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Quick Overview
Music Player Daemon (MPD) is a flexible, powerful server-side application for playing music. It can be controlled by various clients over a network, allowing users to manage and play their music collections remotely. MPD supports various audio formats and can be integrated with other audio tools and systems.
Pros
- Highly flexible and customizable
- Supports a wide range of audio formats
- Can be controlled by numerous client applications
- Lightweight and efficient, suitable for various hardware configurations
Cons
- Initial setup can be complex for beginners
- Requires separate client software for user interaction
- Limited built-in music management features
- May require additional configuration for advanced audio setups
Getting Started
To get started with MPD:
-
Install MPD on your system:
sudo apt-get install mpd
-
Configure MPD by editing the configuration file:
sudo nano /etc/mpd.conf
-
Set up your music directory and database:
music_directory "/path/to/your/music" db_file "/var/lib/mpd/database"
-
Start the MPD service:
sudo systemctl start mpd
-
Install a client (e.g., ncmpcpp) to control MPD:
sudo apt-get install ncmpcpp
-
Connect to MPD using the client and start playing music.
For more detailed instructions and advanced configuration options, refer to the official MPD documentation.
Competitor Comparisons
Featureful ncurses based MPD client inspired by ncmpc
Pros of ncmpcpp
- Rich, customizable text-based user interface
- Advanced features like tag editing and music visualization
- More user-friendly for direct interaction compared to MPD
Cons of ncmpcpp
- Requires MPD to function, not a standalone player
- Higher resource usage due to the full-featured interface
- Steeper learning curve for new users
Code Comparison
MPD (server-side playlist handling):
static void
playlist_edit(struct playlist *playlist,
unsigned start, unsigned end,
const struct song *new_song)
{
for (unsigned i = start; i < end; ++i)
playlist->songs[i] = new_song;
}
ncmpcpp (client-side playlist display):
void
Playlist::SetSelectedItemsPriority(int prio)
{
for (size_t i = 0; i < m_items.size(); ++i)
if (m_items[i].isSelected())
Mpd.SetPriority(m_items[i].getID(), prio);
}
This comparison highlights the different roles of MPD (server-side music management) and ncmpcpp (client-side interface and control). MPD focuses on core playlist manipulation, while ncmpcpp handles user interactions and sends commands to MPD.
Mopidy is an extensible music server written in Python
Pros of Mopidy
- Written in Python, making it more accessible for contributions and extensions
- Supports a wider range of audio sources, including streaming services
- Offers a more modern and flexible architecture with plugin support
Cons of Mopidy
- Generally consumes more system resources than MPD
- May have slower performance for large local music libraries
- Less mature and potentially less stable than MPD
Code Comparison
MPD (C++):
bool
playlist::AddSongToPlaylist(const char *uri, const char *playlist_name,
unsigned *added_id)
{
return spl_add_uri(uri, playlist_name, added_id);
}
Mopidy (Python):
def add(self, uri, at_position=None):
if uri is None:
raise ValueError('uri can not be None')
return self._add_internal([uri], at_position)
Both examples show methods for adding songs to playlists, but Mopidy's implementation is in Python, making it more readable and easier to modify for many developers. MPD's C++ code may offer better performance but is generally more complex to work with.
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
Pros of musikcube
- Cross-platform GUI application with a more user-friendly interface
- Built-in audio visualization features
- Supports plugins for extended functionality
Cons of musikcube
- Less mature and potentially less stable than MPD
- Smaller community and fewer third-party clients
- May consume more system resources due to the GUI
Code comparison
MPD (C++):
bool
playlist::AddSongToPlaylist(const char *uri, const char *playlist_name,
unsigned *added_id)
{
return spl_add_uri(uri, playlist_name, added_id);
}
musikcube (C++):
bool PlaybackService::Next() {
if (this->playlist) {
return this->playlist->Next();
}
return false;
}
Both projects use C++ for their core functionality. MPD focuses on a server-client architecture, while musikcube is a standalone application. MPD's code tends to be more modular and focused on specific functions, while musikcube's code integrates various components within a single application structure.
MPD is known for its flexibility and extensive feature set, making it popular for advanced users and headless setups. musikcube, on the other hand, offers a more accessible experience for users who prefer a graphical interface and integrated functionality.
DeaDBeeF Player
Pros of DeaDBeeF
- User-friendly graphical interface, making it more accessible for desktop users
- Supports a wider range of audio formats out-of-the-box
- Includes built-in audio effects and equalizer
Cons of DeaDBeeF
- Limited to desktop environments, lacking the flexibility of a client-server model
- Less suitable for headless or server-based setups
- Fewer options for remote control and network streaming
Code Comparison
MPD uses a client-server architecture, as seen in its main function:
int main(int argc, char *argv[])
{
daemonize_close_stdin();
daemonize_set_user();
server_init();
server_run();
return EXIT_SUCCESS;
}
DeaDBeeF, being a standalone player, has a more GUI-oriented structure:
int main (int argc, char *argv[]) {
deadbeef = deadbeef_get_api();
gtk_init (&argc, &argv);
deadbeef_init (argc, argv);
gtkui_init ();
gtk_main ();
return 0;
}
These code snippets highlight the fundamental differences in architecture between the two projects, with MPD focusing on server functionality and DeaDBeeF emphasizing the GUI aspect.
A spotify daemon
Pros of Spotifyd
- Specifically designed for Spotify streaming, offering seamless integration with the Spotify ecosystem
- Lightweight and resource-efficient, ideal for low-powered devices
- Supports Spotify Connect, allowing control from various devices
Cons of Spotifyd
- Limited to Spotify's music library and streaming service
- Lacks support for local music files and other streaming platforms
- Less customizable compared to MPD's extensive configuration options
Code Comparison
MPD configuration example:
music_directory "/var/lib/mpd/music"
playlist_directory "/var/lib/mpd/playlists"
db_file "/var/lib/mpd/tag_cache"
log_file "/var/log/mpd/mpd.log"
pid_file "/run/mpd/pid"
Spotifyd configuration example:
[global]
username = "USER"
password = "PASS"
backend = "alsa"
device = "alsa_audio_device"
mixer = "PCM"
MPD offers more extensive configuration options, allowing for greater customization of the music playback environment. Spotifyd's configuration is simpler and focused on Spotify-specific settings.
MPD is a versatile music player daemon supporting various audio formats and sources, while Spotifyd is tailored specifically for Spotify streaming. MPD provides broader functionality and flexibility, whereas Spotifyd offers a more streamlined experience for Spotify users.
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Music Player Daemon
A daemon for playing music of various formats. Music is played through the server's audio device. The daemon stores info about all available music, and this info can be easily searched and retrieved. Player control, info retrieval, and playlist management can all be managed remotely.
For basic installation instructions read the manual.
Users
Developers
Legal
MPD is released under the GNU General Public License version 2, which is distributed in the COPYING file.
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