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RxJava binding APIs for Android's UI widgets.

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Quick Overview

RxBinding is a library that provides RxJava binding APIs for Android UI widgets. It allows developers to easily convert UI events into reactive streams, enabling more reactive and functional programming patterns in Android development. The library supports various Android UI components and simplifies handling of user interactions.

Pros

  • Simplifies UI event handling with reactive streams
  • Reduces boilerplate code for UI interactions
  • Integrates well with RxJava and other reactive programming libraries
  • Supports a wide range of Android UI components

Cons

  • Requires knowledge of RxJava, which can have a steep learning curve
  • May introduce unnecessary complexity for simple UI interactions
  • Can lead to memory leaks if not used properly (e.g., not disposing of subscriptions)
  • Adds additional dependencies to the project

Code Examples

  1. Handling button clicks:
RxView.clicks(button)
    .subscribe { 
        println("Button clicked!")
    }
  1. Observing text changes in an EditText:
RxTextView.textChanges(editText)
    .subscribe { text ->
        println("Text changed: $text")
    }
  1. Handling long clicks on a view:
RxView.longClicks(view)
    .subscribe {
        println("Long click detected")
    }
  1. Observing checked state changes of a CheckBox:
RxCompoundButton.checkedChanges(checkbox)
    .subscribe { isChecked ->
        println("Checkbox state changed: $isChecked")
    }

Getting Started

To use RxBinding in your Android project, add the following dependencies to your build.gradle file:

dependencies {
    implementation 'com.jakewharton.rxbinding4:rxbinding:4.0.0'
    implementation 'com.jakewharton.rxbinding4:rxbinding-core:4.0.0'
    implementation 'com.jakewharton.rxbinding4:rxbinding-appcompat:4.0.0'
    implementation 'com.jakewharton.rxbinding4:rxbinding-material:4.0.0'
}

Make sure you have RxJava and RxAndroid dependencies as well. Then, you can start using RxBinding in your Android activities or fragments to handle UI events reactively.

Competitor Comparisons

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RxJava bindings for Android

Pros of RxAndroid

  • Broader scope, covering more Android-specific reactive programming features
  • More comprehensive documentation and community support
  • Regular updates and maintenance from the ReactiveX organization

Cons of RxAndroid

  • Larger library size, potentially increasing app size
  • Steeper learning curve for developers new to reactive programming
  • May include unnecessary features for projects with simpler reactive needs

Code Comparison

RxAndroid:

Observable.just("Hello, RxAndroid!")
    .subscribeOn(Schedulers.io())
    .observeOn(AndroidSchedulers.mainThread())
    .subscribe(text -> textView.setText(text));

RxBinding:

RxView.clicks(button)
    .throttleFirst(1, TimeUnit.SECONDS)
    .subscribe(click -> Log.d("RxBinding", "Button clicked"));

RxAndroid focuses on providing Android-specific schedulers and utilities for RxJava, while RxBinding specifically targets UI event binding. RxAndroid is more general-purpose, whereas RxBinding excels in simplifying UI interactions.

RxAndroid is better suited for projects requiring extensive reactive programming across various Android components. RxBinding is ideal for projects primarily focused on reactive UI interactions, offering a more lightweight and specialized solution.

Developers should consider their project's specific needs, team expertise, and performance requirements when choosing between these libraries. Both can be used together in a project to leverage their respective strengths.

Lifecycle handling APIs for Android apps using RxJava

Pros of RxLifecycle

  • Focuses specifically on managing the lifecycle of RxJava subscriptions
  • Provides a more comprehensive solution for handling Android component lifecycles
  • Offers flexibility with different binding strategies (e.g., BehaviorSubject, ReplaySubject)

Cons of RxLifecycle

  • Limited to lifecycle management, doesn't provide UI event bindings
  • Requires more setup and boilerplate code compared to RxBinding
  • May have a steeper learning curve for developers new to reactive programming

Code Comparison

RxLifecycle:

myObservable
    .compose(RxLifecycle.bindUntilEvent(lifecycle, ActivityEvent.DESTROY))
    .subscribe();

RxBinding:

RxView.clicks(button)
    .subscribe(event -> {
        // Handle button click
    });

RxLifecycle focuses on managing subscription lifecycles, while RxBinding provides a more straightforward way to bind UI events to observables. RxLifecycle requires explicit lifecycle management, whereas RxBinding handles this implicitly for UI events. Both libraries complement each other and can be used together in Android projects to create reactive applications with proper lifecycle management.

