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Promises for Swift & ObjC.
Quick Overview
Parchment is a paging view controller with a highly customizable menu. It's designed for iOS applications and allows developers to create smooth, interactive paging interfaces with customizable menu items. Parchment is built with Swift and provides a flexible solution for implementing paginated content with a top or side menu.
Pros
- Highly customizable menu appearance and behavior
- Smooth scrolling and page transitions
- Easy integration with existing UIViewController-based content
- Supports both horizontal and vertical layouts
Cons
- Limited to iOS platform
- May require additional setup for complex use cases
- Learning curve for advanced customizations
- Potential performance issues with a large number of pages
Code Examples
- Basic setup with an array of view controllers:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
override func viewDidLoad() {
super.viewDidLoad()
addChild(pagingViewController)
view.addSubview(pagingViewController.view)
pagingViewController.didMove(toParent: self)
}
- Implementing the data source:
extension ViewController: PagingViewControllerDataSource {
func numberOfViewControllers(in pagingViewController: PagingViewController) -> Int {
return viewControllers.count
}
func pagingViewController(_ pagingViewController: PagingViewController, viewControllerAt index: Int) -> UIViewController {
return viewControllers[index]
}
func pagingViewController(_ pagingViewController: PagingViewController, pagingItemAt index: Int) -> PagingItem {
return PagingIndexItem(index: index, title: titles[index])
}
}
- Customizing the menu appearance:
let pagingViewController = PagingViewController()
pagingViewController.menuItemSize = .fixed(width: 100, height: 40)
pagingViewController.menuItemSpacing = 20
pagingViewController.indicatorOptions = .visible(
height: 4,
zIndex: Int.max,
spacing: UIEdgeInsets(top: 0, left: 8, bottom: 0, right: 8),
insets: .zero
)
Getting Started
To use Parchment in your project:
- Add Parchment to your project using Swift Package Manager, CocoaPods, or Carthage.
- Import Parchment in your Swift file:
import Parchment
- Create a PagingViewController and set it up in your view controller:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
addChild(pagingViewController)
view.addSubview(pagingViewController.view)
pagingViewController.didMove(toParent: self)
- Implement the PagingViewControllerDataSource protocol to provide the necessary data for the paging view controller.
Competitor Comparisons
A Swift Autolayout DSL for iOS & OS X
Pros of SnapKit
- More versatile, used for general UI layout and constraints
- Larger community and more frequent updates
- Extensive documentation and examples available
Cons of SnapKit
- Steeper learning curve for beginners
- May be overkill for simple UI layouts
- Requires more code for basic setups compared to Parchment
Code Comparison
SnapKit example:
view.addSubview(button)
button.snp.makeConstraints { make in
make.center.equalToSuperview()
make.width.height.equalTo(100)
}
Parchment example:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
addChild(pagingViewController)
view.addSubview(pagingViewController.view)
Summary
SnapKit is a powerful Auto Layout DSL for iOS and macOS, offering flexibility for complex UI layouts. Parchment, on the other hand, is specifically designed for creating paging view controllers with customizable menu items. While SnapKit provides more general-purpose layout capabilities, Parchment offers a simpler, more focused solution for implementing paginated interfaces. The choice between the two depends on the specific requirements of your project and the complexity of your UI needs.
Elegant HTTP Networking in Swift
Pros of Alamofire
- Comprehensive networking library with extensive features
- Large, active community and frequent updates
- Well-documented with extensive examples and tutorials
Cons of Alamofire
- Larger footprint and potential overhead for simple networking tasks
- Steeper learning curve for beginners due to its extensive API
Code Comparison
Alamofire:
AF.request("https://api.example.com/data").responseJSON { response in
switch response.result {
case .success(let value):
print("JSON: \(value)")
case .failure(let error):
print("Error: \(error)")
}
}
Parchment:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
Summary
Alamofire is a powerful networking library for iOS and macOS, offering a wide range of features for HTTP networking. It's well-suited for complex networking tasks and has a large community backing it. However, it may be overkill for simple projects and can have a steeper learning curve.
Parchment, on the other hand, is a library focused on creating paging view controllers. It's more specialized and doesn't directly compete with Alamofire in terms of functionality. Parchment is ideal for projects requiring custom paging interfaces, while Alamofire excels in handling network requests and responses.
The choice between these libraries depends on the specific needs of your project. If you require robust networking capabilities, Alamofire is an excellent choice. For creating paging interfaces, Parchment offers a tailored solution.
