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A simple library to add carousel view in android app.

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Quick Overview

CarouselView is an Android library that provides a customizable carousel/slider view for displaying images or custom layouts. It offers features like auto-scrolling, infinite scrolling, and various customization options, making it easy to implement attractive image sliders in Android applications.

Pros

  • Easy to integrate and use in Android projects
  • Supports both images and custom layouts
  • Offers various customization options (e.g., indicators, auto-scroll, page transformations)
  • Actively maintained with regular updates

Cons

  • Limited documentation and examples
  • Some reported issues with memory management for large image sets
  • Lacks advanced features like zoom or pinch-to-zoom functionality
  • May require additional configuration for optimal performance in complex layouts

Code Examples

  1. Basic implementation with images:
val carouselView = findViewById<CarouselView>(R.id.carouselView)
carouselView.setPageCount(images.size)
carouselView.setImageListener { position, imageView ->
    imageView.setImageResource(images[position])
}
  1. Using custom layouts:
carouselView.setViewListener { position ->
    val view = layoutInflater.inflate(R.layout.custom_item, null)
    // Customize view based on position
    view
}
  1. Enabling auto-scroll:
carouselView.pageCount = images.size
carouselView.setAutoPlay(true)
carouselView.setAutoPlayDelay(3000)

Getting Started

  1. Add the dependency to your app's build.gradle file:
dependencies {
    implementation 'com.synnapps:carouselview:0.1.5'
}
  1. Add CarouselView to your layout XML:
<com.synnapps.carouselview.CarouselView
    android:id="@+id/carouselView"
    android:layout_width="match_parent"
    android:layout_height="200dp"
    app:fillColor="#FFFFFFFF"
    app:pageColor="#00000000"
    app:radius="6dp"
    app:slideInterval="3000"
    app:strokeColor="#FF777777"
    app:strokeWidth="1dp"/>
  1. Initialize and set up the CarouselView in your Activity or Fragment:
val carouselView = findViewById<CarouselView>(R.id.carouselView)
carouselView.pageCount = images.size
carouselView.setImageListener { position, imageView ->
    imageView.setImageResource(images[position])
}

Competitor Comparisons

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Pros of Glide

  • Broader functionality: Glide is a comprehensive image loading and caching library, while CarouselView focuses specifically on image carousels
  • Extensive documentation and community support
  • Efficient memory and disk caching mechanisms

Cons of Glide

  • Steeper learning curve due to its extensive features
  • Larger library size, which may impact app size
  • Not specifically designed for carousel functionality

Code Comparison

CarouselView implementation:

CarouselView carouselView = findViewById(R.id.carouselView);
carouselView.setPageCount(images.length);
carouselView.setImageListener(new ImageListener() {
    @Override
    public void setImageForPosition(int position, ImageView imageView) {
        imageView.setImageResource(images[position]);
    }
});

Glide implementation (for loading a single image):

ImageView imageView = findViewById(R.id.imageView);
Glide.with(this)
    .load(imageUrl)
    .placeholder(R.drawable.placeholder)
    .error(R.drawable.error)
    .into(imageView);

While both libraries can be used for image-related tasks, CarouselView provides a more straightforward approach for implementing image carousels, whereas Glide offers a more versatile solution for general image loading and caching needs in Android applications.

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Pros of Fresco

  • More comprehensive image loading and caching library
  • Better performance and memory management for large image sets
  • Supports progressive image loading and animated GIFs/WebPs

Cons of Fresco

  • Larger library size and more complex integration
  • Steeper learning curve for basic image loading tasks
  • Not specifically designed for carousel/slideshow functionality

Code Comparison

CarouselView:

CarouselView carouselView = findViewById(R.id.carouselView);
carouselView.setPageCount(images.length);
carouselView.setImageListener(new ImageListener() {
    @Override
    public void setImageForPosition(int position, ImageView imageView) {
        imageView.setImageResource(images[position]);
    }
});

Fresco:

SimpleDraweeView draweeView = findViewById(R.id.my_image_view);
Uri uri = Uri.parse("https://example.com/image.jpg");
draweeView.setImageURI(uri);

CarouselView is specifically designed for creating image carousels with a simple API, while Fresco is a more powerful and flexible image loading library that can be used for various image-related tasks, including creating custom carousel-like components. CarouselView offers an easier setup for carousel functionality, but Fresco provides more advanced features for image loading, caching, and manipulation.

