SmarterStreaming
业内为数不多致力于极致体验的超强全自研跨平台(windows/linux/android/iOS)流媒体内核,通过模块化自由组合,支持实时RTMP推流、RTSP推流、RTMP播放器、RTSP播放器、录像、多路流 媒体转发、音视频导播、动态视频合成、音频混音、直播互动、内置轻量级RTSP服务等,比快更快,业界真正靠谱的超低延迟直播SDK(1秒内,低延迟模式下200~400ms)。
Top Related Projects
OBS Studio - Free and open source software for live streaming and screen recording
Mirror of https://git.ffmpeg.org/ffmpeg.git
PLDroidMediaStreaming 是七牛推出的一款适用于 Android 平台的推流 SDK,支持 RTMP 推流,h.264 和 AAC 编码,硬编、软编支持。具有丰富的数据和状态回调,方便用户根据自己的业务定制化开发。具有直播场景下的重要功能,如:美颜、背景音乐、水印等功能。PLDroidMediaStreaming 是现在目前重点维护的版本,自带采集模块也支持用户自己做采集端。
Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
HTML5 FLV Player
Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
Quick Overview
SmarterStreaming is an open-source project focused on providing low-latency, high-quality live streaming solutions. It offers a comprehensive set of tools and SDKs for both server-side and client-side streaming, supporting various platforms including Windows, Android, iOS, and web browsers.
Pros
- Supports multiple platforms and devices for both streaming and playback
- Low-latency streaming with high-quality video and audio
- Provides both server-side and client-side solutions
- Offers features like screen capture, camera streaming, and hardware acceleration
Cons
- Documentation is primarily in Chinese, which may be challenging for non-Chinese speakers
- Some features and examples may be outdated or not well-maintained
- Limited community support compared to more popular streaming solutions
- Steep learning curve for beginners due to the complexity of streaming technologies
Code Examples
// Initialize the SmartPublisherJni object
SmartPublisherJni libPublisher = new SmartPublisherJni();
// Set video and audio parameters
libPublisher.SetSmartPublisherVideoParam(width, height, frameRate, bitRate);
libPublisher.SetSmartPublisherAudioParam(sampleRate, channelNum, bitRate);
// Start publishing
libPublisher.SmartPublisherStartPublish(rtmpUrl);
This example demonstrates how to initialize and start publishing a stream using the SmartPublisherJni class.
// Initialize the SmartPlayerJni object
SmartPlayerJni libPlayer = new SmartPlayerJni();
// Open and start playing a stream
libPlayer.SmartPlayerOpen(rtmpUrl);
libPlayer.SmartPlayerSetSurface(surface);
libPlayer.SmartPlayerStart();
This code snippet shows how to initialize a player and start playing a stream using the SmartPlayerJni class.
// Initialize the SmarterStreaming player in a web browser
var player = new SmarterStreamingPlayer();
player.init({
container: document.getElementById('playerContainer'),
url: 'rtmp://your-streaming-url',
autoplay: true
});
This example demonstrates how to initialize and start a SmarterStreaming player in a web browser environment.
Getting Started
-
Clone the repository:
git clone https://github.com/daniulive/SmarterStreaming.git
-
Choose the appropriate SDK for your platform (Android, iOS, Windows, or Web).
-
Follow the platform-specific setup instructions in the repository's documentation.
-
Implement the necessary initialization and streaming/playback code as shown in the code examples above.
-
Build and run your application, ensuring all required permissions are set for camera and microphone access if streaming.
Competitor Comparisons
OBS Studio - Free and open source software for live streaming and screen recording
Pros of OBS Studio
- Open-source with a large community, leading to frequent updates and extensive plugin support
- Cross-platform compatibility (Windows, macOS, Linux)
- Robust feature set for professional-grade streaming and recording
Cons of OBS Studio
- Steeper learning curve for beginners
- Higher system resource usage, especially for complex scenes
- Limited built-in mobile streaming capabilities
Code Comparison
SmarterStreaming (Java):
SmartPublisherJniV2.startPushStream(publishURL, isPushRtmp,
isHwVideoEncoder, videoWidth, videoHeight);
OBS Studio (C++):
obs_output_t *output = obs_output_create("rtmp_output", "my_output", nullptr, nullptr);
obs_output_update(output, settings);
obs_output_start(output);
Key Differences
- SmarterStreaming focuses on mobile streaming solutions, while OBS Studio is primarily desktop-oriented
- OBS Studio offers more advanced scene composition and transitions
- SmarterStreaming provides lower latency streaming options for specific use cases
Both projects serve different niches in the streaming ecosystem, with SmarterStreaming targeting mobile and low-latency applications, while OBS Studio excels in desktop streaming and recording with extensive customization options.
Mirror of https://git.ffmpeg.org/ffmpeg.git
Pros of FFmpeg
- Extensive feature set and broad codec support
- Large, active community and widespread industry adoption
- Well-documented and regularly updated
Cons of FFmpeg
- Steep learning curve for beginners
- Complex command-line interface
- Can be resource-intensive for some operations
Code Comparison
FFmpeg:
ffmpeg -i input.mp4 -c:v libx264 -preset slow -crf 22 -c:a copy output.mp4
SmarterStreaming:
SmartPlayerJniV2.startPlay(url, PLAYER_HWCODEC_AUTO, 0);
Key Differences
- FFmpeg is a comprehensive multimedia framework, while SmarterStreaming focuses on live streaming and real-time communication
- FFmpeg offers more flexibility and control over encoding/decoding processes, whereas SmarterStreaming provides a simpler API for specific use cases
- FFmpeg is open-source and free, while SmarterStreaming is a commercial product with some open-source components
Use Cases
- FFmpeg: Ideal for complex media processing tasks, transcoding, and format conversion
- SmarterStreaming: Better suited for quick implementation of live streaming features in mobile and web applications
PLDroidMediaStreaming 是七牛推出的一款适用于 Android 平台的推流 SDK,支持 RTMP 推流,h.264 和 AAC 编码,硬编、软编支持。具有丰富的数据和状态回调,方便用户根据自己的业务定制化开发。具有直播场景下的重要功能,如:美颜、背景音乐、水印等功能。PLDroidMediaStreaming 是现在目前重点维护的版本,自带采集模块也支持用户自己做采集端。
Pros of PLDroidMediaStreaming
- More comprehensive documentation and examples
- Better support for custom filters and effects
- Active community and regular updates
Cons of PLDroidMediaStreaming
- Limited cross-platform support (primarily Android-focused)
- Steeper learning curve for beginners
- Less flexible configuration options for advanced users
Code Comparison
PLDroidMediaStreaming:
PLMediaStreamingManager mMediaStreamingManager;
mMediaStreamingManager = new PLMediaStreamingManager(this, mCameraPreviewView, mEncodingConfig);
mMediaStreamingManager.setStreamingStateListener(mStreamingStateListener);
mMediaStreamingManager.setStreamingSessionListener(mStreamingSessionListener);
mMediaStreamingManager.startStreaming(mStreamingUrl);
SmarterStreaming:
SmartPublisherJni.startPublisher(publisherHandle, rtmpUrl,
isHwEncoding ? 1 : 0,
videoWidth, videoHeight,
videoBitRate, videoFps,
audioBitRate, audioSampleRate, audioChannelNum);
The code comparison shows that PLDroidMediaStreaming offers a more object-oriented approach with dedicated classes and listeners, while SmarterStreaming uses a more direct, function-based API. PLDroidMediaStreaming's approach may be easier to integrate and maintain in larger projects, but SmarterStreaming's simpler API could be quicker to implement for small-scale applications.
Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
Pros of ijkplayer
- More mature and widely adopted, with a larger community and better documentation
- Supports a broader range of video formats and codecs
- Better performance on mobile devices, especially for Android
Cons of ijkplayer
- Less focused on live streaming compared to SmarterStreaming
- May require more setup and configuration for specific use cases
- Limited built-in support for advanced streaming features
Code Comparison
ijkplayer:
IjkMediaPlayer player = new IjkMediaPlayer();
player.setDataSource(url);
player.prepareAsync();
player.start();
SmarterStreaming:
SmartPlayerJniV2 player = new SmartPlayerJniV2();
player.setVideoPath(url);
player.setOnPreparedListener(new OnPreparedListener() {
@Override
public void onPrepared() {
player.start();
}
});
Both libraries provide similar basic functionality for playing video streams, but SmarterStreaming offers more specialized features for live streaming scenarios. ijkplayer is generally more flexible and widely used, while SmarterStreaming focuses on optimizing live streaming performance and providing additional tools for broadcasters.
HTML5 FLV Player
Pros of flv.js
- Lightweight and focused on FLV playback in browsers
- Extensive browser compatibility, including mobile devices
- Well-documented API and easy integration into web applications
Cons of flv.js
- Limited to FLV format, while SmarterStreaming supports multiple streaming protocols
- Lacks advanced features like encoding and server-side components
- May require additional libraries for full streaming functionality
Code Comparison
flv.js:
var player = flvjs.createPlayer({
type: 'flv',
url: 'http://example.com/flv/video.flv'
});
player.attachMediaElement(videoElement);
player.load();
SmarterStreaming:
SmartPlayerJniV2 player = new SmartPlayerJniV2();
player.setVideoPath(videoPath);
player.setRTSPTcpMode(1);
player.startPlay();
Summary
flv.js is a lightweight, browser-focused library for FLV playback, offering excellent compatibility and ease of use. However, it's limited to FLV format and lacks advanced features. SmarterStreaming provides a more comprehensive solution with support for multiple protocols and advanced streaming capabilities, but may be more complex to implement. The choice between the two depends on specific project requirements, such as supported formats, target platforms, and desired features.
Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
Pros of Ant-Media-Server
- More comprehensive documentation and community support
- Built-in WebRTC support for low-latency streaming
- Scalable architecture for enterprise-level deployments
Cons of Ant-Media-Server
- Steeper learning curve due to more complex features
- Higher resource requirements for full functionality
- Less focus on mobile-specific optimizations
Code Comparison
Ant-Media-Server (Java):
@RestController
public class StreamController {
@GetMapping("/streams")
public List<BroadcastInfo> getStreams() {
return streamService.getStreams();
}
}
SmarterStreaming (C++):
class StreamManager {
public:
void StartStream(const char* url) {
// Implementation details
}
};
Ant-Media-Server provides a more structured, web-oriented approach with built-in REST API support, while SmarterStreaming offers a lower-level C++ implementation for potentially better performance on resource-constrained devices.
Both projects aim to provide streaming solutions, but Ant-Media-Server is more focused on scalable, feature-rich deployments, while SmarterStreaming emphasizes mobile and embedded systems with efficient resource usage.
