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igniterealtime logoOpenfire

An XMPP server licensed under the Open Source Apache License.

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Quick Overview

Openfire is an open-source, real-time collaboration server that uses the XMPP (Jabber) protocol. It provides instant messaging, group chat, and presence functionality for organizations and can be extended through plugins to offer additional features like voice/video calls and file transfer.

Pros

  • Highly scalable and can support thousands of concurrent users
  • Extensive plugin ecosystem for adding new features and integrations
  • Cross-platform compatibility (Windows, Linux, macOS)
  • Active community and regular updates

Cons

  • Setup and configuration can be complex for beginners
  • Some advanced features require additional plugins or third-party integrations
  • XMPP protocol may not be as widely used as some proprietary messaging protocols
  • Documentation can be outdated or incomplete in some areas

Getting Started

  1. Download the latest Openfire release from the official website.
  2. Install Java Runtime Environment (JRE) if not already installed.
  3. Run the Openfire installer and follow the setup wizard.
  4. Access the Openfire admin console via web browser (default: http://localhost:9090).
  5. Complete the initial configuration, including database setup and admin account creation.
  6. Configure user authentication (e.g., internal database, LDAP, or custom provider).
  7. Set up SSL/TLS certificates for secure communication.
  8. Install desired plugins from the admin console or manually.
  9. Configure client applications (e.g., Spark) to connect to your Openfire server.

Competitor Comparisons

Jitsi Meet - Secure, Simple and Scalable Video Conferences that you use as a standalone app or embed in your web application.

Pros of Jitsi Meet

  • Focused on video conferencing with built-in WebRTC support
  • More user-friendly interface for end-users
  • Active development with frequent updates

Cons of Jitsi Meet

  • Less flexible for general-purpose XMPP messaging
  • Higher resource requirements for video functionality
  • More complex setup for self-hosting

Code Comparison

Jitsi Meet (JavaScript):

const options = {
    roomName: 'MyConferenceRoom',
    width: 700,
    height: 700,
    parentNode: document.querySelector('#meet')
};
const api = new JitsiMeetExternalAPI(domain, options);

Openfire (Java):

XMPPConnection connection = new XMPPTCPConnection("username", "password", "server");
connection.connect();
connection.login();
ChatManager chatManager = ChatManager.getInstanceFor(connection);
Chat chat = chatManager.createChat("user@server.com", new MessageListener() {
    public void processMessage(Chat chat, Message message) {
        System.out.println("Received message: " + message);
    }
});

Jitsi Meet is primarily designed for video conferencing, offering a user-friendly interface and WebRTC support. It's actively developed but may be more resource-intensive and complex to set up. Openfire, on the other hand, is a more general-purpose XMPP server with broader messaging capabilities but less focus on video. The code examples highlight Jitsi Meet's emphasis on room-based conferencing, while Openfire's code demonstrates its XMPP messaging functionality.

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Synapse: Matrix homeserver written in Python/Twisted.

Pros of Synapse

  • More active development with frequent updates and contributions
  • Built-in support for end-to-end encryption
  • Designed for federated communication, allowing cross-server interactions

Cons of Synapse

  • Higher resource requirements, especially for larger deployments
  • Steeper learning curve for setup and administration
  • Less mature ecosystem compared to XMPP-based solutions

Code Comparison

Synapse (Python):

class FederationServlet(servlet.ServletBase):
    def __init__(self, hs):
        super(FederationServlet, self).__init__()
        self.hs = hs
        self.federation_handler = hs.get_federation_handler()

Openfire (Java):

public class XMPPServer {
    private static XMPPServer instance;
    
    public static XMPPServer getInstance() {
        return instance;
    }
}

The code snippets show different approaches to server implementation. Synapse uses Python with a class-based structure for handling federation, while Openfire uses Java with a singleton pattern for the main server instance. This reflects the different architectures and design philosophies of the two projects.

Mattermost is an open source platform for secure collaboration across the entire software development lifecycle..

Pros of Mattermost

  • More modern, feature-rich team collaboration platform with a Slack-like interface
  • Supports a wider range of integrations and third-party apps
  • Active development with frequent updates and new features

Cons of Mattermost

  • More complex setup and configuration compared to Openfire
  • Higher resource requirements for hosting and running the server
  • Steeper learning curve for administrators and users

Code Comparison

Mattermost (Go):

func (a *App) CreatePost(c *request.Context, post *model.Post, channel *model.Channel, triggerWebhooks bool, setOnline bool) (savedPost *model.Post, err *model.AppError) {
    // Post creation logic
}

Openfire (Java):

public Message createMessage(Message message) throws UserNotFoundException, ConversationNotFoundException {
    // Message creation logic
}

The code snippets show different approaches to message/post creation. Mattermost uses Go and includes more context parameters, while Openfire uses Java with a simpler method signature. This reflects the overall complexity difference between the two projects.

Mattermost offers a more comprehensive collaboration platform with modern features, while Openfire provides a simpler, XMPP-based messaging solution. The choice between them depends on specific requirements, such as desired features, scalability needs, and integration capabilities.

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Pros of Rocket.Chat

  • More feature-rich, including video conferencing and screen sharing
  • Larger community and more frequent updates
  • Better mobile app support and responsive design

Cons of Rocket.Chat

  • Higher resource requirements for hosting
  • Steeper learning curve for administrators
  • More complex setup process

Code Comparison

Rocket.Chat (JavaScript):

Meteor.startup(() => {
  // Server startup code
  RocketChat.settings.addGroup('General', function() {
    this.add('Site_Name', 'Rocket.Chat', { type: 'string', public: true });
  });
});

Openfire (Java):

public class StartupServlet extends HttpServlet {
    @Override
    public void init() throws ServletException {
        // Server startup code
        JiveGlobals.setProperty("xmpp.domain", "example.com");
    }
}

The code snippets show differences in language and configuration approach. Rocket.Chat uses JavaScript with Meteor framework, allowing for more dynamic and real-time features. Openfire uses Java, which may offer better performance for certain use cases but with less flexibility in rapid development.