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Pros of Picasso

  • Robust image loading and caching library with extensive features
  • Widely adopted and well-maintained by Square
  • Supports various image sources and transformations

Cons of Picasso

  • Focused solely on image loading, not carousel functionality
  • May require additional setup for carousel-specific features
  • Larger library size compared to CarouselView

Code Comparison

CarouselView:

CarouselView carouselView = findViewById(R.id.carouselView);
carouselView.setPageCount(images.length);
carouselView.setImageListener(new ImageListener() {
    @Override
    public void setImageForPosition(int position, ImageView imageView) {
        imageView.setImageResource(images[position]);
    }
});

Picasso:

Picasso.get()
    .load("https://example.com/image.jpg")
    .placeholder(R.drawable.placeholder)
    .error(R.drawable.error)
    .into(imageView);

Summary

Picasso is a powerful image loading library with extensive features, while CarouselView is specifically designed for creating image carousels. Picasso offers more flexibility for image handling but requires additional work to implement carousel functionality. CarouselView provides a simpler solution for creating carousels but may lack some advanced image loading capabilities. The choice between the two depends on the specific requirements of your project and whether you need a full-featured image loading library or a dedicated carousel component.

An Android Animation library which easily add itemanimator to RecyclerView items.

Pros of recyclerview-animators

  • Offers a wide variety of pre-built animations for RecyclerView items
  • Allows for easy customization of animations
  • Supports both item and add/remove animations

Cons of recyclerview-animators

  • Limited to RecyclerView functionality
  • May require more setup and configuration for complex animations
  • Doesn't provide carousel-specific features

Code Comparison

recyclerview-animators:

val animator = SlideInLeftAnimator()
recyclerView.itemAnimator = animator

carouselview:

CarouselView carouselView = findViewById(R.id.carouselView);
carouselView.setPageCount(images.length);
carouselView.setImageListener(imageListener);

Key Differences

  • recyclerview-animators focuses on animating RecyclerView items, while carouselview is specifically designed for creating carousel-like views
  • carouselview provides built-in functionality for image sliding and indicators, which recyclerview-animators doesn't offer out of the box
  • recyclerview-animators is more flexible and can be used with various types of content, whereas carouselview is primarily designed for image carousels

Use Cases

  • Choose recyclerview-animators for general-purpose list animations and transitions
  • Opt for carouselview when specifically needing a carousel-style image viewer with minimal setup

Community and Maintenance

  • recyclerview-animators has more stars and contributors, indicating a larger community
  • Both projects are actively maintained, with recent updates and releases

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Pros of Lottie-Android

  • Supports complex animations with vector graphics
  • Integrates seamlessly with Adobe After Effects
  • Large community and extensive documentation

Cons of Lottie-Android

  • Steeper learning curve for creating custom animations
  • Larger file size due to animation complexity
  • May impact performance for very complex animations

Code Comparison

CarouselView:

CarouselView carouselView = findViewById(R.id.carouselView);
carouselView.setPageCount(images.length);
carouselView.setImageListener(new ImageListener() {
    @Override
    public void setImageForPosition(int position, ImageView imageView) {
        imageView.setImageResource(images[position]);
    }
});

Lottie-Android:

LottieAnimationView animationView = findViewById(R.id.animation_view);
animationView.setAnimation(R.raw.animation);
animationView.setRepeatCount(LottieDrawable.INFINITE);
animationView.playAnimation();

CarouselView is simpler to implement for basic image carousels, while Lottie-Android offers more advanced animation capabilities but requires more setup. CarouselView is ideal for quick image slideshows, whereas Lottie-Android excels in creating rich, interactive animations. The choice between the two depends on the specific requirements of your project and the level of animation complexity needed.

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README

CarouselView

Android Arsenal

A simple yet flexible library to add carousel view in your android application.

