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joho logogodotenv

A Go port of Ruby's dotenv library (Loads environment variables from .env files)

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Loads environment variables from .env for nodejs projects.

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Loads environment variables from `.env` to `getenv()`, `$_ENV` and `$_SERVER` automagically.

Reads key-value pairs from a .env file and can set them as environment variables. It helps in developing applications following the 12-factor principles.

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Quick Overview

joho/godotenv is a Go library that loads environment variables from a .env file into the environment for a Go application. It's inspired by the Ruby dotenv library and aims to simplify the process of managing configuration in different environments.

Pros

  • Easy to use and integrate into existing Go projects
  • Supports loading environment variables from multiple files
  • Provides a way to keep sensitive information out of version control
  • Compatible with various Go versions and platforms

Cons

  • May introduce security risks if .env files are not properly secured
  • Can lead to configuration inconsistencies if not managed carefully across different environments
  • Limited built-in validation for environment variable values
  • Doesn't support more complex configuration structures out of the box

Code Examples

Loading environment variables from a .env file:

package main

import (
    "github.com/joho/godotenv"
    "log"
    "os"
)

func main() {
    err := godotenv.Load()
    if err != nil {
        log.Fatal("Error loading .env file")
    }

    s3Bucket := os.Getenv("S3_BUCKET")
    secretKey := os.Getenv("SECRET_KEY")
}

Loading from a specific file:

godotenv.Load("custom.env")

Loading multiple files:

godotenv.Load("file1.env", "file2.env")

Getting Started

  1. Install the library:

    go get github.com/joho/godotenv
    
  2. Create a .env file in your project root:

    S3_BUCKET=YOURS3BUCKET
    SECRET_KEY=YOURSECRETKEYGOESHERE
    
  3. In your Go code, load the .env file:

    import "github.com/joho/godotenv"
    
    func init() {
        err := godotenv.Load()
        if err != nil {
            log.Fatal("Error loading .env file")
        }
    }
    
  4. Use os.Getenv() to access the environment variables:

    s3Bucket := os.Getenv("S3_BUCKET")
    

Competitor Comparisons

19,014

Loads environment variables from .env for nodejs projects.

Pros of dotenv

  • More feature-rich, including support for variable expansion and multiline values
  • Better performance in parsing and loading environment variables
  • Active development with frequent updates and bug fixes

Cons of dotenv

  • Node.js specific, limiting its use to JavaScript/TypeScript projects
  • More complex API, which may be overwhelming for simple use cases
  • Larger package size due to additional features

Code Comparison

dotenv:

require('dotenv').config();
console.log(process.env.DB_HOST);
console.log(process.env.DB_USER);

godotenv:

godotenv.Load()
fmt.Println(os.Getenv("DB_HOST"))
fmt.Println(os.Getenv("DB_USER"))

Key Differences

  • Language: dotenv is for Node.js, while godotenv is for Go
  • Syntax: dotenv uses JavaScript syntax, godotenv uses Go syntax
  • Configuration: dotenv offers more configuration options
  • Ecosystem: dotenv has a larger ecosystem with plugins and integrations

Use Cases

  • Choose dotenv for Node.js projects requiring advanced features
  • Opt for godotenv in Go projects or when simplicity is preferred

Both libraries serve the same primary purpose of loading environment variables from a .env file, but cater to different programming languages and offer varying levels of complexity and features.

13,146

Loads environment variables from `.env` to `getenv()`, `$_ENV` and `$_SERVER` automagically.

Pros of phpdotenv

  • More feature-rich, including support for nested variables and variable types
  • Better error handling and reporting
  • Actively maintained with frequent updates

Cons of phpdotenv

  • Slightly more complex to set up and use
  • PHP-specific, limiting its use in other environments
  • Potentially slower performance due to additional features

Code Comparison

phpdotenv:

$dotenv = Dotenv\Dotenv::createImmutable(__DIR__);
$dotenv->load();
$dotenv->required(['DB_HOST', 'DB_NAME', 'DB_USER', 'DB_PASS']);

godotenv:

godotenv.Load()
os.Getenv("DB_HOST")

Summary

phpdotenv offers more advanced features and better error handling, making it suitable for complex PHP projects. However, it's limited to PHP environments and may have a steeper learning curve. godotenv is simpler and language-agnostic but lacks some advanced features. Choose based on your project's requirements and complexity.

Reads key-value pairs from a .env file and can set them as environment variables. It helps in developing applications following the 12-factor principles.

Pros of python-dotenv

  • Cross-platform compatibility (Windows, macOS, Linux)
  • Supports multiple file formats (.env, .ini, .yaml)
  • Offers CLI tool for easy environment variable management

Cons of python-dotenv

  • Slightly more complex API compared to godotenv
  • May have a steeper learning curve for beginners
  • Requires additional dependencies for some features

Code Comparison

python-dotenv:

from dotenv import load_dotenv
load_dotenv()
import os
secret_key = os.getenv("SECRET_KEY")

godotenv:

import "github.com/joho/godotenv"
godotenv.Load()
secretKey := os.Getenv("SECRET_KEY")

Both libraries provide similar functionality for loading environment variables from .env files. python-dotenv offers more flexibility with file formats and additional features, while godotenv maintains a simpler API. The choice between them often depends on the specific project requirements and the programming language used (Python vs Go).

python-dotenv is well-suited for Python projects that require advanced configuration options, while godotenv is ideal for Go projects seeking a straightforward solution for managing environment variables. Both libraries are actively maintained and have strong community support.