Reactive Programming in Swift
Pros of RxSwift
- Comprehensive reactive programming framework for Swift
- Large community and extensive documentation
- Supports multiple platforms (iOS, macOS, tvOS, watchOS)
Cons of RxSwift
- Steeper learning curve for developers new to reactive programming
- Can lead to complex code if not used carefully
- Larger codebase and potential performance overhead
Code Comparison
Parchment (Page view controller):
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
RxSwift (Observable sequence):
Observable.from([1, 2, 3, 4, 5])
.filter { $0 % 2 == 0 }
.subscribe(onNext: { print($0) })
.disposed(by: disposeBag)
Summary
Parchment is a lightweight library focused on creating paging view controllers, while RxSwift is a comprehensive reactive programming framework. Parchment is easier to integrate for specific UI tasks, whereas RxSwift offers powerful tools for managing asynchronous events and data streams across an entire application. The choice between them depends on the project's scope and requirements.
A lightweight, pure-Swift library for downloading and caching images from the web.
Pros of Kingfisher
- Extensive image downloading and caching functionality
- Supports multiple image formats and processing options
- Large community and frequent updates
Cons of Kingfisher
- Larger library size due to more features
- May be overkill for simple image loading tasks
- Steeper learning curve for advanced features
Code Comparison
Kingfisher:
let url = URL(string: "https://example.com/image.png")
imageView.kf.setImage(with: url)
Parchment:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
Summary
Kingfisher is a powerful image loading and caching library, while Parchment focuses on creating paging view controllers. They serve different purposes, making a direct comparison challenging. Kingfisher excels in image handling tasks, offering a wide range of features for downloading, caching, and processing images. Parchment, on the other hand, provides a customizable solution for implementing paging interfaces in iOS applications.
Choose Kingfisher for robust image management needs, and Parchment for creating smooth, paginated user interfaces. The decision between the two depends on the specific requirements of your project.
The better way to deal with JSON data in Swift.
Pros of SwiftyJSON
- Specialized for JSON parsing and manipulation in Swift
- Extensive documentation and community support
- Simplifies working with complex JSON structures
Cons of SwiftyJSON
- Limited to JSON data handling only
- May introduce unnecessary overhead for simple JSON operations
- Requires additional dependency in projects
Code Comparison
SwiftyJSON:
let json = JSON(data: dataFromNetworking)
if let name = json["user"]["name"].string {
// Do something with name
}
Parchment:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
Key Differences
SwiftyJSON is a library for handling JSON data in Swift, while Parchment is a paging view controller for iOS. They serve entirely different purposes and are not directly comparable in terms of functionality.
SwiftyJSON focuses on simplifying JSON parsing and manipulation, making it easier to work with complex JSON structures. It provides a more convenient syntax for accessing JSON data compared to Swift's native JSONDecoder.
Parchment, on the other hand, is designed for creating customizable paging interfaces in iOS applications. It offers features like infinite scrolling, customizable menu items, and various transition styles.
The choice between these libraries depends on the specific needs of your project. If you're working extensively with JSON data, SwiftyJSON could be beneficial. For creating paging interfaces, Parchment would be the appropriate choice.
Promises for Swift & ObjC.
Pros of PromiseKit
- Widely adopted and mature library for asynchronous programming
- Extensive documentation and community support
- Supports multiple programming languages beyond Swift
Cons of PromiseKit
- Larger codebase and potential overhead for simpler projects
- Steeper learning curve for developers new to promises
Code Comparison
PromiseKit:
firstly {
fetchUser()
}.then { user in
fetchAvatar(user)
}.done { avatar in
self.imageView.image = avatar
}.catch { error in
print("Error: \(error)")
}
Parchment:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.delegate = self
addChild(pagingViewController)
view.addSubview(pagingViewController.view)
Summary
PromiseKit is a comprehensive solution for handling asynchronous operations, offering broad language support and extensive documentation. However, it may be overkill for simpler projects and requires a deeper understanding of promises.
Parchment, on the other hand, is a specialized library for creating paging view controllers in iOS. It offers a simpler API for its specific use case but lacks the versatility of PromiseKit for general asynchronous programming.
The code comparison illustrates the different focus areas of these libraries, with PromiseKit demonstrating asynchronous chaining and error handling, while Parchment showcases its straightforward setup for paging view controllers.
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Getting Started | Customization | Installation
Features
Parchment lets you page between view controllers while showing any type of generic indicator that scrolls along with the content. Here are some benefits of using Parchment:
-
Highly customizable
The menu items are built usingUICollectionView
, which means you can display pretty much whatever you want. You can even subclass the layout to create completely custom behaviours. -
Memory-efficient:
Parchment only allocates view controllers when theyâre needed, meaning if you have a lot of view controllers you donât have to initialize them all up-front. -
Infinite scrolling:
Because view controllers are only allocated as you are scrolling, you can create data sources that are infinitely large. This is perfect for things like calendars.