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SEIæ©å±æ°æ®åé/æ¥æ¶SDK æ¯ææ¨é端éè¿H.264 SEIä¿¡æ¯æ©å±ï¼å®æ¶ä¼ è¾ææ¬/äºè¿å¶æ°æ®ä¿¡æ¯(å¦å®æ¶åå¹/æ¶é´æ³/é¢ç®åå/å ¬å广æç)ï¼ææ¾ç«¯åç¸åºè§£æååæ¾ï¼
iOS端
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RTMPç´ææ¨æµç«¯SDK iOSå±å¹(åºäºReplayKit)ãæå头RTMPæ¨æµSDK;
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RTMPç´æææ¾å¨SDK ä¸å é¦å±ä¸æçRTMPè¶ ä½å»¶è¿ç´æææ¾å¨SDK(æ¯æRTMP H.265æ©å±ææ¾);
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RTSPç´æææ¾å¨SDK æ¯æRTSP H.265ææ¾åæ©å±å½åãä¸å 为æ°ä¸å¤çæ£å¥½ç¨çRTSPææ¾å¨SDK;
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Unity3D RTMP/RTSPç´æææ¾å¨SDK ä¸å 为æ°ä¸å¤çiOSæ¯æUnity3Dçè¶ ä½å»¶è¿RTMP/RTSPç´æææ¾å¨SDKï¼æ¯æå¿«ç §ãå½åãå®æ¶éé³ãviewæ转ãå¿«éåæ¢URLçç¹æ§;
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å½åSDK æ¯ææårtmp/rtspæµå®æ¶å½å模å/å®æ¶**å¿«ç §åè½ï¼æ¯æ纯é³é¢ã纯è§é¢ãé³è§é¢å½å¶æ¨¡å¼ï¼æ¯æé³é¢(PCMU/PCMA,Speexç)转AACååå½åï¼ä¸å 为æ°ä¸å¤çæ¯æRTSP/RTMP H.265å½å¶å°MP4æ件**çå½åSDKï¼
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RTMP/RTSPå¤è·¯æµåªä½è½¬RTMPæ¨éSDK æ¯æå®æ¶æåçrtmp/rtspæµè½¬åå°æå®rtmp url;
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è½»é级RTSPæå¡SDK 为满足å ç½æ 纸å/çµåæ室çå ç½è¶ ä½å»¶è¿éæ±ï¼é¿å 让ç¨æ·é ç½®åç¬çæå¡å¨ï¼å¤§çç´æSDKå¨æ¨é端æ¯æè½»é级RTSPæå¡SDKï¼æ¨é端SDKæ¯æçåè½ï¼å 置轻é级RTSPæå¡SDKåï¼åè½ç»§ç»æ¯æï¼
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å ç½RTSPç½å ³SDK å ç½RTSPç½å ³SDKï¼ç³»å 置轻é级RTSPæå¡SDKæ©å±ï¼å®æå¤é¨RTSP/RTMPæ°æ®æåå¹¶æ³¨å ¥å°è½»é级RTSPæå¡SDKå·¥ä½ï¼å¤ä¸ªå ç½å®¢æ·ç«¯ç´æ¥è®¿é®å ç½è½»é级RTSPæå¡è·åå ¬ç½æ°æ®ï¼æ éé¨ç½²åç¬çæå¡å¨ï¼æ¯æRTSP/RTMP H.265æ°æ®æ¥å ¥ï¼
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RTMP/RTSPä¸å¯¹ä¸äºå¨SDK åºäºæ ååè®®(RTMPæRTSP)ç跨平å°(Windows/Andriod/iOS)ä¸å¯¹ä¸äºå¨SDKï¼æ¯æåé³æ¶é¤ï¼å®ç¾æ¯æä¸å¯¹ä¸äºå¨åºæ¯ï¼
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SEIæ©å±æ°æ®åé/æ¥æ¶SDK æ¯ææ¨é端éè¿H.264 SEIä¿¡æ¯æ©å±ï¼å®æ¶ä¼ è¾ææ¬/äºè¿å¶æ°æ®ä¿¡æ¯(å¦å®æ¶åå¹/æ¶é´æ³/é¢ç®åå/å ¬å广æç)ï¼ææ¾ç«¯åç¸åºè§£æååæ¾ï¼
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å 群请ç®è¦æ述使ç¨åºæ¯/éæ±ï¼å¦åä¸äºéè¿ï¼
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大çç´æææ¯äº¤æµç¾¤3(æ¨èå å ¥): 182979815
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大çç´æææ¯äº¤æµç¾¤2(已满): 294891451
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大çç´æææ¯äº¤æµç¾¤1(已满): 499687479
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大çç´æSDKç¸å ³demoä»ç»
1. Windowså¹³å°æµè¯EXEï¼
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[SmartPublisherDemo.exe] RTMP|RTSPæ¨éãè½»é级RTSPæå¡ãæ©å±SEIåéãééå½åæ¼ç¤ºç¨åºï¼
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[SmartPlayer.exe] RTMP|RTSPææ¾SDKãæ©å±SEIæ¥æ¶ãææµå½åæ¼ç¤ºç¨åºï¼
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[SmartStreamRelayDemo.exe] å¤è·¯RTSP|RTMP转RTMPæ¨éæ¼ç¤ºç¨åºï¼
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[SmartMixStreamDemo.exe] RTMP|RTSPææµç¶ååæ¬å°æå头æå±å¹åæµæ¼ç¤ºç¨åºï¼demoæºç 以C++为ä¾ï¼ï¼
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[SmartEchoCancellation.exe] åºäºæ åRTMPæå¡çä¸å¯¹ä¸äºå¨æ¼ç¤ºç¨åºï¼demoæºç 以C#为ä¾ï¼ï¼
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[Windowså¹³å°RTMP|RTSP 4è·¯ææ¾æ¼ç¤ºç¨åº] Windows 4è·¯RTSP/RTMPææ¾Demoï¼
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[Windowså¹³å°IEæµè§å¨OCXæ§ä»¶RTMP|RTSPææ¾æµè¯ç¨åº] Windowså¹³å°RTMP|RTSPææ¾SDK OCXæ§ä»¶ã
2. Windowså¹³å°éæ对æ¥DEMOï¼
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[Windowså¹³å°C++ SDK demoå·¥ç¨] Windowså¹³å°RTMP|RTSPæ¨éSDKãå ç½®RTSPæå¡SDKãå½åSDK(C++) Demo
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[Windowså¹³å°C++ SDK demoå·¥ç¨] Windowså¹³å°RTMP|RTSPææ¾SDK(C++) Demo
