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Go implementation of Ethereum proof of stake

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Go implementation of the Ethereum protocol

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Go implementation of Ethereum proof of stake

Ethereum consensus client in Rust

🌟 TypeScript Implementation of Ethereum Consensus

Quick Overview

Prysm is an open-source Ethereum 2.0 client implementation developed by Offchain Labs. It is written in Go and aims to provide a robust, secure, and user-friendly solution for participating in the Ethereum 2.0 network as a validator or node operator.

Pros

  • Written in Go, offering good performance and cross-platform compatibility
  • Active development and community support
  • User-friendly features and documentation for easier setup and operation
  • Implements the latest Ethereum 2.0 specifications and updates

Cons

  • As with any Ethereum 2.0 client, it requires significant hardware resources to run a full node
  • Potential for bugs or vulnerabilities, as with any complex software project
  • Dependency on the overall Ethereum 2.0 ecosystem and its ongoing development

Getting Started

To get started with Prysm, follow these steps:

  1. Install the Prysm client:
curl https://raw.githubusercontent.com/prysmaticlabs/prysm/master/prysm.sh --output prysm.sh && chmod +x prysm.sh
  1. Generate a new validator key:
./prysm.sh validator accounts create --wallet-dir=/path/to/wallet
  1. Start the beacon node:
./prysm.sh beacon-chain --http-web3provider=https://goerli.infura.io/v3/YOUR-PROJECT-ID
  1. Start the validator client:
./prysm.sh validator --wallet-dir=/path/to/wallet

For more detailed instructions and configuration options, refer to the official Prysm documentation.

Competitor Comparisons

Go implementation of the Ethereum protocol

Pros of go-ethereum

  • More established and widely adopted Ethereum client
  • Supports full node functionality, including mining and transaction processing
  • Extensive documentation and community support

Cons of go-ethereum

  • Larger codebase, potentially more complex to navigate
  • Higher resource requirements for running a full node
  • Slower sync times compared to light clients

Code Comparison

go-ethereum (consensus engine):

func (c *Clique) Seal(chain consensus.ChainHeaderReader, block *types.Block, results chan<- *types.Block, stop <-chan struct{}) error {
    header := block.Header()
    number := header.Number.Uint64()
    if number == 0 {
        return errUnknownBlock
    }

prysm (beacon chain):

func (s *Service) waitForSync(ctx context.Context) {
    if s.cfg.BeaconNodeMode == flags.SyncModeGenesis {
        return
    }
    s.waitForSyncStatus(ctx, s.cfg.InitialSyncComplete)
}

Both repositories implement Ethereum clients, but with different focuses. go-ethereum is a full Ethereum implementation, while prysm is specifically designed for Ethereum 2.0's beacon chain. The code snippets show different aspects of their functionality: go-ethereum's consensus engine and prysm's sync service.

3,567

Go implementation of Ethereum proof of stake

Pros of prysm

  • More active development and frequent updates
  • Larger community and contributor base
  • Better documentation and user guides

Cons of prysm

  • Higher resource requirements for running nodes
  • Longer sync times for new nodes
  • More complex configuration options

Code Comparison

prysm:

func (s *Service) Start() error {
    s.running = true
    go s.run()
    return nil
}

prysm>:

func (s *Service) Start(ctx context.Context) error {
    s.cancel = context.CancelFunc(ctx)
    go s.run(ctx)
    return nil
}

The main difference in the code snippets is that prysm> uses a context-aware approach, which allows for better cancellation and timeout handling. prysm, on the other hand, uses a simpler start method without context support.

Both repositories are Ethereum 2.0 clients, but prysm appears to be the main, actively maintained version, while prysm> seems to be a fork or alternative implementation. prysm has more stars, forks, and contributors on GitHub, indicating a larger community and more widespread adoption.

prysm offers more features and optimizations, but this comes at the cost of increased complexity and resource requirements. prysm> might be a simpler alternative, potentially easier to set up and run on lower-end hardware, but with fewer advanced features and less community support.

Ethereum consensus client in Rust

Pros of Lighthouse

  • Written in Rust, offering memory safety and performance benefits
  • Modular architecture allowing for easier customization and component reuse
  • Supports advanced features like weak subjectivity sync and slashing protection

Cons of Lighthouse

  • Smaller developer community compared to Prysm
  • Less extensive documentation and tutorials for newcomers
  • Fewer integrations with third-party tools and services

Code Comparison

Lighthouse (Rust):

pub fn process_block(&mut self, block: SignedBeaconBlock) -> Result<(), BlockProcessingError> {
    let slot = block.message().slot();
    self.state.slot = slot;
    self.state.latest_block_header = block.message().block_header();
    Ok(())
}

Prysm (Go):

func (s *Service) processBlock(ctx context.Context, block *ethpb.SignedBeaconBlock) error {
    s.state.Slot = block.Block.Slot
    s.state.LatestBlockHeader = block.Block.Header
    return nil
}

Both implementations show similar basic block processing logic, but Lighthouse's Rust code offers stronger type safety and more explicit error handling. Prysm's Go code is more concise but may be less robust in edge cases.

🌟 TypeScript Implementation of Ethereum Consensus

Pros of Lodestar

  • Written in TypeScript, offering better type safety and easier integration with web-based applications
  • Modular architecture allows for easier customization and extension of functionality
  • Includes a lightweight client implementation, suitable for resource-constrained environments

Cons of Lodestar

  • Smaller community and less battle-tested compared to Prysm
  • May have slightly lower performance due to being written in TypeScript instead of Go

Code Comparison

Lodestar (TypeScript):

export async function initializeBeaconState(
  genesisTime: Number64,
  eth1Data: phase0.Eth1Data,
  initialValues: IBeaconStateInitialValues
): Promise<CachedBeaconState<allForks.BeaconState>> {
  // Implementation
}

Prysm (Go):

func (s *Service) initializeBeaconState(ctx context.Context, genesisTime uint64, deposits []*ethpb.Deposit, eth1Data *ethpb.Eth1Data) (*state.BeaconState, error) {
    // Implementation
}

The code snippets show similar functionality for initializing the beacon state, but with different language-specific implementations and slightly different parameter structures.

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README

Prysm: An Ethereum Consensus Implementation Written in Go

Build status Go Report Card Consensus_Spec_Version 1.4.0 Execution_API_Version 1.0.0-beta.2 Discord GitPOAP Badge


📖 Overview

This is the core repository for Prysm, a Golang implementation of the Ethereum Consensus specification, developed by Offchain Labs.

See the Changelog for details of the latest releases and upcoming breaking changes.


🚀 Getting Started

A detailed set of installation and usage instructions as well as breakdowns of each individual component are available in the official documentation portal.

💬 Need help? Join our Discord Community for support.


🏆 Staking on Mainnet

To participate in staking, you can join the official Ethereum launchpad. The launchpad is the only recommended way to become a validator on mainnet.

🔍 Explore validator rewards/penalties:


🤝 Contributing

🔥 Branches

Prysm maintains two permanent branches:

  • master - This points to the latest stable release. It is ideal for most users.
  • develop - This is used for development and contains the latest PRs. Developers should base their PRs on this branch.

🛠 Contribution Guide

Want to get involved? Check out our Contribution Guide to learn more!


📜 License

License: GPL v3

This project is licensed under the GNU General Public License v3.0.


⚖️ Legal Disclaimer

📜 Terms of Use