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Quick Overview

The diff-gaussian-rasterization repository from the graphdeco-inria organization on GitHub provides a Python implementation of a differential Gaussian rasterization algorithm. This algorithm is used for efficiently rendering Gaussian-based primitives, such as points and lines, in computer graphics applications.

Pros

  • Efficient Rendering: The differential Gaussian rasterization algorithm offers a more efficient way to render Gaussian-based primitives compared to traditional rasterization methods, leading to improved performance in graphics applications.
  • Smooth Rendering: The algorithm produces smooth, high-quality results for Gaussian-based primitives, which can be beneficial for applications that require precise visual representations.
  • Customizable: The implementation allows for customization of various parameters, such as the Gaussian kernel size and the rendering quality, to suit the specific needs of the application.
  • Open-Source: The project is open-source, allowing developers to inspect, modify, and contribute to the codebase as needed.

Cons

  • Limited Scope: The project is focused solely on the differential Gaussian rasterization algorithm and does not provide a more comprehensive graphics rendering library or framework.
  • Specialized Use Case: The algorithm is primarily useful for applications that involve the rendering of Gaussian-based primitives, which may limit its broader applicability.
  • Potential Learning Curve: Developers unfamiliar with the differential Gaussian rasterization technique may need to invest time in understanding the underlying concepts and implementation details.
  • Maintenance and Support: As an open-source project, the long-term maintenance and support for the repository may depend on the continued involvement of the community.

Code Examples

The diff-gaussian-rasterization repository provides a Python implementation of the differential Gaussian rasterization algorithm. Here are a few code examples to illustrate its usage:

  1. Rendering a Gaussian Point:
import numpy as np
from diff_gaussian_rasterization import rasterize_gaussian_point

# Define the point position and Gaussian parameters
point_pos = np.array([100, 100])
sigma = 5.0

# Rasterize the Gaussian point
image = rasterize_gaussian_point(point_pos, sigma, image_size=(200, 200))
  1. Rendering a Gaussian Line:
import numpy as np
from diff_gaussian_rasterization import rasterize_gaussian_line

# Define the line endpoints and Gaussian parameters
p1 = np.array([50, 50])
p2 = np.array([150, 150])
sigma = 3.0

# Rasterize the Gaussian line
image = rasterize_gaussian_line(p1, p2, sigma, image_size=(200, 200))
  1. Customizing the Rendering Quality:
import numpy as np
from diff_gaussian_rasterization import rasterize_gaussian_point

# Define the point position and Gaussian parameters
point_pos = np.array([100, 100])
sigma = 5.0

# Rasterize the Gaussian point with a custom quality setting
image = rasterize_gaussian_point(point_pos, sigma, image_size=(200, 200), quality=2)

Getting Started

To get started with the diff-gaussian-rasterization project, follow these steps:

  1. Clone the repository:
git clone https://github.com/graphdeco-inria/diff-gaussian-rasterization.git
  1. Navigate to the project directory:
cd diff-gaussian-rasterization
  1. Install the required dependencies:
pip install -r requirements.txt
  1. Run the example scripts to see the differential Gaussian rasterization in action:
python examples/rasterize_gaussian_point.py
python examples/rasterize_gaussian_line.py
  1. Explore the project's documentation and source code to learn more about the implementation and customization options.

Competitor Comparisons

Instant neural graphics primitives: lightning fast NeRF and more

Pros of instant-ngp

  • Faster rendering and training times due to its optimized CUDA implementation
  • Supports a wider range of applications, including NeRF, signed distance functions, and volumetric rendering
  • More extensive documentation and examples provided

Cons of instant-ngp

  • Higher system requirements, typically needing a powerful NVIDIA GPU
  • Less flexibility in terms of customization and integration with other frameworks
  • Steeper learning curve for beginners due to its more complex architecture

Code Comparison

instant-ngp:

__global__ void render_nerf_kernel(
    const uint32_t n_elements,
    const uint32_t n_samples,
    const float* __restrict__ positions,
    const float* __restrict__ directions,
    float* __restrict__ rgb,
    float* __restrict__ depth
) {
    // Kernel implementation
}

diff-gaussian-rasterization:

class GaussianRasterizationSettings(torch.nn.Module):
    def __init__(self, image_height, image_width, tanfovx, tanfovy, bg, scale_modifier=1):
        super().__init__()
        self.image_height = image_height
        self.image_width = image_width
        self.tanfovx = tanfovx
        self.tanfovy = tanfovy
        self.bg = bg
        self.scale_modifier = scale_modifier

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Pros of nerfstudio

  • More comprehensive framework for NeRF development and experimentation
  • Extensive documentation and tutorials for easier onboarding
  • Supports multiple NeRF methods and architectures out of the box

Cons of nerfstudio

  • Potentially higher complexity and learning curve for beginners
  • May have more overhead for simple NeRF implementations
  • Less focused on specific Gaussian splatting techniques

