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HumanAIGC logoAnimateAnyone

Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation

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Top Related Projects

PhotoMaker [CVPR 2024]

[SIGGRAPH Asia 2022] VToonify: Controllable High-Resolution Portrait Video Style Transfer

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PyTorch package for the discrete VAE used for DALL·E.

A latent text-to-image diffusion model

Quick Overview

AnimateAnyone is an AI-powered project that enables users to animate still images of people, creating realistic motion videos. It uses advanced machine learning techniques to generate natural-looking movements and expressions from a single input image, allowing for the creation of dynamic content from static photographs.

Pros

  • Generates realistic animations from a single still image
  • Offers potential applications in film, gaming, and social media content creation
  • Provides a user-friendly interface for non-technical users
  • Continuously improving with ongoing research and development

Cons

  • May raise ethical concerns regarding the creation of deepfakes
  • Requires significant computational resources for optimal performance
  • Limited control over specific animation details
  • Potential for misuse in creating non-consensual or misleading content

Getting Started

As AnimateAnyone is primarily a research project and not a publicly available code library, there isn't a traditional "getting started" section with code examples. However, interested parties can follow these steps to learn more and potentially contribute:

  1. Visit the GitHub repository: HumanAIGC/AnimateAnyone
  2. Read through the project documentation and research papers
  3. Check for any available demos or sample outputs
  4. Follow the repository for updates on potential public releases or collaborations
  5. Consider reaching out to the project maintainers for more information on potential involvement or usage

Competitor Comparisons

PhotoMaker [CVPR 2024]

Pros of PhotoMaker

  • Focuses on photo generation and editing, offering more specialized tools for image manipulation
  • Provides a user-friendly interface for creating and customizing photos
  • Supports a wider range of image editing features, including style transfer and face swapping

Cons of PhotoMaker

  • Limited to static image generation, lacking the animation capabilities of AnimateAnyone
  • May require more manual input and editing compared to AnimateAnyone's automated animation process
  • Potentially less suitable for creating dynamic, moving content or video-based outputs

Code Comparison

PhotoMaker:

from photomaker import PhotoMaker

pm = PhotoMaker()
edited_image = pm.edit_photo(input_image, style="cartoon")
pm.save_image(edited_image, "output.jpg")

AnimateAnyone:

from animate_anyone import AnimateAnyone

aa = AnimateAnyone()
animated_video = aa.animate_person(input_image, motion_sequence)
aa.save_video(animated_video, "output.mp4")

Both repositories offer unique functionalities in the realm of AI-powered image and video manipulation. PhotoMaker excels in photo editing and generation, while AnimateAnyone specializes in creating animated content from static images. The choice between the two depends on the specific requirements of the project, whether it's focused on still images or animated sequences.

[SIGGRAPH Asia 2022] VToonify: Controllable High-Resolution Portrait Video Style Transfer

Pros of VToonify

  • Focuses specifically on stylizing portrait images into various cartoon styles
  • Offers a wider range of predefined cartoon styles (e.g., Pixar, Disney, Anime)
  • Provides more control over the degree of stylization

Cons of VToonify

  • Limited to static image processing, doesn't handle video or animation
  • May struggle with complex backgrounds or non-portrait images
  • Requires more manual input for style selection and adjustment

Code Comparison

VToonify:

style = load_style('pixar')
toonified_image = vtoonify(input_image, style, strength=0.8)

AnimateAnyone:

reference_pose = load_pose('dance_pose')
animated_video = animate_anyone(input_image, reference_pose, duration=10)

Summary

VToonify excels in transforming portrait images into various cartoon styles with fine-tuned control. AnimateAnyone, on the other hand, focuses on animating still images based on reference poses or videos. While VToonify offers more diverse stylization options, AnimateAnyone provides the unique ability to bring static images to life through animation.

10,803

PyTorch package for the discrete VAE used for DALL·E.

Pros of DALL-E

  • More versatile for general image generation tasks
  • Produces high-quality, diverse images from text descriptions
  • Backed by OpenAI's extensive research and resources

Cons of DALL-E

  • Limited to static image generation
  • May require more detailed prompts for specific outputs
  • Less specialized for human animation tasks

Code Comparison

While both repositories focus on AI-powered image generation, their codebases differ significantly due to their specialized purposes. DALL-E is primarily used through an API, while AnimateAnyone is an open-source project. Here's a simplified example of how one might use each:

DALL-E (via OpenAI API):

import openai

response = openai.Image.create(
    prompt="A cat wearing a space suit on Mars",
    n=1,
    size="1024x1024"
)
image_url = response['data'][0]['url']

AnimateAnyone:

from animate_anyone import AnimateAnyone

model = AnimateAnyone.load_model("path/to/model")
result = model.animate(
    source_image="path/to/source.jpg",
    target_pose="path/to/target_pose.jpg"
)

Note that AnimateAnyone is specifically designed for animating human figures based on a source image and target pose, while DALL-E generates static images from text descriptions. The actual implementation and usage may vary depending on the specific version and integration method.

A latent text-to-image diffusion model

Pros of stable-diffusion

  • More versatile, capable of generating a wide range of images
  • Larger community and more extensive documentation
  • Supports various fine-tuning and customization options

Cons of stable-diffusion

  • Requires more computational resources
  • May produce less consistent results for specific tasks
  • Steeper learning curve for beginners

Code Comparison

stable-diffusion:

from diffusers import StableDiffusionPipeline

pipe = StableDiffusionPipeline.from_pretrained("CompVis/stable-diffusion-v1-4")
image = pipe("A photo of an astronaut riding a horse on Mars").images[0]
image.save("astronaut_rides_horse.png")

AnimateAnyone:

from animate_anyone import AnimateAnyonePipeline

pipeline = AnimateAnyonePipeline.from_pretrained("HumanAIGC/AnimateAnyone")
video = pipeline(
    source_image="path/to/source.jpg",
    driving_video="path/to/driving.mp4"
).video
video.save("animated_result.mp4")

The code snippets demonstrate that stable-diffusion is focused on general image generation, while AnimateAnyone is specifically designed for animating still images based on driving videos. stable-diffusion offers more flexibility in terms of input prompts, while AnimateAnyone requires specific input formats for its specialized task.

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README

AnimateAnyone

Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation

Li Hu, Xin Gao, Peng Zhang, Ke Sun, Bang Zhang, Liefeng Bo

YouTube

Teaser Image

Updates

Thank you all for your incredible support and interest in our project. We've received lots of inquiries regarding a demo or the source code. We want to assure you that we are actively working on preparing the demo and code for public release. Although we cannot commit to a specific release date at this very moment, please be certain that the intention to provide access to both the demo and our source code is firm.

Our goal is to not only share the code but also ensure that it is robust and user-friendly, transitioning it from an academic prototype to a more polished version that provides a seamless experience. We appreciate your patience as we take the necessary steps to clean, document, and test the code to meet these standards.

Thank you for your understanding and continuous support.

Citation

@article{hu2023animateanyone,
  title={Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation},
  author={Li Hu and Xin Gao and Peng Zhang and Ke Sun and Bang Zhang and Liefeng Bo},
  journal={arXiv preprint arXiv:2311.17117},
  website={https://humanaigc.github.io/animate-anyone/},
  year={2023}
}