Table of contents
Getting started
Using UIKit? Go to UIKit documentation.
SwiftUI
Basic usage
Create a PageView
instance with the pages you want to show. Each Page
takes a title and a content view, which can be any SwiftUI view.
PageView {
Page("Title 0") {
Text("Page 0")
}
Page("Title 1") {
Text("Page 1")
}
}
By default, the menu items are displayed as titles, but you can also pass in any SwiftUI view as the menu item. The state parameter allows you to customize the menu item based on the selected state and scroll position of the view. For instance, you could show an icon that rotates based on its progress like this:
PageView {
Page { state in
Image(systemName: "star.fill")
.rotationEffect(Angle(degrees: 90 * state.progress))
} content: {
Text("Page 1")
}
}
Dynamic pages
To create a PageView
with a dynamic number of pages, you can pass in a collection of items where each item is mapped to a Page
:
PageView(items, id: \.self) { item in
Page("Title \(item)") {
Text("Page \(item)")
}
}
Update selection
To select specific items, you can pass a binding into PageView
with the index of the currently selected item. When updating the binding, Parchment will scroll to the new index.
@State var selectedIndex: Int = 0
...
PageView(selectedIndex: $selectedIndex) {
Page("Title 1") {
Button("Next") {
selectedIndex = 1
}
}
Page("Title 2") {
Text("Page 2")
}
}
Modifiers
You can customize the PageView
using the following modifiers. See Options for more details on each option.
PageView {
Page("Title 1") {
Text("Page 1")
}
}
.menuItemSize(.fixed(width: 100, height: 60))
.menuItemSpacing(20)
.menuItemLabelSpacing(30)
.menuBackgroundColor(.white)
.menuInsets(.vertical, 20)
.menuHorizontalAlignment(.center)
.menuPosition(.bottom)
.menuTransition(.scrollAlongside)
.menuInteraction(.swipe)
.contentInteraction(.scrolling)
.contentNavigationOrientation(.vertical)
.selectedScrollPosition(.preferCentered)
.indicatorOptions(.visible(height: 4))
.indicatorColor(.blue)
.borderOptions(.visible(height: 4))
.borderColor(.blue.opacity(0.2))
UIKit
Basic usage with UIKit
Parchment is built around the PagingViewController
class. You can initialize it with an array of view controllers and it will display menu items for each view controller using their title
property.
let firstViewController = UIViewController()
let secondViewController = UIViewController()
let pagingViewController = PagingViewController(viewControllers: [
firstViewController,
secondViewController
])
See more: Basic usage
Data source
Initializing PagingViewController
with an array of view controllers is fine in most cases, but if you have more than a few view controllers you probably don't want to allocate them all up-front. If you're going to display a fixed number of view controllers, you can setup your own data source by implementing PagingViewControllerDataSource
:
extension ViewController: PagingViewControllerDataSource {
func numberOfViewControllers(in pagingViewController: PagingViewController) -> Int {
return 10
}
func pagingViewController(_ pagingViewController: PagingViewController, viewControllerAt index: Int) -> UIViewController {
return ChildViewController(index: index)
}
func pagingViewController(_: PagingViewController, pagingItemAt index: Int) -> PagingItem {
return PagingIndexItem(title: "View \(index)", index: index)
}
}
Then you need to set the dataSource
property and select the initial item:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.select(index: 0)
Using the data source means Parchment will only allocate view controllers for the currently selected item and any of its siblings. This is a lot more memory efficient than using PagingViewController(viewControllers:)
if you have many view controllers.
Read more: Using the data source
Infinite data source
Using PagingViewControllerDataSource
means you need to know how many view controllers to display. If youâre creating something like a calendar, the number of view controllers can be infinitely large. In that case you can use the PagingViewControllerInfiniteDataSource
protocol:
extension ViewController: PagingViewControllerInfiniteDataSource {
func pagingViewController(_: PagingViewController, viewControllerFor pagingItem: PagingItem) -> UIViewController {
return ItemViewController(item: pagingItem)
}
func pagingViewController(_: PagingViewController, itemBefore pagingItem: PagingItem) -> PagingItem? {
guard let item = pagingItem as? Item else { return nil }
return Item(index: item.index - 1)
}
func pagingViewController(_ : PagingViewController, itemAfter pagingItem: PagingItem) -> PagingItem? {
guard let item = pagingItem as? Item else { return nil }
return Item(index: item.index + 1)
}
}
Then set the infiniteDataSource
property and select the initial item:
let pagingViewController = PagingViewController()
pagingViewController.infiniteDataSource = self
pagingViewController.select(pagingItem: Item(index: 0))
This pattern is very similar to the
UIPageViewControllerDataSource
protocol. The main difference is that instead of returning view controllers directly, you have to return an instance conforming to the PagingItem
protocol. Parchment will recursively call these methods for the selected PagingItem
until the available space is filled up.