Code Comparison

nerfstudio:

from nerfstudio.cameras.cameras import Cameras
from nerfstudio.models.nerfacto import NerfactoModel
from nerfstudio.pipelines.base_pipeline import VanillaPipeline

pipeline = VanillaPipeline(model=NerfactoModel(), cameras=Cameras())

diff-gaussian-rasterization:

import diff_gaussian_rasterization as dgr

rasterizer = dgr.GaussianRasterizer()
rendered_image = rasterizer(points, means, scales, rotations, colors)

The code snippets demonstrate the different focus areas of each project. nerfstudio provides a high-level API for creating and managing NeRF pipelines, while diff-gaussian-rasterization offers a more specialized tool for Gaussian rasterization in the context of NeRF-like applications.

A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF

Pros of multinerf

  • More comprehensive and feature-rich implementation of NeRF techniques
  • Supports multiple NeRF variants and extensions
  • Backed by Google Research, potentially offering more robust documentation and support

Cons of multinerf

  • May be more complex to set up and use for simpler projects
  • Potentially higher computational requirements due to its comprehensive nature
  • Less focused on specific optimizations like Gaussian splatting

Code Comparison

multinerf:

config = config_dict.ConfigDict()
config.experiment_name = 'my_experiment'
config.dataset_loader = 'blender'
config.batching = 'single_image'
config.num_coarse_samples = 64
config.num_fine_samples = 128

diff-gaussian-rasterization:

GaussianRasterizationSettings settings = GaussianRasterizationSettings();
settings.image_height = 256;
settings.image_width = 256;
settings.tanfovx = 0.5773502691896257;
settings.tanfovy = 0.5773502691896257;
settings.bg = torch::ones({3}, torch::kFloat32);

The code snippets show configuration setup for each project, highlighting the different approaches and languages used (Python for multinerf, C++ for diff-gaussian-rasterization).

1,242

This repository contains the code for the CVPR 2021 paper "GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields"

Pros of GIRAFFE

  • Focuses on generative 3D-aware image synthesis, allowing for controllable image generation
  • Incorporates a compositional 3D scene representation, enabling object-centric manipulation
  • Supports disentangled control over camera pose, object pose, shape, and appearance

Cons of GIRAFFE

  • May have higher computational requirements due to its complex 3D-aware architecture
  • Potentially more challenging to implement and fine-tune compared to 2D-based approaches
  • Limited to specific types of scenes and objects, as it relies on learned 3D representations

Code Comparison

GIRAFFE:

class GIRAFFE(nn.Module):
    def __init__(self, device='cuda'):
        super().__init__()
        self.device = device
        self.generator = Generator(device=device)
        self.discriminator = Discriminator()

diff-gaussian-rasterization:

class GaussianRasterizationSettings:
    def __init__(self):
        self.image_height = 0
        self.image_width = 0
        self.tanfovx = 0.0
        self.tanfovy = 0.0

Both repositories focus on different aspects of 3D-aware image processing. GIRAFFE is geared towards generative tasks with compositional 3D scene representations, while diff-gaussian-rasterization provides a differentiable rasterization method for 3D Gaussian splatting. The code snippets highlight their distinct approaches, with GIRAFFE implementing a generator-discriminator architecture and diff-gaussian-rasterization focusing on rasterization settings.

PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

Pros of PyTorch3D

  • Comprehensive 3D deep learning library with a wide range of functionalities
  • Well-documented and actively maintained by Facebook Research
  • Seamless integration with PyTorch ecosystem

Cons of PyTorch3D

  • Steeper learning curve due to its extensive feature set
  • May be overkill for simpler 3D rendering tasks
  • Potentially slower for specific use cases compared to specialized libraries

Code Comparison

PyTorch3D:

import torch
from pytorch3d.structures import Meshes
from pytorch3d.renderer import MeshRenderer, MeshRasterizer, SoftPhongShader

renderer = MeshRenderer(
    rasterizer=MeshRasterizer(),
    shader=SoftPhongShader()
)

diff-gaussian-rasterization:

import torch
from diff_gaussian_rasterization import GaussianRasterizationSettings, GaussianRasterizer

rasterizer = GaussianRasterizer(
    raster_settings=GaussianRasterizationSettings(
        image_height=256,
        image_width=256
    )
)

PyTorch3D offers a more comprehensive rendering pipeline with built-in shaders, while diff-gaussian-rasterization focuses specifically on Gaussian splatting. PyTorch3D's code is more verbose but provides greater flexibility, whereas diff-gaussian-rasterization offers a simpler API for its specialized task.

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README

Differential Gaussian Rasterization

Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.

BibTeX

@Article{kerbl3Dgaussians,
      author       = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
      title        = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
      journal      = {ACM Transactions on Graphics},
      number       = {4},
      volume       = {42},
      month        = {July},
      year         = {2023},
      url          = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
}