Convert Figma logo to code with AI

MacGapProject logoMacGap1

Desktop WebKit wrapper for HTML/CSS/JS applications.

3,552
208
3,552
56

Top Related Projects

3,552

Desktop WebKit wrapper for HTML/CSS/JS applications.

40,312

Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.

113,668

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

40,347

Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.

83,441

Build smaller, faster, and more secure desktop and mobile applications with a web frontend.

Make any web page a desktop application

Quick Overview

MacGap1 is an open-source project that allows developers to create native Mac OS X applications using web technologies like HTML, CSS, and JavaScript. It provides a bridge between web content and native Mac OS X functionality, enabling the creation of desktop applications with web-based interfaces.

Pros

  • Allows developers to use familiar web technologies for desktop app development
  • Provides access to native Mac OS X features and APIs
  • Enables rapid prototyping and development of desktop applications
  • Supports integration with existing web applications

Cons

  • Limited to Mac OS X platform, not cross-platform
  • May have performance limitations compared to fully native applications
  • Requires knowledge of both web technologies and Mac OS X development
  • Project appears to be less actively maintained (last commit was in 2015)

Code Examples

// Accessing the file system
macgap.file.write('path/to/file.txt', 'Hello, MacGap!', function(err) {
    if (err) {
        console.error('Error writing file:', err);
    } else {
        console.log('File written successfully');
    }
});
// Opening a new window
macgap.window.open({
    url: 'http://example.com',
    width: 800,
    height: 600,
    x: 100,
    y: 100
});
// Using the native menu
macgap.menu.addItem('File', 'New', 'cmd+n', function() {
    console.log('New file action triggered');
});

Getting Started

  1. Clone the MacGap1 repository:

    git clone https://github.com/MacGapProject/MacGap1.git
    
  2. Open the project in Xcode.

  3. Replace the contents of public/index.html with your web application.

  4. Customize MacGap/Classes/ContentView.h and MacGap/Classes/ContentView.m to define your app's behavior.

  5. Build and run the project in Xcode to test your application.

Note: As the project hasn't been updated recently, you may need to make adjustments for compatibility with newer versions of Mac OS X and Xcode.

Competitor Comparisons

3,552

Desktop WebKit wrapper for HTML/CSS/JS applications.

Pros of MacGap1

  • Original implementation of MacGap, providing a foundation for hybrid Mac applications
  • Simpler architecture, potentially easier for beginners to understand and modify
  • May have better compatibility with older macOS versions

Cons of MacGap1

  • Likely outdated and lacks modern features and improvements
  • Potentially less secure due to older codebase and lack of recent updates
  • May have limited support for newer web technologies and APIs

Code Comparison

MacGap1:

- (void)windowDidLoad
{
    [super windowDidLoad];
    self.contentView = [[WebView alloc] initWithFrame:[[self.window contentView] bounds]];
    [self.contentView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
    [[self.window contentView] addSubview:self.contentView];
    [self.window makeFirstResponder:self.contentView];
}

MacGap1:

- (void)windowDidLoad
{
    [super windowDidLoad];
    self.contentView = [[WebView alloc] initWithFrame:[[self.window contentView] bounds]];
    [self.contentView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
    [[self.window contentView] addSubview:self.contentView];
    [self.window makeFirstResponder:self.contentView];
}

Note: The code comparison shows identical snippets, as both repositories appear to be the same project. The comparison was requested between MacGapProject/MacGap1 and itself, resulting in no differences in the code examples.

40,312

Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.

Pros of nw.js

  • Cross-platform support (Windows, macOS, Linux)
  • Larger community and more active development
  • Supports both desktop and mobile app development

Cons of nw.js

  • Larger file size and memory footprint
  • Steeper learning curve for developers new to Node.js
  • May have performance issues with complex applications

Code Comparison

MacGap1:

- (void)windowDidLoad
{
    [super windowDidLoad];
    self.webView.frameLoadDelegate = self;
    [self.webView setMainFrameURL:[[NSBundle mainBundle] pathForResource:@"public/index" ofType:@"html"]];
}

nw.js:

nw.Window.open('index.html', {
  width: 800,
  height: 600
}, function(win) {
  // Window is loaded
});

MacGap1 is specifically designed for macOS and uses Objective-C with WebView, while nw.js uses JavaScript and Node.js APIs for cross-platform development. nw.js offers more flexibility and a wider range of supported platforms, but MacGap1 may provide better native integration and performance on macOS. The choice between the two depends on the specific requirements of your project, target platforms, and development team expertise.

113,668

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

Pros of Electron

  • Cross-platform support (Windows, macOS, Linux)
  • Larger community and ecosystem
  • More frequent updates and active development

Cons of Electron

  • Higher memory usage and larger application size
  • Slower startup times compared to native applications
  • Security concerns due to Chromium's attack surface

Code Comparison

MacGap1:

#import <WebKit/WebKit.h>

@interface WebViewDelegate : NSObject <WebUIDelegate, WebFrameLoadDelegate, WebResourceLoadDelegate>
@end

@implementation WebViewDelegate
// Implementation details
@end

Electron:

const { app, BrowserWindow } = require('electron')

function createWindow () {
  const win = new BrowserWindow({ width: 800, height: 600 })
  win.loadFile('index.html')
}

app.whenReady().then(createWindow)

Summary

Electron offers cross-platform development and a larger ecosystem, but comes with increased resource usage. MacGap1 is more lightweight and macOS-specific, potentially offering better performance for simpler applications. Electron uses web technologies for the entire application, while MacGap1 combines native Objective-C with web views. Choose based on your project requirements, target platforms, and performance needs.