Read more: Using the infinite data source
Selecting items
You can select items programmatically using:
func select(pagingItem: PagingItem, animated: Bool = false)
Letâs say you want to select the first item:
override func viewDidLoad() {
super.viewDidLoad()
if let first = pagingViewController.children.first as? PagingItem {
pagingViewController.select(pagingItem: first)
}
}
Or if you have set the dateSource
property, you can select items based on their index:
func select(index: Int, animated: Bool = false)
Reloading data
You can reload data using this method:
func reloadData()
This will keep the previously selected item if it's still part of the updated data. If not, it will select the first item in the list. It will also reload the view controllers displayed in the page view controller. If you only want to reload the menu items, you can use this method:
func reloadMenu()
Calling reloadData()
will not work when using
PagingViewControllerInfiniteDataSource
, as we then need to know what
the initial item should be. In that case you should use this method:
func reloadData(around: PagingItem)
This will mark the given paging item as selected and generate new items around it.
Delegate
Parchment provides delegate methods for every step of the transition process through the PagingViewControllerDelegate
protocol.
protocol PagingViewControllerDelegate: class {
func pagingViewController(
_: PagingViewController,
isScrollingFromItem currentPagingItem: PagingItem,
toItem upcomingPagingItem: PagingItem?,
startingViewController: UIViewController,
destinationViewController: UIViewController?,
progress: CGFloat)
func pagingViewController(
_: PagingViewController,
willScrollToItem pagingItem: PagingItem,
startingViewController: UIViewController,
destinationViewController: UIViewController)
func pagingViewController(
_ pagingViewController: PagingViewController,
didScrollToItem pagingItem: PagingItem,
startingViewController: UIViewController?,
destinationViewController: UIViewController,
transitionSuccessful: Bool)
func pagingViewController(
_ pagingViewController: PagingViewController,
didSelectItem pagingItem: PagingItem)
}
Size delegate
By default, the size of the menu items is controlled by the menuItemSize
property. If you need to control width of each menu item individually you can use the PagingControllerSizeDelegate
protocol:
protocol PagingViewControllerSizeDelegate: class {
func pagingViewController(
_: PagingViewController,
widthForPagingItem pagingItem: PagingItem,
isSelected: Bool) -> CGFloat
}
Then set the sizeDelegate
on the PagingViewController
:
let pagingViewController = PagingViewController()
pagingViewController.sizeDelegate = self
Customization
Parchment is built to be very flexible. The menu items are displayed using UICollectionView, so they can display pretty much whatever you want. If you need any further customization you can even subclass the collection view layout. All customization is handled by the properties listed below.
Custom cells
To use custom cells you need to subclass PagingCell
and register the cell type for a given PagingItem
:
let pagingViewController = PagingViewController()
pagingViewController.register(CalendarPagingCell.self, for: CalendarItem.self)
Parchment will then dequeue your custom cell when you return the given PagingItem
in your data source. You can register multiple cell types for different PagingItem
s.
Properties
All customization properties are set on PagingViewController
:
let pagingViewController = PagingViewController()
pagingViewController.menuItemSize = .fixed(width: 40, height: 40)
pagingViewController.menuItemSpacing = 10
See Options for all customization options.
Options
menuItemSize
The size of the menu items. When using sizeDelegate
the width will be ignored.
enum PagingMenuItemSize {
case fixed(width: CGFloat, height: CGFloat)
// Automatically calculate the size of the menu items based on the
// cells intrinsic content size. Try to come up with an estimated
// width that's similar to the expected width of the cells.
case selfSizing(estimatedWidth: CGFloat, height: CGFloat)
// Tries to fit all menu items inside the bounds of the screen.
// If the items can't fit, the items will scroll as normal and
// set the menu items width to `minWidth`.
case sizeToFit(minWidth: CGFloat, height: CGFloat)
}
Default: .sizeToFit(minWidth: 150, height: 40)
menuItemSpacing
The spacing between the menu items.
Default: 0
menuItemLabelSpacing
The horizontal constraints of menu item label.
Default: 20
menuInsets
The insets around all of the menu items.
