
query.whereKey("post", equalTo:123)

findAsync(query).continueWithBlock {
  (task: BFTask!) -> BFTask in
  // Collect one task for each delete into an array.
  var tasks = NSMutableArray.array()
  var results = task.result() as NSArray
  for result : PFObject! in results {
    // Start this delete immediately and add its task to the list.
    tasks.addObject(self.deleteAsync(result))
  }
  // Return a new task that will be marked as completed when all of the deletes
  // are finished.
  return BFTask(forCompletionOfAllTasks:tasks)
}.continueWithBlock {
  (task: BFTask!) -> AnyObject! in
  // Every comment was deleted.
  return nil
}

Task Executors

Both continueWithBlock: and continueWithSuccessBlock: methods have another form that takes an instance of BFExecutor. These are continueWithExecutor:withBlock: and continueWithExecutor:withSuccessBlock:. These methods allow you to control how the continuation is executed. The default executor will dispatch to GCD, but you can provide your own executor to schedule work onto a different thread. For example, if you want to continue with work on the UI thread:

// Create a BFExecutor that uses the main thread.
BFExecutor *myExecutor = [BFExecutor executorWithBlock:^void(void(^block)()) {
  dispatch_async(dispatch_get_main_queue(), block);
}];

// And use the Main Thread Executor like this. The executor applies only to the new
// continuation being passed into continueWithBlock.
[[self fetchAsync:object] continueWithExecutor:myExecutor withBlock:^id(BFTask *task) {
    myTextView.text = [object objectForKey:@"name"];
}];

For common cases, such as dispatching on the main thread, we have provided default implementations of BFExecutor. These include defaultExecutor, immediateExecutor, mainThreadExecutor, executorWithDispatchQueue:, and executorWithOperationQueue:. For example:

// Continue on the Main Thread, using a built-in executor.
[[self fetchAsync:object] continueWithExecutor:[BFExecutor mainThreadExecutor] withBlock:^id(BFTask *task) {
    myTextView.text = [object objectForKey:@"name"];
}];

Task Cancellation

It's generally bad design to keep track of the BFTaskCompletionSource for cancellation. A better model is to create a "cancellation token" at the top level, and pass that to each async function that you want to be part of the same "cancelable operation". Then, in your continuation blocks, you can check whether the cancellation token has been cancelled and bail out early by returning a [BFTask cancelledTask]. For example:

- (void)doSomethingComplicatedAsync:(MYCancellationToken *)cancellationToken {
    [[self doSomethingAsync:cancellationToken] continueWithBlock:^{
        if (cancellationToken.isCancelled) {
            return [BFTask cancelledTask];
        }
        // Do something that takes a while.
        return result;
    }];
}

// Somewhere else.
MYCancellationToken *cancellationToken = [[MYCancellationToken alloc] init];
[obj doSomethingComplicatedAsync:cancellationToken];

// When you get bored...
[cancellationToken cancel];

Note: The cancellation token implementation should be thread-safe. We are likely to add some concept like this to Bolts at some point in the future.

App Links

App Links provide a cross-platform mechanism that allows a developer to define and publish a deep-linking scheme for their content, allowing other apps to link directly to an experience optimized for the device they are running on. Whether you are building an app that receives incoming links or one that may link out to other apps' content, Bolts provides tools to simplify implementation of the App Links protocol.

Handling an App Link

The most common case will be making your app receive App Links. In-linking will allow your users to quickly access the richest, most native-feeling presentation of linked content on their devices. Bolts makes it easy to handle an inbound App Link (as well as general inbound deep-links) by providing utilities for processing an incoming URL.

For example, you can use the BFURL utility class to parse an incoming URL in your AppDelegate:

- (BOOL)application:(UIApplication *)application
            openURL:(NSURL *)url
  sourceApplication:(NSString *)sourceApplication
         annotation:(id)annotation {
    BFURL *parsedUrl = [BFURL URLWithInboundURL:url sourceApplication:sourceApplication];

    // Use the target URL from the App Link to locate content.
    if ([parsedUrl.targetURL.pathComponents[1] isEqualToString:@"profiles"]) {
        // Open a profile viewer.
    }

    // You can also check the query string easily.
    NSString *query = parsedUrl.targetQueryParameters[@"query"];

    // Apps that have existing deep-linking support and map their App Links to existing
    // deep-linking functionality may instead want to perform these operations on the input URL.
    // Use the target URL from the App Link to locate content.
    if ([parsedUrl.inputURL.pathComponents[1] isEqualToString:@"profiles"]) {
        // Open a profile viewer.
    }

    // You can also check the query string easily.
    NSString *query = parsedUrl.inputQueryParameters[@"query"];

    // Apps can easily check the Extras and App Link data from the App Link as well.
    NSString *fbAccessToken = parsedUrl.appLinkExtras[@"fb_access_token"];
    NSDictionary *refererData = parsedUrl.appLinkExtras[@"referer"];
}

Navigating to a URL

Following an App Link allows your app to provide the best user experience (as defined by the receiving app) when a user navigates to a link. Bolts makes this process simple, automating the steps required to follow a link:

  1. Resolve the App Link by getting the App Link metadata from the HTML at the URL specified.
  2. Step through App Link targets relevant to the device being used, checking whether the app that can handle the target is present on the device.
  3. If an app is present, build a URL with the appropriate al_applink_data specified and navigate to that URL.
  4. Otherwise, open the browser with the original URL specified.