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[Windowså¹³å°C++ SDK demoå·¥ç¨] Windowså¹³å°å¤è·¯RTSP|RTMP转RTMPæ¨é模åSDK(C++) Demo
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[Windowså¹³å°C++ SDK demoå·¥ç¨] Windowså¹³å°æ··æµSDK(C++) Demo
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[Windowså¹³å°C# SDK demoå·¥ç¨] Windowså¹³å°RTMP|RTSPæ¨éSDKãå ç½®RTSPæå¡SDKãå½åSDK(C#) Demo
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[Windowså¹³å°C# SDK demoå·¥ç¨] Windowså¹³å°RTMP|RTSPææ¾SDK(C#) Demo
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[Windowså¹³å°C# SDK demoå·¥ç¨] Windowså¹³å°å¤è·¯RTSP|RTMP转RTMPæ¨é模åSDK(C#) Demo
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[Windowså¹³å°ä¸å¯¹ä¸äºå¨SDK demoå·¥ç¨(以C#为ä¾)] åºäºæ åRTMPæå¡çä¸å¯¹ä¸äºå¨demoï¼å¯æ©å±RTSPä¸å¯¹ä¸äºå¨
3.Androidå¹³å°éæ对æ¥DEMOï¼
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SmartPlayerV2: RTMP|RTSPç´æææ¾SDK demoï¼æ¶µçå®æ¶å½åãå¿«ç §ãæ©å±SEIæ°æ®æ¥æ¶çåè½ï¼
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SmartPublisherV2: RTMPç´ææ¨éSDKãRTSPç´ææ¨éSDKãGB28181æ¥å ¥SDKãè½»é级RTSPæå¡SDKãæ©å±SEIåéSDKãå®æ¶å½åSDKå¤åä¸demoï¼
-
SmartEchoCancellationV2: åºäºRTMPçä¸å¯¹ä¸äºå¨demo(å¯æ©å±RTSPä¸å¯¹ä¸äºå¨)ï¼
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SmartServiceCameraPublisherV2: åå°æå头RTMPç´ææ¨éSDKï¼
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SmartServicePublisherV2: æºæ §æ室|æ 纸åä¼è®®çå±å¹éé(æ¨å±) ãRTMPç´ææ¨édemoï¼
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SmartRelayDemoV2: RTMP|RTSPç´æææ¾SDKãRTMP|RTSP转RTMPæ¨éSDKãRTMP|RTSPå®æ¶å½åãè½»é级RTSPæå¡ååä¸demoã
4.iOSå¹³å°éæ对æ¥DEMOï¼
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SmartiOSPlayerV2: RTMP|RTSPç´æææ¾SDK demoï¼æ¶µçå®æ¶å½åãå¿«ç §ãæ©å±SEIæ°æ®æ¥æ¶çåè½ï¼
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SmartiOSPublisherV2: RTMPç´ææ¨éSDKãRTSPç´ææ¨éSDKãè½»é级RTSPæå¡SDKãæ©å±SEIåéSDKãå®æ¶å½åSDKå¤åä¸demoï¼
-
SmartiOSEchoCancellation: åºäºRTMPçä¸å¯¹ä¸äºå¨demo(å¯æ©å±RTSPä¸å¯¹ä¸äºå¨)ï¼
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SmartiOSScreenPublisherV2: åºäºReplayKitééçæºæ §æ室|æ 纸åä¼è®®çå±å¹éé(æ¨å±) ãRTMPç´ææ¨édemoï¼
-
SmartiOSRelayDemoV2: RTMP|RTSPç´æææ¾SDKãRTMP|RTSP转RTMPæ¨éSDKãRTMP|RTSPå®æ¶å½åãè½»é级RTSPæå¡ååä¸demoã
NOTE: Windowså¹³å°ï¼ä»¥C++ SDK Demo为ææ°ï¼C# Demoæ´æ°é度ç¨æ»äºC++ Demoã
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å³é®âé¾æ¥å¦å为(K)...âä¸è½½ææ¡£å³å¯ã
ä¸å±æºç ç®å½
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androidæ¨æµ SmartPublisherV2 https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/AndroidStudio/SmartPublisherV2
-
androidæ¨æµ SmartServicePublisherV2(åå°serviceæ¨éå±å¹) https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/AndroidStudio/SmartServicePublisherV2
-
androidæ¨æµ SmartServiceCameraPublisherV2(åå°serviceæ¨éæå头) https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/AndroidStudio/SmartServiceCameraPublisherV2
-
androidä¸å¯¹ä¸äºå¨demo SmartEchoCancellationV2 https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/AndroidStudio/SmartEchoCancellationV2
-
androidææ¾å¨ SmartPlayerV2: https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/AndroidStudio/SmartPlayerV2
-
android转å-å½å-ææ¾ä¸åä¸ SmartRelayDemoV2: https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/AndroidStudio/SmartRelayDemoV2
-
iOSæ¨æµ SmartiOSPublisherV2: https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/IOS/SmartiOSPublisherV2
-
iOSåå°æ¨å± SmartiOSScreenPublisherV2: https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/IOS/SmartiOSScreenPublisherV2
-