Download

Gradle:

compile 'com.synnapps:carouselview:0.1.5'

Maven:

<dependency>
  <groupId>com.synnapps</groupId>
  <artifactId>carouselview</artifactId>
  <version>0.1.5</version>
  <type>pom</type>
</dependency>

Usage

Include following code in your layout:

    <com.synnapps.carouselview.CarouselView
        android:id="@+id/carouselView"
        android:layout_width="match_parent"
        android:layout_height="200dp"
        app:fillColor="#FFFFFFFF"
        app:pageColor="#00000000"
        app:radius="6dp"
        app:slideInterval="3000"
        app:strokeColor="#FF777777"
        app:strokeWidth="1dp"/>

Include following code in your activity:

public class SampleCarouselViewActivity extends AppCompatActivity {

    CarouselView carouselView;

    int[] sampleImages = {R.drawable.image_1, R.drawable.image_2, R.drawable.image_3, R.drawable.image_4, R.drawable.image_5};

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_sample_carousel_view);

        carouselView = (CarouselView) findViewById(R.id.carouselView);
        carouselView.setPageCount(sampleImages.length);

        carouselView.setImageListener(imageListener);
    }

    ImageListener imageListener = new ImageListener() {
        @Override
        public void setImageForPosition(int position, ImageView imageView) {
            imageView.setImageResource(sampleImages[position]);
        }
    };

}

If you want to add custom view, implement ViewListener.


public class SampleCarouselViewActivity extends AppCompatActivity {

    CarouselView customCarouselView;
    int NUMBER_OF_PAGES = 5;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_sample_carousel_view);

        customCarouselView = (CarouselView) findViewById(R.id.customCarouselView);
        customCarouselView.setPageCount(NUMBER_OF_PAGES);
        // set ViewListener for custom view 
        customCarouselView.setViewListener(viewListener);
    }

    ViewListener viewListener = new ViewListener() {
    
        @Override
        public View setViewForPosition(int position) {
            View customView = getLayoutInflater().inflate(R.layout.view_custom, null);
            //set view attributes here
            
            return customView;
        }
    };

If you'd like to receive touch events for each image

customCarouselView.setImageClickListener(new ImageClickListener() {
            @Override
            public void onClick(int position) {
                Toast.makeText(SampleCarouselViewActivity.this, "Clicked item: "+ position, Toast.LENGTH_SHORT).show();
            }
        });

If using ProGuard add this line to your proguard-rules.pro:

-keep class com.synnapps.carouselview.** { *; }

Supported xml Attributes

AttributeDescriptionValues
app:slideIntervalInterval per page in ms.integer
app:indicatorGravityGravity of the indicator. (Just like layout_gravity)gravity
app:indicatorOrientationOrientation of the indicator.[horizontal, vertical]
app:indicatorVisibilitySet visibility of indicator.[visible,invisible,gone]
app:fillColorColor of the filled circle that represents the current page.color
app:pageColorColor of the filled circles that represents pages.color
app:radiusRadius of the circles. This is also the spacing between circles.dimension
app:snapWhether or not the selected indicator snaps to the circles.boolean
app:strokeColorWidth of the stroke used to draw the circles.color
app:autoPlayWhether or not to auto play. Default: trueboolean
app:disableAutoPlayOnUserInteractionDisables autoPlay when user interacts. Default: falseboolean
app:indicatorMarginHorizontalSets horizontal margin for Indicator in Carousel Viewdimension
app:indicatorMarginVerticalSets vertical margin for Indicator in Carousel Viewdimension
app:pageTransformIntervalSets speed at which page will slide from one to another in ms.integer
app:pageTransformerSets page transition animation.[zoom,flow,depth,slide_over]
app:animateOnBoundarySets whether to animate from last page. Default: trueboolean

Note: Add xmlns:app="http://schemas.android.com/apk/res-auto" in your layout's root view.

Developed By

  • Sayyam Mehmood
  • Muhammad Rehan

Special Thanks

This library uses code snippet from Jake Wharton's ViewPagerIndicator to display page indicator.

License

Copyright 2016 Sayyam.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and 
limitations under the License.