Rocket.Chat's code demonstrates a more modern, modular approach to configuration, while Openfire's code reflects a more traditional Java servlet-based architecture.

A glossy Matrix collaboration client for the web.

Pros of Element Web

  • Modern, user-friendly interface with a focus on end-to-end encryption
  • Supports multiple platforms (web, desktop, mobile) with a consistent experience
  • Integrates well with the Matrix protocol, offering features like cross-platform chat and file sharing

Cons of Element Web

  • More complex setup and configuration compared to Openfire
  • Requires additional infrastructure (homeserver) for full functionality
  • May have a steeper learning curve for administrators unfamiliar with Matrix

Code Comparison

Element Web (React-based component):

const RoomList = ({ rooms }) => (
  <List>
    {rooms.map(room => (
      <RoomTile key={room.id} room={room} />
    ))}
  </List>
);

Openfire (Java-based plugin):

public class ChatPlugin implements Plugin {
    public void initializePlugin(PluginManager manager, File pluginDirectory) {
        // Plugin initialization code
    }
}

The code snippets highlight the different technologies used: Element Web uses modern JavaScript and React for its frontend, while Openfire relies on Java for server-side plugin development. This reflects their distinct approaches to real-time communication solutions.

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Zulip server and web application. Open-source team chat that helps teams stay productive and focused.

Pros of Zulip

  • More modern and feature-rich user interface
  • Better support for threaded conversations and topic-based organization
  • Stronger focus on mobile apps and cross-platform compatibility

Cons of Zulip

  • Steeper learning curve due to unique conversation model
  • Less extensive plugin ecosystem compared to Openfire
  • Potentially higher resource requirements for self-hosted installations

Code Comparison

Zulip (Python):

def get_user_activity(user_profile: UserProfile, query: str) -> List[QuerySet]:
    query_filter = Q(user_profile=user_profile)
    if query:
        query_filter &= Q(content__icontains=query)
    return UserActivity.objects.filter(query_filter).order_by("-last_visit")

Openfire (Java):

public Collection<User> getUsers() {
    return userManager.getUsers();
}

The code snippets demonstrate different approaches to user management. Zulip's example shows a more complex query for user activity, while Openfire's example is a simpler method to retrieve all users. This reflects Zulip's focus on advanced features and Openfire's emphasis on simplicity and extensibility.

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README

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About

Openfire is a real time collaboration (RTC) server licensed under the Open Source Apache License. It uses the only widely adopted open protocol for instant messaging, XMPP (also called Jabber). Openfire is incredibly easy to setup and administer, but offers rock-solid security and performance.

Openfire is a XMPP server licensed under the Open Source Apache License.

Openfire - an Ignite Realtime community project.

Bug Reporting

Only a few users have access for filling bugs in the tracker. New users should:

  1. Create a Discourse account
  2. Login to a Discourse account
  3. Click on the New Topic button
  4. Choose the Openfire Dev category and provide a detailed description of the bug.

Please search for your issues in the bug tracker before reporting.

Resources

Ignite Realtime

Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.

Making changes

The project uses Maven and as such should import straight in to your favourite Java IDE. The directory structure is fairly straightforward. The main code is contained in:

  • Openfire/xmppserver - a Maven module representing the core code for Openfire itself

Other folders are:

  • Openfire/build - various files use to create installers for different platforms
  • Openfire/distribution - a Maven module used to bring all the parts together
  • Openfire/documentation - the documentation hosted at igniterealtime.org
  • Openfire/i18n - files used for internationalisation of the admin interface
  • Openfire/plugins - Maven configuration files to allow the various plugins available to be built
  • Openfire/starter - a small module that allows Openfire to start in a consistent manner on different platforms

To build the complete project including plugins, run the command

./mvnw verify

However much of the time it is only necessary to make changes to the core XMPP server itself in which case the command

./mvnw verify -pl distribution -am 

will compile the core server and any dependencies, and then assemble it in to something that can be run.

Testing your changes

IntelliJ IDEA:

  1. Run -> Edit Configurations... -> Add Application
  2. fill in following values
    1. Name: Openfire
    2. Use classpath of module: starter
    3. Main class: org.jivesoftware.openfire.starter.ServerStarter
    4. VM options (adapt accordingly):
      -DopenfireHome="-absolute path to your project folder-\distribution\target\distribution-base" 
      -Xverify:none
      -server
      -Dlog4j.configurationFile="-absolute path to your project folder-\distribution\target\distribution-base\lib\log4j2.xml"
      -Dopenfire.lib.dir="-absolute path to your project folder-\distribution\target\distribution-base\lib"
      -Dfile.encoding=UTF-8
      
    5. Working directory: -absolute path to your project folder-
  3. apply

You need to execute mvnw verify before you can launch openfire.

Other IDE's:

Although your IDE will happily compile the project, unfortunately it's not possible to run Openfire from within the IDE - it must be done at the command line. After building the project using Maven, simply run the shell script or batch file to start Openfire;

./distribution/target/distribution-base/bin/openfire.sh

or

.\distribution\target\distribution-base\bin\openfire.bat

Adding -debug as the first parameter to the script will start the server in debug mode, and your IDE should be able to attach a remote debugger if necessary.