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dmd D Programming Language compiler

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Quick Overview

The dlang/dmd repository contains the source code for the reference compiler for the D programming language, known as the Digital Mars D Compiler (DMD). D is a statically-typed, multi-paradigm programming language that combines the performance and low-level control of C/C++ with a modern, expressive, and safe syntax.

Pros

  • High Performance: D is designed to be a high-performance systems programming language, with performance comparable to C/C++.
  • Modern Syntax: D has a modern, expressive syntax that makes it easy to write concise and readable code.
  • Memory Safety: D provides built-in memory safety features, such as automatic memory management and array bounds checking, to help prevent common programming errors.
  • Powerful Standard Library: D comes with a comprehensive standard library that provides a wide range of functionality, from file I/O to networking to data structures.

Cons

  • Smaller Ecosystem: Compared to more established languages like C++ and Java, the D ecosystem is relatively smaller, with fewer libraries and tools available.
  • Slower Adoption: Despite its technical merits, D has not achieved the same level of widespread adoption as some other programming languages.
  • Compatibility Challenges: Maintaining compatibility with existing C/C++ code can sometimes be a challenge when working with D.
  • Limited IDE Support: While there are some IDE plugins available, the level of IDE support for D is not as comprehensive as for other languages.

Code Examples

Here are a few examples of D code:

  1. Hello, World!:
import std.stdio;

void main() {
    writeln("Hello, World!");
}
  1. Fibonacci Sequence:
import std.stdio;

ulong fib(ulong n) {
    if (n <= 1) return n;
    return fib(n - 1) + fib(n - 2);
}

void main() {
    foreach (i; 0 .. 10) {
        writeln(fib(i));
    }
}
  1. Simple Web Server:
import std.stdio;
import vibe.d;

void main() {
    auto settings = new HTTPServerSettings;
    settings.port = 8080;

    auto router = new URLRouter;
    router.get("/", (req, res) {
        res.writeBody("Hello, World!");
    });

    listenHTTP(settings, router);
    logInfo("Please open http://localhost:8080/ in your browser.");
    runApplication();
}

Getting Started

To get started with the dlang/dmd repository, you'll need to have a D compiler installed on your system. The easiest way to do this is to use the official D installer, which can be downloaded from the D Programming Language website.

Once you have a D compiler installed, you can clone the dlang/dmd repository and build the compiler from source:

git clone https://github.com/dlang/dmd.git
cd dmd
make -f posix.mak

This will build the DMD compiler, which you can then use to compile and run your D programs. For more detailed instructions on building and using the DMD compiler, please refer to the dlang/dmd repository README.

Competitor Comparisons

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Pros of Rust

  • Larger and more active community, with more frequent updates and contributions
  • More robust memory safety features and ownership model
  • Extensive ecosystem with a wide range of libraries and tools

Cons of Rust

  • Steeper learning curve, especially for developers new to systems programming
  • Longer compilation times compared to D
  • More complex syntax, particularly around lifetimes and borrowing

Code Comparison

Rust:

fn main() {
    let numbers = vec![1, 2, 3, 4, 5];
    let sum: i32 = numbers.iter().sum();
    println!("Sum: {}", sum);
}

D:

void main() {
    import std.stdio, std.algorithm;
    int[] numbers = [1, 2, 3, 4, 5];
    int sum = numbers.sum();
    writeln("Sum: ", sum);
}

Both Rust and DMD are systems programming languages with a focus on performance and safety. Rust has gained significant popularity in recent years due to its strong memory safety guarantees and growing ecosystem. DMD, while less widely adopted, offers a simpler syntax and faster compilation times. The code comparison shows that both languages can achieve similar results with slightly different approaches to syntax and standard library usage.

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The Kotlin Programming Language.

Pros of Kotlin

  • More modern language design with null safety and coroutines
  • Extensive tooling support, especially in IntelliJ IDEA
  • Seamless interoperability with Java

Cons of Kotlin

  • Slower compilation times compared to D
  • Steeper learning curve for developers new to functional programming concepts

Code Comparison

Kotlin:

fun main() {
    val numbers = listOf(1, 2, 3, 4, 5)
    println(numbers.filter { it % 2 == 0 })
}

D:

import std.stdio;
import std.algorithm;

void main() {
    int[] numbers = [1, 2, 3, 4, 5];
    writeln(numbers.filter!(n => n % 2 == 0));
}

Key Differences

  • Kotlin focuses on Java interoperability, while D aims for C++ compatibility
  • D offers more low-level control and systems programming capabilities
  • Kotlin has gained significant traction in Android development

Community and Ecosystem

  • Kotlin has a larger and more active community, especially in mobile development
  • D has a smaller but dedicated community, with a focus on performance-critical applications

Performance

  • D generally offers better runtime performance and lower memory usage
  • Kotlin leverages the JVM, providing good performance with the benefits of JIT compilation
123,517