iOSææ¾å¨ SmartiOSPlayerV2: https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/IOS/SmartiOSPlayerV2
-
iOS转å-å½å-ææ¾ä¸åä¸ SmartiOSRelayDemoV2: https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/IOS/SmartiOSRelayDemoV2
-
iOS RTSP/RTMPä¸å¯¹ä¸äºå¨Demo SmartiOSEchoCancellationï¼ https://github.com/daniulive/SmarterStreaming/tree/master/SourceCode/IOS/SmartiOSEchoCancellation
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1. Windows/Linux/Android/iOS RTMPç´ææ¨æµSDK
å¦ä¸åç¬è¯´æï¼ç³»WindowsãLinuxãAndroidãiOSå ¨å¹³å°æ¯æã
- [è§é¢ééå¤ç]Windowså¹³å°æ¶µçâWindowsè§é¢ééå¤çSDKâåè½ï¼
- [é³é¢ééå¤ç]Windowså¹³å°æ¶µçâWindowsé³é¢ééå¤çSDKâåè½ï¼
- [æ¬å°é¢è§]Windowså¹³å°æ¯ææå头/å±å¹/åææ°æ®å®æ¶é¢è§åè½ï¼Android/iOSå¹³å°æ¯ææ¬å°ååç½®æå头é¢è§ï¼
- [æå头å转/æ转]Windowså¹³å°æ¯ææå头水平å转ãåç´å转ã0°/90°/180°/270°æ转ï¼
- [æå头éé]é¤å¸¸è§YUVæ ¼å¼å¤ï¼Windowså¹³å°è¿æ¯æMJPEGæ ¼å¼çæå头ééï¼
- [RTMPæ¨æµ]è¶ ä½å»¶æ¶çRTMPåè®®ç´ææ¨æµSDKï¼æ¯æRTMPæ©å±H.265æ¨éï¼ï¼
- [è§é¢æ ¼å¼]æ¯æH.264/H.265ç¼ç ï¼
- [é³é¢æ ¼å¼]Windows/Linux/Android/iOSå¹³å°æ¯æAACç¼ç ï¼Windows/Androidå¹³å°æ¯æSpeexç¼ç ï¼
- [é³é¢ç¼ç ]Windows/Androidå¹³å°æ¯æSpeexæ¨éãSpeexç¼ç è´¨é设置ï¼
- [é³éè°è]Windows/Androidå¹³å°éé端æ¯æå®æ¶é³éè°è(å ¶ä¸ï¼Windowså¹³å°æ··é³æ¨¡å¼ä¸æ¯æåç¬æ§å¶éº¦å é£ãæ¬å£°å¨é³é)ï¼
- [H.264硬ç¼ç ]Windows/Android/iOSå¹³å°æ¯æH.264ç¹å®æºå硬ç¼ç ï¼
- [H.265硬ç¼ç ]Windows/Android/iOSå¹³å°æ¯æH.265ç¹å®æºå硬ç¼ç ï¼
- [硬ç¼ç èªéåº]Android/iOSå¹³å°æ¯æ硬ç¼ç èªéåºï¼å¦æ£æµå°ç¡¬ç¼ç ä¸æ¯æï¼å¯åæ¢å°è½¯ç¼ï¼
- [软硬ç¼ç åæ°é ç½®]æ¯æå ³é®å¸§é´éã帧ç(Windowsæé«éå®120帧)ãç ç设置ï¼
- [软ç¼ç åæ°é ç½®]æ¯æ软ç¼ç profileã软ç¼ç é度ãå¯åç ç设置ï¼
- [å¤å®ä¾æ¨é]æ¯æå¤å®ä¾æ¨é(å¦åæ¶æ¨éå±å¹/æå头åå¤é¨æ°æ®)ï¼
- [RTMP H.265]æ¯æRTMPæ©å±H.265æ¨éåEnhanced RTMPï¼
- [横ç«å±æ¨æµ]Android/iOSå¹³å°æ¯ææ¯æ横å±ãç«å±æ¨æµï¼
- [å¤å辨çæ¯æ]æ¯ææå头æå±å¹å¤ç§å辨ç设置ï¼
- [Windowsæ¨å±]Windowså¹³å°æ¯æå±å¹è£åªãçªå£ééãå±å¹/æå头æ°æ®åæçå¤ç§æ¨¡å¼æ¨éï¼
- [移å¨ç«¯æ¨å±]Androidå¹³å°æ¯æåå°serviceæ¨éæå头æå±å¹(æ¨éå±å¹éè¦5.0+çæ¬)ï¼
- [移å¨ç«¯æ¨å±]iOSå¹³å°æ¯æåå°æ¨éå±å¹(åºäºReplayKitï¼éè¦iOS 10.0+çæ¬)ï¼
- [äºä»¶åè°]æ¯æåç§ç¶æå®æ¶åè°ï¼
- [æ°´å°]Windowså¹³å°æ¯ææåæ°´å°ãpngæ°´å°ãå®æ¶é®æ¡ï¼Androidå¹³å°æ¯ææåæ°´å°ãpngæ°´å°ï¼
- [RTMPæ¨é模å¼]æ¯æRTMPæ¨é live|record模å¼è®¾ç½®ï¼éæå¡å¨æ¯æï¼ï¼
- [éå]Android/iOSå¹³å°æ¯æåç½®æå头å®æ¶éååè½ï¼
- [ååæå头å®æ¶åæ¢]Android/iOSå¹³å°æ¯æééè¿ç¨ä¸ï¼ååæå头åæ¢ï¼
- [å¤æç½ç»å¤ç]æ¯ææç½éè¿çåç§ç½ç»ç¯å¢èªå¨éé ï¼
- [å¨æç ç]æ¯ææ ¹æ®ç½ç»æ åµèªå¨è°æ´æ¨æµç çï¼
- [å®æ¶éé³]æ¯ææ¨éè¿ç¨ä¸ï¼å®æ¶éé³/åæ¶éé³ï¼
- [å®æ¶å¿«ç §]æ¯ææ¨æµè¿ç¨ä¸ï¼å®æ¶å¿«ç §ï¼
- [纯é³é¢æ¨æµ]æ¯æä» ééé³é¢æµå¹¶åèµ·æ¨æµåè½ï¼
- [纯è§é¢æ¨æµ]æ¯æç¹æ®åºæ¯ä¸ç纯è§é¢æ¨æµåè½ï¼
- [éåª]Windows/Androidå¹³å°æ¯æç¯å¢é³ãææºå¹²æ°çå¼èµ·çåªé³éåªå¤çãèªå¨å¢çãVADæ£æµï¼
- [åé³æ¶é¤]Androidå¹³å°æ¯æå®æ¶ä¼ éè¿ç«¯PCMæ°æ®ï¼æ¹ä¾¿åé³æ¶é¤å¤çï¼
- [å¤é¨ç¼ç åè§é¢æ°æ®å¯¹æ¥]æ¯æYUVæ°æ®å¯¹æ¥ï¼
- [å¤é¨ç¼ç åé³é¢æ°æ®å¯¹æ¥]æ¯æPCM对æ¥ï¼
- [å¤é¨ç¼ç åè§é¢æ°æ®å¯¹æ¥]æ¯æå¤é¨H.264æ°æ®å¯¹æ¥ï¼
- [å¤é¨ç¼ç åé³é¢æ°æ®å¯¹æ¥]å¤é¨AAC/PCMA/PCMU/SPEEXæ°æ®å¯¹æ¥ï¼
- [æ¨é端ä¼ç 设置]Windowså¹³å°æ¯æä¼ç æ¥å£(设置æä¼ç 模å¼åCPUä¼éå½éä½)ï¼
- [ç¼ç åæ°æ®è¾åº]Androidå¹³å°æ¯æè¾åºç¼ç åçH264/AACæ°æ®å°ä¸å±ï¼æ¹ä¾¿å¯¹æ¥ç¬¬ä¸æ¹å¹³å°(å¦GB28181)对æ¥ï¼
- [æ©å±å½ååè½]å®ç¾æ¯æåå½åSDKç»å使ç¨ï¼å½åç¸å ³åè½ï¼å¯åè§"8. Windows/Android/iOSå½åSDK"ï¼
- [æå¡å¨å ¼å®¹]æ¯æèªå»ºæ åRTMPæå¡å¨(å¦NginxãSRS)æCDNã
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartPublisherDemo.exeï¼
- Windows C++å·¥ç¨ï¼WIN-PublisherSDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-PublisherSDK-CSharp-Demoï¼
- Linuxå·¥ç¨ï¼publisherdemoï¼
- Androidå·¥ç¨ï¼SmartPublisherV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPublisherV2ã
2. Windows/Linux/Android/iOS RTMPãRTSPç´æææ¾å¨SDK
å¦ä¸åç¬è¯´æï¼ç³»WindowsãLinuxãAndroidãiOSå ¨å¹³å°æ¯æã
- [æ¯æææ¾åè®®]é«ç¨³å®ãè¶ ä½å»¶è¿ï¼ä¸ç§å ï¼è¡ä¸å å æ æææ¥è¿çææ¾ç«¯ï¼ãä¸å é¦å±ä¸æçRTMP/RTSPç´æææ¾å¨SDKï¼