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unclutter your .profile

Pros of direnv

  • Automatically loads and unloads environment variables based on the current directory
  • Supports various shell types (bash, zsh, fish, etc.)
  • Offers more advanced features like layout management and per-project environment isolation

Cons of direnv

  • Requires installation and shell integration, which may be more complex for some users
  • Has a steeper learning curve due to its more advanced features
  • May introduce security concerns if not properly configured, as it executes shell scripts

Code Comparison

godotenv:

import "github.com/joho/godotenv"

err := godotenv.Load()
if err != nil {
    log.Fatal("Error loading .env file")
}

direnv:

# .envrc file
export API_KEY="your_api_key"
export DATABASE_URL="your_database_url"

Summary

godotenv is a simpler, Go-specific solution for loading environment variables from a file, while direnv is a more powerful, shell-agnostic tool for managing environment variables across projects. godotenv is easier to set up and use in Go projects, but direnv offers more flexibility and advanced features for managing complex development environments across multiple projects and languages.

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README

GoDotEnv CI Go Report Card

A Go (golang) port of the Ruby dotenv project (which loads env vars from a .env file).

From the original Library:

Storing configuration in the environment is one of the tenets of a twelve-factor app. Anything that is likely to change between deployment environments–such as resource handles for databases or credentials for external services–should be extracted from the code into environment variables.

But it is not always practical to set environment variables on development machines or continuous integration servers where multiple projects are run. Dotenv load variables from a .env file into ENV when the environment is bootstrapped.

It can be used as a library (for loading in env for your own daemons etc.) or as a bin command.

There is test coverage and CI for both linuxish and Windows environments, but I make no guarantees about the bin version working on Windows.

Installation

As a library

go get github.com/joho/godotenv

or if you want to use it as a bin command

go >= 1.17

go install github.com/joho/godotenv/cmd/godotenv@latest

go < 1.17

go get github.com/joho/godotenv/cmd/godotenv

Usage

Add your application configuration to your .env file in the root of your project:

S3_BUCKET=YOURS3BUCKET
SECRET_KEY=YOURSECRETKEYGOESHERE

Then in your Go app you can do something like

package main

import (
    "log"
    "os"

    "github.com/joho/godotenv"
)

func main() {
  err := godotenv.Load()
  if err != nil {
    log.Fatal("Error loading .env file")
  }

  s3Bucket := os.Getenv("S3_BUCKET")
  secretKey := os.Getenv("SECRET_KEY")

  // now do something with s3 or whatever
}

If you're even lazier than that, you can just take advantage of the autoload package which will read in .env on import

import _ "github.com/joho/godotenv/autoload"

While .env in the project root is the default, you don't have to be constrained, both examples below are 100% legit

godotenv.Load("somerandomfile")
godotenv.Load("filenumberone.env", "filenumbertwo.env")

If you want to be really fancy with your env file you can do comments and exports (below is a valid env file)

# I am a comment and that is OK
SOME_VAR=someval
FOO=BAR # comments at line end are OK too
export BAR=BAZ

Or finally you can do YAML(ish) style

FOO: bar
BAR: baz

as a final aside, if you don't want godotenv munging your env you can just get a map back instead

var myEnv map[string]string
myEnv, err := godotenv.Read()

s3Bucket := myEnv["S3_BUCKET"]

... or from an io.Reader instead of a local file

reader := getRemoteFile()
myEnv, err := godotenv.Parse(reader)

... or from a string if you so desire

content := getRemoteFileContent()
myEnv, err := godotenv.Unmarshal(content)

Precedence & Conventions

Existing envs take precedence of envs that are loaded later.

The convention for managing multiple environments (i.e. development, test, production) is to create an env named {YOURAPP}_ENV and load envs in this order:

env := os.Getenv("FOO_ENV")
if "" == env {
  env = "development"
}

godotenv.Load(".env." + env + ".local")
if "test" != env {
  godotenv.Load(".env.local")
}
godotenv.Load(".env." + env)
godotenv.Load() // The Original .env

If you need to, you can also use godotenv.Overload() to defy this convention and overwrite existing envs instead of only supplanting them. Use with caution.

Command Mode

Assuming you've installed the command as above and you've got $GOPATH/bin in your $PATH

godotenv -f /some/path/to/.env some_command with some args

If you don't specify -f it will fall back on the default of loading .env in PWD

By default, it won't override existing environment variables; you can do that with the -o flag.

Writing Env Files

Godotenv can also write a map representing the environment to a correctly-formatted and escaped file

env, err := godotenv.Unmarshal("KEY=value")
err := godotenv.Write(env, "./.env")

... or to a string

env, err := godotenv.Unmarshal("KEY=value")
content, err := godotenv.Marshal(env)

Contributing

Contributions are welcome, but with some caveats.

This library has been declared feature complete (see #182 for background) and will not be accepting issues or pull requests adding new functionality or breaking the library API.

Contributions would be gladly accepted that:

  • bring this library's parsing into closer compatibility with the mainline dotenv implementations, in particular Ruby's dotenv and Node.js' dotenv
  • keep the library up to date with the go ecosystem (ie CI bumps, documentation changes, changes in the core libraries)
  • bug fixes for use cases that pertain to the library's purpose of easing development of codebases deployed into twelve factor environments

code changes without tests and references to peer dotenv implementations will not be accepted

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Added some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

Releases

Releases should follow Semver though the first couple of releases are v1 and v1.1.

Use annotated tags for all releases. Example git tag -a v1.2.1

Who?

The original library dotenv was written by Brandon Keepers, and this port was done by John Barton based off the tests/fixtures in the original library.

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