40,347

Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.

Pros of nw.js

  • Cross-platform support (Windows, macOS, Linux)
  • Larger community and more active development
  • Supports both desktop and mobile app development

Cons of nw.js

  • Larger file size and memory footprint
  • Steeper learning curve for developers new to Node.js
  • May have performance issues with complex applications

Code Comparison

MacGap1:

- (void)windowDidLoad
{
    [super windowDidLoad];
    self.webView.frameLoadDelegate = self;
    [self.webView setMainFrameURL:[[NSBundle mainBundle] pathForResource:@"public/index" ofType:@"html"]];
}

nw.js:

nw.Window.open('index.html', {
  width: 800,
  height: 600
}, function(win) {
  // Window is loaded
});

MacGap1 is specifically designed for macOS and uses Objective-C with WebView, while nw.js uses JavaScript and Node.js APIs for cross-platform development. nw.js offers more flexibility and a wider range of supported platforms, but MacGap1 may provide better native integration and performance on macOS. The choice between the two depends on the specific requirements of your project, target platforms, and development team expertise.

83,441

Build smaller, faster, and more secure desktop and mobile applications with a web frontend.

Pros of Tauri

  • Cross-platform support (Windows, macOS, Linux)
  • Smaller app size due to native system components
  • Better security with Rust backend

Cons of Tauri

  • Steeper learning curve (Rust + JavaScript)
  • Less mature ecosystem compared to MacGap1

Code Comparison

MacGap1 (Objective-C):

- (void)webView:(WebView *)sender didFinishLoadForFrame:(WebFrame *)frame {
    [self.delegate macgap:self didFinishLoadForFrame:frame];
}

Tauri (Rust):

#[tauri::command]
fn greet(name: &str) -> String {
    format!("Hello, {}! You've been greeted from Rust!", name)
}

MacGap1 focuses on creating native macOS apps using web technologies, while Tauri offers a more versatile, cross-platform solution. Tauri leverages Rust for its backend, providing better performance and security, but requires knowledge of both Rust and JavaScript. MacGap1 is simpler to use for developers familiar with macOS development and web technologies but is limited to the macOS platform. Tauri's approach results in smaller app sizes, utilizing native system components, whereas MacGap1 relies more heavily on web-based rendering.

Make any web page a desktop application

Pros of Nativefier

  • Cross-platform support (Windows, macOS, Linux)
  • Active development and community support
  • Offers more customization options for the generated apps

Cons of Nativefier

  • Larger app size due to bundled Electron runtime
  • May have higher memory usage compared to native apps
  • Potential security concerns with running web content in a desktop environment

Code Comparison

MacGap1:

- (void)webView:(WebView*)webView didFinishLoadForFrame:(WebFrame*)frame
{
    [self.delegate browserDidFinishLoad];
}

Nativefier:

app.on('web-contents-created', (event, contents) => {
  contents.on('did-finish-load', () => {
    console.log('Page finished loading');
  });
});

MacGap1 uses Objective-C and WebView for rendering web content, while Nativefier utilizes JavaScript and Electron. Nativefier's approach allows for easier cross-platform development and more extensive customization options. However, MacGap1's native implementation may result in better performance and smaller app sizes on macOS.

Both projects aim to create desktop applications from web content, but Nativefier offers a more flexible and actively maintained solution at the cost of larger app sizes and potentially higher resource usage.

Convert Figma logo designs to code with AI

Visual Copilot

Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.

Try Visual Copilot

README

MacGap

The MacGap project provides HTML/JS/CSS developers an Xcode project for developing Native OSX Apps that run in OSX's WebView and take advantage of WebKit technologies.

The project exposes a JavaScript API for OS X integration, such as displaying native OS X 10.9 notifications. The MacGap project is extremely lightweight and nimble; a blank application is about 980KB.

Features:

  • tiny compiled app sizes
  • Mac App Store compatible
  • access to many Mac OS X-specific features

Pre-requisites

MacGap works on OSX 10.6 and later.

Generate apps with the macgap generator, no compile necessary.

gem install macgap

macgap new myapp
macgap build myapp

API

MacGap exposes an object called macgap inside JavaScript. You can use it to alter the Dock icon and display Growl notifications, amongst other things. The API is documented in the WIKI on GitHub: https://github.com/maccman/macgap/wiki

Attributes

MacGap was forked/ported from Phonegap-mac. It's under the same license (MIT).

Custom Build

To build, make sure you have installed the latest Mac OSX Core Library. Download at http://developer.apple.com/.

Just clone the repository and build in Xcode. The file public/index.html is loaded on startup.