47,834

RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.

Pros of RxJava

  • More comprehensive and versatile, covering a wide range of reactive programming scenarios
  • Extensive documentation and community support
  • Can be used across various Android components and Java/Kotlin projects

Cons of RxJava

  • Steeper learning curve due to its extensive API and concepts
  • Potential for overuse, leading to complex and hard-to-maintain code
  • Larger library size, which may impact app size

Code Comparison

RxJava:

Observable.interval(1, TimeUnit.SECONDS)
    .observeOn(AndroidSchedulers.mainThread())
    .subscribe(tick -> updateUI(tick));

RxBinding:

RxView.clicks(button)
    .throttleFirst(1, TimeUnit.SECONDS)
    .subscribe(click -> handleClick());

Key Differences

  • RxJava is a general-purpose reactive programming library, while RxBinding focuses specifically on Android UI events
  • RxBinding builds on top of RxJava, providing a more targeted solution for Android UI interactions
  • RxJava offers more flexibility but requires more setup, whereas RxBinding provides simpler, more direct bindings for UI events

Use Cases

  • Choose RxJava for complex reactive workflows or when working with non-UI components
  • Opt for RxBinding when primarily dealing with Android UI events and interactions
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Event bus for Android and Java that simplifies communication between Activities, Fragments, Threads, Services, etc. Less code, better quality.

Pros of EventBus

  • Simpler learning curve and easier to implement for basic event-driven programming
  • Lightweight and efficient, with minimal overhead
  • Supports thread-switching and background processing out of the box

Cons of EventBus

  • Less flexible for complex reactive programming scenarios
  • Can lead to tighter coupling between components
  • Limited built-in operators for data transformation and combination

Code Comparison

EventBus:

@Subscribe(threadMode = ThreadMode.MAIN)
public void onMessageEvent(MessageEvent event) {
    // Handle event
}

RxBinding:

RxView.clicks(button)
    .subscribe(event -> {
        // Handle click event
    });

EventBus uses annotations for event subscription, while RxBinding leverages RxJava's reactive streams. RxBinding provides a more functional approach, allowing for easier chaining of operations and transformations on event streams. EventBus, on the other hand, offers a simpler API for basic event handling but with less flexibility for complex scenarios.

Both libraries serve different purposes and can be chosen based on the project's requirements. EventBus is ideal for simpler event-driven architectures, while RxBinding shines in more complex reactive programming scenarios, especially when combined with other RxJava components.

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An enhanced Guava-based event bus with emphasis on Android support.

Pros of Otto

  • Simpler learning curve for developers new to event buses
  • Lightweight and easy to integrate into existing projects
  • Annotation-based approach for event subscription

Cons of Otto

  • Limited flexibility compared to reactive programming paradigms
  • Lack of advanced features like backpressure handling and composable operations
  • No built-in support for Android lifecycle management

Code Comparison

Otto:

@Subscribe
public void onEvent(MyEvent event) {
    // Handle event
}

RxBinding:

RxView.clicks(button)
    .subscribe(event -> {
        // Handle click event
    });

Key Differences

  • Otto uses an event bus pattern, while RxBinding leverages reactive programming
  • RxBinding provides more granular control over UI events and data streams
  • Otto is simpler for basic event handling, while RxBinding offers more power for complex scenarios

Use Cases

  • Otto: Ideal for simple event-driven architectures and projects with minimal reactive programming needs
  • RxBinding: Better suited for apps requiring advanced event handling, complex UI interactions, and integration with RxJava ecosystems

Community and Maintenance

  • Otto: No longer actively maintained by Square
  • RxBinding: Actively maintained and part of the larger RxJava ecosystem

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README

RxBinding

RxJava binding APIs for Android UI widgets from the platform and support libraries.

Download

Platform bindings:

implementation 'com.jakewharton.rxbinding4:rxbinding:4.0.0'

AndroidX library bindings:

implementation 'com.jakewharton.rxbinding4:rxbinding-core:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-appcompat:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-drawerlayout:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-leanback:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-recyclerview:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-slidingpanelayout:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-swiperefreshlayout:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-viewpager:4.0.0'
implementation 'com.jakewharton.rxbinding4:rxbinding-viewpager2:4.0.0'

Google 'material' library bindings:

implementation 'com.jakewharton.rxbinding4:rxbinding-material:4.0.0'

Snapshots of the development version are available in Sonatype's snapshots repository.

License

Copyright (C) 2015 Jake Wharton

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.