The Go programming language

Pros of Go

  • Simpler syntax and easier learning curve
  • Stronger standard library and built-in concurrency support
  • Larger community and ecosystem, with more third-party packages

Cons of Go

  • Less flexible type system compared to D's powerful metaprogramming
  • Lack of some advanced features like CTFE (Compile-Time Function Execution)
  • More verbose error handling without exceptions

Code Comparison

Go:

package main

import "fmt"

func main() {
    fmt.Println("Hello, World!")
}

D:

import std.stdio;

void main()
{
    writeln("Hello, World!");
}

Summary

Go offers simplicity and a robust standard library, making it easier for newcomers and promoting consistent code across projects. It has a larger community and more resources available. However, D provides more advanced language features and flexibility in its type system, allowing for powerful metaprogramming techniques. Go's error handling can be more verbose, while D supports exceptions. Both languages have their strengths, with Go focusing on simplicity and concurrency, and D offering more advanced features for systems programming.

67,285

The Swift Programming Language

Pros of Swift

  • Larger and more active community, with more frequent updates and contributions
  • Broader platform support, including iOS, macOS, and Linux
  • More extensive standard library with advanced features like optionals and generics

Cons of Swift

  • Steeper learning curve for beginners compared to D
  • Larger compiler and runtime, potentially leading to slower compilation times
  • Less emphasis on systems programming and low-level control

Code Comparison

Swift:

func greet(name: String) -> String {
    return "Hello, \(name)!"
}
let message = greet(name: "World")
print(message)

D:

string greet(string name) {
    return "Hello, " ~ name ~ "!";
}
auto message = greet("World");
writeln(message);

Both languages offer concise syntax for defining functions and string interpolation. Swift uses parentheses for function calls and named parameters, while D uses a more C-like syntax. Swift's string interpolation is slightly more readable with \() syntax, whereas D concatenates strings using the ~ operator.

The official repo for the design of the C# programming language

Pros of csharplang

  • Larger community and more active development, with frequent updates and discussions
  • More comprehensive documentation and language specification
  • Broader ecosystem support, including cross-platform development with .NET Core

Cons of csharplang

  • More complex language features, potentially leading to steeper learning curve
  • Slower compilation times compared to D's fast compile times
  • Larger runtime footprint, which may impact performance in resource-constrained environments

Code Comparison

csharplang (C#):

using System;

class Program {
    static void Main() {
        Console.WriteLine("Hello, World!");
    }
}

dmd (D):

import std.stdio;

void main() {
    writeln("Hello, World!");
}

Both languages offer similar syntax for basic programs, but D's syntax is generally more concise. C# requires explicit use of the Console class for output, while D's std.stdio module provides a more straightforward writeln function. D's main function doesn't require a static modifier or a class wrapper, making it more compact for simple programs.

19,409

The Crystal Programming Language

Pros of Crystal

  • Syntax inspired by Ruby, making it more familiar to Ruby developers
  • Built-in concurrency support with fibers and channels
  • Null reference checks at compile-time, reducing runtime errors

Cons of Crystal

  • Smaller community and ecosystem compared to D
  • Less mature compiler and tooling
  • Limited support for Windows development

Code Comparison

Crystal:

def fibonacci(n)
  return n if n <= 1
  fibonacci(n - 1) + fibonacci(n - 2)
end

puts fibonacci(10)

DMD (D):

import std.stdio;

int fibonacci(int n) {
    if (n <= 1) return n;
    return fibonacci(n - 1) + fibonacci(n - 2);
}

void main() {
    writeln(fibonacci(10));
}

Key Differences

  • Crystal uses Ruby-like syntax, while D has a C-like syntax
  • Crystal has implicit typing, whereas D requires explicit type declarations
  • D has more advanced metaprogramming capabilities
  • Crystal focuses on simplicity and developer happiness, while D emphasizes performance and systems programming

Both languages aim to provide modern features with static typing and compile-time optimizations, but they cater to different developer preferences and use cases.

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README

dlang logo

DMD

GitHub tag Code coverage Bugzilla Issues license

Build status CircleCI Build Status Buildkite


DMD is the reference compiler for the D programming language.

Releases, language specification and other resources can be found on the homepage. Please refer to the guidelines for bug reports to report a problem or browse the list of open bugs.

Overview

This repository is structured into the following directories. Refer to their respective README.md for more in-depth information.

DirectoryDescription
changelogchangelog entries for the upcoming release
ciCI related scripts / utilities
compilerroot of all compiler (DMD/frontend) related code
compiler/srcsource code, build system and build instructions
compiler/testtests and testing infrastructure
compiler/docsman pages and internal documentation
compiler/inipredefined dmd.conf files
compiler/samplesVarious code examples
druntimeroot of all runtime related code

With a D compiler and dub installed, dmd can be built with:

dub build dmd:compiler

For more information regarding compiling, installing, and hacking on DMD, check the contribution guide and visit the D Wiki.

Nightlies

Nightly builds based of the current DMD / Phobos master branch can be found here.