- [å¤å®ä¾ææ¾]æ¯æå¤å®ä¾ææ¾ï¼å¦åæ¶ææ¾å¤è·¯RTMP/RTSPæµï¼ï¼
- [äºä»¶åè°]æ¯æç½ç»ç¶æãbufferç¶æçåè°ï¼
- [è§é¢æ ¼å¼]æ¯æRTSP H.265ãRTMPæ©å±H.265æ¨éåEnhanced RTMPï¼RTSP/RTMP H.264ï¼æ¤å¤ï¼è¿æ¯æRTSP MJPEGææ¾ï¼
- [é³é¢æ ¼å¼]RTMP/RTSPæ¯æAAC/PCMA/PCMUï¼æ¤å¤RTMPè¿æ¯æSpeexï¼
- [H.264/H.265软解ç ]æ¯æH.264/H.265软解ï¼
- [H.264硬解ç ]Windows/Android/iOSæ¯æH.264ç¹å®æºå硬解ç ï¼Windowså¹³å°ç¡¬è§£ç ææ¾ææå±ç¤º(è¶ ä½CPUå ç¨)ï¼
- [H.265硬解]Windows/Android/iOSæ¯æH.265ç¹å®æºå硬解ç ï¼
- [H.264/H.265硬解ç ]Androidæ¯æ设置Surface模å¼ç¡¬è§£åæ®é模å¼ç¡¬è§£ç ï¼
- [RTSP模å¼è®¾ç½®]æ¯æRTSP TCP/UDP模å¼è®¾ç½®ï¼
- [RTSP TCP/UDPèªå¨åæ¢]æ¯æRTSP TCPãUDP模å¼èªå¨åæ¢ï¼
- [RTSPè¶ æ¶è®¾ç½®]æ¯æRTSPè¶ æ¶æ¶é´è®¾ç½®ï¼åä½ï¼ç§ï¼
- [RTSP 401认è¯å¤ç]æ¯æä¸æ¥RTSP 401äºä»¶ï¼å¦URLæºå¸¦é´æä¿¡æ¯ï¼ä¼èªå¨å¤çï¼
- [ç¼å²æ¶é´è®¾ç½®]æ¯æbuffer time设置ï¼
- [é¦å±ç§å¼]æ¯æé¦å±ç§å¼æ¨¡å¼ï¼
- [ä½å»¶è¿æ¨¡å¼]æ¯æè¶ ä½å»¶è¿æ¨¡å¼è®¾ç½®ï¼
- [å¤æç½ç»å¤ç]æ¯ææç½éè¿çåç§ç½ç»ç¯å¢èªå¨éé ï¼
- [å¿«éåæ¢URL]æ¯æææ¾è¿ç¨ä¸ï¼å¿«éåæ¢å ¶ä»URLï¼å 容åæ¢æ´å¿«ï¼
- [é³è§é¢å¤ç§renderæºå¶]Windowså¹³å°æ¯æD3DåGDIç»å¶æ¨¡å¼(å¦ä¸æ¯æD3Dï¼å¯ç¨GDI模å¼)ï¼
- [é³è§é¢å¤ç§renderæºå¶]Androidå¹³å°ï¼è§é¢ï¼surfaceview/OpenGL ESï¼é³é¢ï¼AudioTrack/OpenSL ESï¼ä¸è¬å»ºè®®AudioTrackï¼ï¼
- [å®æ¶éé³]æ¯æææ¾è¿ç¨ä¸ï¼å®æ¶éé³/åæ¶éé³ï¼
- [å®æ¶é³éè°è]æ¯æææ¾è¿ç¨ä¸ï¼å®æ¶è°èææ¾é³éï¼èå´[0,100]ï¼
- [å®æ¶å¿«ç §]æ¯æææ¾è¿ç¨ä¸æªåå½åææ¾ç»é¢ï¼
- [åªæå ³é®å¸§]Windowså¹³å°æ¯æå®æ¶è®¾ç½®æ¯å¦åªææ¾å ³é®å¸§ï¼
- [渲æè§åº¦]æ¯æ0°ï¼90°ï¼180°å270°å个è§é¢ç»é¢æ¸²æè§åº¦è®¾ç½®ï¼
- [渲æéå]æ¯ææ°´å¹³å转ãåç´å转模å¼è®¾ç½®ï¼
- [çæ¯ä¾ç¼©æ¾]æ¯æå¾åçæ¯ä¾ç¼©æ¾ç»å¶ï¼Android硬解ç 设置surface模å¼ä¸ä¸æ¯æï¼ï¼
- [å®æ¶ä¸è½½é度æ´æ°]æ¯æå½åä¸è½½é度å®æ¶åè°(æ¯æ设置åè°æ¶é´é´é)ï¼
- [**ARGBå å **]Windowså¹³å°æ¯æARGBå¾åå å å°æ¾ç¤ºè§é¢ï¼åçC++çDEMOï¼ï¼
- [解ç åè§é¢æ°æ®åè°]æ¯æH.264/H.265æ°æ®åè°ï¼
- [解ç åè§é¢æ°æ®åè°]æ¯æ解ç åYUV/RGBæ°æ®åè°ï¼
- [解ç åè§é¢æ°æ®ç¼©æ¾åè°]Windowså¹³å°æ¯ææå®åè°å¾å大å°çæ¥å£(å¯ä»¥å¯¹åè§å¾å缩æ¾åååè°å°ä¸å±)ï¼
- [解ç åé³é¢æ°æ®åè°]æ¯æAAC/PCMA/PCMU/SPEEXæ°æ®åè°ï¼
- [é³è§é¢èªéåº]æ¯æææ¾è¿ç¨ä¸ï¼é³è§é¢ä¿¡æ¯æ¹ååèªéåºï¼
- [æ©å±å½ååè½]å®ç¾æ¯æåå½åSDKç»å使ç¨ï¼å½åç¸å ³åè½(æ¯æRTSP H.265æµå½å¶ï¼æ¯æPCMA/PCMU转AACåå½å¶ï¼æ¯æ设置åªå½å¶é³é¢æè§é¢)ï¼å¯åè§"8. Windows/Android/iOSå½åSDK"ï¼
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartPlayer.exeï¼
- Windows C++å·¥ç¨ï¼WIN-PlayerSDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-PlayerSDK-CSharp-Demoï¼
- Linuxå·¥ç¨ï¼linux-simple-playerdemoï¼
- Androidå·¥ç¨ï¼SmartPlayerV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPlayerV2ã
3. Windows/Linux/Android/iOSå 置轻é级RTSPæå¡SDK
å¦ä¸åç¬è¯´æï¼ç³»WindowsãLinuxAndroidãiOSå ¨å¹³å°æ¯æã
- [åºç¡åè½]æ¯æWindows/Android/iOSå¹³å°RTMPç´æSDKé¤æ¨éRTMPå¤çææ常è§åè½ï¼
- [é³é¢æ ¼å¼]AACï¼
- [è§é¢æ ¼å¼]H.264ãH.265ï¼
- [å议类å]RTSPï¼
- [ä¼ è¾æ¨¡å¼]æ¯æåæåç»æ模å¼ï¼
- [端å£è®¾ç½®]æ¯æRTSP端å£è®¾ç½®ï¼
- [é´æ设置]æ¯æRTSPé´æç¨æ·åãå¯ç 设置ï¼
- [è·åsessionè¿æ¥æ°]æ¯æè·åå½åRTSPæå¡ä¼è¯è¿æ¥æ°ï¼
- [å¤æå¡æ¯æ]æ¯æåæ¶å建å¤ä¸ªå ç½®RTSPæå¡ï¼
- [H.265æ¯æ]æ¯æåå¸H.265è§é¢ï¼
- [RTSP urlåè°]æ¯æ设置åçrtsp urléè¿eventåè°å°ä¸å±ã
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartPublisherDemo.exeï¼
- Windows C++å·¥ç¨ï¼WIN-PublisherSDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-PublisherSDK-CSharp-Demoï¼
- Linuxå·¥ç¨ï¼publisherdemoï¼
- Androidå·¥ç¨ï¼SmartPublisherV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPublisherV2ã
4. å ç½RTSPç½å ³SDK
å¦ä¸åç¬è¯´æï¼ç³»WindowsãAndroidãiOSå ¨å¹³å°æ¯æã
å ç½RTSPç½å ³SDKï¼ç³»å 置轻é级RTSPæå¡SDKæ©å±ï¼å®æå¤é¨RTSP/RTMPæ°æ®æåå¹¶æ³¨å ¥å°è½»é级RTSPæå¡SDKå·¥ä½ï¼å¤ä¸ªå ç½å®¢æ·ç«¯ç´æ¥è®¿é®å ç½è½»é级RTSPæå¡è·åå ¬ç½æ°æ®ï¼æ éé¨ç½²åç¬çæå¡å¨ï¼æ¯æRTSP/RTMP H.265æ°æ®æ¥å ¥ã ç®åæ¥è¯´ï¼å 置轻é级RTSPæå¡SDKåå ç½®RTSPç½å ³SDKçåºå«å¨äºæ°æ®æ¥æºä¸åï¼å 置轻é级RTSPæå¡SDKæ°æ®æ¥æºäº**ç»ç«¯è®¾å¤èªå¸¦æå头æ°æ®/å±å¹æ°æ®/å¤é¨ç¼ç ååæ°æ®**ï¼å ç½®RTSPç½å ³SDKçæ°æ®æºæ¯RTSP/RTMPæµæ°æ®ã