In the simplest case, it takes just one line of code to navigate to a URL that may have an App Link:

[BFAppLinkNavigation navigateToURLInBackground:url];

Adding App and Navigation Data

Under most circumstances, the data that will need to be passed along to an app during a navigation will be contained in the URL itself, so that whether or not the app is actually installed on the device, users are taken to the correct content. Occasionally, however, apps will want to pass along data that is relevant for app-to-app navigation, or will want to augment the App Link protocol with information that might be used by the app to adjust how the app should behave (e.g. showing a link back to the referring app).

If you want to take advantage of these features, you can break apart the navigation process. First, you must have an App Link to which you wish to navigate:

[[BFAppLinkNavigation resolveAppLinkInBackground:url] continueWithSuccessBlock:^id(BFTask *task) {
    BFAppLink *link = task.result;
}];

Then, you can build an App Link request with any additional data you would like and navigate:

BFAppLinkNavigation *navigation = [BFAppLinkNavigation navigationWithAppLink:link
                                                                      extras:@{ @"access_token": @"t0kEn" }
                                                                 appLinkData:@{ @"ref": @"12345" }];
NSError *error = nil;
[navigation navigate:&error];

Resolving App Link Metadata

Bolts allows for custom App Link resolution, which may be used as a performance optimization (e.g. caching the metadata) or as a mechanism to allow developers to use a centralized index for obtaining App Link metadata. A custom App Link resolver just needs to be able to take a URL and return a BFAppLink containing the ordered list of BFAppLinkTargets that are applicable for this device. Bolts provides one of these out of the box that performs this resolution on the device using a hidden UIWebView WKWebview.

You can use any resolver that implements the BFAppLinkResolving protocol by using one of the overloads on BFAppLinkNavigation:

[BFAppLinkNavigation navigateToURLInBackground:url
                                      resolver:resolver];

Alternatively, a you can swap out the default resolver to be used by the built-in APIs:

[BFAppLinkNavigation setDefaultResolver:resolver];
[BFAppLinkNavigation navigateToURLInBackground:url];

App Link Return-to-Referer View

When an application is opened via an App Link, a banner allowing the user to "Touch to return to " should be displayed. The BFAppLinkReturnToRefererView provides this functionality. It will take an incoming App Link and parse the referer information to display the appropriate calling app name.

- (void)viewDidLoad {
  [super viewDidLoad];

  // Perform other view initialization.

  self.returnToRefererController = [[BFAppLinkReturnToRefererController alloc] init];

  // self.returnToRefererView is a BFAppLinkReturnToRefererView.
  // You may initialize the view either by loading it from a NIB or programmatically.
  self.returnToRefererController.view = self.returnToRefererView;

  // If you have a UINavigationController in the view, then the bar must be shown above it.
  [self.returnToRefererController]
}

The following code assumes that the view controller has an openedAppLinkURL NSURL property that has already been populated with the URL used to open the app. You can then do something like this to show the view:

- (void)viewWillAppear {
  [super viewWillAppear];

  // Show only if you have a back AppLink.
  [self.returnToRefererController showViewForRefererURL:self.openedAppLinkURL];
}

In a navigation-controller view hierarchy, the banner should be displayed above the navigation bar, and BFAppLinkReturnToRefererController provides an initForDisplayAboveNavController method to assist with this.

Analytics

Bolts introduces Measurement Event. App Links posts three different Measurement Event notifications to the application, which can be caught and integrated with existing analytics components in your application.

  • al_nav_out — Raised when your app switches out to an App Links URL.
  • al_nav_in — Raised when your app opens an incoming App Links URL.
  • al_ref_back_out — Raised when your app returns back the referrer app using the built-in top navigation back bar view.

Listen for App Links Measurement Events

There are other analytics tools that are integrated with Bolts' App Links events, but you can also listen for these events yourself:

[[NSNotificationCenter defaultCenter] addObserverForName:BFMeasurementEventNotificationName object:nil queue:nil usingBlock:^(NSNotification *note) {
    NSDictionary *event = note.userInfo;
    NSDictionary *eventData = event[BFMeasurementEventArgsKey];
    // Integrate to your logging/analytics component.
}];

App Links Event Fields

App Links Measurement Events sends additional information from App Links Intents in flattened string key value pairs. Here are some of the useful fields for the three events.

  • al_nav_in

    • inputURL: the URL that opens the app.
    • inputURLScheme: the scheme of inputURL.
    • refererURL: the URL that the referrer app added into al_applink_data: referer_app_link.
    • refererAppName: the app name that the referrer app added to al_applink_data: referer_app_link.
    • sourceApplication: the bundle of referrer application.
    • targetURL: the target_url field in al_applink_data.
    • version: App Links API version.
  • al_nav_out / al_ref_back_out

    • outputURL: the URL used to open the other app (or browser). If there is an eligible app to open, this will be the custom scheme url/intent in al_applink_data.
    • outputURLScheme: the scheme of outputURL.
    • sourceURL: the URL of the page hosting App Links meta tags.
    • sourceURLHost: the hostname of sourceURL.
    • success: “1” to indicate success in opening the App Link in another app or browser; “0” to indicate failure to open the App Link.
    • type: “app” for open in app, “web” for open in browser; “fail” when the success field is “0”.
    • version: App Links API version.

Installation

You can download the latest framework files from our Releases page.

Bolts is also available through CocoaPods. To install it simply add the following line to your Podfile:

pod 'Bolts'