Default: UIEdgeInsets()
menuHorizontalAlignment
enum PagingMenuHorizontalAlignment {
case `default`
// Allows all paging items to be centered within the paging menu
// when PagingMenuItemSize is .fixed and the sum of the widths
// of all the paging items are less than the paging menu
case center
}
Default: .default
menuTransition
Determine the transition behaviour of menu items while scrolling the content.
enum PagingMenuTransition {
// Update scroll offset based on how much the content has
// scrolled. Makes the menu items transition smoothly as you scroll.
case scrollAlongside
// Animate the menu item position after a transition has completed.
case animateAfter
}
Default: .scrollAlongside
menuInteraction
Determine how users can interact with the menu items.
enum PagingMenuInteraction {
case scrolling
case swipe
case none
}
Default: .scrolling
menuLayoutClass
The class type for collection view layout. Override this if you want to use your own subclass of the layout. Setting this property will initialize the new layout type and update the collection view.
Default: PagingCollectionViewLayout.Type
selectedScrollPosition
Determine how the selected menu item should be aligned when it is selected. Effectively the same as the UICollectionViewScrollPosition
.
enum PagingSelectedScrollPosition {
case left
case right
// Centers the selected menu item where possible. If the item is
// to the far left or right, it will not update the scroll position.
// Effectivly the same as .centeredHorizontally on UIScrollView.
case preferCentered
}
Default: .preferCentered
indicatorOptions
Add an indicator view to the selected menu item. The indicator width will be equal to the selected menu items width. Insets only apply horizontally.
enum PagingIndicatorOptions {
case hidden
case visible(
height: CGFloat,
zIndex: Int,
spacing: UIEdgeInsets,
insets: UIEdgeInsets)
}
Default:
.visible(
height: 4,
zIndex: Int.max,
spacing: UIEdgeInsets.zero,
insets: UIEdgeInsets(top: 0, left: 8, bottom: 0, right: 8))
indicatorClass
The class type for the indicator view. Override this if you want your use your own subclass of PagingIndicatorView
.
Default: PagingIndicatorView.self
indicatorColor
The background color for the indicator view.
Default: UIColor(red: 3/255, green: 125/255, blue: 233/255, alpha: 1)
borderOptions
Add a border at the bottom of the menu items. The border will be as wide as all the menu items. Insets only apply horizontally.
enum PagingBorderOptions {
case hidden
case visible(
height: CGFloat,
zIndex: Int,
insets: UIEdgeInsets)
}
Default:
.visible(
height: 1,
zIndex: Int.max - 1,
insets: UIEdgeInsets(top: 0, left: 8, bottom: 0, right: 8))
borderClass
The class type for the border view. Override this if you want your use your own subclass of PagingBorderView
.
Default: PagingBorderView.self
borderColor
The background color for the border view.
Default: UIColor(white: 0.9, alpha: 1)
includeSafeAreaInsets
Updates the content inset for the menu items based on the .safeAreaInsets
property.
Default: true
font
The font used for title label on the menu items.
Default: UIFont.systemFont(ofSize: 15, weight: UIFont.Weight.medium)
selectedFont
The font used for title label on the currently selected menu item.
Default: UIFont.systemFont(ofSize: 15, weight: UIFont.Weight.medium)
textColor
The color of the title label on the menu items.
Default: UIColor.black
selectedTextColor
The text color for the currently selected menu item.
Default: UIColor(red: 3/255, green: 125/255, blue: 233/255, alpha: 1)
backgroundColor
The background color for the menu items.
Default: UIColor.white
selectedBackgroundColor
The background color for the selected menu item.
Default: UIColor.clear
menuBackgroundColor
The background color for the view behind the menu items.
Default: UIColor.white
Installation
Parchment will be compatible with the lastest public release of Swift.
Requirements
- iOS 12.0+
- Xcode 14.0+
CocoaPods
Parchment is available through CocoaPods. To install it, add the following to your Podfile
:
pod 'Parchment', '~> 4.0'
Swift Package Manager
Parchment is available through Swift Package Manager. Add Parchment as a dependency to your Package.swift
:
.package(url: "https://github.com/rechsteiner/Parchment", from: "4.0.0")
Carthage
Parchment also supports Carthage. To install it, add the following to your Cartfile
:
github "rechsteiner/Parchment" ~> 4.0
See this guide for more details on using Carthage.
Changelog
This can be found in the CHANGELOG file.
Licence
Parchment is released under the MIT license. See LICENSE for details.
Top Related Projects
A Swift Autolayout DSL for iOS & OS X
Elegant HTTP Networking in Swift
Reactive Programming in Swift
A lightweight, pure-Swift library for downloading and caching images from the web.
The better way to deal with JSON data in Swift.
Promises for Swift & ObjC.
Convert designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual Copilot