- [é³é¢æ ¼å¼]AACï¼
- [è§é¢æ ¼å¼]H.264ãH.265ï¼
- [æ¥å ¥åè®®]æ¯æå å¤ç½RTMP/RTSPæµæ¥å ¥ï¼
- [è¾åºåè®®]RTSPï¼æåçRTSP/RTMPæµï¼æ³¨å ¥è½»é级RTSPæå¡SDKï¼
- [ä¼ è¾æ¨¡å¼]Windowsæ¯æåæåç»æ模å¼ï¼Android/iOSå¹³å°æ¯æåæ模å¼ï¼
- [é³é¢è½¬ç ]æ¯æé³é¢(PCMU/PCMA,Speexç)转AACåæ³¨å ¥ï¼
- [端å£è®¾ç½®]æ¯æRTSP端å£è®¾ç½®ï¼
- [é´æ设置]æ¯æRTSPé´æç¨æ·åãå¯ç 设置ï¼
- [è·åsessionè¿æ¥æ°]æ¯æè·åå½åRTSPæå¡ä¼è¯è¿æ¥æ°ï¼
- [å¤æå¡æ¯æ]æ¯æåæ¶å建å¤ä¸ªå ç½®RTSPæå¡ï¼
- [H.265æ¯æ]Windowså ç½®rtsp serveræ¯æåå¸H.265è§é¢ï¼
- [RTSP urlåè°]æ¯æ设置åçrtsp urléè¿eventåè°å°ä¸å±ï¼
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartStreamRelayDemo.exeï¼
- Windows C++å·¥ç¨ï¼WIN-RelaySDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-RelaySDK-CSharp-Demoã
5. Windows/Linux/Android/iOS RTMP/RTSPå¤è·¯æµåªä½è½¬RTMPæ¨éSDK
å¦ä¸åç¬è¯´æï¼ç³»WindowsãLinuxãAndroidãiOSå ¨å¹³å°æ¯æã
- [ææµ]æ¯ææåRTSPæµï¼
- [ææµ]æ¯ææåRTMPæµï¼
- [é¢è§]Windows/Android/iOSæ¯ææåå°çRTMP/RTSPéæ¶æ¬å°é¢è§ãå ³éé¢è§ï¼
- [ææµé³é¢è°è]æ¯ææåçRTMP/RTSPæµéé³ï¼
- [é³é¢è½¬ç ]æ¯ææåçRTMP/RTSPçPCMA/PCMU/SPEEXé³é¢æ ¼å¼è½¬AACåå转åå°RTMPæå¡å¨ï¼
- [urlåæ¢]**æ¯æ转åè¿ç¨ä¸ï¼æåçRTMP/RTSPå®æ¶å 容åæ¢**ï¼
- [转å]è¶ ä½å»¶è¿è½¬åæåçrtsp/rtmpæµå°rtmp serverï¼
- [H.265æ¯æ]ä¸å 为æ°ä¸å¤æ¯æRTSP/RTMP H.265转RTMPæ¨éçSDK(æä¾é å¥RTMPæ©å±H.265æå¡å¨)ï¼
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartStreamRelayDemo.exeï¼
- Windows C++å·¥ç¨ï¼WIN-RelaySDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-RelaySDK-CSharp-Demoï¼
- Androidå·¥ç¨ï¼SmartRelayDemoV2ï¼
- iOSå·¥ç¨ï¼SmartiOSRelayDemoV2ã
6. Windows/Android/iOS RTMP/RTSPä¸å¯¹ä¸äºå¨SDK
å¦ä¸åç¬è¯´æï¼ç³»WindowsãAndroidãiOSå ¨å¹³å°æ¯æã
- åºäºå®æ¹ç°æRTMPãRTSPæ¨éãæå ç½®RTSPæå¡ãææ¾SDKï¼äº§å稳å®åº¦é«ï¼è¡ä¸å é¦å±ä¸æçè¶ ä½å»¶è¿ç¹æ§ï¼
- å å ¥åªé³æå¶ãåé³æ¶é¤ãèªå¨å¢çæ§å¶çç¹æ§ï¼ç¡®ä¿éè¯ææï¼
- éç¨éç¨çRTMPåRTSPæå¡å¨ï¼å¦nginxãSRSæ Darwin Stream Serverï¼åççæ¬ï¼ï¼æ´æå©äºç§æé¨ç½²ï¼
- æ¯æH.264çæ©å±SEIæ¶æ¯åéæºå¶ï¼
- æ¯æH.265ç¼ç ï¼Windows 64ä½åºï¼Android/iOS硬ç¼ç ï¼åH.264å¯åç ç设å®ï¼æ¢å¥è¯è¯´ï¼ä¹å大çç´æSDKæ¨é端æ¯æçåè½ï¼é½å¯ä»¥åæ¥æ¯æï¼
- æ¯æH.265解ç ï¼ç´æææ¾å¨æ¯æçåè½ï¼ä¸å¯¹ä¸äºå¨æ¨¡åé½å¯ä»¥æéæ©çæ¯æï¼
- Windowså¹³å°æ¯æåæµåæ大å°å±å½å¶ï¼
- Windowsæ¯ææå头ãå±å¹åæãæ°´å°çåç§ç»å模å¼ï¼æ©å±åº¦é«ï¼
- éç¨äºåºæ¥ææ¥ãæè²å¹è®çé¢åã
对åºDemoï¼
- 以C#为ä¾ï¼å¯¹åºSmartEchoCancellation.exe(WIN-EchoCancellation-CSharp-Demo)ï¼
- Androidå·¥ç¨ï¼SmartEchoCancellationV2ï¼
- iOSå·¥ç¨ï¼SmartiOSEchoCancellationã
7. Windows导æSDK
- [ææµ]æ¯ææåRTSPæµï¼
- [ææµ]æ¯ææåRTMPæµï¼
- [æ··é³åæ]æ¯ææ¬å°ééå°å±å¹ææå头æ°æ®ï¼åè¿ç¨æåå¾RTSPæRTMPæµååæãæ··é³è¾åºï¼
- [导æ]æ¯æ导æè¿ç¨ä¸ï¼éæ¶åææä¸è·¯é³è§é¢æé³é¢ï¼
- [æ··é³]æ¯æé³é¢æ··é³ï¼åæ¶éæ©âéé麦å é£â+âééæ¬å£°å¨âï¼ï¼
- [åæ]å¤è·¯æµåæä¸è·¯æµåï¼æ¨éå°RTMPæå¡å¨ï¼
- [æ©å±å½åå¿«ç §]å¤è·¯åæåçæµï¼æ¯ææ¬å°å½åãå¿«ç §ã
对åºDemoï¼
- æµè¯ç¨åºï¼SmartMixStreamDemo.exeï¼
- C++å·¥ç¨ï¼WIN-MixStreamSDK-CPP-Demoï¼
8. Windows/Linux/Android/iOSå½åSDK
- [ææµ]æ¯ææåRTSPæµå½åï¼
- [ææµ]æ¯ææåRTMPæµå½åï¼
- [æ¨æµç«¯å½å]æ¯æRTMP|RTSPæ¨é端åæ¥å½åï¼
- [è½»é级RTSPæå¡å½å]æ¯æè½»é级RTSPæå¡SDKåæ¥å½åï¼
- [æ¨æµç«¯å½åå®æ¶æå/æ¢å¤]æ¯ææ¨é端å½åè¿ç¨ä¸å®æ¶æåå½åãæ¢å¤å½åï¼
- [é»è¾å离]大çç´æå½åSDKä¸åäºæ®éå½åæ¥å£ï¼æ´æºè½ï¼åæ¨éãææ¾ã转åãå 置轻é级RTSPæå¡SDKåè½å®å ¨å离ï¼æ¯æéæ¶å½åï¼
- [urlåæ¢]å¨å½åè¿ç¨ä¸ï¼æ¯æåæ¢ä¸åURLï¼å¦ä¸¤ä¸ªURLé ç½®ä¸è´ï¼åå¯ä»¥å½å¶å°åä¸ä¸ªMP4æ件ï¼å¦ä¸ä¸è´ï¼å¯èªå¨åå²å°ä¸ä¸ä¸ªæ件ï¼
- [åæ°è®¾ç½®]æ¯æ设置å个å½åæ件大å°ãå½åè·¯å¾çï¼å¹¶æ¯æ纯é³é¢ã纯è§é¢ãé³è§é¢å½å¶æ¨¡å¼ï¼
- [é³é¢è½¬ç ]æ¯æé³é¢(PCMU/PCMA,Speexç)转AACååå½åï¼
- [265æ¯æ]æ¯æRTSP/RTMP H.265å½å¶å°MP4æ件ï¼
- [æ¨é端265å½å]æ¨é端SDKæ¯æH265å½åï¼
- [æ¨é端å¤é¨ç¼ç æ°æ®å¯¹æ¥å½å]æ¯ææ¨é端å¤é¨ç¼ç åæ°æ®(H.264/AAC)对æ¥å½åï¼
- [äºä»¶åè°]ä»å¼å§å½åï¼å°å½åç»æåæevent callbackä¸æ¥ï¼ç½ç»å µå¡ãé³è§é¢åæ¥ååäºé常å好çå¤çã
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartPlayer.exeï¼
- Windows C++å·¥ç¨ï¼WIN-PlayerSDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-PlayerSDK-CSharp-Demoï¼
- æµè¯ç¨åºï¼SmartPublisherDemo.exeï¼
- C++å·¥ç¨ï¼WIN-PublisherSDK-CPP-Demoï¼
- C#å·¥ç¨ï¼WIN-PublisherSDK-CSharp-Demoã
- Androidå·¥ç¨ï¼SmartPlayerV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPlayerV2ï¼
- Androidå·¥ç¨ï¼SmartPublisherV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPublisherV2ã
9. Windows/Android/iOS SEIæ©å±æ°æ®åé/æ¥æ¶SDK
- [RTSP SEI]æ¯æå ç½®RTSPæå¡SDKæºå¸¦SEIæ©å±ä¿¡æ¯(H.264)ï¼
- [RTMP SEI]æ¯æRTMPæ¨éSDKæºå¸¦SEIæ©å±ä¿¡æ¯(H.264)ï¼
- [èªå®ä¹æ°æ®]æåéèªå®ä¹ç¨æ·æ°æ®(å¦èªå®ä¹utf8å符串)ï¼
- [äºè¿å¶æ°æ®]æ¯æåéäºè¿å¶æ°æ®ï¼
- [ææ¾ç«¯è§£æ]RTSP/RTMPç´æææ¾ç«¯SDKæ¯æutf8ææ¬ãäºè¿å¶ãååSEIæ°æ®è§£æã
对åºDemoï¼
- Windowsæµè¯ç¨åºï¼SmartPlayer.exeï¼
- Windows C++å·¥ç¨ï¼WIN-PlayerSDK-CPP-Demoï¼
- Windows C#å·¥ç¨ï¼WIN-PlayerSDK-CSharp-Demoï¼
- æµè¯ç¨åºï¼SmartPublisherDemo.exeï¼
- C++å·¥ç¨ï¼WIN-PublisherSDK-CPP-Demoï¼
- C#å·¥ç¨ï¼WIN-PublisherSDK-CSharp-Demoã
- Androidå·¥ç¨ï¼SmartPlayerV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPlayerV2ï¼
- Androidå·¥ç¨ï¼SmartPublisherV2ï¼
- iOSå·¥ç¨ï¼SmartiOSPublisherV2ã
10. Androidå¹³å°GB28181æ¥å ¥SDK
- [è§é¢æ ¼å¼]H.264/H.265(Android H.265硬ç¼ç )ï¼
- [é³é¢æ ¼å¼]G.711 Aå¾ãAACï¼
- [é³éè°è]Androidå¹³å°éé端æ¯æå®æ¶é³éè°èï¼
- [H.264硬ç¼ç ]æ¯æH.264ç¹å®æºå硬ç¼ç ï¼
- [H.265硬ç¼ç ]æ¯æH.265ç¹å®æºå硬ç¼ç ï¼
- [软硬ç¼ç åæ°é ç½®]æ¯ægopé´éã帧çãbit-rate设置ï¼
- [软ç¼ç åæ°é ç½®]æ¯æ软ç¼ç profileã软ç¼ç é度ãå¯åç ç设置ï¼
- æ¯æ横å±ãç«å±æ¨æµï¼
- Androidå¹³å°æ¯æåå°serviceæ¨éå±å¹ï¼
- æ¯æ纯è§é¢ãé³è§é¢PSæå ä¼ è¾ï¼
- æ¯æRTP OVER UDPåRTP OVER TCP被å¨æ¨¡å¼ï¼TCPåªä½æµä¼ è¾å®¢æ·ç«¯ï¼ï¼
- æ¯æ信令ééç½ç»ä¼ è¾åè®®TCP/UDP设置ï¼
- æ¯æ注åã注éï¼æ¯æ注åå·æ°å注åæææ设置ï¼
- æ¯æ设å¤ç®å½æ¥è¯¢åºçï¼
- æ¯æå¿è·³æºå¶ï¼æ¯æå¿è·³é´éãå¿è·³æ£æµæ¬¡æ°è®¾ç½®ï¼
- æ¯æ移å¨è®¾å¤ä½ç½®(MobilePosition)订é åéç¥ï¼
- éç¨å½å®¶æ åï¼GB/T 28181â2016ï¼
- æ¯æè¯é³å¹¿æï¼
- æ¯æè¯é³å¯¹è®²ï¼
- æ¯æå¾åææï¼
- æ¯æåå²è§é³é¢æ件æ£ç´¢ï¼
- æ¯æåå²è§é³é¢æ件ä¸è½½ï¼
- æ¯æåå²è§é³é¢æ件åæ¾ï¼
- æ¯æäºå°æ§å¶åé¢ç½®ä½æ¥è¯¢ï¼
- [å®æ¶æ°´å°]æ¯æå¨ææåæ°´å°ãpngæ°´å°ï¼
- [éå]Androidå¹³å°æ¯æåç½®æå头å®æ¶éååè½ï¼
- [å®æ¶éé³]æ¯æå®æ¶éé³/åæ¶éé³ï¼
- [å®æ¶å¿«ç §]æ¯æå®æ¶å¿«ç §ï¼
- [éåª]æ¯æç¯å¢é³ãææºå¹²æ°çå¼èµ·çåªé³éåªå¤çãèªå¨å¢çãVADæ£æµï¼
- [å¤é¨ç¼ç åè§é¢æ°æ®å¯¹æ¥]æ¯æYUVæ°æ®å¯¹æ¥ï¼
- [å¤é¨ç¼ç åé³é¢æ°æ®å¯¹æ¥]æ¯æPCM对æ¥ï¼
- [å¤é¨ç¼ç åè§é¢æ°æ®å¯¹æ¥]æ¯æå¤é¨H.264æ°æ®å¯¹æ¥ï¼
- [å¤é¨ç¼ç åé³é¢æ°æ®å¯¹æ¥]å¤é¨AACæ°æ®å¯¹æ¥ï¼
- [æ©å±å½ååè½]å®ç¾æ¯æåå½åSDKç»å使ç¨ï¼å½åç¸å ³åè½ã
对åºDemoï¼
- Androidå·¥ç¨ï¼SmartPublisherV2ãCamera2Demoï¼
GB28181模åéæ说æï¼
ç¼è¯æ³¨æäºé¡¹
- iOSææ¾ç«¯ç¼è¯æ¶æ¾ä¸å° libSmartPlayerSDK.a æ¶ï¼è¯·å å° SmartiOSPlayer/SmartiOSPlayer/libs ç®å½, 解ålibSmartPlayerSDK.zip.
- iOSæ¨é端ç¼è¯æ¶æ¾ä¸å° libSmartPublisherSDK.a æ¶ï¼è¯·å å° SmartiOSPublisher/SmartiOSPublisher/libs ç®å½, 解ålibSmartPublisherSDK.zip.
- æªææçæ¬ï¼éå¶app-nameï¼å¦æéè¦éæå°èªå·±å·¥ç¨éé¢è°è¯ï¼å¯ä»¥ç¨ä»¥ä¸ååï¼
Windowsæ¨é端ï¼SmartPublisherDemo
Windowsææ¾ç«¯ï¼SmartPlayer
Windows转å端ï¼SmartStreamRelayDemo
Windowsåæµå¯¼æ端ï¼SmartMixStreamDemo
androidæ¨é端ï¼SmartPublisherSDKDemo
androidåå°Serviceæ¨éï¼SmartServicePublisherSDKDemo
androidä¸å¯¹ä¸äºå¨ï¼SmartEchoCancellation
androidææ¾å¨ï¼SmartPlayerSDKDemo
iOSæ¨é端ï¼SmartiOSPublisher
iOS转å端ï¼SmartiOSRelayDemo
iOSææ¾å¨ï¼SmartiOSPlayer
iOSä¸å¯¹ä¸äºå¨ï¼SmartiOSEchoCancellation
- éæå°èªå·±å·¥ç¨ï¼å¦ä½æ¹ååï¼ä»¥æ¨é端为ä¾ï¼ï¼
androidï¼strings.xmlï¼
<string name="app_name">SmartPublisherSDKDemo</string>
iOSï¼Info.plist-->å³é®Open As-->Source Codeï¼æ·»å æè
ç¼è¾
<key>CFBundleName</key>
<string>SmartiOSPublisher</string>
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